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Diffstat (limited to 'indra/llrender/llfontbitmapcache.cpp')
-rw-r--r-- | indra/llrender/llfontbitmapcache.cpp | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp new file mode 100644 index 0000000000..c985f6b959 --- /dev/null +++ b/indra/llrender/llfontbitmapcache.cpp @@ -0,0 +1,163 @@ +/** + * @file llfontbitmapcache.cpp + * @brief Storage for previously rendered glyphs. + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llgl.h" +#include "llfontbitmapcache.h" + +LLFontBitmapCache::LLFontBitmapCache(): + mNumComponents(0), + mBitmapWidth(0), + mBitmapHeight(0), + mBitmapNum(-1), + mMaxCharWidth(0), + mMaxCharHeight(0), + mCurrentOffsetX(1), + mCurrentOffsetY(1) +{ +} + +LLFontBitmapCache::~LLFontBitmapCache() +{ +} + +void LLFontBitmapCache::init(S32 num_components, + S32 max_char_width, + S32 max_char_height) +{ + reset(); + + mNumComponents = num_components; + mMaxCharWidth = max_char_width; + mMaxCharHeight = max_char_height; +} + +LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const +{ + if (bitmap_num >= mImageRawVec.size()) + return NULL; + + return mImageRawVec[bitmap_num]; +} + +LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const +{ + if (bitmap_num >= mImageGLVec.size()) + return NULL; + + return mImageGLVec[bitmap_num]; +} + + +BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32 &pos_x, S32 &pos_y, S32& bitmap_num) +{ + if ((mBitmapNum<0) || (mCurrentOffsetX + width + 1) > mBitmapWidth) + { + if ((mBitmapNum<0) || (mCurrentOffsetY + 2*mMaxCharHeight + 2) > mBitmapHeight) + { + // We're out of space in the current image, or no image + // has been allocated yet. Make a new one. + mImageRawVec.push_back(new LLImageRaw); + mBitmapNum = mImageRawVec.size()-1; + LLImageRaw *image_raw = getImageRaw(mBitmapNum); + + // Make corresponding GL image. + mImageGLVec.push_back(new LLImageGL(FALSE)); + LLImageGL *image_gl = getImageGL(mBitmapNum); + + S32 image_width = mMaxCharWidth * 20; + S32 pow_iw = 2; + while (pow_iw < image_width) + { + pow_iw *= 2; + } + image_width = pow_iw; + image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever. + S32 image_height = image_width; + + image_raw->resize(image_width, image_height, mNumComponents); + + mBitmapWidth = image_width; + mBitmapHeight = image_height; + + switch (mNumComponents) + { + case 1: + image_raw->clear(); + break; + case 2: + image_raw->clear(255, 0); + break; + } + + // Start at beginning of the new image. + mCurrentOffsetX = 1; + mCurrentOffsetY = 1; + + // Attach corresponding GL texture. + image_gl->createGLTexture(0, image_raw); + gGL.getTexUnit(0)->bind(image_gl); + image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(TRUE, TRUE); + } + else + { + // Move to next row in current image. + mCurrentOffsetX = 1; + mCurrentOffsetY += mMaxCharHeight + 1; + } + } + + pos_x = mCurrentOffsetX; + pos_y = mCurrentOffsetY; + bitmap_num = mBitmapNum; + + mCurrentOffsetX += width + 1; + + return TRUE; +} + +void LLFontBitmapCache::destroyGL() +{ + for (std::vector<LLPointer<LLImageGL> >::iterator it = mImageGLVec.begin(); + it != mImageGLVec.end(); ++it) + { + (*it)->destroyGLTexture(); + } +} + +void LLFontBitmapCache::reset() +{ + mImageRawVec.clear(); + mImageGLVec.clear(); + + mBitmapWidth = 0; + mBitmapHeight = 0; + mBitmapNum = -1; + mCurrentOffsetX = 1; + mCurrentOffsetY = 1; +} + |