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-rw-r--r--indra/llrender/llfontregistry.cpp670
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diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
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+/**
+ * @file llfontregistry.cpp
+ * @author Brad Payne
+ * @brief Storage for fonts.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llgl.h"
+#include "llfontfreetype.h"
+#include "llfontgl.h"
+#include "llfontregistry.h"
+#include <boost/tokenizer.hpp>
+#include "llcontrol.h"
+#include "lldir.h"
+#include "llwindow.h"
+
+extern LLControlGroup gSavedSettings;
+
+using std::string;
+using std::map;
+
+bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc);
+
+LLFontDescriptor::LLFontDescriptor():
+ mStyle(0)
+{
+}
+
+LLFontDescriptor::LLFontDescriptor(const std::string& name,
+ const std::string& size,
+ const U8 style,
+ const string_vec_t& file_names):
+ mName(name),
+ mSize(size),
+ mStyle(style),
+ mFileNames(file_names)
+{
+}
+
+LLFontDescriptor::LLFontDescriptor(const std::string& name,
+ const std::string& size,
+ const U8 style):
+ mName(name),
+ mSize(size),
+ mStyle(style)
+{
+}
+
+
+bool LLFontDescriptor::operator<(const LLFontDescriptor& b) const
+{
+ if (mName < b.mName)
+ return true;
+ else if (mName > b.mName)
+ return false;
+
+ if (mStyle < b.mStyle)
+ return true;
+ else if (mStyle > b.mStyle)
+ return false;
+
+ if (mSize < b.mSize)
+ return true;
+ else
+ return false;
+}
+
+static const std::string s_template_string("TEMPLATE");
+
+bool LLFontDescriptor::isTemplate() const
+{
+ return getSize() == s_template_string;
+}
+
+// Look for substring match and remove substring if matched.
+bool removeSubString(std::string& str, const std::string& substr)
+{
+ size_t pos = str.find(substr);
+ if (pos != string::npos)
+ {
+ str.erase(pos, substr.size());
+ return true;
+ }
+ return false;
+}
+
+// Check for substring match without modifying the source string.
+bool findSubString(std::string& str, const std::string& substr)
+{
+ size_t pos = str.find(substr);
+ if (pos != string::npos)
+ {
+ return true;
+ }
+ return false;
+}
+
+
+// Normal form is
+// - raw name
+// - bold, italic style info reflected in both style and font name.
+// - other style info removed.
+// - size info moved to mSize, defaults to Medium
+// For example,
+// - "SansSerifHuge" would normalize to { "SansSerif", "Huge", 0 }
+// - "SansSerifBold" would normalize to { "SansSerifBold", "Medium", BOLD }
+LLFontDescriptor LLFontDescriptor::normalize() const
+{
+ std::string new_name(mName);
+ std::string new_size(mSize);
+ U8 new_style(mStyle);
+
+ // Only care about style to extent it can be picked up by font.
+ new_style &= (LLFontGL::BOLD | LLFontGL::ITALIC);
+
+ // All these transformations are to support old-style font specifications.
+ if (removeSubString(new_name,"Small"))
+ new_size = "Small";
+ if (removeSubString(new_name,"Big"))
+ new_size = "Large";
+ if (removeSubString(new_name,"Medium"))
+ new_size = "Medium";
+ if (removeSubString(new_name,"Large"))
+ new_size = "Large";
+ if (removeSubString(new_name,"Huge"))
+ new_size = "Huge";
+
+ // HACK - Monospace is the only one we don't remove, so
+ // name "Monospace" doesn't get taken down to ""
+ // For other fonts, there's no ambiguity between font name and size specifier.
+ if (new_size != s_template_string && new_size.empty() && findSubString(new_name,"Monospace"))
+ new_size = "Monospace";
+ if (new_size.empty())
+ new_size = "Medium";
+
+ if (removeSubString(new_name,"Bold"))
+ new_style |= LLFontGL::BOLD;
+
+ if (removeSubString(new_name,"Italic"))
+ new_style |= LLFontGL::ITALIC;
+
+ return LLFontDescriptor(new_name,new_size,new_style,getFileNames());
+}
+
+LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths,
+ bool create_gl_textures)
+: mCreateGLTextures(create_gl_textures)
+{
+ // Propagate this down from LLUICtrlFactory so LLRender doesn't
+ // need an upstream dependency on LLUI.
+ mXUIPaths = xui_paths;
+
+ // This is potentially a slow directory traversal, so we want to
+ // cache the result.
+ mUltimateFallbackList = LLWindow::getDynamicFallbackFontList();
+}
+
+LLFontRegistry::~LLFontRegistry()
+{
+ clear();
+}
+
+bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
+{
+ bool success = false; // Succeed if we find at least one XUI file
+ const string_vec_t& xml_paths = mXUIPaths;
+ for (string_vec_t::const_iterator path_it = xml_paths.begin();
+ path_it != xml_paths.end();
+ ++path_it)
+ {
+
+ LLXMLNodePtr root;
+ std::string full_filename = gDirUtilp->findSkinnedFilename(*path_it, xml_filename);
+ bool parsed_file = LLXMLNode::parseFile(full_filename, root, NULL);
+
+ if (!parsed_file)
+ continue;
+
+ if ( root.isNull() || ! root->hasName( "fonts" ) )
+ {
+ llwarns << "Bad font info file: "
+ << full_filename << llendl;
+ continue;
+ }
+
+ std::string root_name;
+ root->getAttributeString("name",root_name);
+ if (root->hasName("fonts"))
+ {
+ // Expect a collection of children consisting of "font" or "font_size" entries
+ bool init_succ = initFromXML(root);
+ success = success || init_succ;
+ }
+ }
+ //if (success)
+ // dump();
+
+ return success;
+}
+
+std::string currentOsName()
+{
+#if LL_WINDOWS
+ return "Windows";
+#elif LL_DARWIN
+ return "Mac";
+#elif LL_SDL
+ return "Linux";
+#else
+ return "";
+#endif
+}
+
+bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc)
+{
+ if (node->hasName("font"))
+ {
+ std::string attr_name;
+ if (node->getAttributeString("name",attr_name))
+ {
+ desc.setName(attr_name);
+ }
+
+ std::string attr_style;
+ if (node->getAttributeString("font_style",attr_style))
+ {
+ desc.setStyle(LLFontGL::getStyleFromString(attr_style));
+ }
+
+ desc.setSize(s_template_string);
+ }
+
+ LLXMLNodePtr child;
+ for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
+ {
+ std::string child_name;
+ child->getAttributeString("name",child_name);
+ if (child->hasName("file"))
+ {
+ std::string font_file_name = child->getTextContents();
+ desc.getFileNames().push_back(font_file_name);
+ }
+ else if (child->hasName("os"))
+ {
+ if (child_name == currentOsName())
+ {
+ fontDescInitFromXML(child, desc);
+ }
+ }
+ }
+ return true;
+}
+
+bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
+{
+ LLXMLNodePtr child;
+
+ for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
+ {
+ std::string child_name;
+ child->getAttributeString("name",child_name);
+ if (child->hasName("font"))
+ {
+ LLFontDescriptor desc;
+ bool font_succ = fontDescInitFromXML(child, desc);
+ LLFontDescriptor norm_desc = desc.normalize();
+ if (font_succ)
+ {
+ // if this is the first time we've seen this font name,
+ // create a new template map entry for it.
+ const LLFontDescriptor *match_desc = getMatchingFontDesc(desc);
+ if (match_desc == NULL)
+ {
+ // Create a new entry (with no corresponding font).
+ mFontMap[norm_desc] = NULL;
+ }
+ // otherwise, find the existing entry and combine data.
+ else
+ {
+ // Prepend files from desc.
+ // A little roundabout because the map key is const,
+ // so we have to fetch it, make a new map key, and
+ // replace the old entry.
+ string_vec_t match_file_names = match_desc->getFileNames();
+ match_file_names.insert(match_file_names.begin(),
+ desc.getFileNames().begin(),
+ desc.getFileNames().end());
+ LLFontDescriptor new_desc = *match_desc;
+ new_desc.getFileNames() = match_file_names;
+ mFontMap.erase(*match_desc);
+ mFontMap[new_desc] = NULL;
+ }
+ }
+ }
+ else if (child->hasName("font_size"))
+ {
+ std::string size_name;
+ F32 size_value;
+ if (child->getAttributeString("name",size_name) &&
+ child->getAttributeF32("size",size_value))
+ {
+ mFontSizes[size_name] = size_value;
+ }
+
+ }
+ }
+ return true;
+}
+
+bool LLFontRegistry::nameToSize(const std::string& size_name, F32& size)
+{
+ font_size_map_t::iterator it = mFontSizes.find(size_name);
+ if (it != mFontSizes.end())
+ {
+ size = it->second;
+ return true;
+ }
+ return false;
+}
+
+
+LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
+{
+ // Name should hold a font name recognized as a setting; the value
+ // of the setting should be a list of font files.
+ // Size should be a recognized string value
+ // Style should be a set of flags including any implied by the font name.
+
+ // First decipher the requested size.
+ LLFontDescriptor norm_desc = desc.normalize();
+ F32 point_size;
+ bool found_size = nameToSize(norm_desc.getSize(),point_size);
+ if (!found_size)
+ {
+ llwarns << "createFont unrecognized size " << norm_desc.getSize() << llendl;
+ return NULL;
+ }
+ llinfos << "createFont " << norm_desc.getName() << " size " << norm_desc.getSize() << " style " << ((S32) norm_desc.getStyle()) << llendl;
+ F32 fallback_scale = 1.0;
+
+ // Find corresponding font template (based on same descriptor with no size specified)
+ LLFontDescriptor template_desc(norm_desc);
+ template_desc.setSize(s_template_string);
+ const LLFontDescriptor *match_desc = getClosestFontTemplate(template_desc);
+ if (!match_desc)
+ {
+ llwarns << "createFont failed, no template found for "
+ << norm_desc.getName() << " style [" << ((S32)norm_desc.getStyle()) << "]" << llendl;
+ return NULL;
+ }
+
+ // See whether this best-match font has already been instantiated in the requested size.
+ LLFontDescriptor nearest_exact_desc = *match_desc;
+ nearest_exact_desc.setSize(norm_desc.getSize());
+ font_reg_map_t::iterator it = mFontMap.find(nearest_exact_desc);
+ // If we fail to find a font in the fonts directory, it->second might be NULL.
+ // We shouldn't construcnt a font with a NULL mFontFreetype.
+ // This may not be the best solution, but it at least prevents a crash.
+ if (it != mFontMap.end() && it->second != NULL)
+ {
+ llinfos << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << llendl;
+
+ // copying underlying Freetype font, and storing in LLFontGL with requested font descriptor
+ LLFontGL *font = new LLFontGL;
+ font->mFontDescriptor = desc;
+ font->mFontFreetype = it->second->mFontFreetype;
+ mFontMap[desc] = font;
+
+ return font;
+ }
+
+ // Build list of font names to look for.
+ // Files specified for this font come first, followed by those from the default descriptor.
+ string_vec_t file_names = match_desc->getFileNames();
+ string_vec_t default_file_names;
+ LLFontDescriptor default_desc("default",s_template_string,0);
+ const LLFontDescriptor *match_default_desc = getMatchingFontDesc(default_desc);
+ if (match_default_desc)
+ {
+ file_names.insert(file_names.end(),
+ match_default_desc->getFileNames().begin(),
+ match_default_desc->getFileNames().end());
+ }
+
+ // Add ultimate fallback list - generated dynamically on linux,
+ // null elsewhere.
+ file_names.insert(file_names.end(),
+ getUltimateFallbackList().begin(),
+ getUltimateFallbackList().end());
+
+ // Load fonts based on names.
+ if (file_names.empty())
+ {
+ llwarns << "createFont failed, no file names specified" << llendl;
+ return NULL;
+ }
+
+ LLFontFreetype::font_vector_t fontlist;
+ LLFontGL *result = NULL;
+
+ // Snarf all fonts we can into fontlist. First will get pulled
+ // off the list and become the "head" font, set to non-fallback.
+ // Rest will consitute the fallback list.
+ BOOL is_first_found = TRUE;
+
+ std::string local_path = LLFontGL::getFontPathLocal();
+ std::string sys_path = LLFontGL::getFontPathSystem();
+
+ // The fontname string may contain multiple font file names separated by semicolons.
+ // Break it apart and try loading each one, in order.
+ for(string_vec_t::iterator file_name_it = file_names.begin();
+ file_name_it != file_names.end();
+ ++file_name_it)
+ {
+ LLFontGL *fontp = new LLFontGL;
+ std::string font_path = local_path + *file_name_it;
+ // *HACK: Fallback fonts don't render, so we can use that to suppress
+ // creation of OpenGL textures for test apps. JC
+ BOOL is_fallback = !is_first_found || !mCreateGLTextures;
+ F32 extra_scale = (is_fallback)?fallback_scale:1.0;
+ if (!fontp->loadFace(font_path, extra_scale * point_size,
+ LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback))
+ {
+ font_path = sys_path + *file_name_it;
+
+ if (!fontp->loadFace(font_path, extra_scale * point_size,
+ LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback))
+ {
+ LL_INFOS_ONCE("LLFontRegistry") << "Couldn't load font " << *file_name_it << LL_ENDL;
+ delete fontp;
+ fontp = NULL;
+ }
+ }
+
+ if(fontp)
+ {
+ if (is_first_found)
+ {
+ result = fontp;
+ is_first_found = false;
+ }
+ else
+ {
+ fontlist.push_back(fontp->mFontFreetype);
+ delete fontp;
+ fontp = NULL;
+ }
+ }
+ }
+
+ if (result && !fontlist.empty())
+ {
+ result->mFontFreetype->setFallbackFonts(fontlist);
+ }
+
+ if (result)
+ {
+ result->mFontDescriptor = desc;
+ }
+ else
+ {
+ llwarns << "createFont failed in some way" << llendl;
+ }
+
+ mFontMap[desc] = result;
+ return result;
+}
+
+void LLFontRegistry::reset()
+{
+ for (font_reg_map_t::iterator it = mFontMap.begin();
+ it != mFontMap.end();
+ ++it)
+ {
+ // Reset the corresponding font but preserve the entry.
+ if (it->second)
+ it->second->reset();
+ }
+}
+
+void LLFontRegistry::clear()
+{
+ for (font_reg_map_t::iterator it = mFontMap.begin();
+ it != mFontMap.end();
+ ++it)
+ {
+ LLFontGL *fontp = it->second;
+ delete fontp;
+ }
+ mFontMap.clear();
+}
+
+void LLFontRegistry::destroyGL()
+{
+ for (font_reg_map_t::iterator it = mFontMap.begin();
+ it != mFontMap.end();
+ ++it)
+ {
+ // Reset the corresponding font but preserve the entry.
+ if (it->second)
+ it->second->destroyGL();
+ }
+}
+
+LLFontGL *LLFontRegistry::getFont(const LLFontDescriptor& desc)
+{
+ font_reg_map_t::iterator it = mFontMap.find(desc);
+ if (it != mFontMap.end())
+ return it->second;
+ else
+ {
+ LLFontGL *fontp = createFont(desc);
+ if (!fontp)
+ {
+ llwarns << "getFont failed, name " << desc.getName()
+ <<" style=[" << ((S32) desc.getStyle()) << "]"
+ << " size=[" << desc.getSize() << "]" << llendl;
+ }
+ return fontp;
+ }
+}
+
+const LLFontDescriptor *LLFontRegistry::getMatchingFontDesc(const LLFontDescriptor& desc)
+{
+ LLFontDescriptor norm_desc = desc.normalize();
+
+ font_reg_map_t::iterator it = mFontMap.find(norm_desc);
+ if (it != mFontMap.end())
+ return &(it->first);
+ else
+ return NULL;
+}
+
+static U32 bitCount(U8 c)
+{
+ U32 count = 0;
+ if (c & 1)
+ count++;
+ if (c & 2)
+ count++;
+ if (c & 4)
+ count++;
+ if (c & 8)
+ count++;
+ if (c & 16)
+ count++;
+ if (c & 32)
+ count++;
+ if (c & 64)
+ count++;
+ if (c & 128)
+ count++;
+ return count;
+}
+
+// Find nearest match for the requested descriptor.
+const LLFontDescriptor *LLFontRegistry::getClosestFontTemplate(const LLFontDescriptor& desc)
+{
+ const LLFontDescriptor *exact_match_desc = getMatchingFontDesc(desc);
+ if (exact_match_desc)
+ {
+ return exact_match_desc;
+ }
+
+ LLFontDescriptor norm_desc = desc.normalize();
+
+ const LLFontDescriptor *best_match_desc = NULL;
+ for (font_reg_map_t::iterator it = mFontMap.begin();
+ it != mFontMap.end();
+ ++it)
+ {
+ const LLFontDescriptor* curr_desc = &(it->first);
+
+ // Ignore if not a template.
+ if (!curr_desc->isTemplate())
+ continue;
+
+ // Ignore if font name is wrong.
+ if (curr_desc->getName() != norm_desc.getName())
+ continue;
+
+ // Reject font if it matches any bits we don't want
+ if (curr_desc->getStyle() & ~norm_desc.getStyle())
+ {
+ continue;
+ }
+
+ // Take if it's the first plausible candidate we've found.
+ if (!best_match_desc)
+ {
+ best_match_desc = curr_desc;
+ continue;
+ }
+
+ // Take if it matches more bits than anything before.
+ U8 best_style_match_bits =
+ norm_desc.getStyle() & best_match_desc->getStyle();
+ U8 curr_style_match_bits =
+ norm_desc.getStyle() & curr_desc->getStyle();
+ if (bitCount(curr_style_match_bits) > bitCount(best_style_match_bits))
+ {
+ best_match_desc = curr_desc;
+ continue;
+ }
+
+ // Tie-breaker: take if it matches bold.
+ if (curr_style_match_bits & LLFontGL::BOLD) // Bold is requested and this descriptor matches it.
+ {
+ best_match_desc = curr_desc;
+ continue;
+ }
+ }
+
+ // Nothing matched.
+ return best_match_desc;
+}
+
+void LLFontRegistry::dump()
+{
+ llinfos << "LLFontRegistry dump: " << llendl;
+ for (font_size_map_t::iterator size_it = mFontSizes.begin();
+ size_it != mFontSizes.end();
+ ++size_it)
+ {
+ llinfos << "Size: " << size_it->first << " => " << size_it->second << llendl;
+ }
+ for (font_reg_map_t::iterator font_it = mFontMap.begin();
+ font_it != mFontMap.end();
+ ++font_it)
+ {
+ const LLFontDescriptor& desc = font_it->first;
+ llinfos << "Font: name=" << desc.getName()
+ << " style=[" << ((S32)desc.getStyle()) << "]"
+ << " size=[" << desc.getSize() << "]"
+ << " fileNames="
+ << llendl;
+ for (string_vec_t::const_iterator file_it=desc.getFileNames().begin();
+ file_it != desc.getFileNames().end();
+ ++file_it)
+ {
+ llinfos << " file: " << *file_it <<llendl;
+ }
+ }
+}
+
+const string_vec_t& LLFontRegistry::getUltimateFallbackList() const
+{
+ return mUltimateFallbackList;
+}