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-rw-r--r--indra/llrender/llcubemap.h66
1 files changed, 33 insertions, 33 deletions
diff --git a/indra/llrender/llcubemap.h b/indra/llrender/llcubemap.h
index b9e081cea3..fa5c0ecbf3 100644
--- a/indra/llrender/llcubemap.h
+++ b/indra/llrender/llcubemap.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llcubemap.h
* @brief LLCubeMap class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,10 +36,10 @@ class LLVector3;
// Environment map hack!
class LLCubeMap : public LLRefCount
{
- bool mIssRGB;
+ bool mIssRGB;
public:
- LLCubeMap(bool init_as_srgb);
- void init(const std::vector<LLPointer<LLImageRaw> >& rawimages);
+ LLCubeMap(bool init_as_srgb);
+ void init(const std::vector<LLPointer<LLImageRaw> >& rawimages);
// initialize as an undefined cubemap at the given resolution
// used for render-to-cubemap operations
@@ -51,42 +51,42 @@ public:
// respect the resolution of rawimages
// Raw images must point to array of six square images that are all the same resolution
void initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGL();
- void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages);
- void initGLData();
-
- void bind();
- void enable(S32 stage);
-
- void enableTexture(S32 stage);
- S32 getStage(void) { return mTextureStage; }
-
- void disable(void);
- void disableTexture(void);
- void setMatrix(S32 stage);
- void restoreMatrix();
+ void initGL();
+ void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages);
+ void initGLData();
+
+ void bind();
+ void enable(S32 stage);
+
+ void enableTexture(S32 stage);
+ S32 getStage(void) { return mTextureStage; }
+
+ void disable(void);
+ void disableTexture(void);
+ void setMatrix(S32 stage);
+ void restoreMatrix();
U32 getResolution() { return mImages[0].notNull() ? mImages[0]->getWidth(0) : 0; }
-
+
// generate mip maps for this Cube Map using GL
// NOTE: Cube Map MUST already be resident in VRAM
void generateMipMaps();
- GLuint getGLName();
+ GLuint getGLName();
- void destroyGL();
+ void destroyGL();
public:
- static bool sUseCubeMaps;
+ static bool sUseCubeMaps;
protected:
- friend class LLTexUnit;
- ~LLCubeMap();
- LLGLenum mTargets[6];
- LLPointer<LLImageGL> mImages[6];
- LLPointer<LLImageRaw> mRawImages[6];
- S32 mTextureStage;
- S32 mMatrixStage;
+ friend class LLTexUnit;
+ ~LLCubeMap();
+ LLGLenum mTargets[6];
+ LLPointer<LLImageGL> mImages[6];
+ LLPointer<LLImageRaw> mRawImages[6];
+ S32 mTextureStage;
+ S32 mMatrixStage;
};
#endif