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-rw-r--r--indra/llrender/llfontgl.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 4519c5e789..6e6d02177d 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -185,9 +185,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
//gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY));
- // snap the text origin to a pixel grid to start with
- origin.mV[VX] -= llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
- origin.mV[VY] -= llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
// Depth translation, so that floating text appears 'inworld'
// and is correclty occluded.