diff options
Diffstat (limited to 'indra/llprimitive')
| -rw-r--r-- | indra/llprimitive/lldaeloader.cpp | 10 | ||||
| -rw-r--r-- | indra/llprimitive/llgltfmaterial.cpp | 109 | ||||
| -rw-r--r-- | indra/llprimitive/llgltfmaterial.h | 62 | ||||
| -rw-r--r-- | indra/llprimitive/llmaterial.cpp | 2 | ||||
| -rw-r--r-- | indra/llprimitive/llmaterial.h | 2 | ||||
| -rw-r--r-- | indra/llprimitive/llmaterialtable.cpp | 48 | ||||
| -rw-r--r-- | indra/llprimitive/llmaterialtable.h | 18 | ||||
| -rw-r--r-- | indra/llprimitive/llmodel.cpp | 12 | ||||
| -rw-r--r-- | indra/llprimitive/llmodel.h | 12 | ||||
| -rw-r--r-- | indra/llprimitive/llmodelloader.cpp | 12 | ||||
| -rw-r--r-- | indra/llprimitive/llmodelloader.h | 6 | ||||
| -rw-r--r-- | indra/llprimitive/llprimitive.cpp | 110 | ||||
| -rw-r--r-- | indra/llprimitive/llprimitive.h | 90 | ||||
| -rw-r--r-- | indra/llprimitive/lltextureanim.cpp | 18 | ||||
| -rw-r--r-- | indra/llprimitive/lltextureanim.h | 2 | ||||
| -rw-r--r-- | indra/llprimitive/tests/llprimitive_test.cpp | 14 | 
16 files changed, 306 insertions, 221 deletions
| diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index 2c357e1ac5..b3ae249951 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -241,7 +241,7 @@ LLModel::EModelStatus load_face_from_dom_triangles(  								n[idx[i+norm_offset]*3+2]));  		} -		BOOL found = FALSE; +		bool found = false;  		LLVolumeFace::VertexMapData::PointMap::iterator point_iter;  		point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr())); @@ -496,7 +496,7 @@ LLModel::EModelStatus load_face_from_dom_polylist(  			cur_idx += idx_stride; -			BOOL found = FALSE; +			bool found = false;  			LLVolumeFace::VertexMapData::PointMap::iterator point_iter;  			LLVector3 pos3(cv.getPosition().getF32ptr()); @@ -508,7 +508,7 @@ LLModel::EModelStatus load_face_from_dom_polylist(  				{  					if ((point_iter->second)[k] == cv)  					{ -						found = TRUE; +						found = true;  						U32 index = (point_iter->second)[k].mIndex;  						if (j == 0)  						{ @@ -2264,7 +2264,7 @@ std::map<std::string, LLImportMaterial> LLDAELoader::getMaterials(LLModel* model  LLImportMaterial LLDAELoader::profileToMaterial(domProfile_COMMON* material, DAE* dae)  {  	LLImportMaterial mat; -	mat.mFullbright = FALSE; +	mat.mFullbright = false;  	daeElement* diffuse = material->getDescendant("diffuse");  	if (diffuse) @@ -2349,7 +2349,7 @@ LLImportMaterial LLDAELoader::profileToMaterial(domProfile_COMMON* material, DAE  		LLColor4 emission_color = getDaeColor(emission);  		if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25)  		{ -			mat.mFullbright = TRUE; +			mat.mFullbright = true;  		}  	} diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp index 237636bd0b..12af568b7e 100644 --- a/indra/llprimitive/llgltfmaterial.cpp +++ b/indra/llprimitive/llgltfmaterial.cpp @@ -47,16 +47,49 @@ const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rota  // special UUID that indicates a null UUID in override data  const LLUUID LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff"); +LLGLTFMaterial::LLGLTFMaterial() +{ +    // IMPORTANT: since we use the hash of the member variables memory block of +    // this class to detect changes, we must ensure that all its padding bytes +    // have been zeroed out. But of course, we must leave the LLRefCount member +    // variable untouched (and skip it when hashing), and we cannot either +    // touch the local texture overrides map (else we destroy pointers, and +    // sundry private data, which would lead to a crash when using that map). +    // The variable members have therefore been arranged so that anything, +    // starting at mLocalTexDataDigest and up to the end of the members, can be +    // safely zeroed. HB +    const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this); +    memset((void*)((const char*)this + offset), 0, sizeof(*this) - offset); + +    // Now that we zeroed out our member variables, we can set the ones that +    // should not be zero to their default value. HB +    mBaseColor.set(1.f, 1.f, 1.f, 1.f); +    mMetallicFactor = mRoughnessFactor = 1.f; +    mAlphaCutoff = 0.5f; +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    { +        mTextureTransform[i].mScale.set(1.f, 1.f); +#if 0 +        mTextureTransform[i].mOffset.clear(); +        mTextureTransform[i].mRotation = 0.f; +#endif     +    } +#if 0 +    mLocalTexDataDigest = 0; +    mAlphaMode = ALPHA_MODE_OPAQUE;    // This is 0 +    mOverrideDoubleSided = mOverrideAlphaMode = false; +#endif +} +  void LLGLTFMaterial::TextureTransform::getPacked(F32 (&packed)[8]) const  {      packed[0] = mScale.mV[VX];      packed[1] = mScale.mV[VY];      packed[2] = mRotation; -    // packed[3] = unused      packed[4] = mOffset.mV[VX];      packed[5] = mOffset.mV[VY]; -    // packed[6] = unused -    // packed[7] = unused +    // Not used but nonetheless zeroed for proper hashing. HB +    packed[3] = packed[6] = packed[7] = 0.f;  }  bool LLGLTFMaterial::TextureTransform::operator==(const TextureTransform& other) const @@ -89,13 +122,37 @@ LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)      mOverrideDoubleSided = rhs.mOverrideDoubleSided;      mOverrideAlphaMode = rhs.mOverrideAlphaMode; -    mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture; - -    updateTextureTracking(); +    if (rhs.mTrackingIdToLocalTexture.empty()) +    { +        mTrackingIdToLocalTexture.clear(); +        mLocalTexDataDigest = 0; +    } +    else +    { +        mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture; +        updateLocalTexDataDigest(); +        updateTextureTracking(); +    }      return *this;  } +void LLGLTFMaterial::updateLocalTexDataDigest() +{ +    mLocalTexDataDigest = 0; +    if (!mTrackingIdToLocalTexture.empty()) +    { +        for (local_tex_map_t::const_iterator +                it = mTrackingIdToLocalTexture.begin(), +                end = mTrackingIdToLocalTexture.end(); +             it != end; ++it) +        { +            mLocalTexDataDigest ^= it->first.getDigest64() ^ +                                   it->second.getDigest64(); +        } +    } +} +  bool LLGLTFMaterial::operator==(const LLGLTFMaterial& rhs) const  {      return mTextureId == rhs.mTextureId && @@ -547,7 +604,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)  {      LL_PROFILE_ZONE_SCOPED; -    for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)      {          LLUUID& texture_id = mTextureId[i];          const LLUUID& override_texture_id = override_mat.mTextureId[i]; @@ -588,7 +645,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)          mDoubleSided = override_mat.mDoubleSided;      } -    for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)      {          if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())          { @@ -606,9 +663,13 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)          }      } -    mTrackingIdToLocalTexture.insert(override_mat.mTrackingIdToLocalTexture.begin(), override_mat.mTrackingIdToLocalTexture.begin()); - -    updateTextureTracking(); +    if (!override_mat.mTrackingIdToLocalTexture.empty()) +    { +        auto it = override_mat.mTrackingIdToLocalTexture.begin(); +        mTrackingIdToLocalTexture.insert(it, it); +        updateLocalTexDataDigest(); +        updateTextureTracking(); +    }  }  void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& data) @@ -618,7 +679,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d      // make every effort to shave bytes here -    for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)      {          LLUUID& texture_id = mTextureId[i];          const LLUUID& override_texture_id = override_mat.mTextureId[i]; @@ -663,7 +724,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d          data["ds"] = override_mat.mDoubleSided;      } -    for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)      {          if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())          { @@ -767,7 +828,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)      const LLSD& ti = data["ti"];      if (ti.isArray())      { -        for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +        for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)          {              const LLSD& o = ti[i]["o"];              if (o.isDefined()) @@ -793,27 +854,36 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)  LLUUID LLGLTFMaterial::getHash() const  {      LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; -    // HACK - hash the bytes of this object but don't include the ref count -    LLUUID hash; -    HBXXH128::digest(hash, (unsigned char*)this + sizeof(LLRefCount), sizeof(*this) - sizeof(LLRefCount)); -    return hash; +    // *HACK: hash the bytes of this object but do not include the ref count +    // neither the local texture overrides (which is a map, with pointers to +    // key/value pairs that would change from one LLGLTFMaterial instance to +    // the other, even though the key/value pairs could be the same, and stored +    // elsewhere in the memory heap or on the stack). +    // Note: this does work properly to compare two LLGLTFMaterial instances +    // only because the padding bytes between their member variables have been +    // dutifully zeroed in the constructor. HB +    const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this); +    return HBXXH128::digest((const void*)((const char*)this + offset), +                            sizeof(*this) - offset);  }  void LLGLTFMaterial::addLocalTextureTracking(const LLUUID& tracking_id, const LLUUID& tex_id)  {      mTrackingIdToLocalTexture[tracking_id] = tex_id; +    updateLocalTexDataDigest();  }  void LLGLTFMaterial::removeLocalTextureTracking(const LLUUID& tracking_id)  {      mTrackingIdToLocalTexture.erase(tracking_id); +    updateLocalTexDataDigest();  }  bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID& old_id, const LLUUID& new_id)  {      bool res = false; -    for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i) +    for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)      {          if (mTextureId[i] == old_id)          { @@ -834,6 +904,7 @@ bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID      {          mTrackingIdToLocalTexture.erase(tracking_id);      } +    updateLocalTexDataDigest();      return res;  } diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h index d14ae6970b..9b50d16884 100644 --- a/indra/llprimitive/llgltfmaterial.h +++ b/indra/llprimitive/llgltfmaterial.h @@ -81,7 +81,7 @@ public:          ALPHA_MODE_MASK      }; -    LLGLTFMaterial() {} +    LLGLTFMaterial();      LLGLTFMaterial(const LLGLTFMaterial& rhs);      LLGLTFMaterial& operator=(const LLGLTFMaterial& rhs); @@ -110,25 +110,6 @@ public:      static const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION;      static const LLUUID GLTF_OVERRIDE_NULL_UUID; -    std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId; -    std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform; - -    // NOTE: initialize values to defaults according to the GLTF spec -    // NOTE: these values should be in linear color space -    LLColor4 mBaseColor = LLColor4(1, 1, 1, 1); -    LLColor3 mEmissiveColor = LLColor3(0, 0, 0); - -    F32 mMetallicFactor = 1.f; -    F32 mRoughnessFactor = 1.f; -    F32 mAlphaCutoff = 0.5f; - -    bool mDoubleSided = false; -    AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE; - -    // override specific flags for state that can't use off-by-epsilon or UUID hack -    bool mOverrideDoubleSided = false; -    bool mOverrideAlphaMode = false; -      // *TODO: If/when we implement additional GLTF extensions, they may not be      // compatible with our GLTF terrain implementation. We may want to disallow      // materials with some features from being set on terrain, if their @@ -240,10 +221,6 @@ public:      virtual bool replaceLocalTexture(const LLUUID& tracking_id, const LLUUID &old_id, const LLUUID& new_id);      virtual void updateTextureTracking(); -    // These fields are local to viewer and are a part of local bitmap support -    typedef std::map<LLUUID, LLUUID> local_tex_map_t; -    local_tex_map_t mTrackingIdToLocalTexture; -  protected:      static LLVector2 vec2FromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const LLVector2& default_value);      static F32 floatFromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const F32 default_value); @@ -260,4 +237,41 @@ protected:      void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write = false) const;      template<typename T>      static void writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write = false); + +    // Used to update the digest of the mTrackingIdToLocalTexture map each time +    // it is changed; this way, that digest can be used by the fast getHash() +    // method intsead of having to hash all individual keys and values. HB +    void updateLocalTexDataDigest(); + +public: +    // These fields are local to viewer and are a part of local bitmap support +    // IMPORTANT: do not move this member down (and do not move +    // mLocalTexDataDigest either): the getHash() method does rely on the +    // current ordering. HB +    typedef std::map<LLUUID, LLUUID> local_tex_map_t; +    local_tex_map_t mTrackingIdToLocalTexture; + +    // Used to store a digest of mTrackingIdToLocalTexture when the latter is +    // not empty, or zero otherwise. HB +    U64 mLocalTexDataDigest; + +    std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId; +    std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform; + +    // NOTE: initialize values to defaults according to the GLTF spec +    // NOTE: these values should be in linear color space +    LLColor4 mBaseColor; +    LLColor3 mEmissiveColor; + +    F32 mMetallicFactor; +    F32 mRoughnessFactor; +    F32 mAlphaCutoff; + +    AlphaMode mAlphaMode; +    bool mDoubleSided = false; + +    // Override specific flags for state that can't use off-by-epsilon or UUID +    // hack +    bool mOverrideDoubleSided = false; +    bool mOverrideAlphaMode = false;  }; diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index 0d146de949..e316df1d04 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -427,7 +427,7 @@ bool LLMaterial::operator != (const LLMaterial& rhs) const  } -U32 LLMaterial::getShaderMask(U32 alpha_mode, BOOL is_alpha) +U32 LLMaterial::getShaderMask(U32 alpha_mode, bool is_alpha)  { //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation  	//two least significant bits are "diffuse alpha mode" diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index 81f41ddc51..2bed37cbde 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -122,7 +122,7 @@ public:      bool        operator == (const LLMaterial& rhs) const;      bool        operator != (const LLMaterial& rhs) const; -    U32         getShaderMask(U32 alpha_mode, BOOL is_alpha); +    U32         getShaderMask(U32 alpha_mode, bool is_alpha);      LLUUID      getHash() const;  protected: diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp index 58b2d00d44..32fc19efb3 100644 --- a/indra/llprimitive/llmaterialtable.cpp +++ b/indra/llprimitive/llmaterialtable.cpp @@ -341,21 +341,21 @@ void LLMaterialTable::initBasicTable()  	}  } -BOOL LLMaterialTable::add(U8 mcode, const std::string& name, const LLUUID &uuid) +bool LLMaterialTable::add(U8 mcode, const std::string& name, const LLUUID &uuid)  {  	LLMaterialInfo *infop;  	infop = new LLMaterialInfo(mcode,name,uuid); -	if (!infop) return FALSE; +	if (!infop) return false;  	// Add at the end so the order in menus matches the order in this  	// file.  JNC 11.30.01  	mMaterialInfoList.push_back(infop); -	return TRUE; +	return true;  } -BOOL LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid) +bool LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  {  	if (mCollisionSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))  	{ @@ -365,10 +365,10 @@ BOOL LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  			mCollisionSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;		  		}  	} -	return TRUE; +	return true;  } -BOOL LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) +bool LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  {  	if (mSlidingSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))  	{ @@ -378,10 +378,10 @@ BOOL LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  			mSlidingSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;		  		}  	} -	return TRUE; +	return true;  } -BOOL LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) +bool LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  {  	if (mRollingSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))  	{ @@ -391,10 +391,10 @@ BOOL LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)  			mRollingSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;		  		}  	} -	return TRUE; +	return true;  } -BOOL LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid) +bool LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid)  {  	for (info_list_t::iterator iter = mMaterialInfoList.begin();  		 iter != mMaterialInfoList.end(); ++iter) @@ -403,14 +403,14 @@ BOOL LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid)  		if (mcode == infop->mMCode)  		{  			infop->mShatterSoundID = uuid; -			return TRUE; +			return true;  		}  	} -	return FALSE; +	return false;  } -BOOL LLMaterialTable::addDensity(U8 mcode, const F32 &density) +bool LLMaterialTable::addDensity(U8 mcode, const F32 &density)  {  	for (info_list_t::iterator iter = mMaterialInfoList.begin();  		 iter != mMaterialInfoList.end(); ++iter) @@ -419,14 +419,14 @@ BOOL LLMaterialTable::addDensity(U8 mcode, const F32 &density)  		if (mcode == infop->mMCode)  		{  			infop->mDensity = density; -			return TRUE; +			return true;  		}  	} -	return FALSE; +	return false;  } -BOOL LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution) +bool LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution)  {  	for (info_list_t::iterator iter = mMaterialInfoList.begin();  		 iter != mMaterialInfoList.end(); ++iter) @@ -435,14 +435,14 @@ BOOL LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution)  		if (mcode == infop->mMCode)  		{  			infop->mRestitution = restitution; -			return TRUE; +			return true;  		}  	} -	return FALSE; +	return false;  } -BOOL LLMaterialTable::addFriction(U8 mcode, const F32 &friction) +bool LLMaterialTable::addFriction(U8 mcode, const F32 &friction)  {  	for (info_list_t::iterator iter = mMaterialInfoList.begin();  		 iter != mMaterialInfoList.end(); ++iter) @@ -451,14 +451,14 @@ BOOL LLMaterialTable::addFriction(U8 mcode, const F32 &friction)  		if (mcode == infop->mMCode)  		{  			infop->mFriction = friction; -			return TRUE; +			return true;  		}  	} -	return FALSE; +	return false;  } -BOOL LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod) +bool LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod)  {  	for (info_list_t::iterator iter = mMaterialInfoList.begin();  		 iter != mMaterialInfoList.end(); ++iter) @@ -469,11 +469,11 @@ BOOL LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32  			infop->mHPModifier = hp_mod;  			infop->mDamageModifier = damage_mod;  			infop->mEPModifier = ep_mod; -			return TRUE; +			return true;  		}  	} -	return FALSE; +	return false;  }  LLUUID LLMaterialTable::getDefaultTextureID(const std::string& name) diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h index 0cf5e626ef..61a4cf2470 100644 --- a/indra/llprimitive/llmaterialtable.h +++ b/indra/llprimitive/llmaterialtable.h @@ -106,15 +106,15 @@ public:  	void initTableTransNames(std::map<std::string, std::string> namemap); -	BOOL add(U8 mcode, const std::string& name, const LLUUID &uuid);	                  -	BOOL addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid); -	BOOL addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); -	BOOL addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); -	BOOL addShatterSound(U8 mcode, const LLUUID &uuid); -	BOOL addDensity(U8 mcode, const F32 &density); -	BOOL addFriction(U8 mcode, const F32 &friction); -	BOOL addRestitution(U8 mcode, const F32 &restitution); -	BOOL addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod); +	bool add(U8 mcode, const std::string& name, const LLUUID &uuid);	                  +	bool addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid); +	bool addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); +	bool addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid); +	bool addShatterSound(U8 mcode, const LLUUID &uuid); +	bool addDensity(U8 mcode, const F32 &density); +	bool addFriction(U8 mcode, const F32 &friction); +	bool addRestitution(U8 mcode, const F32 &restitution); +	bool addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod);  	LLUUID getDefaultTextureID(const std::string& name);					// LLUUID::null if not found  	LLUUID getDefaultTextureID(U8 mcode);					// LLUUID::null if not found diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 7b0d2632aa..905292a44f 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -663,11 +663,11 @@ LLSD LLModel::writeModel(  	LLModel* low,  	LLModel* impostor,  	const LLModel::Decomposition& decomp, -	BOOL upload_skin, -	BOOL upload_joints, -    BOOL lock_scale_if_joint_position, -	BOOL nowrite, -	BOOL as_slm, +	bool upload_skin, +	bool upload_joints, +    bool lock_scale_if_joint_position, +	bool nowrite, +	bool as_slm,  	int submodel_id)  {  	LLSD mdl; @@ -948,7 +948,7 @@ LLSD LLModel::writeModel(  	return writeModelToStream(ostr, mdl, nowrite, as_slm);  } -LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm) +LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bool as_slm)  {  	std::string::size_type cur_offset = 0; diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 040257e00e..1242646a8a 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -165,17 +165,17 @@ public:  		LLModel* low,  		LLModel* imposotr,  		const LLModel::Decomposition& decomp, -		BOOL upload_skin, -		BOOL upload_joints, -        BOOL lock_scale_if_joint_position, -		BOOL nowrite = FALSE, -		BOOL as_slm = FALSE, +		bool upload_skin, +		bool upload_joints, +        bool lock_scale_if_joint_position, +		bool nowrite = false, +		bool as_slm = false,  		int submodel_id = 0);  	static LLSD writeModelToStream(  		std::ostream& ostr,  		LLSD& mdl, -		BOOL nowrite = FALSE, BOOL as_slm = FALSE); +		bool nowrite = false, bool as_slm = false);  	void ClearFacesAndMaterials() { mVolumeFaces.clear(); mMaterialList.clear(); } diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp index fc826727e1..f1bd53cdc8 100644 --- a/indra/llprimitive/llmodelloader.cpp +++ b/indra/llprimitive/llmodelloader.cpp @@ -37,7 +37,7 @@  std::list<LLModelLoader*> LLModelLoader::sActiveLoaderList; -void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform) +void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform)  {  	LLVector4a box[] =  	{ @@ -74,7 +74,7 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4  			if (first_transform)  			{ -				first_transform = FALSE; +				first_transform = false;  				min = max = v;  			}  			else @@ -85,7 +85,7 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4  	}  } -void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform) +void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform)  {  	LLVector4a mina, maxa;  	LLMatrix4a mata; @@ -121,7 +121,7 @@ LLModelLoader::LLModelLoader(  , mFilename(filename)  , mLod(lod)  , mTrySLM(false) -, mFirstTransform(TRUE) +, mFirstTransform(true)  , mNumOfFetchingTextures(0)  , mLoadCallback(load_cb)  , mJointLookupFunc(joint_lookup_func) @@ -337,7 +337,7 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)  	//convert instance_list to mScene -	mFirstTransform = TRUE; +	mFirstTransform = true;  	for (U32 i = 0; i < instance_list.size(); ++i)  	{  		LLModelInstance& cur_instance = instance_list[i]; @@ -478,7 +478,7 @@ bool LLModelLoader::isRigSuitableForJointPositionUpload( const std::vector<std::  //called in the main thread  void LLModelLoader::loadTextures()  { -	BOOL is_paused = isPaused() ; +	bool is_paused = isPaused() ;  	pause() ; //pause the loader   	for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter) diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h index fbc74554a0..e00dd9668f 100644 --- a/indra/llprimitive/llmodelloader.h +++ b/indra/llprimitive/llmodelloader.h @@ -104,7 +104,7 @@ public:  	S32 mLod;  	LLMatrix4 mTransform; -	BOOL mFirstTransform; +	bool mFirstTransform;  	LLVector3 mExtents[2];  	bool mTrySLM; @@ -215,7 +215,7 @@ protected:  	static bool isAlive(LLModelLoader* loader) ;  };  class LLMatrix4a; -void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform); -void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform); +void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform); +void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform);  #endif  // LL_LLMODELLOADER_H diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 53d09df618..a4f9132ddd 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -115,8 +115,8 @@ const F32 FLEXIBLE_OBJECT_MAX_WIND_SENSITIVITY = 10.0f;  const F32 FLEXIBLE_OBJECT_MAX_INTERNAL_TENSION_FORCE = 0.99f;   const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f; -const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE; -const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE; +const bool FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = false; +const bool FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = false;  const char *SCULPT_DEFAULT_TEXTURE = "be293869-d0d9-0a69-5989-ad27f1946fd4"; // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e"; @@ -172,7 +172,7 @@ void LLPrimitive::setVolumeManager( LLVolumeMgr* volume_manager )  // static  bool LLPrimitive::cleanupVolumeManager()  { -	BOOL res = FALSE; +	bool res = false;  	if (sVolumeManager)   	{  		res = sVolumeManager->cleanup(); @@ -770,16 +770,16 @@ S32	face_index_from_id(LLFaceID face_ID, const std::vector<LLProfile::Face>& fac  	return -1;  } -BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume) +bool LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)  {  	if (NO_LOD == detail)  	{  		// build the new object  		setChanged(GEOMETRY);  		sVolumeManager->unrefVolume(mVolumep); -		mVolumep = new LLVolume(volume_params, 1, TRUE, TRUE); +		mVolumep = new LLVolume(volume_params, 1, true, true);  		setNumTEs(mVolumep->getNumFaces()); -		return FALSE; +		return false;  	}  	LLVolume *volumep; @@ -788,9 +788,9 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  		F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail);  		if (mVolumep.notNull() && volume_params == mVolumep->getParams() && (volume_detail == mVolumep->getDetail()))  		{ -			return FALSE; +			return false;  		} -		volumep = new LLVolume(volume_params, volume_detail, FALSE, TRUE); +		volumep = new LLVolume(volume_params, volume_detail, false, true);  	}  	else  	{ @@ -799,7 +799,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  			F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail);  			if (volume_params == mVolumep->getParams() && (volume_detail == mVolumep->getDetail()))  			{ -				return FALSE; +				return false;  			}  		} @@ -807,7 +807,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  		if (volumep == mVolumep)  		{  			sVolumeManager->unrefVolume( volumep );  // LLVolumeMgr::refVolume() creates a reference, but we don't need a second one. -			return TRUE; +			return true;  		}  	} @@ -819,7 +819,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  		mVolumep = volumep;  		//mFaceMask = mVolumep->generateFaceMask();  		setNumTEs(mVolumep->getNumFaces()); -		return TRUE; +		return true;  	}  #if 0  @@ -871,14 +871,14 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  	if (old_face_mask == new_face_mask)   	{  		// nothing to do -		return TRUE; +		return true;  	}  	if (mVolumep->getNumFaces() == 0 && new_face_mask != 0)  	{  		LL_WARNS() << "Object with 0 faces found...INCORRECT!" << LL_ENDL;  		setNumTEs(mVolumep->getNumFaces()); -		return TRUE; +		return true;  	}  	// initialize face_mapping @@ -1030,19 +1030,19 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai  	setNumTEs(mVolumep->getNumFaces());  #endif -	return TRUE; +	return true;  } -BOOL LLPrimitive::setMaterial(U8 material) +bool LLPrimitive::setMaterial(U8 material)  {  	if (material != mMaterial)  	{  		mMaterial = material; -		return TRUE; +		return true;  	}  	else  	{ -		return FALSE; +		return false;  	}  } @@ -1058,12 +1058,12 @@ S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_fa  	for (face_index = last_face_index-1; face_index >= 0; face_index--)  	{ -		BOOL already_sent = FALSE; +		bool already_sent = false;  		for (i = face_index+1; i <= last_face_index; i++)  		{   			if (!memcmp(data_ptr+(data_size *face_index), data_ptr+(data_size *i), data_size))  			{ -				already_sent = TRUE; +				already_sent = true;  				break;  			}  		} @@ -1201,7 +1201,7 @@ namespace  // Pack information about all texture entries into container:  // { TextureEntry Variable 2 }  // Includes information about image ID, color, scale S,T, offset S,T and rotation -BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const +bool LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const  {  	const U32 MAX_TES = 45; @@ -1282,11 +1282,11 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const  	}     	mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer)); -	return FALSE; +	return true;  } -BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const +bool LLPrimitive::packTEMessage(LLDataPacker &dp) const  {  	const U32 MAX_TES = 45; @@ -1367,7 +1367,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const  	}  	dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry"); -	return FALSE; +	return true;  }  S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec) @@ -1484,12 +1484,12 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)  {  	// use a negative block_num to indicate a single-block read (a non-variable block)  	S32 retval = 0; -	const U32 MAX_TES = 45; +	constexpr U32 MAX_TES = 45;  	// Avoid construction of 32 UUIDs per call  	static LLMaterialID material_ids[MAX_TES]; -    const U32 MAX_TE_BUFFER = 4096; +	constexpr U32 MAX_TE_BUFFER = 4096;      U8 packed_buffer[MAX_TE_BUFFER];      memset((void*)packed_buffer, 0, MAX_TE_BUFFER); @@ -1685,7 +1685,7 @@ bool LLPrimitive::getTESTAxes(const U8 face, U32* s_axis, U32* t_axis)  //============================================================================  //static  -BOOL LLNetworkData::isValid(U16 param_type, U32 size) +bool LLNetworkData::isValid(U16 param_type, U32 size)  {  	// ew - better mechanism needed @@ -1707,7 +1707,7 @@ BOOL LLNetworkData::isValid(U16 param_type, U32 size)          return (size == 9);  	} -	return FALSE; +	return false;  }  //============================================================================ @@ -1722,17 +1722,17 @@ LLLightParams::LLLightParams()  	mType = PARAMS_LIGHT;  } -BOOL LLLightParams::pack(LLDataPacker &dp) const +bool LLLightParams::pack(LLDataPacker &dp) const  {  	LLColor4U color4u(mColor);  	dp.packColor4U(color4u, "color");  	dp.packF32(mRadius, "radius");  	dp.packF32(mCutoff, "cutoff");  	dp.packF32(mFalloff, "falloff"); -	return TRUE; +	return true;  } -BOOL LLLightParams::unpack(LLDataPacker &dp) +bool LLLightParams::unpack(LLDataPacker &dp)  {  	LLColor4U color;  	dp.unpackColor4U(color, "color"); @@ -1750,7 +1750,7 @@ BOOL LLLightParams::unpack(LLDataPacker &dp)  	dp.unpackF32(falloff, "falloff");  	setFalloff(falloff); -	return TRUE; +	return true;  }  bool LLLightParams::operator==(const LLNetworkData& data) const @@ -1830,15 +1830,15 @@ LLReflectionProbeParams::LLReflectionProbeParams()      mType = PARAMS_REFLECTION_PROBE;  } -BOOL LLReflectionProbeParams::pack(LLDataPacker &dp) const +bool LLReflectionProbeParams::pack(LLDataPacker &dp) const  {  	dp.packF32(mAmbiance, "ambiance");      dp.packF32(mClipDistance, "clip_distance");      dp.packU8(mFlags, "flags"); -	return TRUE; +	return true;  } -BOOL LLReflectionProbeParams::unpack(LLDataPacker &dp) +bool LLReflectionProbeParams::unpack(LLDataPacker &dp)  {  	F32 ambiance;      F32 clip_distance; @@ -1851,7 +1851,7 @@ BOOL LLReflectionProbeParams::unpack(LLDataPacker &dp)      dp.unpackU8(mFlags, "flags"); -	return TRUE; +	return true;  }  bool LLReflectionProbeParams::operator==(const LLNetworkData& data) const @@ -1962,7 +1962,7 @@ LLFlexibleObjectData::LLFlexibleObjectData()  	mType = PARAMS_FLEXIBLE;  } -BOOL LLFlexibleObjectData::pack(LLDataPacker &dp) const +bool LLFlexibleObjectData::pack(LLDataPacker &dp) const  {  	// Custom, uber-svelte pack "softness" in upper bits of tension & drag  	U8 bit1 = (mSimulateLOD & 2) << 6; @@ -1972,10 +1972,10 @@ BOOL LLFlexibleObjectData::pack(LLDataPacker &dp) const  	dp.packU8((U8)((mGravity+10.f)*10.01f), "gravity");  	dp.packU8((U8)(mWindSensitivity*10.01f), "wind");  	dp.packVector3(mUserForce, "userforce"); -	return TRUE; +	return true;  } -BOOL LLFlexibleObjectData::unpack(LLDataPacker &dp) +bool LLFlexibleObjectData::unpack(LLDataPacker &dp)  {  	U8 tension, friction, gravity, wind;  	U8 bit1, bit2; @@ -1994,7 +1994,7 @@ BOOL LLFlexibleObjectData::unpack(LLDataPacker &dp)  	{  		mUserForce.setVec(0.f, 0.f, 0.f);  	} -	return TRUE; +	return true;  }  bool LLFlexibleObjectData::operator==(const LLNetworkData& data) const @@ -2090,15 +2090,15 @@ LLSculptParams::LLSculptParams()  	mSculptType = LL_SCULPT_TYPE_SPHERE;  } -BOOL LLSculptParams::pack(LLDataPacker &dp) const +bool LLSculptParams::pack(LLDataPacker &dp) const  {  	dp.packUUID(mSculptTexture, "texture");  	dp.packU8(mSculptType, "type"); -	return TRUE; +	return true;  } -BOOL LLSculptParams::unpack(LLDataPacker &dp) +bool LLSculptParams::unpack(LLDataPacker &dp)  {  	U8 type;  	LLUUID id; @@ -2106,7 +2106,7 @@ BOOL LLSculptParams::unpack(LLDataPacker &dp)  	dp.unpackU8(type, "type");  	setSculptTexture(id, type); -	return TRUE; +	return true;  }  bool LLSculptParams::operator==(const LLNetworkData& data) const @@ -2190,20 +2190,20 @@ LLLightImageParams::LLLightImageParams()  	mParams.setVec(F_PI*0.5f, 0.f, 0.f);  } -BOOL LLLightImageParams::pack(LLDataPacker &dp) const +bool LLLightImageParams::pack(LLDataPacker &dp) const  {  	dp.packUUID(mLightTexture, "texture");  	dp.packVector3(mParams, "params"); -	return TRUE; +	return true;  } -BOOL LLLightImageParams::unpack(LLDataPacker &dp) +bool LLLightImageParams::unpack(LLDataPacker &dp)  {  	dp.unpackUUID(mLightTexture, "texture");  	dp.unpackVector3(mParams, "params"); -	return TRUE; +	return true;  }  bool LLLightImageParams::operator==(const LLNetworkData& data) const @@ -2266,18 +2266,18 @@ LLExtendedMeshParams::LLExtendedMeshParams()  	mFlags = 0;  } -BOOL LLExtendedMeshParams::pack(LLDataPacker &dp) const +bool LLExtendedMeshParams::pack(LLDataPacker &dp) const  {  	dp.packU32(mFlags, "flags"); -	return TRUE; +	return true;  } -BOOL LLExtendedMeshParams::unpack(LLDataPacker &dp) +bool LLExtendedMeshParams::unpack(LLDataPacker &dp)  {  	dp.unpackU32(mFlags, "flags"); -	return TRUE; +	return true;  }  bool LLExtendedMeshParams::operator==(const LLNetworkData& data) const @@ -2329,7 +2329,7 @@ LLRenderMaterialParams::LLRenderMaterialParams()      mType = PARAMS_RENDER_MATERIAL;  } -BOOL LLRenderMaterialParams::pack(LLDataPacker& dp) const +bool LLRenderMaterialParams::pack(LLDataPacker& dp) const  {      U8 count = (U8)llmin((S32)mEntries.size(), 14); //limited to 255 bytes, no more than 14 material ids @@ -2340,10 +2340,10 @@ BOOL LLRenderMaterialParams::pack(LLDataPacker& dp) const          dp.packUUID(entry.id, "id");      } -    return TRUE; +    return true;  } -BOOL LLRenderMaterialParams::unpack(LLDataPacker& dp) +bool LLRenderMaterialParams::unpack(LLDataPacker& dp)  {      U8 count;      dp.unpackU8(count, "count"); @@ -2354,7 +2354,7 @@ BOOL LLRenderMaterialParams::unpack(LLDataPacker& dp)          dp.unpackUUID(entry.id, "te_id");      } -    return TRUE; +    return true;  }  bool LLRenderMaterialParams::operator==(const LLNetworkData& data) const diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 5622483861..c4fe4fdf62 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -114,11 +114,11 @@ public:  public:  	U16 mType;  	virtual ~LLNetworkData() {}; -	virtual BOOL pack(LLDataPacker &dp) const = 0; -	virtual BOOL unpack(LLDataPacker &dp) = 0; +	virtual bool pack(LLDataPacker &dp) const = 0; +	virtual bool unpack(LLDataPacker &dp) = 0;  	virtual bool operator==(const LLNetworkData& data) const = 0;  	virtual void copy(const LLNetworkData& data) = 0; -	static BOOL isValid(U16 param_type, U32 size); +	static bool isValid(U16 param_type, U32 size);  };  extern const F32 LIGHT_MIN_RADIUS; @@ -141,8 +141,8 @@ private:  public:  	LLLightParams(); -	/*virtual*/ BOOL pack(LLDataPacker &dp) const; -	/*virtual*/ BOOL unpack(LLDataPacker &dp); +	/*virtual*/ bool pack(LLDataPacker &dp) const; +	/*virtual*/ bool unpack(LLDataPacker &dp);  	/*virtual*/ bool operator==(const LLNetworkData& data) const;  	/*virtual*/ void copy(const LLNetworkData& data);  	// LLSD implementations here are provided by Eddy Stryker. @@ -196,8 +196,8 @@ protected:  public:      LLReflectionProbeParams(); -    /*virtual*/ BOOL pack(LLDataPacker& dp) const; -    /*virtual*/ BOOL unpack(LLDataPacker& dp); +    /*virtual*/ bool pack(LLDataPacker& dp) const; +    /*virtual*/ bool unpack(LLDataPacker& dp);      /*virtual*/ bool operator==(const LLNetworkData& data) const;      /*virtual*/ void copy(const LLNetworkData& data);      // LLSD implementations here are provided by Eddy Stryker. @@ -258,8 +258,8 @@ extern const F32 FLEXIBLE_OBJECT_MAX_WIND_SENSITIVITY;  extern const F32 FLEXIBLE_OBJECT_MAX_INTERNAL_TENSION_FORCE;  extern const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH; -extern const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE; -extern const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE; +extern const bool FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE; +extern const bool FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE;  class LLFlexibleObjectData : public LLNetworkData @@ -271,8 +271,8 @@ protected:  	F32			mWindSensitivity;	// interacts with tension, air friction, and gravity  	F32			mTension;			//interacts in complex ways with other parameters  	LLVector3	mUserForce;			// custom user-defined force vector -	//BOOL		mUsingCollisionSphere; -	//BOOL		mRenderingCollisionSphere; +	//bool		mUsingCollisionSphere; +	//bool		mRenderingCollisionSphere;  public:  	void		setSimulateLOD(S32 lod)			{ mSimulateLOD = llclamp(lod, (S32)FLEXIBLE_OBJECT_MIN_SECTIONS, (S32)FLEXIBLE_OBJECT_MAX_SECTIONS); } @@ -291,8 +291,8 @@ public:  	//------ the constructor for the structure ------------  	LLFlexibleObjectData(); -	BOOL pack(LLDataPacker &dp) const; -	BOOL unpack(LLDataPacker &dp); +	bool pack(LLDataPacker &dp) const; +	bool unpack(LLDataPacker &dp);  	bool operator==(const LLNetworkData& data) const;  	void copy(const LLNetworkData& data);  	LLSD asLLSD() const; @@ -310,8 +310,8 @@ protected:  public:  	LLSculptParams(); -	/*virtual*/ BOOL pack(LLDataPacker &dp) const; -	/*virtual*/ BOOL unpack(LLDataPacker &dp); +	/*virtual*/ bool pack(LLDataPacker &dp) const; +	/*virtual*/ bool unpack(LLDataPacker &dp);  	/*virtual*/ bool operator==(const LLNetworkData& data) const;  	/*virtual*/ void copy(const LLNetworkData& data);  	LLSD asLLSD() const; @@ -331,8 +331,8 @@ protected:  public:  	LLLightImageParams(); -	/*virtual*/ BOOL pack(LLDataPacker &dp) const; -	/*virtual*/ BOOL unpack(LLDataPacker &dp); +	/*virtual*/ bool pack(LLDataPacker &dp) const; +	/*virtual*/ bool unpack(LLDataPacker &dp);  	/*virtual*/ bool operator==(const LLNetworkData& data) const;  	/*virtual*/ void copy(const LLNetworkData& data);  	LLSD asLLSD() const; @@ -356,8 +356,8 @@ public:  	static const U32 ANIMATED_MESH_ENABLED_FLAG = 0x1 << 0;  	LLExtendedMeshParams(); -	/*virtual*/ BOOL pack(LLDataPacker &dp) const; -	/*virtual*/ BOOL unpack(LLDataPacker &dp); +	/*virtual*/ bool pack(LLDataPacker &dp) const; +	/*virtual*/ bool unpack(LLDataPacker &dp);  	/*virtual*/ bool operator==(const LLNetworkData& data) const;  	/*virtual*/ void copy(const LLNetworkData& data);  	LLSD asLLSD() const; @@ -381,8 +381,8 @@ private:  public:      LLRenderMaterialParams(); -    BOOL pack(LLDataPacker& dp) const override; -    BOOL unpack(LLDataPacker& dp) override; +    bool pack(LLDataPacker& dp) const override; +    bool unpack(LLDataPacker& dp) override;      bool operator==(const LLNetworkData& data) const override;      void copy(const LLNetworkData& data) override; @@ -395,7 +395,7 @@ public:  // This code is not naming-standards compliant. Leaving it like this for  // now to make the connection to code in -// 	BOOL packTEMessage(LLDataPacker &dp) const; +// 	bool packTEMessage(LLDataPacker &dp) const;  // more obvious. This should be refactored to remove the duplication, at which  // point we can fix the names as well.  // - Vir @@ -457,10 +457,10 @@ public:  	void setPCode(const LLPCode pcode);  	const LLVolume *getVolumeConst() const { return mVolumep; }		// HACK for Windoze confusion about ostream operator in LLVolume  	LLVolume *getVolume() const { return mVolumep; } -	virtual BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false); +	virtual bool setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);  	// Modify texture entry properties -	inline BOOL validTE(const U8 te_num) const; +	inline bool validTE(const U8 te_num) const;  	LLTextureEntry* getTE(const U8 te_num) const;  	virtual void setNumTEs(const U8 num_tes); @@ -489,17 +489,17 @@ public:  	virtual S32 setTEGlow(const U8 te, const F32 glow);  	virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);      virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); -	virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed +	virtual bool setMaterial(const U8 material); // returns true if material changed  	virtual void setTESelected(const U8 te, bool sel);  	LLMaterialPtr getTEMaterialParams(const U8 index);  	void copyTEs(const LLPrimitive *primitive);  	S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; -	BOOL packTEMessage(LLMessageSystem *mesgsys) const; -	BOOL packTEMessage(LLDataPacker &dp) const; +	bool packTEMessage(LLMessageSystem *mesgsys) const; +	bool packTEMessage(LLDataPacker &dp) const;  	S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks -	BOOL unpackTEMessage(LLDataPacker &dp); +	S32 unpackTEMessage(LLDataPacker &dp);  	S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec);  	S32 applyParsedTEMessage(LLTEContents& tec); @@ -557,9 +557,9 @@ public:  	// takes the contents of other_list and clears other_list  	void takeTextureList(LLPrimTextureList& other_list); -	inline BOOL	isAvatar() const; -	inline BOOL	isSittingAvatar() const; -	inline BOOL	isSittingAvatarOnGround() const; +	inline bool	isAvatar() const; +	inline bool	isSittingAvatar() const; +	inline bool	isSittingAvatarOnGround() const;  	inline bool hasBumpmap() const  { return mNumBumpmapTEs > 0;}  	void setFlags(U32 flags) { mMiscFlags = flags; } @@ -572,10 +572,10 @@ public:  	static U8 pCodeToLegacy(const LLPCode pcode);  	static bool getTESTAxes(const U8 face, U32* s_axis, U32* t_axis); -    BOOL hasRenderMaterialParams() const; +    bool hasRenderMaterialParams() const; -	inline static BOOL isPrimitive(const LLPCode pcode); -	inline static BOOL isApp(const LLPCode pcode); +	inline static bool isPrimitive(const LLPCode pcode); +	inline static bool isApp(const LLPCode pcode);  private:  	void updateNumBumpmap(const U8 index, const U8 bump); @@ -601,39 +601,39 @@ public:  	};  }; -inline BOOL LLPrimitive::isAvatar() const +inline bool LLPrimitive::isAvatar() const  { -	return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode ) ? TRUE : FALSE; +	return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode ) ? true : false;  } -inline BOOL LLPrimitive::isSittingAvatar() const +inline bool LLPrimitive::isSittingAvatar() const  {  	// this is only used server-side  	return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode  -			 &&	 ((getFlags() & (PRIM_FLAG_SITTING | PRIM_FLAG_SITTING_ON_GROUND)) != 0) ) ? TRUE : FALSE; +			 &&	 ((getFlags() & (PRIM_FLAG_SITTING | PRIM_FLAG_SITTING_ON_GROUND)) != 0) ) ? true : false;  } -inline BOOL LLPrimitive::isSittingAvatarOnGround() const +inline bool LLPrimitive::isSittingAvatarOnGround() const  {  	// this is only used server-side  	return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode  -			 &&	 ((getFlags() & PRIM_FLAG_SITTING_ON_GROUND) != 0) ) ? TRUE : FALSE; +			 &&	 ((getFlags() & PRIM_FLAG_SITTING_ON_GROUND) != 0) ) ? true : false;  }  // static -inline BOOL LLPrimitive::isPrimitive(const LLPCode pcode) +inline bool LLPrimitive::isPrimitive(const LLPCode pcode)  {  	LLPCode base_type = pcode & LL_PCODE_BASE_MASK;  	if (base_type && (base_type < LL_PCODE_APP))  	{ -		return TRUE; +		return true;  	} -	return FALSE; +	return false;  }  // static -inline BOOL LLPrimitive::isApp(const LLPCode pcode) +inline bool LLPrimitive::isApp(const LLPCode pcode)  {  	LLPCode base_type = pcode & LL_PCODE_BASE_MASK; @@ -789,7 +789,7 @@ void LLPrimitive::setAcceleration(const F32 x, const F32 y, const F32 z)  }  #endif // CHECK_FOR_FINITE -inline BOOL LLPrimitive::validTE(const U8 te_num) const +inline bool LLPrimitive::validTE(const U8 te_num) const  {  	return (mNumTEs && te_num < mNumTEs);  } diff --git a/indra/llprimitive/lltextureanim.cpp b/indra/llprimitive/lltextureanim.cpp index 7c48e57a1a..8933b3287c 100644 --- a/indra/llprimitive/lltextureanim.cpp +++ b/indra/llprimitive/lltextureanim.cpp @@ -54,38 +54,38 @@ void LLTextureAnim::reset()  	mRate = 1.f;  } -BOOL LLTextureAnim::equals(const LLTextureAnim &other) const +bool LLTextureAnim::equals(const LLTextureAnim &other) const  {  	if (mMode != other.mMode)  	{ -		return FALSE; +		return false;  	}  	if (mFace != other.mFace)  	{ -		return FALSE; +		return false;  	}  	if (mSizeX != other.mSizeX)  	{ -		return FALSE; +		return false;  	}  	if (mSizeY != other.mSizeY)  	{ -		return FALSE; +		return false;  	}  	if (mStart != other.mStart)  	{ -		return FALSE; +		return false;  	}  	if (mLength != other.mLength)  	{ -		return FALSE; +		return false;  	}  	if (mRate != other.mRate)  	{ -		return FALSE; +		return false;  	} -	return TRUE; +	return true;  }  void LLTextureAnim::packTAMessage(LLMessageSystem *mesgsys) const  { diff --git a/indra/llprimitive/lltextureanim.h b/indra/llprimitive/lltextureanim.h index f0d9f9df5c..5c388175f1 100644 --- a/indra/llprimitive/lltextureanim.h +++ b/indra/llprimitive/lltextureanim.h @@ -44,7 +44,7 @@ public:  	void packTAMessage(LLDataPacker &dp) const;  	void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num);  	void unpackTAMessage(LLDataPacker &dp); -	BOOL equals(const LLTextureAnim &other) const; +	bool equals(const LLTextureAnim &other) const;  	LLSD asLLSD() const;  	operator LLSD() const { return asLLSD(); }  	bool fromLLSD(LLSD& sd); diff --git a/indra/llprimitive/tests/llprimitive_test.cpp b/indra/llprimitive/tests/llprimitive_test.cpp index 0ff0795fdc..284edc5901 100644 --- a/indra/llprimitive/tests/llprimitive_test.cpp +++ b/indra/llprimitive/tests/llprimitive_test.cpp @@ -46,7 +46,7 @@ public:  		if (mVolumeTest.isNull() || volume_params != mCurrParamsTest || detail != mCurrDetailTest)  		{  			F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail); -			mVolumeTest = new LLVolume(volume_params, volume_detail, FALSE, FALSE); +			mVolumeTest = new LLVolume(volume_params, volume_detail, false, false);  			mCurrParamsTest = volume_params;  			mCurrDetailTest = detail;  			return mVolumeTest; @@ -193,7 +193,7 @@ namespace tut  		ensure(!primitive.isChanged(LLXform::GEOMETRY));  		// Make sure setVolume returns true -		ensure(primitive.setVolume(params, 0, true) == TRUE); +		ensure(primitive.setVolume(params, 0, true) == true);  		LLVolume* new_volume = primitive.getVolume();  		// make sure new volume was actually created @@ -210,12 +210,12 @@ namespace tut  		ensure(primitive.isChanged(LLXform::GEOMETRY));  		// Run it twice to make sure it doesn't create a different one if params are the same -		ensure(primitive.setVolume(params, 0, true) == FALSE); +		ensure(primitive.setVolume(params, 0, true) == false);  		ensure(new_volume == primitive.getVolume());  		// Change the param definition and try setting it again.  		params.setRevolutions(4); -		ensure(primitive.setVolume(params, 0, true) == TRUE); +		ensure(primitive.setVolume(params, 0, true) == true);  		// Ensure that we now have a different volume  		ensure(new_volume != primitive.getVolume()); @@ -238,7 +238,7 @@ namespace tut  		ensure(!primitive.isChanged(LLXform::GEOMETRY));  		// Make sure setVolume returns true -		ensure(primitive.setVolume(params, 0, false) == TRUE); +		ensure(primitive.setVolume(params, 0, false) == true);  		LLVolume* new_volume = primitive.getVolume(); @@ -256,12 +256,12 @@ namespace tut  		ensure(primitive.isChanged(LLXform::GEOMETRY));  		// Run it twice to make sure it doesn't create a different one if params are the same -		ensure(primitive.setVolume(params, 0, false) == FALSE); +		ensure(primitive.setVolume(params, 0, false) == false);  		ensure(new_volume == primitive.getVolume());  		// Change the param definition and try setting it again.  		params.setRevolutions(4); -		ensure(primitive.setVolume(params, 0, false) == TRUE);  +		ensure(primitive.setVolume(params, 0, false) == true);  		// Ensure that we now have a different volume  		ensure(new_volume != primitive.getVolume()); | 
