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path: root/indra/llrender/llfontgl.cpp
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Diffstat (limited to 'indra/llrender/llfontgl.cpp')
-rw-r--r--indra/llrender/llfontgl.cpp30
1 files changed, 19 insertions, 11 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 129f3e7999..1de1d6ded4 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -151,16 +151,14 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
}
- gGL.pushUIMatrix();
-
- gGL.loadUIIdentity();
-
- gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+ gGL.pushMatrix();
+ glLoadIdentity();
+ gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
// this code snaps the text origin to a pixel grid to start with
F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
+ gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
LLFastTimer t(FTM_RENDER_FONTS);
@@ -248,6 +246,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
+ // Remember last-used texture to avoid unnecesssary bind calls.
+ LLImageGL *last_bound_texture = NULL;
+
for (i = begin_offset; i < begin_offset + length; i++)
{
llwchar wch = wstr[i];
@@ -260,8 +261,12 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
// Per-glyph bitmap texture.
LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum);
- gGL.getTexUnit(0)->bind(image_gl);
-
+ if (last_bound_texture != image_gl)
+ {
+ gGL.getTexUnit(0)->bind(image_gl);
+ last_bound_texture = image_gl;
+ }
+
if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
{
// Not enough room for this character.
@@ -325,7 +330,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// recursively render ellipses at end of string
// we've already reserved enough room
- gGL.pushUIMatrix();
+ gGL.pushMatrix();
+ //glLoadIdentity();
+ //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
+ //glScalef(sScaleX, sScaleY, 1.f);
renderUTF8(std::string("..."),
0,
cur_x / sScaleX, (F32)y,
@@ -336,10 +344,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
S32_MAX, max_pixels,
right_x,
FALSE);
- gGL.popUIMatrix();
+ gGL.popMatrix();
}
- gGL.popUIMatrix();
+ gGL.popMatrix();
return chars_drawn;
}