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path: root/indra/llrender/llfontgl.cpp
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Diffstat (limited to 'indra/llrender/llfontgl.cpp')
-rw-r--r--indra/llrender/llfontgl.cpp30
1 files changed, 11 insertions, 19 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 1de1d6ded4..129f3e7999 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -151,14 +151,16 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
}
- gGL.pushMatrix();
- glLoadIdentity();
- gGL.translatef(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
+ gGL.pushUIMatrix();
+
+ gGL.loadUIIdentity();
+
+ gGL.translateUI(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY), sCurOrigin.mZ);
// this code snaps the text origin to a pixel grid to start with
F32 pixel_offset_x = llround((F32)sCurOrigin.mX) - (sCurOrigin.mX);
F32 pixel_offset_y = llround((F32)sCurOrigin.mY) - (sCurOrigin.mY);
- gGL.translatef(-pixel_offset_x, -pixel_offset_y, 0.f);
+ gGL.translateUI(-pixel_offset_x, -pixel_offset_y, 0.f);
LLFastTimer t(FTM_RENDER_FONTS);
@@ -246,9 +248,6 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
- // Remember last-used texture to avoid unnecesssary bind calls.
- LLImageGL *last_bound_texture = NULL;
-
for (i = begin_offset; i < begin_offset + length; i++)
{
llwchar wch = wstr[i];
@@ -261,12 +260,8 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
}
// Per-glyph bitmap texture.
LLImageGL *image_gl = mFontFreetype->getFontBitmapCache()->getImageGL(fgi->mBitmapNum);
- if (last_bound_texture != image_gl)
- {
- gGL.getTexUnit(0)->bind(image_gl);
- last_bound_texture = image_gl;
- }
-
+ gGL.getTexUnit(0)->bind(image_gl);
+
if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
{
// Not enough room for this character.
@@ -330,10 +325,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
// recursively render ellipses at end of string
// we've already reserved enough room
- gGL.pushMatrix();
- //glLoadIdentity();
- //gGL.translatef(sCurOrigin.mX, sCurOrigin.mY, 0.0f);
- //glScalef(sScaleX, sScaleY, 1.f);
+ gGL.pushUIMatrix();
renderUTF8(std::string("..."),
0,
cur_x / sScaleX, (F32)y,
@@ -344,10 +336,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
S32_MAX, max_pixels,
right_x,
FALSE);
- gGL.popMatrix();
+ gGL.popUIMatrix();
}
- gGL.popMatrix();
+ gGL.popUIMatrix();
return chars_drawn;
}