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Diffstat (limited to 'indra/llrender/llcubemaparray.cpp')
-rw-r--r--indra/llrender/llcubemaparray.cpp22
1 files changed, 15 insertions, 7 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp
index 03fbb90bf6..d0a97dc2c6 100644
--- a/indra/llrender/llcubemaparray.cpp
+++ b/indra/llrender/llcubemaparray.cpp
@@ -42,6 +42,8 @@
//#pragma optimize("", off)
+using namespace LLImageGLMemory;
+
// MUST match order of OpenGL face-layers
GLenum LLCubeMapArray::sTargets[6] =
{
@@ -107,7 +109,7 @@ LLCubeMapArray::~LLCubeMapArray()
{
}
-void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, BOOL use_mips)
+void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool use_mips, bool hdr)
{
U32 texname = 0;
mWidth = resolution;
@@ -123,24 +125,30 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, BOOL us
mImage->setHasMipMaps(use_mips);
bind(0);
+ free_cur_tex_image();
- U32 format = components == 4 ? GL_RGBA16F : GL_RGB16F;
-
+ U32 format = components == 4 ? GL_RGBA16F : GL_R11F_G11F_B10F;
+ if (!hdr)
+ {
+ format = components == 4 ? GL_RGBA8 : GL_RGB8;
+ }
U32 mip = 0;
-
- while (resolution >= 1)
+ U32 mip_resolution = resolution;
+ while (mip_resolution >= 1)
{
- glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, format, resolution, resolution, count * 6, 0,
+ glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mip, format, mip_resolution, mip_resolution, count * 6, 0,
GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
if (!use_mips)
{
break;
}
- resolution /= 2;
+ mip_resolution /= 2;
++mip;
}
+ alloc_tex_image(resolution, resolution, format, count * 6);
+
mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
if (use_mips)