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-rw-r--r--indra/llrender/llfontgl.h372
1 files changed, 186 insertions, 186 deletions
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index f6ec416c8b..2e1d04a2b9 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llfontgl.h
* @author Doug Soo
* @brief Wrapper around FreeType
@@ -6,21 +6,21 @@
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,201 +46,201 @@ class LLFontRegistry;
class LLFontGL
{
public:
- enum HAlign
- {
- // Horizontal location of x,y coord to render.
- LEFT = 0, // Left align
- RIGHT = 1, // Right align
- HCENTER = 2, // Center
- };
-
- enum VAlign
- {
- // Vertical location of x,y coord to render.
- TOP = 3, // Top align
- VCENTER = 4, // Center
- BASELINE = 5, // Baseline
- BOTTOM = 6 // Bottom
- };
-
- enum StyleFlags
- {
- // text style to render. May be combined (these are bit flags)
- NORMAL = 0x00,
- BOLD = 0x01,
- ITALIC = 0x02,
- UNDERLINE = 0x04
- };
-
- enum ShadowType
- {
- NO_SHADOW,
- DROP_SHADOW,
- DROP_SHADOW_SOFT
- };
-
- LLFontGL();
- ~LLFontGL();
-
-
- void reset(); // Reset a font after GL cleanup. ONLY works on an already loaded font.
-
- void destroyGL();
-
- BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
-
- S32 getNumFaces(const std::string& filename);
-
- S32 render(const LLWString &text, S32 begin_offset,
- const LLRect& rect,
- const LLColor4 &color,
- HAlign halign = LEFT, VAlign valign = BASELINE,
- U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
- S32 max_chars = S32_MAX,
- F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
-
- S32 render(const LLWString &text, S32 begin_offset,
- const LLRectf& rect,
- const LLColor4 &color,
- HAlign halign = LEFT, VAlign valign = BASELINE,
- U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
- S32 max_chars = S32_MAX,
- F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
-
- S32 render(const LLWString &text, S32 begin_offset,
- F32 x, F32 y,
- const LLColor4 &color,
- HAlign halign = LEFT, VAlign valign = BASELINE,
- U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
- S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX,
- F32* right_x=NULL,
- BOOL use_ellipses = FALSE,
- BOOL use_color = TRUE) const;
-
- S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const;
-
- // renderUTF8 does a conversion, so is slower!
- S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x = NULL, BOOL use_ellipses = FALSE, BOOL use_color = TRUE) const;
- S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const;
- S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const;
-
- // font metrics - override for LLFontFreetype that returns units of virtual pixels
- F32 getAscenderHeight() const;
- F32 getDescenderHeight() const;
- S32 getLineHeight() const;
-
- S32 getWidth(const std::string& utf8text) const;
- S32 getWidth(const llwchar* wchars) const;
- S32 getWidth(const std::string& utf8text, S32 offset, S32 max_chars) const;
- S32 getWidth(const llwchar* wchars, S32 offset, S32 max_chars) const;
-
- F32 getWidthF32(const std::string& utf8text) const;
- F32 getWidthF32(const llwchar* wchars) const;
- F32 getWidthF32(const std::string& text, S32 offset, S32 max_chars) const;
- F32 getWidthF32(const llwchar* wchars, S32 offset, S32 max_chars, bool no_padding = false) const;
-
- // The following are called often, frequently with large buffers, so do not use a string interface
-
- // Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels
- typedef enum e_word_wrap_style
- {
- ONLY_WORD_BOUNDARIES,
- WORD_BOUNDARY_IF_POSSIBLE,
- ANYWHERE
- } EWordWrapStyle ;
- S32 maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars = S32_MAX, EWordWrapStyle end_on_word_boundary = ANYWHERE) const;
-
- // Returns the index of the first complete characters from text that can be drawn in max_pixels
- // given that the character at start_pos should be the last character (or as close to last as possible).
- S32 firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos=S32_MAX, S32 max_chars = S32_MAX) const;
-
- // Returns the index of the character closest to pixel position x (ignoring text to the right of max_pixels and max_chars)
- S32 charFromPixelOffset(const llwchar* wchars, S32 char_offset, F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, BOOL round = TRUE) const;
-
- const LLFontDescriptor& getFontDesc() const;
-
- void generateASCIIglyphs();
-
-
- static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures = true);
-
- void dumpTextures();
- static void dumpFonts();
- static void dumpFontTextures();
-
- // Load sans-serif, sans-serif-small, etc.
- // Slow, requires multiple seconds to load fonts.
- static bool loadDefaultFonts();
+ enum HAlign
+ {
+ // Horizontal location of x,y coord to render.
+ LEFT = 0, // Left align
+ RIGHT = 1, // Right align
+ HCENTER = 2, // Center
+ };
+
+ enum VAlign
+ {
+ // Vertical location of x,y coord to render.
+ TOP = 3, // Top align
+ VCENTER = 4, // Center
+ BASELINE = 5, // Baseline
+ BOTTOM = 6 // Bottom
+ };
+
+ enum StyleFlags
+ {
+ // text style to render. May be combined (these are bit flags)
+ NORMAL = 0x00,
+ BOLD = 0x01,
+ ITALIC = 0x02,
+ UNDERLINE = 0x04
+ };
+
+ enum ShadowType
+ {
+ NO_SHADOW,
+ DROP_SHADOW,
+ DROP_SHADOW_SOFT
+ };
+
+ LLFontGL();
+ ~LLFontGL();
+
+
+ void reset(); // Reset a font after GL cleanup. ONLY works on an already loaded font.
+
+ void destroyGL();
+
+ BOOL loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
+
+ S32 getNumFaces(const std::string& filename);
+
+ S32 render(const LLWString &text, S32 begin_offset,
+ const LLRect& rect,
+ const LLColor4 &color,
+ HAlign halign = LEFT, VAlign valign = BASELINE,
+ U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
+ S32 max_chars = S32_MAX,
+ F32* right_x=NULL,
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = TRUE) const;
+
+ S32 render(const LLWString &text, S32 begin_offset,
+ const LLRectf& rect,
+ const LLColor4 &color,
+ HAlign halign = LEFT, VAlign valign = BASELINE,
+ U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
+ S32 max_chars = S32_MAX,
+ F32* right_x=NULL,
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = TRUE) const;
+
+ S32 render(const LLWString &text, S32 begin_offset,
+ F32 x, F32 y,
+ const LLColor4 &color,
+ HAlign halign = LEFT, VAlign valign = BASELINE,
+ U8 style = NORMAL, ShadowType shadow = NO_SHADOW,
+ S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX,
+ F32* right_x=NULL,
+ BOOL use_ellipses = FALSE,
+ BOOL use_color = TRUE) const;
+
+ S32 render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const;
+
+ // renderUTF8 does a conversion, so is slower!
+ S32 renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x = NULL, BOOL use_ellipses = FALSE, BOOL use_color = TRUE) const;
+ S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const;
+ S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const;
+
+ // font metrics - override for LLFontFreetype that returns units of virtual pixels
+ F32 getAscenderHeight() const;
+ F32 getDescenderHeight() const;
+ S32 getLineHeight() const;
+
+ S32 getWidth(const std::string& utf8text) const;
+ S32 getWidth(const llwchar* wchars) const;
+ S32 getWidth(const std::string& utf8text, S32 offset, S32 max_chars) const;
+ S32 getWidth(const llwchar* wchars, S32 offset, S32 max_chars) const;
+
+ F32 getWidthF32(const std::string& utf8text) const;
+ F32 getWidthF32(const llwchar* wchars) const;
+ F32 getWidthF32(const std::string& text, S32 offset, S32 max_chars) const;
+ F32 getWidthF32(const llwchar* wchars, S32 offset, S32 max_chars, bool no_padding = false) const;
+
+ // The following are called often, frequently with large buffers, so do not use a string interface
+
+ // Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels
+ typedef enum e_word_wrap_style
+ {
+ ONLY_WORD_BOUNDARIES,
+ WORD_BOUNDARY_IF_POSSIBLE,
+ ANYWHERE
+ } EWordWrapStyle ;
+ S32 maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars = S32_MAX, EWordWrapStyle end_on_word_boundary = ANYWHERE) const;
+
+ // Returns the index of the first complete characters from text that can be drawn in max_pixels
+ // given that the character at start_pos should be the last character (or as close to last as possible).
+ S32 firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos=S32_MAX, S32 max_chars = S32_MAX) const;
+
+ // Returns the index of the character closest to pixel position x (ignoring text to the right of max_pixels and max_chars)
+ S32 charFromPixelOffset(const llwchar* wchars, S32 char_offset, F32 x, F32 max_pixels=F32_MAX, S32 max_chars = S32_MAX, BOOL round = TRUE) const;
+
+ const LLFontDescriptor& getFontDesc() const;
+
+ void generateASCIIglyphs();
+
+
+ static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures = true);
+
+ void dumpTextures();
+ static void dumpFonts();
+ static void dumpFontTextures();
+
+ // Load sans-serif, sans-serif-small, etc.
+ // Slow, requires multiple seconds to load fonts.
+ static bool loadDefaultFonts();
static void loadCommonFonts();
- static void destroyDefaultFonts();
- static void destroyAllGL();
+ static void destroyDefaultFonts();
+ static void destroyAllGL();
+
+ // Takes a string with potentially several flags, i.e. "NORMAL|BOLD|ITALIC"
+ static U8 getStyleFromString(const std::string &style);
+ static std::string getStringFromStyle(U8 style);
- // Takes a string with potentially several flags, i.e. "NORMAL|BOLD|ITALIC"
- static U8 getStyleFromString(const std::string &style);
- static std::string getStringFromStyle(U8 style);
+ static std::string nameFromFont(const LLFontGL* fontp);
+ static std::string sizeFromFont(const LLFontGL* fontp);
- static std::string nameFromFont(const LLFontGL* fontp);
- static std::string sizeFromFont(const LLFontGL* fontp);
+ static std::string nameFromHAlign(LLFontGL::HAlign align);
+ static LLFontGL::HAlign hAlignFromName(const std::string& name);
- static std::string nameFromHAlign(LLFontGL::HAlign align);
- static LLFontGL::HAlign hAlignFromName(const std::string& name);
+ static std::string nameFromVAlign(LLFontGL::VAlign align);
+ static LLFontGL::VAlign vAlignFromName(const std::string& name);
- static std::string nameFromVAlign(LLFontGL::VAlign align);
- static LLFontGL::VAlign vAlignFromName(const std::string& name);
+ static void setFontDisplay(BOOL flag) { sDisplayFont = flag; }
- static void setFontDisplay(BOOL flag) { sDisplayFont = flag; }
-
- static LLFontGL* getFontEmoji();
- static LLFontGL* getFontEmojiHuge();
- static LLFontGL* getFontMonospace();
- static LLFontGL* getFontSansSerifSmall();
+ static LLFontGL* getFontEmoji();
+ static LLFontGL* getFontEmojiHuge();
+ static LLFontGL* getFontMonospace();
+ static LLFontGL* getFontSansSerifSmall();
static LLFontGL* getFontSansSerifSmallBold();
static LLFontGL* getFontSansSerifSmallItalic();
- static LLFontGL* getFontSansSerif();
- static LLFontGL* getFontSansSerifBig();
- static LLFontGL* getFontSansSerifHuge();
- static LLFontGL* getFontSansSerifBold();
- static LLFontGL* getFont(const LLFontDescriptor& desc);
- // Use with legacy names like "SANSSERIF_SMALL" or "OCRA"
- static LLFontGL* getFontByName(const std::string& name);
- static LLFontGL* getFontDefault(); // default fallback font
-
- static std::string getFontPathLocal();
- static std::string getFontPathSystem();
-
- static LLCoordGL sCurOrigin;
- static F32 sCurDepth;
- static std::vector<std::pair<LLCoordGL, F32> > sOriginStack;
-
- static LLColor4 sShadowColor;
-
- static F32 sVertDPI;
- static F32 sHorizDPI;
- static F32 sScaleX;
- static F32 sScaleY;
- static BOOL sDisplayFont ;
- static std::string sAppDir; // For loading fonts
+ static LLFontGL* getFontSansSerif();
+ static LLFontGL* getFontSansSerifBig();
+ static LLFontGL* getFontSansSerifHuge();
+ static LLFontGL* getFontSansSerifBold();
+ static LLFontGL* getFont(const LLFontDescriptor& desc);
+ // Use with legacy names like "SANSSERIF_SMALL" or "OCRA"
+ static LLFontGL* getFontByName(const std::string& name);
+ static LLFontGL* getFontDefault(); // default fallback font
+
+ static std::string getFontPathLocal();
+ static std::string getFontPathSystem();
+
+ static LLCoordGL sCurOrigin;
+ static F32 sCurDepth;
+ static std::vector<std::pair<LLCoordGL, F32> > sOriginStack;
+
+ static LLColor4 sShadowColor;
+
+ static F32 sVertDPI;
+ static F32 sHorizDPI;
+ static F32 sScaleX;
+ static F32 sScaleY;
+ static BOOL sDisplayFont ;
+ static std::string sAppDir; // For loading fonts
private:
- friend class LLFontRegistry;
- friend class LLTextBillboard;
- friend class LLHUDText;
+ friend class LLFontRegistry;
+ friend class LLTextBillboard;
+ friend class LLHUDText;
- LLFontGL(const LLFontGL &source);
- LLFontGL &operator=(const LLFontGL &source);
+ LLFontGL(const LLFontGL &source);
+ LLFontGL &operator=(const LLFontGL &source);
- LLFontDescriptor mFontDescriptor;
- LLPointer<LLFontFreetype> mFontFreetype;
+ LLFontDescriptor mFontDescriptor;
+ LLPointer<LLFontFreetype> mFontFreetype;
- void renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const;
- void drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
+ void renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const;
+ void drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_fade) const;
- // Registry holds all instantiated fonts.
- static LLFontRegistry* sFontRegistry;
+ // Registry holds all instantiated fonts.
+ static LLFontRegistry* sFontRegistry;
};
#endif