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-rw-r--r--indra/llprimitive/CMakeLists.txt10
-rw-r--r--indra/llprimitive/llmodel.cpp504
-rw-r--r--indra/llprimitive/llmodel.h10
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.h2
4 files changed, 298 insertions, 228 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index 97e1ebde47..7d0e313ff3 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -59,9 +59,9 @@ add_library (llprimitive ${llprimitive_SOURCE_FILES})
#add unit tests
if (LL_TESTS)
- INCLUDE(LLAddBuildTest)
- SET(llprimitive_TEST_SOURCE_FILES
- llmediaentry.cpp
- )
- LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
+ INCLUDE(LLAddBuildTest)
+ SET(llprimitive_TEST_SOURCE_FILES
+ llmediaentry.cpp
+ )
+ LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
endif (LL_TESTS)
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 0463d5364b..434fb7650b 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -27,6 +27,7 @@
#include "linden_common.h"
#include "llmodel.h"
+#include "llmemory.h"
#include "llconvexdecomposition.h"
#include "llsdserialize.h"
#include "llvector4a.h"
@@ -71,88 +72,10 @@ LLModel::~LLModel()
}
}
-void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Array& inputs, U32 min_idx, U32 max_idx)
-{
- for (U32 j = 0; j < inputs.getCount(); ++j)
- {
- if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0)
- { //found vertex array
- const domURIFragmentType& uri = inputs[j]->getSource();
- daeElementRef elem = uri.getElement();
- domVertices* vertices = (domVertices*) elem.cast();
-
- domInputLocal_Array& v_inp = vertices->getInput_array();
- if (inputs[j]->getOffset() != 0)
- {
- llerrs << "Vertex array offset MUST be zero." << llendl;
- }
-
- for (U32 k = 0; k < v_inp.getCount(); ++k)
- {
- if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0)
- {
- const domURIFragmentType& uri = v_inp[k]->getSource();
-
- daeElementRef elem = uri.getElement();
- domSource* src = (domSource*) elem.cast();
-
- if (src->getTechnique_common()->getAccessor()->getStride() != 3)
- {
- llerrs << "Vertex array stride MUST be three." << llendl;
- }
-
- domListOfFloats& v = src->getFloat_array()->getValue();
-
- LLVector4a min;
- min.set(v[min_idx], v[min_idx+1], v[min_idx+2]);
- LLVector4a max = min;
-
- for (U32 j = min_idx; j <= max_idx; ++j)
- { //copy vertex array
- face.mPositions[j-min_idx].set(v[j*3+0], v[j*3+1], v[j*3+2]);
- update_min_max(min, max, face.mPositions[j-min_idx]);
- }
-
- face.mExtents[0] = min;
- face.mExtents[1] = max;
- }
- }
- }
-
- if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0)
- {
- //found normal array for this triangle list
- const domURIFragmentType& uri = inputs[j]->getSource();
- daeElementRef elem = uri.getElement();
- domSource* src = (domSource*) elem.cast();
- domListOfFloats& n = src->getFloat_array()->getValue();
-
- for (U32 j = min_idx; j <= max_idx; ++j)
- {
- LLVector4a* norm = (LLVector4a*) face.mNormals + (j-min_idx);
- norm->set(n[j*3+0], n[j*3+1], n[j*3+2]);
- norm->normalize3();
- }
- }
- else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0)
- { //found texCoords
- const domURIFragmentType& uri = inputs[j]->getSource();
- daeElementRef elem = uri.getElement();
- domSource* src = (domSource*) elem.cast();
- domListOfFloats& u = src->getFloat_array()->getValue();
-
- for (U32 j = min_idx; j <= max_idx; ++j)
- {
- face.mTexCoords[j-min_idx].setVec(u[j*2+0], u[j*2+1]);
- }
- }
- }
-}
bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride,
domSource* &pos_source, domSource* &tc_source, domSource* &norm_source)
{
-
idx_stride = 0;
for (U32 j = 0; j < inputs.getCount(); ++j)
@@ -271,14 +194,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0],
tc[idx[i+tc_offset]*2+1]);
}
-
+
if (norm_source)
{
cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0],
n[idx[i+norm_offset]*3+1],
n[idx[i+norm_offset]*3+2]));
}
-
BOOL found = FALSE;
@@ -329,10 +251,22 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
{
face_list.push_back(face);
face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
face = LLVolumeFace();
point_map.clear();
}
-
}
if (!verts.empty())
@@ -348,6 +282,18 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
face_list.push_back(face);
face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
}
return LLModel::NO_ERRORS ;
@@ -433,14 +379,14 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0],
tc[idx[cur_idx+tc_offset]*2+1]);
}
-
+
if (norm_source)
{
cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0],
n[idx[cur_idx+norm_offset]*3+1],
n[idx[cur_idx+norm_offset]*3+2]);
}
-
+
cur_idx += idx_stride;
BOOL found = FALSE;
@@ -524,6 +470,19 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
{
face_list.push_back(face);
face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
face = LLVolumeFace();
verts.clear();
indices.clear();
@@ -540,10 +499,23 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
{
material = std::string(poly->getMaterial());
}
-
+
materials.push_back(material);
face_list.push_back(face);
face_list.rbegin()->fillFromLegacyData(verts, indices);
+
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
}
return LLModel::NO_ERRORS ;
@@ -557,7 +529,6 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
const domInputLocalOffset_Array& inputs = poly->getInput_array();
-
S32 v_offset = -1;
S32 n_offset = -1;
S32 t_offset = -1;
@@ -662,15 +633,14 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
n->get(n_idx+1),
n->get(n_idx+2));
}
-
+
if (t)
{
U32 t_idx = idx[j*stride+t_offset]*2;
vert.mTexCoord.setVec(t->get(t_idx),
t->get(t_idx+1));
}
-
-
+
verts.push_back(vert);
}
}
@@ -733,6 +703,19 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
materials.push_back(material);
face_list.push_back(face);
face_list.rbegin()->fillFromLegacyData(new_verts, indices);
+
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!n)
+ {
+ ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!t)
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
}
return LLModel::NO_ERRORS ;
@@ -817,9 +800,9 @@ BOOL LLModel::createVolumeFacesFromDomMesh(domMesh* mesh)
if (getNumVolumeFaces() > 0)
{
- optimizeVolumeFaces();
normalizeVolumeFaces();
-
+ optimizeVolumeFaces();
+
if (getNumVolumeFaces() > 0)
{
return TRUE;
@@ -853,81 +836,10 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint )
void LLModel::optimizeVolumeFaces()
{
-#if 0 //VECTORIZE ?
- for (std::vector<LLVolumeFace>::iterator iter = mVolumeFaces.begin(); iter != mVolumeFaces.end(); )
- {
- std::vector<LLVolumeFace>::iterator cur_iter = iter++;
- LLVolumeFace& face = *cur_iter;
-
- for (S32 i = 0; i < (S32) face.mNumIndices; i += 3)
- { //remove zero area triangles
- U16 i0 = face.mIndices[i+0];
- U16 i1 = face.mIndices[i+1];
- U16 i2 = face.mIndices[i+2];
-
- if (i0 == i1 ||
- i1 == i2 ||
- i0 == i2)
- { //duplicate index in triangle, remove triangle
- face.mIndices.erase(face.mIndices.begin()+i, face.mIndices.begin()+i+3);
- i -= 3;
- }
- else
- {
- LLVolumeFace::VertexData& v0 = face.mVertices[i0];
- LLVolumeFace::VertexData& v1 = face.mVertices[i1];
- LLVolumeFace::VertexData& v2 = face.mVertices[i2];
-
- if (v0.mPosition == v1.mPosition ||
- v1.mPosition == v2.mPosition ||
- v2.mPosition == v0.mPosition)
- { //zero area triangle, delete
- face.mIndices.erase(face.mIndices.begin()+i, face.mIndices.begin()+i+3);
- i-=3;
- }
- }
- }
-
- //remove unreference vertices
- std::vector<bool> ref;
- ref.resize(face.mNumVertices);
-
- for (U32 i = 0; i < ref.size(); ++i)
- {
- ref[i] = false;
- }
-
- for (U32 i = 0; i < face.mNumIndices; ++i)
- {
- ref[face.mIndices[i]] = true;
- }
-
- U32 unref_count = 0;
- for (U32 i = 0; i < ref.size(); ++i)
- {
- if (!ref[i])
- {
- //vertex is unreferenced
- face.mVertices.erase(face.mVertices.begin()+(i-unref_count));
- U16 idx = (U16) (i-unref_count);
-
- for (U32 j = 0; j < face.mNumIndices; ++j)
- { //decrement every index array value greater than idx
- if (face.mIndices[j] > idx)
- {
- --face.mIndices[j];
- }
- }
- ++unref_count;
- }
- }
-
- if (face.mVertices.empty() || face.mIndices.empty())
- { //face is empty, remove it
- iter = mVolumeFaces.erase(cur_iter);
- }
+ for (U32 i = 0; i < getNumVolumeFaces(); ++i)
+ {
+ mVolumeFaces[i].optimize();
}
-#endif
}
// Shrink the model to fit
@@ -962,6 +874,25 @@ void LLModel::normalizeVolumeFaces()
update_min_max(min, max, face.mExtents[0]);
update_min_max(min, max, face.mExtents[1]);
+
+ if (face.mTexCoords)
+ {
+ LLVector2& min_tc = face.mTexCoordExtents[0];
+ LLVector2& max_tc = face.mTexCoordExtents[1];
+
+ min_tc = face.mTexCoords[0];
+ max_tc = face.mTexCoords[0];
+
+ for (U32 j = 1; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, face.mTexCoords[j]);
+ }
+ }
+ else
+ {
+ face.mTexCoordExtents[0].set(0,0);
+ face.mTexCoordExtents[1].set(1,1);
+ }
}
// Now that we have the extents of the model
@@ -1029,8 +960,11 @@ void LLModel::normalizeVolumeFaces()
{
pos[j].add(trans);
pos[j].mul(scale);
- norm[j].mul(inv_scale);
- norm[j].normalize3();
+ if (norm && !norm[j].equals3(LLVector4a::getZero()))
+ {
+ norm[j].mul(inv_scale);
+ norm[j].normalize3();
+ }
}
}
@@ -1073,8 +1007,26 @@ void LLModel::setVolumeFaceData(
face.resizeIndices(num_indices);
LLVector4a::memcpyNonAliased16((F32*) face.mPositions, (F32*) pos.get(), num_verts*4*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32));
- LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32));
+ if (norm.get())
+ {
+ LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32));
+ }
+ else
+ {
+ ll_aligned_free_16(face.mNormals);
+ face.mNormals = NULL;
+ }
+
+ if (tc.get())
+ {
+ LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32));
+ }
+ else
+ {
+ ll_aligned_free_16(face.mTexCoords);
+ face.mTexCoords = NULL;
+ }
+
U32 size = (num_indices*2+0xF)&~0xF;
LLVector4a::memcpyNonAliased16((F32*) face.mIndices, (F32*) ind.get(), size);
}
@@ -1257,10 +1209,23 @@ void LLModel::generateNormals(F32 angle_cutoff)
LLVolumeFace::VertexData v;
new_face.mPositions[i] = vol_face.mPositions[idx];
new_face.mNormals[i].clear();
- new_face.mTexCoords[i] = vol_face.mTexCoords[idx];
new_face.mIndices[i] = i;
}
+ if (vol_face.mTexCoords)
+ {
+ for (U32 i = 0; i < vol_face.mNumIndices; i++)
+ {
+ U32 idx = vol_face.mIndices[i];
+ new_face.mTexCoords[i] = vol_face.mTexCoords[idx];
+ }
+ }
+ else
+ {
+ ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
//generate normals for new face
for (U32 i = 0; i < new_face.mNumIndices; i += 3)
{ //for each triangle
@@ -1395,7 +1360,8 @@ LLSD LLModel::writeModel(
const LLModel::Decomposition& decomp,
BOOL upload_skin,
BOOL upload_joints,
- BOOL nowrite)
+ BOOL nowrite,
+ BOOL as_slm)
{
LLSD mdl;
@@ -1419,12 +1385,20 @@ LLSD LLModel::writeModel(
!decomp.mHull.empty())
{
mdl["physics_convex"] = decomp.asLLSD();
- if (!decomp.mHull.empty())
- { //convex decomposition exists, physics mesh will not be used
+ if (!decomp.mHull.empty() && !as_slm)
+ { //convex decomposition exists, physics mesh will not be used (unless this is an slm file)
model[LLModel::LOD_PHYSICS] = NULL;
}
}
+ if (as_slm)
+ { //save material list names
+ for (U32 i = 0; i < high->mMaterialList.size(); ++i)
+ {
+ mdl["material_list"][i] = high->mMaterialList[i];
+ }
+ }
+
for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx)
{
if (model[idx] && model[idx]->getNumVolumeFaces() > 0)
@@ -1462,13 +1436,19 @@ LLSD LLModel::writeModel(
U32 tc_idx = 0;
LLVector2* ftc = (LLVector2*) face.mTexCoords;
- LLVector2 min_tc = ftc[0];
- LLVector2 max_tc = min_tc;
-
- //get texture coordinate domain
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ LLVector2 min_tc;
+ LLVector2 max_tc;
+
+ if (ftc)
{
- update_min_max(min_tc, max_tc, ftc[j]);
+ min_tc = ftc[0];
+ max_tc = min_tc;
+
+ //get texture coordinate domain
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, ftc[j]);
+ }
}
LLVector2 tc_range = max_tc - min_tc;
@@ -1477,9 +1457,8 @@ LLSD LLModel::writeModel(
{ //for each vert
F32* pos = face.mPositions[j].getF32ptr();
- F32* norm = face.mNormals[j].getF32ptr();
-
- //position + normal
+
+ //position
for (U32 k = 0; k < 3; ++k)
{ //for each component
//convert to 16-bit normalized across domain
@@ -1489,29 +1468,40 @@ LLSD LLModel::writeModel(
//write to binary buffer
verts[vert_idx++] = buff[0];
verts[vert_idx++] = buff[1];
-
- //convert to 16-bit normalized
- val = (U16) ((norm[k]+1.f)*0.5f*65535);
-
- //write to binary buffer
- normals[norm_idx++] = buff[0];
- normals[norm_idx++] = buff[1];
}
- F32* src_tc = (F32*) face.mTexCoords[j].mV;
+ if (face.mNormals)
+ { //normals
+ F32* norm = face.mNormals[j].getF32ptr();
- //texcoord
- for (U32 k = 0; k < 2; ++k)
- { //for each component
- //convert to 16-bit normalized
- U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535);
+ for (U32 k = 0; k < 3; ++k)
+ { //for each component
+ //convert to 16-bit normalized
+ U16 val = (U16) ((norm[k]+1.f)*0.5f*65535);
+ U8* buff = (U8*) &val;
- U8* buff = (U8*) &val;
- //write to binary buffer
- tc[tc_idx++] = buff[0];
- tc[tc_idx++] = buff[1];
+ //write to binary buffer
+ normals[norm_idx++] = buff[0];
+ normals[norm_idx++] = buff[1];
+ }
}
+ F32* src_tc = (F32*) face.mTexCoords[j].mV;
+
+ //texcoord
+ if (face.mTexCoords)
+ {
+ for (U32 k = 0; k < 2; ++k)
+ { //for each component
+ //convert to 16-bit normalized
+ U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535);
+
+ U8* buff = (U8*) &val;
+ //write to binary buffer
+ tc[tc_idx++] = buff[0];
+ tc[tc_idx++] = buff[1];
+ }
+ }
}
U32 idx_idx = 0;
@@ -1525,12 +1515,20 @@ LLSD LLModel::writeModel(
//write out face data
mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue();
mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue();
- mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue();
- mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue();
-
mdl[model_names[idx]][i]["Position"] = verts;
- mdl[model_names[idx]][i]["Normal"] = normals;
- mdl[model_names[idx]][i]["TexCoord0"] = tc;
+
+ if (face.mNormals)
+ {
+ mdl[model_names[idx]][i]["Normal"] = normals;
+ }
+
+ if (face.mTexCoords)
+ {
+ mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue();
+ mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue();
+ mdl[model_names[idx]][i]["TexCoord0"] = tc;
+ }
+
mdl[model_names[idx]][i]["TriangleList"] = indices;
if (skinning)
@@ -1588,10 +1586,10 @@ LLSD LLModel::writeModel(
}
}
- return writeModelToStream(ostr, mdl, nowrite);
+ return writeModelToStream(ostr, mdl, nowrite, as_slm);
}
-LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite)
+LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm)
{
U32 bytes = 0;
@@ -1599,6 +1597,11 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite)
LLSD header;
+ if (as_slm && mdl.has("material_list"))
+ { //save material binding names to header
+ header["material_list"] = mdl["material_list"];
+ }
+
std::string skin;
if (mdl.has("skin"))
@@ -1792,6 +1795,15 @@ bool LLModel::loadModel(std::istream& is)
}
}
+ if (header.has("material_list"))
+ { //load material list names
+ mMaterialList.clear();
+ for (U32 i = 0; i < header["material_list"].size(); ++i)
+ {
+ mMaterialList.push_back(header["material_list"][i].asString());
+ }
+ }
+
std::string nm[] =
{
"lowest_lod",
@@ -1808,6 +1820,7 @@ bool LLModel::loadModel(std::istream& is)
if (header[nm[lod]]["offset"].asInteger() == -1 ||
header[nm[lod]]["size"].asInteger() == 0 )
{ //cannot load requested LOD
+ llwarns << "LoD data is invalid!" << llendl;
return false;
}
@@ -1821,7 +1834,7 @@ bool LLModel::loadModel(std::istream& is)
is.seekg(cur_pos);
}
- if (lod == LLModel::LOD_PHYSICS)
+ if (lod == LLModel::LOD_HIGH || lod == LLModel::LOD_PHYSICS)
{
std::ios::pos_type cur_pos = is.tellg();
loadDecomposition(header, is);
@@ -1868,11 +1881,66 @@ bool LLModel::loadModel(std::istream& is)
}
return true;
}
+ else
+ {
+ llwarns << "unpackVolumeFaces failed!" << llendl;
+ }
return false;
}
+void LLModel::matchMaterialOrder(LLModel* ref)
+{
+ llassert(ref->mMaterialList.size() == mMaterialList.size());
+
+ std::map<std::string, U32> index_map;
+
+ //build a map of material slot names to face indexes
+ bool reorder = false;
+ std::set<std::string> base_mat;
+ std::set<std::string> cur_mat;
+
+ for (U32 i = 0; i < mMaterialList.size(); i++)
+ {
+ index_map[ref->mMaterialList[i]] = i;
+ if (!reorder)
+ { //if any material name does not match reference, we need to reorder
+ reorder = ref->mMaterialList[i] != mMaterialList[i];
+ }
+ base_mat.insert(ref->mMaterialList[i]);
+ cur_mat.insert(mMaterialList[i]);
+ }
+
+
+ if (reorder &&
+ base_mat == cur_mat) //don't reorder if material name sets don't match
+ {
+ std::vector<LLVolumeFace> new_face_list;
+ new_face_list.resize(mVolumeFaces.size());
+
+ std::vector<std::string> new_material_list;
+ new_material_list.resize(mVolumeFaces.size());
+
+ //rebuild face list so materials have the same order
+ //as the reference model
+ for (U32 i = 0; i < mMaterialList.size(); ++i)
+ {
+ U32 ref_idx = index_map[mMaterialList[i]];
+ new_face_list[ref_idx] = mVolumeFaces[i];
+
+ new_material_list[ref_idx] = mMaterialList[i];
+ }
+
+ llassert(new_material_list == ref->mMaterialList);
+
+ mVolumeFaces = new_face_list;
+ }
+
+ //override material list with reference model ordering
+ mMaterialList = ref->mMaterialList;
+}
+
bool LLModel::loadSkinInfo(LLSD& header, std::istream &is)
{
@@ -2034,7 +2102,7 @@ LLModel::Decomposition::Decomposition(LLSD& data)
void LLModel::Decomposition::fromLLSD(LLSD& decomp)
{
- if (decomp.has("HullList"))
+ if (decomp.has("HullList") && decomp.has("Positions"))
{
// updated for const-correctness. gcc is picky about this type of thing - Nyx
const LLSD::Binary& hulls = decomp["HullList"].asBinary();
@@ -2190,6 +2258,8 @@ LLSD LLModel::Decomposition::asLLSD() const
ret["Min"] = min.getValue();
ret["Max"] = max.getValue();
+ LLVector3 range = max-min;
+
if (!hulls.empty())
{
ret["HullList"] = hulls;
@@ -2199,10 +2269,6 @@ LLSD LLModel::Decomposition::asLLSD() const
{
LLSD::Binary p(total*3*2);
- LLVector3 min(-0.5f, -0.5f, -0.5f);
- LLVector3 max(0.5f, 0.5f, 0.5f);
- LLVector3 range = max-min;
-
U32 vert_idx = 0;
for (U32 i = 0; i < mHull.size(); ++i)
@@ -2214,12 +2280,10 @@ LLSD LLModel::Decomposition::asLLSD() const
for (U32 j = 0; j < mHull[i].size(); ++j)
{
U64 test = 0;
+ const F32* src = mHull[i][j].mV;
+
for (U32 k = 0; k < 3; k++)
{
- F32* src = (F32*) (mHull[i][j].mV);
-
- llassert(src[k] <= 0.501f && src[k] >= -0.501f);
-
//convert to 16-bit normalized across domain
U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535);
@@ -2258,19 +2322,17 @@ LLSD LLModel::Decomposition::asLLSD() const
{
LLSD::Binary p(mBaseHull.size()*3*2);
- LLVector3 min(-0.5f, -0.5f, -0.5f);
- LLVector3 max(0.5f, 0.5f, 0.5f);
- LLVector3 range = max-min;
-
U32 vert_idx = 0;
for (U32 j = 0; j < mBaseHull.size(); ++j)
{
+ const F32* v = mBaseHull[j].mV;
+
for (U32 k = 0; k < 3; k++)
{
- llassert(mBaseHull[j].mV[k] <= 0.51f && mBaseHull[j].mV[k] >= -0.51f);
+ llassert(v[k] <= 0.51f && v[k] >= -0.51f);
//convert to 16-bit normalized across domain
- U16 val = (U16) (((mBaseHull[j].mV[k]-min.mV[k])/range.mV[k])*65535);
+ U16 val = (U16) (((v[k]-min.mV[k])/range.mV[k])*65535);
U8* buff = (U8*) &val;
//write to binary buffer
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index cd9f76fcb7..3f58eba07d 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -137,12 +137,13 @@ public:
const LLModel::Decomposition& decomp,
BOOL upload_skin,
BOOL upload_joints,
- BOOL nowrite = FALSE);
+ BOOL nowrite = FALSE,
+ BOOL as_slm = FALSE);
static LLSD writeModelToStream(
std::ostream& ostr,
LLSD& mdl,
- BOOL nowrite = FALSE);
+ BOOL nowrite = FALSE, BOOL as_slm = FALSE);
static LLModel* loadModelFromDomMesh(domMesh* mesh);
static std::string getElementLabel(daeElement* element);
@@ -171,6 +172,11 @@ public:
void optimizeVolumeFaces();
void offsetMesh( const LLVector3& pivotPoint );
void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out);
+
+ //reorder face list based on mMaterialList in this and reference so
+ //order matches that of reference (material ordering touchup)
+ void matchMaterialOrder(LLModel* reference);
+
std::vector<std::string> mMaterialList;
//data used for skin weights
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 76faa1b8c5..998016f8f6 100644..100755
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -103,6 +103,8 @@ public:
PARAMS_LIGHT = 0x20,
PARAMS_SCULPT = 0x30,
PARAMS_LIGHT_IMAGE = 0x40,
+ PARAMS_RESERVED = 0x50, // Used on server-side
+ PARAMS_MESH = 0x60,
};
public: