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path: root/indra/llrender/llfontgl.cpp
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Diffstat (limited to 'indra/llrender/llfontgl.cpp')
-rw-r--r--indra/llrender/llfontgl.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index a28ffbfdc0..19afa997fa 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -195,7 +195,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
cur_y += mFontFreetype->getDescenderHeight();
break;
case VCENTER:
- cur_y -= ((mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight())/2.f);
+ cur_y -= (mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight()) / 2.f;
break;
case BASELINE:
// Baseline, do nothing.
@@ -221,7 +221,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
cur_render_y = cur_y;
cur_render_x = cur_x;
- F32 start_x = cur_x;
+ F32 start_x = llround(cur_x);
const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache();
@@ -301,8 +301,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// Must do this to cur_x, not just to cur_render_x, otherwise you
// will squish sub-pixel kerned characters too close together.
// For example, "CCCCC" looks bad.
- cur_x = (F32)llfloor(cur_x + 0.5f);
- //cur_y = (F32)llfloor(cur_y + 0.5f);
+ cur_x = (F32)llround(cur_x);
+ //cur_y = (F32)llround(cur_y);
cur_render_x = cur_x;
cur_render_y = cur_y;
@@ -461,7 +461,7 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars
cur_x += mFontFreetype->getXKerning(wch, next_char);
}
// Round after kerning.
- cur_x = (F32)llfloor(cur_x + 0.5f);
+ cur_x = (F32)llround(cur_x);
}
// add in extra pixels for last character's width past its xadvance
@@ -548,7 +548,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
}
// Round after kerning.
- cur_x = (F32)llfloor(cur_x + 0.5f);
+ cur_x = llround(cur_x);
drawn_x = cur_x;
}
@@ -660,7 +660,7 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t
}
// Round after kerning.
- cur_x = (F32)llfloor(cur_x + 0.5f);
+ cur_x = llround(cur_x);
}
return llmin(max_chars, pos - begin_offset);