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Diffstat (limited to 'indra/llrender/llfontbitmapcache.cpp')
-rw-r--r-- | indra/llrender/llfontbitmapcache.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp new file mode 100644 index 0000000000..f6321b0534 --- /dev/null +++ b/indra/llrender/llfontbitmapcache.cpp @@ -0,0 +1,168 @@ +/** + * @file llfontbitmapcache.cpp + * @brief Storage for previously rendered glyphs. + * + * $LicenseInfo:firstyear=2008&license=viewergpl$ + * + * Copyright (c) 2008, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llgl.h" +#include "llfontbitmapcache.h" + +LLFontBitmapCache::LLFontBitmapCache(): + mNumComponents(0), + mMaxCharWidth(0), + mMaxCharHeight(0), + mBitmapWidth(0), + mBitmapHeight(0), + mCurrentOffsetX(1), + mCurrentOffsetY(1), + mCurrentBitmapNum(-1) +{ +} + +LLFontBitmapCache::~LLFontBitmapCache() +{ +} + +void LLFontBitmapCache::init(S32 num_components, + S32 max_char_width, + S32 max_char_height) +{ + reset(); + + mNumComponents = num_components; + mMaxCharWidth = max_char_width; + mMaxCharHeight = max_char_height; +} + +LLImageRaw *LLFontBitmapCache::getImageRaw(U32 bitmap_num) const +{ + if ((bitmap_num < 0) || (bitmap_num >= mImageRawVec.size())) + return NULL; + + return mImageRawVec[bitmap_num]; +} + +LLImageGL *LLFontBitmapCache::getImageGL(U32 bitmap_num) const +{ + if ((bitmap_num < 0) || (bitmap_num >= mImageGLVec.size())) + return NULL; + + return mImageGLVec[bitmap_num]; +} + + +BOOL LLFontBitmapCache::nextOpenPos(S32 width, S32 &pos_x, S32 &pos_y, S32& bitmap_num) +{ + if ((mBitmapNum<0) || (mCurrentOffsetX + width + 1) > mBitmapWidth) + { + if ((mBitmapNum<0) || (mCurrentOffsetY + 2*mMaxCharHeight + 2) > mBitmapHeight) + { + // We're out of space in the current image, or no image + // has been allocated yet. Make a new one. + mImageRawVec.push_back(new LLImageRaw); + mBitmapNum = mImageRawVec.size()-1; + LLImageRaw *image_raw = getImageRaw(mBitmapNum); + + // Make corresponding GL image. + mImageGLVec.push_back(new LLImageGL(FALSE)); + LLImageGL *image_gl = getImageGL(mBitmapNum); + + S32 image_width = mMaxCharWidth * 20; + S32 pow_iw = 2; + while (pow_iw < image_width) + { + pow_iw *= 2; + } + image_width = pow_iw; + image_width = llmin(512, image_width); // Don't make bigger than 512x512, ever. + S32 image_height = image_width; + + image_raw->resize(image_width, image_height, mNumComponents); + + mBitmapWidth = image_width; + mBitmapHeight = image_height; + + switch (mNumComponents) + { + case 1: + image_raw->clear(); + break; + case 2: + image_raw->clear(255, 0); + break; + } + + // Start at beginning of the new image. + mCurrentOffsetX = 1; + mCurrentOffsetY = 1; + + // Attach corresponding GL texture. + image_gl->createGLTexture(0, image_raw); + gGL.getTexUnit(0)->bind(image_gl); + image_gl->setFilteringOption(LLTexUnit::TFO_POINT); // was setMipFilterNearest(TRUE, TRUE); + } + else + { + // Move to next row in current image. + mCurrentOffsetX = 1; + mCurrentOffsetY += mMaxCharHeight + 1; + } + } + + pos_x = mCurrentOffsetX; + pos_y = mCurrentOffsetY; + bitmap_num = mBitmapNum; + + mCurrentOffsetX += width + 1; + + return TRUE; +} + +void LLFontBitmapCache::destroyGL() +{ + for (std::vector<LLPointer<LLImageGL> >::iterator it = mImageGLVec.begin(); + it != mImageGLVec.end(); ++it) + { + (*it)->destroyGLTexture(); + } +} + +void LLFontBitmapCache::reset() +{ + mImageRawVec.clear(); + mImageGLVec.clear(); + + mBitmapWidth = 0, + mBitmapHeight = 0, + mCurrentOffsetX = 0, + mCurrentOffsetY = 0, + mCurrentBitmapNum = -1; +} + |