diff options
Diffstat (limited to 'indra/llprimitive')
-rw-r--r-- | indra/llprimitive/lldaeloader.cpp | 46 | ||||
-rw-r--r-- | indra/llprimitive/llgltfloader.cpp | 2 | ||||
-rw-r--r-- | indra/llprimitive/llgltfmaterial.cpp | 16 | ||||
-rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 37 | ||||
-rw-r--r-- | indra/llprimitive/llgltfmaterial_templates.h | 4 | ||||
-rw-r--r-- | indra/llprimitive/llmaterial.h | 8 | ||||
-rw-r--r-- | indra/llprimitive/llmediaentry.cpp | 4 | ||||
-rw-r--r-- | indra/llprimitive/llmodel.cpp | 82 | ||||
-rw-r--r-- | indra/llprimitive/llmodel.h | 6 | ||||
-rw-r--r-- | indra/llprimitive/llprimtexturelist.cpp | 24 | ||||
-rw-r--r-- | indra/llprimitive/lltextureentry.cpp | 4 | ||||
-rw-r--r-- | indra/llprimitive/tests/llprimitive_test.cpp | 2 |
12 files changed, 115 insertions, 120 deletions
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index de5a2fe1fa..1480322935 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -258,7 +258,7 @@ LLModel::EModelStatus load_face_from_dom_triangles( // Don't share verts within the same tri, degenerate // - U32 indx_size = indices.size(); + U32 indx_size = static_cast<U32>(indices.size()); U32 verts_new_tri = indx_size % 3; if ((verts_new_tri < 1 || indices[indx_size - 1] != shared_index) && (verts_new_tri < 2 || indices[indx_size - 2] != shared_index)) @@ -732,7 +732,7 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac { //for each vertex if (j > 2) { - U32 size = verts.size(); + auto size = verts.size(); LLVolumeFace::VertexData v0 = verts[size-3]; LLVolumeFace::VertexData v1 = verts[size-1]; @@ -1000,9 +1000,9 @@ bool LLDAELoader::OpenFile(const std::string& filename) //Verify some basic properties of the dae //1. Basic validity check on controller - U32 controllerCount = (int) db->getElementCount( NULL, "controller" ); + U32 controllerCount = db->getElementCount(NULL, "controller"); bool result = false; - for ( int i=0; i<controllerCount; ++i ) + for (U32 i = 0; i < controllerCount; ++i) { domController* pController = NULL; db->getElement( (daeElement**) &pController, i , NULL, "controller" ); @@ -1098,7 +1098,7 @@ bool LLDAELoader::OpenFile(const std::string& filename) while (model_iter != mModelList.end()) { LLModel* mdl = *model_iter; - U32 material_count = mdl->mMaterialList.size(); + U32 material_count = static_cast<U32>(mdl->mMaterialList.size()); LL_INFOS() << "Importing " << mdl->mLabel << " model with " << material_count << " material references" << LL_ENDL; std::vector<std::string>::iterator mat_iter = mdl->mMaterialList.begin(); std::vector<std::string>::iterator end_iter = material_count > LIMIT_MATERIALS_OUTPUT @@ -1255,7 +1255,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do //Some collada setup for accessing the skeleton U32 skeleton_count = dae->getDatabase()->getElementCount( NULL, "skeleton" ); std::vector<domInstance_controller::domSkeleton*> skeletons; - for (S32 i=0; i<skeleton_count; i++) + for (U32 i = 0; i < skeleton_count; i++) { daeElement* pElement = 0; dae->getDatabase()->getElement( &pElement, i, 0, "skeleton" ); @@ -1287,11 +1287,11 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do { //Get the children at this level daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); + auto childCount = children.getCount(); //Process any children that are joints //Not all children are joints, some could be ambient lights, cameras, geometry etc.. - for (S32 i = 0; i < childCount; ++i) + for (size_t i = 0; i < childCount; ++i) { domNode* pNode = daeSafeCast<domNode>(children[i]); if (pNode) @@ -1312,7 +1312,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do if ( pSkeletonRootNode ) { //Once we have the root node - start acccessing it's joint components - const int jointCnt = mJointMap.size(); + const int jointCnt = static_cast<int>(mJointMap.size()); JointMap :: const_iterator jointIt = mJointMap.begin(); //Loop over all the possible joints within the .dae - using the allowed joint list in the ctor. @@ -1453,9 +1453,9 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do if (t) { domListOfFloats& transform = t->getValue(); - S32 count = transform.getCount()/16; + auto count = transform.getCount()/16; - for (S32 k = 0; k < count; ++k) + for (size_t k = 0; k < count; ++k) { LLMatrix4 mat; @@ -1531,7 +1531,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do //with the skeleton are not stored in the same order as they are in the exported joint buffer. //This remaps the skeletal joints to be in the same order as the joints stored in the model. std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin(); - const int jointCnt = model->mSkinInfo.mJointNames.size(); + const int jointCnt = static_cast<int>(model->mSkinInfo.mJointNames.size()); for ( int i=0; i<jointCnt; ++i, ++jointIt ) { std::string lookingForJoint = (*jointIt).c_str(); @@ -1550,7 +1550,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } } - U32 bind_count = model->mSkinInfo.mAlternateBindMatrix.size(); + auto bind_count = model->mSkinInfo.mAlternateBindMatrix.size(); if (bind_count > 0 && bind_count != jointCnt) { LL_WARNS("Mesh") << "Model " << model->mLabel << " has invalid joint bind matrix list." << LL_ENDL; @@ -1699,8 +1699,8 @@ void LLDAELoader::buildJointToNodeMappingFromScene( daeElement* pRoot ) if ( pScene ) { daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); - for (S32 i = 0; i < childCount; ++i) + auto childCount = children.getCount(); + for (size_t i = 0; i < childCount; ++i) { domNode* pNode = daeSafeCast<domNode>(children[i]); processJointToNodeMapping( pNode ); @@ -1745,8 +1745,8 @@ void LLDAELoader::processJointToNodeMapping( domNode* pNode ) void LLDAELoader::processChildJoints( domNode* pParentNode ) { daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) + auto childOfChildCount = childOfChild.getCount(); + for (size_t i = 0; i < childOfChildCount; ++i) { domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); if ( pChildNode ) @@ -1847,7 +1847,7 @@ bool LLDAELoader::verifyController( domController* pController ) { sum += pVertexWeights->getVcount()->getValue()[i]; } - result = verifyCount( sum * inputs.getCount(), (domInt) pVertexWeights->getV()->getValue().getCount() ); + result = verifyCount( sum * static_cast<U32>(inputs.getCount()), (domInt) static_cast<int>(pVertexWeights->getV()->getValue().getCount()) ); } } @@ -1980,9 +1980,9 @@ void LLDAELoader::processJointNode( domNode* pNode, JointTransformMap& jointTran //Gather and handle the incoming nodes children daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); + auto childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) + for (size_t i = 0; i < childOfChildCount; ++i) { domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); if ( pChildNode ) @@ -2192,8 +2192,8 @@ void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* da //process children daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); - int childCount = children.getCount(); - for (S32 i = 0; i < childCount; i++) + auto childCount = children.getCount(); + for (size_t i = 0; i < childCount; i++) { processElement(children[i],badElement, dae); } @@ -2568,7 +2568,7 @@ bool LLDAELoader::loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& mo ret->remapVolumeFaces(); } - volume_faces = remainder.size(); + volume_faces = static_cast<U32>(remainder.size()); models_out.push_back(ret); diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp index 810b648f17..776f81cc01 100644 --- a/indra/llprimitive/llgltfloader.cpp +++ b/indra/llprimitive/llgltfloader.cpp @@ -231,7 +231,7 @@ bool LLGLTFLoader::parseMaterials() image.numChannels = in_image.component; image.bytesPerChannel = in_image.bits >> 3; // Convert bits to bytes image.pixelType = in_image.pixel_type; // Maps exactly, i.e. TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE == GL_UNSIGNED_BYTE, etc - image.size = in_image.image.size(); + image.size = static_cast<U32>(in_image.image.size()); image.height = in_image.height; image.width = in_image.width; image.data = in_image.image.data(); diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp index 008c72462c..e8c9af5ea3 100644 --- a/indra/llprimitive/llgltfmaterial.cpp +++ b/indra/llprimitive/llgltfmaterial.cpp @@ -5,21 +5,21 @@ * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -72,7 +72,7 @@ LLGLTFMaterial::LLGLTFMaterial() #if 0 mTextureTransform[i].mOffset.clear(); mTextureTransform[i].mRotation = 0.f; -#endif +#endif } #if 0 mLocalTexDataDigest = 0; @@ -189,7 +189,7 @@ bool LLGLTFMaterial::fromJSON(const std::string& json, std::string& warn_msg, st tinygltf::Model model_in; - if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), json.length(), "")) + if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), static_cast<unsigned int>(json.length()), "")) { setFromModel(model_in, 0); @@ -792,7 +792,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data) { mMetallicFactor = mf.asReal(); if (mMetallicFactor == getDefaultMetallicFactor()) - { + { // HACK -- nudge by epsilon if we receive a default value (indicates override to default) mMetallicFactor -= FLT_EPSILON; } @@ -803,7 +803,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data) { mRoughnessFactor = rf.asReal(); if (mRoughnessFactor == getDefaultRoughnessFactor()) - { + { // HACK -- nudge by epsilon if we receive a default value (indicates override to default) mRoughnessFactor -= FLT_EPSILON; } diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index e04b6d5eee..10df4c8ee1 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -5,21 +5,21 @@ * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -115,18 +115,6 @@ public: static const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION; static const LLUUID GLTF_OVERRIDE_NULL_UUID; - // *TODO: If/when we implement additional GLTF extensions, they may not be - // compatible with our GLTF terrain implementation. We may want to disallow - // materials with some features from being set on terrain, if their - // implementation on terrain is not compliant with the spec: - // - KHR_materials_transmission: Probably OK? - // - KHR_materials_ior: Probably OK? - // - KHR_materials_volume: Likely incompatible, as our terrain - // heightmaps cannot currently be described as finite enclosed - // volumes. - // See also LLPanelRegionTerrainInfo::validateMaterials -public: - // get a UUID based on a hash of this LLGLTFMaterial LLUUID getHash() const; @@ -195,7 +183,7 @@ public: void writeToModel(tinygltf::Model& model, S32 mat_index) const; virtual void applyOverride(const LLGLTFMaterial& override_mat); - + // apply the given LLSD override data void applyOverrideLLSD(const LLSD& data); @@ -249,10 +237,17 @@ protected: void updateLocalTexDataDigest(); public: + // *TODO: If/when we implement additional GLTF extensions, they may not be + // compatible with our GLTF terrain implementation. We may want to disallow + // materials with some features from being set on terrain, if their + // implementation on terrain is not compliant with the spec: + // - KHR_materials_transmission: Probably OK? + // - KHR_materials_ior: Probably OK? + // - KHR_materials_volume: Likely incompatible, as our terrain + // heightmaps cannot currently be described as finite enclosed + // volumes. + // See also LLPanelRegionTerrainInfo::validateMaterials // These fields are local to viewer and are a part of local bitmap support - // IMPORTANT: do not move this member down (and do not move - // mLocalTexDataDigest either): the getHash() method does rely on the - // current ordering. HB typedef std::map<LLUUID, LLUUID> local_tex_map_t; local_tex_map_t mTrackingIdToLocalTexture; @@ -273,7 +268,7 @@ public: F32 mAlphaCutoff; AlphaMode mAlphaMode; - + bool mDoubleSided = false; // Override specific flags for state that can't use off-by-epsilon or UUID diff --git a/indra/llprimitive/llgltfmaterial_templates.h b/indra/llprimitive/llgltfmaterial_templates.h index 276cc71b19..4ec7f312af 100644 --- a/indra/llprimitive/llgltfmaterial_templates.h +++ b/indra/llprimitive/llgltfmaterial_templates.h @@ -87,12 +87,12 @@ void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& textu template<typename T> void LLGLTFMaterial::allocateTextureImage(tinygltf::Model& model, T& texture_info, const std::string& uri) { - const S32 image_idx = model.images.size(); + const S32 image_idx = static_cast<S32>(model.images.size()); model.images.emplace_back(); model.images[image_idx].uri = uri; // The texture, not to be confused with the texture info - const S32 texture_idx = model.textures.size(); + const S32 texture_idx = static_cast<S32>(model.textures.size()); model.textures.emplace_back(); tinygltf::Texture& texture = model.textures[texture_idx]; texture.source = image_idx; diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index 2bed37cbde..a7719c1475 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -5,21 +5,21 @@ * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/llprimitive/llmediaentry.cpp b/indra/llprimitive/llmediaentry.cpp index e626a989f6..b5b17c53aa 100644 --- a/indra/llprimitive/llmediaentry.cpp +++ b/indra/llprimitive/llmediaentry.cpp @@ -353,7 +353,7 @@ U32 LLMediaEntry::setWhiteList( const std::vector<std::string> &whitelist ) { // *NOTE: This code is VERY similar to the setWhitelist below. // IF YOU CHANGE THIS IMPLEMENTATION, BE SURE TO CHANGE THE OTHER! - U32 size = 0; + size_t size = 0; U32 count = 0; // First count to make sure the size constraint is not violated std::vector<std::string>::const_iterator iter = whitelist.begin(); @@ -394,7 +394,7 @@ U32 LLMediaEntry::setWhiteList( const LLSD &whitelist ) { // *NOTE: This code is VERY similar to the setWhitelist above. // IF YOU CHANGE THIS IMPLEMENTATION, BE SURE TO CHANGE THE OTHER! - U32 size = 0; + size_t size = 0; U32 count = 0; // First check to make sure the size and count constraints are not violated LLSD::array_const_iterator iter = whitelist.beginArray(); diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 37917c0c04..e7152a2291 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -101,7 +101,7 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint ) LLVolumeFace& face = *currentFaceIt; LLVector4a *pos = (LLVector4a*) face.mPositions; - for (U32 i=0; i<face.mNumVertices; ++i ) + for (S32 i=0; i<face.mNumVertices; ++i ) { pos[i].add( pivot ); } @@ -110,7 +110,7 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint ) void LLModel::remapVolumeFaces() { - for (U32 i = 0; i < getNumVolumeFaces(); ++i) + for (S32 i = 0; i < getNumVolumeFaces(); ++i) { mVolumeFaces[i].remap(); } @@ -118,7 +118,7 @@ void LLModel::remapVolumeFaces() void LLModel::optimizeVolumeFaces() { - for (U32 i = 0; i < getNumVolumeFaces(); ++i) + for (S32 i = 0; i < getNumVolumeFaces(); ++i) { mVolumeFaces[i].optimize(); } @@ -173,7 +173,7 @@ void LLModel::trimVolumeFacesToSize(U32 new_count, LLVolume::face_list_t* remain { llassert(new_count <= LL_SCULPT_MESH_MAX_FACES); - if (new_count && (getNumVolumeFaces() > new_count)) + if (new_count > 0 && ((U32)getNumVolumeFaces() > new_count)) { // Copy out remaining volume faces for alternative handling, if provided // @@ -224,7 +224,7 @@ void LLModel::normalizeVolumeFaces() min_tc = face.mTexCoords[0]; max_tc = face.mTexCoords[0]; - for (U32 j = 1; j < face.mNumVertices; ++j) + for (S32 j = 1; j < face.mNumVertices; ++j) { update_min_max(min_tc, max_tc, face.mTexCoords[j]); } @@ -299,7 +299,7 @@ void LLModel::normalizeVolumeFaces() LLVector4a* norm = (LLVector4a*) face.mNormals; LLVector4a* t = (LLVector4a*)face.mTangents; - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { pos[j].add(trans); pos[j].mul(scale); @@ -363,7 +363,7 @@ LLVector3 LLModel::getTransformedCenter(const LLMatrix4& mat) { LLVolumeFace& face = mVolumeFaces[i]; - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { m.affineTransform(face.mPositions[j],t); update_min_max(minv, maxv, t); @@ -475,7 +475,7 @@ void LLModel::generateNormals(F32 angle_cutoff) faceted.resizeVertices(vol_face.mNumIndices); faceted.resizeIndices(vol_face.mNumIndices); //bake out triangles into temporary face, clearing texture coordinates - for (U32 i = 0; i < vol_face.mNumIndices; ++i) + for (S32 i = 0; i < vol_face.mNumIndices; ++i) { U32 idx = vol_face.mIndices[i]; @@ -485,7 +485,7 @@ void LLModel::generateNormals(F32 angle_cutoff) } //generate normals for temporary face - for (U32 i = 0; i < faceted.mNumIndices; i += 3) + for (S32 i = 0; i < faceted.mNumIndices; i += 3) { //for each triangle U16 i0 = faceted.mIndices[i+0]; U16 i1 = faceted.mIndices[i+1]; @@ -514,12 +514,12 @@ void LLModel::generateNormals(F32 angle_cutoff) //generate normals for welded face based on new topology (step 3) - for (U32 i = 0; i < faceted.mNumVertices; i++) + for (S32 i = 0; i < faceted.mNumVertices; i++) { faceted.mNormals[i].clear(); } - for (U32 i = 0; i < faceted.mNumIndices; i += 3) + for (S32 i = 0; i < faceted.mNumIndices; i += 3) { //for each triangle U16 i0 = faceted.mIndices[i+0]; U16 i1 = faceted.mIndices[i+1]; @@ -548,7 +548,7 @@ void LLModel::generateNormals(F32 angle_cutoff) //normalize normals and build point map LLVolumeFace::VertexMapData::PointMap point_map; - for (U32 i = 0; i < faceted.mNumVertices; ++i) + for (S32 i = 0; i < faceted.mNumVertices; ++i) { faceted.mNormals[i].normalize3(); @@ -566,7 +566,7 @@ void LLModel::generateNormals(F32 angle_cutoff) new_face.resizeIndices(vol_face.mNumIndices); new_face.resizeVertices(vol_face.mNumIndices); - for (U32 i = 0; i < vol_face.mNumIndices; ++i) + for (S32 i = 0; i < vol_face.mNumIndices; ++i) { U32 idx = vol_face.mIndices[i]; LLVolumeFace::VertexData v; @@ -577,7 +577,7 @@ void LLModel::generateNormals(F32 angle_cutoff) if (vol_face.mTexCoords) { - for (U32 i = 0; i < vol_face.mNumIndices; i++) + for (S32 i = 0; i < vol_face.mNumIndices; i++) { U32 idx = vol_face.mIndices[i]; new_face.mTexCoords[i] = vol_face.mTexCoords[idx]; @@ -590,7 +590,7 @@ void LLModel::generateNormals(F32 angle_cutoff) } //generate normals for new face - for (U32 i = 0; i < new_face.mNumIndices; i += 3) + for (S32 i = 0; i < new_face.mNumIndices; i += 3) { //for each triangle U16 i0 = new_face.mIndices[i+0]; U16 i1 = new_face.mIndices[i+1]; @@ -615,7 +615,7 @@ void LLModel::generateNormals(F32 angle_cutoff) } //swap out normals in new_face with best match from point map (step 5) - for (U32 i = 0; i < new_face.mNumVertices; ++i) + for (S32 i = 0; i < new_face.mNumVertices; ++i) { //LLVolumeFace::VertexData v = new_face.mVertices[i]; @@ -725,7 +725,7 @@ LLSD LLModel::writeModel( for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i) { //for each face const LLVolumeFace& face = model[idx]->getVolumeFace(i); - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { update_min_max(min_pos, max_pos, face.mPositions[j].getF32ptr()); } @@ -762,7 +762,7 @@ LLSD LLModel::writeModel( max_tc = min_tc; //get texture coordinate domain - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { update_min_max(min_tc, max_tc, ftc[j]); } @@ -770,7 +770,7 @@ LLSD LLModel::writeModel( LLVector2 tc_range = max_tc - min_tc; - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { //for each vert F32* pos = face.mPositions[j].getF32ptr(); @@ -840,7 +840,7 @@ LLSD LLModel::writeModel( } U32 idx_idx = 0; - for (U32 j = 0; j < face.mNumIndices; ++j) + for (S32 j = 0; j < face.mNumIndices; ++j) { U8* buff = (U8*) &(face.mIndices[j]); indices[idx_idx++] = buff[0]; @@ -887,7 +887,7 @@ LLSD LLModel::writeModel( // a bone index of 0xFF signifies no more influences for this vertex std::stringstream ostr; - for (U32 j = 0; j < face.mNumVertices; ++j) + for (S32 j = 0; j < face.mNumVertices; ++j) { LLVector3 pos(face.mPositions[j].getF32ptr()); @@ -918,7 +918,7 @@ LLSD LLModel::writeModel( //copy ostr to binary buffer std::string data = ostr.str(); const U8* buff = (U8*)data.data(); - U32 bytes = data.size(); + U32 bytes = static_cast<U32>(data.size()); LLSD::Binary w(bytes); for (U32 j = 0; j < bytes; ++j) @@ -965,7 +965,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bo { //write out skin block skin = zip_llsd(mdl["skin"]); - U32 size = skin.size(); + U32 size = static_cast<U32>(skin.size()); if (size > 0) { header["skin"]["offset"] = (LLSD::Integer) cur_offset; @@ -980,7 +980,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bo { //write out convex decomposition decomposition = zip_llsd(mdl["physics_convex"]); - U32 size = decomposition.size(); + U32 size = static_cast<U32>(decomposition.size()); if (size > 0) { header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset; @@ -1002,7 +1002,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bo { out[i] = zip_llsd(mdl[model_names[i]]); - U32 size = out[i].size(); + U32 size = static_cast<U32>(out[i].size()); header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset; header[model_names[i]]["size"] = (LLSD::Integer) size; @@ -1159,7 +1159,7 @@ void LLModel::updateHullCenters() mCenterOfHullCenters += cur_center; cur_center *= 1.f/mPhysics.mHull[i].size(); mHullCenter[i] = cur_center; - mHullPoints += mPhysics.mHull[i].size(); + mHullPoints += static_cast<U32>(mPhysics.mHull[i].size()); } if (mHullPoints > 0) @@ -1280,14 +1280,14 @@ bool LLModel::loadModel(std::istream& is) bool LLModel::isMaterialListSubset( LLModel* ref ) { - int refCnt = ref->mMaterialList.size(); - int modelCnt = mMaterialList.size(); + auto refCnt = ref->mMaterialList.size(); + auto modelCnt = mMaterialList.size(); - for (U32 src = 0; src < modelCnt; ++src) + for (size_t src = 0; src < modelCnt; ++src) { bool foundRef = false; - for (U32 dst = 0; dst < refCnt; ++dst) + for (size_t dst = 0; dst < refCnt; ++dst) { //LL_INFOS()<<mMaterialList[src]<<" "<<ref->mMaterialList[dst]<<LL_ENDL; foundRef = mMaterialList[src] == ref->mMaterialList[dst]; @@ -1630,15 +1630,15 @@ U32 LLMeshSkinInfo::sizeBytes() const { U32 res = sizeof(LLUUID); // mMeshID - res += sizeof(std::vector<std::string>) + sizeof(std::string) * mJointNames.size(); + res += sizeof(std::vector<std::string>) + sizeof(std::string) * static_cast<U32>(mJointNames.size()); for (U32 i = 0; i < mJointNames.size(); ++i) { - res += mJointNames[i].size(); // actual size, not capacity + res += static_cast<U32>(mJointNames[i].size()); // actual size, not capacity } - res += sizeof(std::vector<S32>) + sizeof(S32) * mJointNums.size(); - res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * mInvBindMatrix.size(); - res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * mAlternateBindMatrix.size(); + res += sizeof(std::vector<S32>) + sizeof(S32) * static_cast<U32>(mJointNums.size()); + res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * static_cast<U32>(mInvBindMatrix.size()); + res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * static_cast<U32>(mAlternateBindMatrix.size()); res += 16 * sizeof(float); //mBindShapeMatrix res += sizeof(float) + 3 * sizeof(bool); @@ -1755,15 +1755,15 @@ U32 LLModel::Decomposition::sizeBytes() const { U32 res = sizeof(LLUUID); // mMeshID - res += sizeof(LLModel::convex_hull_decomposition) + sizeof(std::vector<LLVector3>) * mHull.size(); + res += sizeof(LLModel::convex_hull_decomposition) + sizeof(std::vector<LLVector3>) * static_cast<U32>(mHull.size()); for (U32 i = 0; i < mHull.size(); ++i) { - res += mHull[i].size() * sizeof(LLVector3); + res += static_cast<U32>(mHull[i].size()) * sizeof(LLVector3); } - res += sizeof(LLModel::hull) + sizeof(LLVector3) * mBaseHull.size(); + res += sizeof(LLModel::hull) + sizeof(LLVector3) * static_cast<U32>(mBaseHull.size()); - res += sizeof(std::vector<LLModel::PhysicsMesh>) + sizeof(std::vector<LLModel::PhysicsMesh>) * mMesh.size(); + res += sizeof(std::vector<LLModel::PhysicsMesh>) + sizeof(std::vector<LLModel::PhysicsMesh>) * static_cast<U32>(mMesh.size()); for (U32 i = 0; i < mMesh.size(); ++i) { res += mMesh[i].sizeBytes(); @@ -1814,7 +1814,7 @@ LLSD LLModel::Decomposition::asLLSD() const for (U32 i = 0; i < mHull.size(); ++i) { - U32 size = mHull[i].size(); + U32 size = static_cast<U32>(mHull[i].size()); total += size; hulls[i] = (U8) (size); @@ -2015,7 +2015,7 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a bool validate_face(const LLVolumeFace& face) { - for (U32 i = 0; i < face.mNumIndices; ++i) + for (S32 i = 0; i < face.mNumIndices; ++i) { if (face.mIndices[i] >= face.mNumVertices) { diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index ae195525ef..b0cba2d655 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -122,8 +122,8 @@ public: U32 sizeBytes() const { U32 res = sizeof(std::vector<LLVector3>) * 2; - res += sizeof(LLVector3) * mPositions.size(); - res += sizeof(LLVector3) * mNormals.size(); + res += sizeof(LLVector3) * static_cast<U32>(mPositions.size()); + res += sizeof(LLVector3) * static_cast<U32>(mNormals.size()); return res; } }; @@ -357,7 +357,7 @@ public: protected: LLUUID mDiffuseMapID; - void* mOpaqueData; // allow refs to viewer/platform-specific structs for each material + void* mOpaqueData{ nullptr }; // allow refs to viewer/platform-specific structs for each material // currently only stores an LLPointer< LLViewerFetchedTexture > > to // maintain refs to textures associated with each material for free // ref counting. diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index ce4df843ea..68f3f5ffac 100644 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -83,13 +83,13 @@ void LLPrimTextureList::clear() void LLPrimTextureList::copy(const LLPrimTextureList& other_list) { // compare the sizes - S32 this_size = mEntryList.size(); - S32 other_size = other_list.mEntryList.size(); + auto this_size = mEntryList.size(); + auto other_size = other_list.mEntryList.size(); if (this_size > other_size) { // remove the extra entries - for (S32 index = this_size; index > other_size; --index) + for (size_t index = this_size; index > other_size; --index) { delete mEntryList[index-1]; } @@ -97,18 +97,18 @@ void LLPrimTextureList::copy(const LLPrimTextureList& other_list) this_size = other_size; } - S32 index = 0; + size_t index = 0; // copy for the entries that already exist for ( ; index < this_size; ++index) { delete mEntryList[index]; - mEntryList[index] = other_list.getTexture(index)->newCopy(); + mEntryList[index] = other_list.getTexture(static_cast<U8>(index))->newCopy(); } // add new entires if needed for ( ; index < other_size; ++index) { - mEntryList.push_back( other_list.getTexture(index)->newCopy() ); + mEntryList.push_back( other_list.getTexture(static_cast<U8>(index))->newCopy()); } } @@ -127,9 +127,9 @@ void LLPrimTextureList::take(LLPrimTextureList& other_list) // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te) { - if (S32(index) >= mEntryList.size()) + if (size_t(index) >= mEntryList.size()) { - S32 current_size = mEntryList.size(); + auto current_size = mEntryList.size(); LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL; return TEM_CHANGE_NONE; } @@ -389,7 +389,7 @@ LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index) S32 LLPrimTextureList::size() const { - return mEntryList.size(); + return static_cast<S32>(mEntryList.size()); } // sets the size of the mEntryList container @@ -400,12 +400,12 @@ void LLPrimTextureList::setSize(S32 new_size) new_size = 0; } - S32 current_size = mEntryList.size(); + auto current_size = mEntryList.size(); if (new_size > current_size) { mEntryList.resize(new_size); - for (S32 index = current_size; index < new_size; ++index) + for (size_t index = current_size; index < new_size; ++index) { if (current_size > 0 && mEntryList[current_size - 1]) @@ -423,7 +423,7 @@ void LLPrimTextureList::setSize(S32 new_size) } else if (new_size < current_size) { - for (S32 index = current_size-1; index >= new_size; --index) + for (size_t index = current_size-1; index >= new_size; --index) { delete mEntryList[index]; } diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 2ed8f8c044..ac482ffbf9 100644 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -407,9 +407,9 @@ S32 LLTextureEntry::setColor(const LLColor3 &color) S32 LLTextureEntry::setAlpha(const F32 alpha) { - if (mColor.mV[VW] != alpha) + if (mColor.mV[VALPHA] != alpha) { - mColor.mV[VW] = alpha; + mColor.mV[VALPHA] = alpha; return TEM_CHANGE_COLOR; } return TEM_CHANGE_NONE; diff --git a/indra/llprimitive/tests/llprimitive_test.cpp b/indra/llprimitive/tests/llprimitive_test.cpp index 60960067d0..0213a3e8b6 100644 --- a/indra/llprimitive/tests/llprimitive_test.cpp +++ b/indra/llprimitive/tests/llprimitive_test.cpp @@ -109,7 +109,7 @@ void LLPrimTextureList::take(LLPrimTextureList &other_list) { } void LLPrimTextureList::setSize(S32 new_size) { mEntryList.resize(new_size); } void LLPrimTextureList::setAllIDs(const LLUUID &id) { } LLTextureEntry * LLPrimTextureList::getTexture(const U8 index) const { return nullptr; } -S32 LLPrimTextureList::size() const { return mEntryList.size(); } +S32 LLPrimTextureList::size() const { return static_cast<S32>(mEntryList.size()); } class PRIMITIVE_TEST_SETUP { |