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-rw-r--r--indra/llprimitive/CMakeLists.txt3
-rw-r--r--indra/llprimitive/lldaeloader.cpp131
-rw-r--r--indra/llprimitive/llgltfloader.cpp1
-rw-r--r--indra/llprimitive/llmodel.cpp9
-rw-r--r--indra/llprimitive/llmodel.h7
-rw-r--r--indra/llprimitive/llmodelloader.cpp1
-rw-r--r--indra/llprimitive/llmodelloader.h4
7 files changed, 84 insertions, 72 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index b98edc67de..e9f9e06e1f 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -8,7 +8,6 @@ include(LLCommon)
include(LLCoreHttp)
include(LLPhysicsExtensions)
include(LLPrimitive)
-include(GLH)
include(GLM)
include(TinyGLTF)
@@ -90,7 +89,7 @@ target_link_libraries(llprimitive
llrender
llphysicsextensions_impl
ll::colladadom
- ll::glh_linear
+ ll::glm
)
include(LibraryInstall)
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp
index 34af3ffece..0759447902 100644
--- a/indra/llprimitive/lldaeloader.cpp
+++ b/indra/llprimitive/lldaeloader.cpp
@@ -51,7 +51,8 @@
#include "llsdserialize.h"
#include "lljoint.h"
-#include "glh/glh_linear.h"
+#include "glm/mat4x4.hpp"
+#include "glm/gtc/type_ptr.hpp"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
@@ -1216,9 +1217,9 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
mesh_scale *= normalized_transformation;
normalized_transformation = mesh_scale;
- glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix);
- inv_mat = inv_mat.inverse();
- LLMatrix4 inverse_normalized_transformation(inv_mat.m);
+ glm::mat4 inv_mat = glm::make_mat4((F32*)normalized_transformation.mMatrix);
+ inv_mat = glm::inverse(inv_mat);
+ LLMatrix4 inverse_normalized_transformation(glm::value_ptr(inv_mat));
domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix();
@@ -2079,79 +2080,83 @@ void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* da
{
if (domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID()))))
{
- for (LLModel* model : mModelsMap.find(mesh)->second)
+ dae_model_map::iterator it = mModelsMap.find(mesh);
+ if (it != mModelsMap.end())
{
- LLMatrix4 transformation = mTransform;
+ for (LLModel* model : it->second)
+ {
+ LLMatrix4 transformation = mTransform;
- if (mTransform.determinant() < 0)
- { //negative scales are not supported
- LL_INFOS() << "Negative scale detected, unsupported transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL;
- LLSD args;
- args["Message"] = "NegativeScaleTrans";
- args["LABEL"] = getElementLabel(instance_geo);
- mWarningsArray.append(args);
+ if (mTransform.determinant() < 0)
+ { //negative scales are not supported
+ LL_INFOS() << "Negative scale detected, unsupported transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL;
+ LLSD args;
+ args["Message"] = "NegativeScaleTrans";
+ args["LABEL"] = getElementLabel(instance_geo);
+ mWarningsArray.append(args);
- badElement = true;
- }
+ badElement = true;
+ }
- LLModelLoader::material_map materials = getMaterials(model, instance_geo, dae);
-
- // adjust the transformation to compensate for mesh normalization
- LLVector3 mesh_scale_vector;
- LLVector3 mesh_translation_vector;
- model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
-
- LLMatrix4 mesh_translation;
- mesh_translation.setTranslation(mesh_translation_vector);
- mesh_translation *= transformation;
- transformation = mesh_translation;
-
- LLMatrix4 mesh_scale;
- mesh_scale.initScale(mesh_scale_vector);
- mesh_scale *= transformation;
- transformation = mesh_scale;
-
- if (transformation.determinant() < 0)
- { //negative scales are not supported
- LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL;
- LLSD args;
- args["Message"] = "NegativeScaleNormTrans";
- args["LABEL"] = getElementLabel(instance_geo);
- mWarningsArray.append(args);
- badElement = true;
- }
+ LLModelLoader::material_map materials = getMaterials(model, instance_geo, dae);
+
+ // adjust the transformation to compensate for mesh normalization
+ LLVector3 mesh_scale_vector;
+ LLVector3 mesh_translation_vector;
+ model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
+
+ LLMatrix4 mesh_translation;
+ mesh_translation.setTranslation(mesh_translation_vector);
+ mesh_translation *= transformation;
+ transformation = mesh_translation;
+
+ LLMatrix4 mesh_scale;
+ mesh_scale.initScale(mesh_scale_vector);
+ mesh_scale *= transformation;
+ transformation = mesh_scale;
+
+ if (transformation.determinant() < 0)
+ { //negative scales are not supported
+ LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL;
+ LLSD args;
+ args["Message"] = "NegativeScaleNormTrans";
+ args["LABEL"] = getElementLabel(instance_geo);
+ mWarningsArray.append(args);
+ badElement = true;
+ }
- std::string label;
+ std::string label;
- if (model->mLabel.empty())
- {
- label = getLodlessLabel(instance_geo);
+ if (model->mLabel.empty())
+ {
+ label = getLodlessLabel(instance_geo);
- llassert(!label.empty());
+ llassert(!label.empty());
- if (model->mSubmodelID)
- {
- label += (char)((int)'a' + model->mSubmodelID);
- }
+ if (model->mSubmodelID)
+ {
+ label += (char)((int)'a' + model->mSubmodelID);
+ }
- model->mLabel = label + lod_suffix[mLod];
- }
- else
- {
- // Don't change model's name if possible, it will play havoc with scenes that already use said model.
- size_t ext_pos = getSuffixPosition(model->mLabel);
- if (ext_pos != -1)
- {
- label = model->mLabel.substr(0, ext_pos);
+ model->mLabel = label + lod_suffix[mLod];
}
else
{
- label = model->mLabel;
+ // Don't change model's name if possible, it will play havoc with scenes that already use said model.
+ size_t ext_pos = getSuffixPosition(model->mLabel);
+ if (ext_pos != -1)
+ {
+ label = model->mLabel.substr(0, ext_pos);
+ }
+ else
+ {
+ label = model->mLabel;
+ }
}
- }
- mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials));
- stretch_extents(model, transformation);
+ mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials));
+ stretch_extents(model, transformation);
+ }
}
}
}
diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp
index 776f81cc01..480012699a 100644
--- a/indra/llprimitive/llgltfloader.cpp
+++ b/indra/llprimitive/llgltfloader.cpp
@@ -51,7 +51,6 @@
#include "llsdserialize.h"
#include "lljoint.h"
-#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index bcd1ee57db..4e3e49ec9f 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -97,7 +97,7 @@ void LLModel::offsetMesh(const LLVector3& pivotPoint)
for (LLVolumeFace& face : mVolumeFaces)
{
- for (U32 i = 0; i < face.mNumVertices; ++i)
+ for (S32 i = 0; i < face.mNumVertices; ++i)
{
face.mPositions[i].add(pivot);
}
@@ -1543,6 +1543,13 @@ void LLMeshSkinInfo::fromLLSD(LLSD& skin)
mLockScaleIfJointPosition = false;
}
+ // combine mBindShapeMatrix and mInvBindMatrix into mBindPoseMatrix
+ mBindPoseMatrix.resize(mInvBindMatrix.size());
+ for (U32 i = 0; i < mInvBindMatrix.size(); ++i)
+ {
+ matMul(mBindShapeMatrix, mInvBindMatrix[i], mBindPoseMatrix[i]);
+ }
+
updateHash();
}
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index b9c6c9aa24..309c5df64c 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -58,12 +58,15 @@ public:
LLUUID mMeshID;
std::vector<std::string> mJointNames;
mutable std::vector<S32> mJointNums;
- typedef std::vector<LLMatrix4a, boost::alignment::aligned_allocator<LLMatrix4a, 16>> matrix_list_t;
+ typedef std::vector<LLMatrix4a> matrix_list_t;
matrix_list_t mInvBindMatrix;
// bones/joints position overrides
matrix_list_t mAlternateBindMatrix;
+ // cached multiply of mBindShapeMatrix and mInvBindMatrix
+ matrix_list_t mBindPoseMatrix;
+
LL_ALIGN_16(LLMatrix4a mBindShapeMatrix);
float mPelvisOffset;
@@ -204,7 +207,7 @@ public:
void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL);
void remapVolumeFaces();
void optimizeVolumeFaces();
- void offsetMesh(const LLVector3& pivotPoint);
+ void offsetMesh( const LLVector3& pivotPoint );
void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const;
LLVector3 getTransformedCenter(const LLMatrix4& mat);
diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp
index 1a64e6227f..84adec4da5 100644
--- a/indra/llprimitive/llmodelloader.cpp
+++ b/indra/llprimitive/llmodelloader.cpp
@@ -31,7 +31,6 @@
#include "lljoint.h"
#include "llcallbacklist.h"
-#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/bind.hpp>
diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h
index 637dabe08a..530e61e2b8 100644
--- a/indra/llprimitive/llmodelloader.h
+++ b/indra/llprimitive/llmodelloader.h
@@ -156,12 +156,12 @@ public:
bool loadFromSLM(const std::string& filename);
void loadModelCallback();
- void loadTextures(); // called in the main thread.
+ void loadTextures() ; // called in the main thread.
void setLoadState(U32 state);
void stretch_extents(const LLModel* model, const LLMatrix4& mat);
- S32 mNumOfFetchingTextures; // updated in the main thread
+ S32 mNumOfFetchingTextures ; // updated in the main thread
bool areTexturesReady() { return !mNumOfFetchingTextures; } // called in the main thread.
bool verifyCount( int expected, int result );