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Diffstat (limited to 'indra/llrender/llcubemap.h')
-rw-r--r-- | indra/llrender/llcubemap.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/indra/llrender/llcubemap.h b/indra/llrender/llcubemap.h new file mode 100644 index 0000000000..c273ab40ec --- /dev/null +++ b/indra/llrender/llcubemap.h @@ -0,0 +1,89 @@ +/** + * @file llcubemap.h + * @brief LLCubeMap class definition + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2007, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLCUBEMAP_H +#define LL_LLCUBEMAP_H + +#include "llgl.h" + +#include <vector> + +class LLVector3; + +// Environment map hack! +class LLCubeMap : public LLRefCount +{ +public: + LLCubeMap(); + void init(const std::vector<LLPointer<LLImageRaw> >& rawimages); + void initGL(); + void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages); + void initGLData(); + + void bind(); + void enable(S32 stage); + + void enableTexture(S32 stage); + void enableTextureCoords(S32 stage); + + void disable(void); + void disableTexture(void); + void disableTextureCoords(void); + void setMatrix(S32 stage); + void restoreMatrix(); + void setReflection (void); + + void finishPaint(); + + GLuint getGLName(); + + LLVector3 map(U8 side, U16 v_val, U16 h_val) const; + BOOL project(F32& v_val, F32& h_val, BOOL& outside, + U8 side, const LLVector3& dir) const; + BOOL project(F32& v_min, F32& v_max, F32& h_min, F32& h_max, + U8 side, LLVector3 dir[4]) const; + void paintIn(LLVector3 dir[4], const LLColor4U& col); + void destroyGL(); + +public: + static bool sUseCubeMaps; + +protected: + ~LLCubeMap(); + LLGLenum mTargets[6]; + LLPointer<LLImageGL> mImages[6]; + LLPointer<LLImageRaw> mRawImages[6]; + S32 mTextureStage; + S32 mTextureCoordStage; + S32 mMatrixStage; +}; + +#endif |