diff options
Diffstat (limited to 'indra/llrender/llfontgl.cpp')
-rw-r--r-- | indra/llrender/llfontgl.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index a28ffbfdc0..19afa997fa 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -195,7 +195,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons cur_y += mFontFreetype->getDescenderHeight(); break; case VCENTER: - cur_y -= ((mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight())/2.f); + cur_y -= (mFontFreetype->getAscenderHeight() - mFontFreetype->getDescenderHeight()) / 2.f; break; case BASELINE: // Baseline, do nothing. @@ -221,7 +221,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons cur_render_y = cur_y; cur_render_x = cur_x; - F32 start_x = cur_x; + F32 start_x = llround(cur_x); const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache(); @@ -301,8 +301,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons // Must do this to cur_x, not just to cur_render_x, otherwise you // will squish sub-pixel kerned characters too close together. // For example, "CCCCC" looks bad. - cur_x = (F32)llfloor(cur_x + 0.5f); - //cur_y = (F32)llfloor(cur_y + 0.5f); + cur_x = (F32)llround(cur_x); + //cur_y = (F32)llround(cur_y); cur_render_x = cur_x; cur_render_y = cur_y; @@ -461,7 +461,7 @@ F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars cur_x += mFontFreetype->getXKerning(wch, next_char); } // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + cur_x = (F32)llround(cur_x); } // add in extra pixels for last character's width past its xadvance @@ -548,7 +548,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch } // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + cur_x = llround(cur_x); drawn_x = cur_x; } @@ -660,7 +660,7 @@ S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 t } // Round after kerning. - cur_x = (F32)llfloor(cur_x + 0.5f); + cur_x = llround(cur_x); } return llmin(max_chars, pos - begin_offset); |