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Diffstat (limited to 'indra/llrender/llfontregistry.cpp')
-rw-r--r--indra/llrender/llfontregistry.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index 546211aac8..62f4f35e3d 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -297,7 +297,7 @@ bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc)
if (child->hasAttribute("load_collection"))
{
- BOOL col = FALSE;
+ bool col = false;
child->getAttributeBOOL("load_collection", col);
if (col)
{
@@ -475,7 +475,7 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
// The first font will get pulled will be the "head" font, set to non-fallback.
// Rest will consitute the fallback list.
- BOOL is_first_found = TRUE;
+ bool is_first_found = true;
string_vec_t font_search_paths;
font_search_paths.push_back(LLFontGL::getFontPathLocal());
@@ -499,7 +499,7 @@ LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
// *HACK: Fallback fonts don't render, so we can use that to suppress
// creation of OpenGL textures for test apps. JC
- BOOL is_fallback = !is_first_found || !mCreateGLTextures;
+ bool is_fallback = !is_first_found || !mCreateGLTextures;
F32 extra_scale = (is_fallback)?fallback_scale:1.0;
F32 point_size_scale = extra_scale * point_size;
bool is_font_loaded = false;