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Diffstat (limited to 'indra/llrender/llfontgl.h')
-rw-r--r--indra/llrender/llfontgl.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index f6ec416c8b..87d86c925c 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -87,7 +87,7 @@ public:
void destroyGL();
- BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
+ bool loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
S32 getNumFaces(const std::string& filename);
@@ -98,8 +98,8 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
+ bool use_ellipses = false,
+ bool use_color = true) const;
S32 render(const LLWString &text, S32 begin_offset,
const LLRectf& rect,
@@ -108,8 +108,8 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
+ bool use_ellipses = false,
+ bool use_color = true) const;
S32 render(const LLWString &text, S32 begin_offset,
F32 x, F32 y,
@@ -118,13 +118,13 @@ public:
U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX,
F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
+ bool use_ellipses = false,
+ bool use_color = true) const;
S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const;
// renderUTF8 does a conversion, so is slower!
- S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x = NULL, BOOL use_ellipses = FALSE, BOOL use_color = TRUE) const;
+ S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x = NULL, bool use_ellipses = false, bool use_color = true) const;
S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const;
S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const;
@@ -159,7 +159,7 @@ public:
S32 firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos=S32_MAX, S32 max_chars = S32_MAX) const;
// Returns the index of the character closest to pixel position x (ignoring text to the right of max_pixels and max_chars)
- S32 charFromPixelOffset(const llwchar* wchars, S32 char_offset, F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, BOOL round = TRUE) const;
+ S32 charFromPixelOffset(const llwchar* wchars, S32 char_offset, F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, bool round = true) const;
const LLFontDescriptor& getFontDesc() const;
@@ -192,7 +192,7 @@ public:
static std::string nameFromVAlign(LLFontGL::VAlign align);
static LLFontGL::VAlign vAlignFromName(const std::string& name);
- static void setFontDisplay(BOOL flag) { sDisplayFont = flag; }
+ static void setFontDisplay(bool flag) { sDisplayFont = flag; }
static LLFontGL* getFontEmoji();
static LLFontGL* getFontEmojiHuge();
@@ -222,7 +222,7 @@ public:
static F32 sHorizDPI;
static F32 sScaleX;
static F32 sScaleY;
- static BOOL sDisplayFont ;
+ static bool sDisplayFont ;
static std::string sAppDir; // For loading fonts
private: