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-rwxr-xr-x[-rw-r--r--]indra/llprimitive/CMakeLists.txt38
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/legacy_object_types.h0
-rw-r--r--indra/llprimitive/lllslconstants.h242
-rw-r--r--indra/llprimitive/llmaterial.cpp227
-rw-r--r--indra/llprimitive/llmaterial.h155
-rw-r--r--indra/llprimitive/llmaterialid.cpp183
-rw-r--r--indra/llprimitive/llmaterialid.h77
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llmaterialtable.cpp8
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llmaterialtable.h0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llmediaentry.cpp0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llmediaentry.h0
-rwxr-xr-xindra/llprimitive/llmodel.cpp2644
-rwxr-xr-xindra/llprimitive/llmodel.h283
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.cpp288
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.h77
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimlinkinfo.h8
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimtexturelist.cpp33
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimtexturelist.h6
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltextureanim.cpp8
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltextureanim.h0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltextureentry.cpp68
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltextureentry.h22
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltree_common.h0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltreeparams.cpp2
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/lltreeparams.h0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llvolumemessage.cpp124
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llvolumemessage.h6
-rw-r--r--indra/llprimitive/llvolumexml.cpp75
-rw-r--r--indra/llprimitive/llvolumexml.h45
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/material_codes.cpp0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/material_codes.h0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/object_flags.h66
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/tests/llmediaentry_test.cpp2
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/tests/llmessagesystem_stub.cpp0
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/tests/llprimitive_test.cpp0
35 files changed, 4316 insertions, 371 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index f4d21308b3..d1475cf734 100644..100755
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -7,24 +7,34 @@ include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLXML)
+include(LLPhysicsExtensions)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
+ ${LIBS_PREBUILT_DIR}/include/collada
+ ${LIBS_PREBUILT_DIR}/include/collada/1.4
+ )
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
)
set(llprimitive_SOURCE_FILES
+ llmaterialid.cpp
+ llmaterial.cpp
llmaterialtable.cpp
llmediaentry.cpp
+ llmodel.cpp
llprimitive.cpp
llprimtexturelist.cpp
lltextureanim.cpp
lltextureentry.cpp
lltreeparams.cpp
llvolumemessage.cpp
- llvolumexml.cpp
material_codes.cpp
)
@@ -32,8 +42,12 @@ set(llprimitive_HEADER_FILES
CMakeLists.txt
legacy_object_types.h
+ lllslconstants.h
+ llmaterial.h
+ llmaterialid.h
llmaterialtable.h
llmediaentry.h
+ llmodel.h
llprimitive.h
llprimtexturelist.h
lltextureanim.h
@@ -41,7 +55,6 @@ set(llprimitive_HEADER_FILES
lltreeparams.h
lltree_common.h
llvolumemessage.h
- llvolumexml.h
material_codes.h
object_flags.h
)
@@ -53,11 +66,20 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES})
add_library (llprimitive ${llprimitive_SOURCE_FILES})
-if(LL_TESTS)
- #add unit tests
- INCLUDE(LLAddBuildTest)
- SET(llprimitive_TEST_SOURCE_FILES
+target_link_libraries(llprimitive
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLPHYSICSEXTENSIONS_LIBRARIES}
+ )
+
+
+#add unit tests
+if (LL_TESTS)
+ INCLUDE(LLAddBuildTest)
+ SET(llprimitive_TEST_SOURCE_FILES
llmediaentry.cpp
)
- LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
-endif(LL_TESTS)
+ LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}")
+endif (LL_TESTS)
diff --git a/indra/llprimitive/legacy_object_types.h b/indra/llprimitive/legacy_object_types.h
index 697ad584a5..697ad584a5 100644..100755
--- a/indra/llprimitive/legacy_object_types.h
+++ b/indra/llprimitive/legacy_object_types.h
diff --git a/indra/llprimitive/lllslconstants.h b/indra/llprimitive/lllslconstants.h
new file mode 100644
index 0000000000..926ce32d75
--- /dev/null
+++ b/indra/llprimitive/lllslconstants.h
@@ -0,0 +1,242 @@
+/**
+ * @file lllslconstants.h
+ * @author James Cook
+ * @brief Constants used in lsl.
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLLSLCONSTANTS_H
+#define LL_LLLSLCONSTANTS_H
+
+// LSL: Return flags for llGetAgentInfo
+const U32 AGENT_FLYING = 0x0001;
+const U32 AGENT_ATTACHMENTS = 0x0002;
+const U32 AGENT_SCRIPTED = 0x0004;
+const U32 AGENT_MOUSELOOK = 0x0008;
+const U32 AGENT_SITTING = 0x0010;
+const U32 AGENT_ON_OBJECT = 0x0020;
+const U32 AGENT_AWAY = 0x0040;
+const U32 AGENT_WALKING = 0x0080;
+const U32 AGENT_IN_AIR = 0x0100;
+const U32 AGENT_TYPING = 0x0200;
+const U32 AGENT_CROUCHING = 0x0400;
+const U32 AGENT_BUSY = 0x0800;
+const U32 AGENT_ALWAYS_RUN = 0x1000;
+const U32 AGENT_AUTOPILOT = 0x2000;
+
+const S32 LSL_REMOTE_DATA_CHANNEL = 1;
+const S32 LSL_REMOTE_DATA_REQUEST = 2;
+const S32 LSL_REMOTE_DATA_REPLY = 3;
+
+// Constants used in extended LSL primitive setter and getters
+const S32 LSL_PRIM_TYPE_LEGACY = 1; // No longer supported.
+const S32 LSL_PRIM_MATERIAL = 2;
+const S32 LSL_PRIM_PHYSICS = 3;
+const S32 LSL_PRIM_TEMP_ON_REZ = 4;
+const S32 LSL_PRIM_PHANTOM = 5;
+const S32 LSL_PRIM_POSITION = 6;
+const S32 LSL_PRIM_SIZE = 7;
+const S32 LSL_PRIM_ROTATION = 8;
+const S32 LSL_PRIM_TYPE = 9; // Replacement for LSL_PRIM_TYPE_LEGACY
+const S32 LSL_PRIM_TEXTURE = 17;
+const S32 LSL_PRIM_COLOR = 18;
+const S32 LSL_PRIM_BUMP_SHINY = 19;
+const S32 LSL_PRIM_FULLBRIGHT = 20;
+const S32 LSL_PRIM_FLEXIBLE = 21;
+const S32 LSL_PRIM_TEXGEN = 22;
+const S32 LSL_PRIM_POINT_LIGHT = 23;
+const S32 LSL_PRIM_CAST_SHADOWS = 24;
+const S32 LSL_PRIM_GLOW = 25;
+const S32 LSL_PRIM_TEXT = 26;
+const S32 LSL_PRIM_NAME = 27;
+const S32 LSL_PRIM_DESC = 28;
+const S32 LSL_PRIM_ROT_LOCAL = 29;
+const S32 LSL_PRIM_PHYSICS_SHAPE_TYPE = 30;
+const S32 LSL_PRIM_OMEGA = 32;
+const S32 LSL_PRIM_POS_LOCAL = 33;
+const S32 LSL_PRIM_LINK_TARGET = 34;
+const S32 LSL_PRIM_SLICE = 35;
+
+const S32 LSL_PRIM_PHYSICS_SHAPE_PRIM = 0;
+const S32 LSL_PRIM_PHYSICS_SHAPE_NONE = 1;
+const S32 LSL_PRIM_PHYSICS_SHAPE_CONVEX = 2;
+
+const S32 LSL_PRIM_TYPE_BOX = 0;
+const S32 LSL_PRIM_TYPE_CYLINDER= 1;
+const S32 LSL_PRIM_TYPE_PRISM = 2;
+const S32 LSL_PRIM_TYPE_SPHERE = 3;
+const S32 LSL_PRIM_TYPE_TORUS = 4;
+const S32 LSL_PRIM_TYPE_TUBE = 5;
+const S32 LSL_PRIM_TYPE_RING = 6;
+const S32 LSL_PRIM_TYPE_SCULPT = 7;
+
+const S32 LSL_PRIM_HOLE_DEFAULT = 0x00;
+const S32 LSL_PRIM_HOLE_CIRCLE = 0x10;
+const S32 LSL_PRIM_HOLE_SQUARE = 0x20;
+const S32 LSL_PRIM_HOLE_TRIANGLE= 0x30;
+
+const S32 LSL_PRIM_MATERIAL_STONE = 0;
+const S32 LSL_PRIM_MATERIAL_METAL = 1;
+const S32 LSL_PRIM_MATERIAL_GLASS = 2;
+const S32 LSL_PRIM_MATERIAL_WOOD = 3;
+const S32 LSL_PRIM_MATERIAL_FLESH = 4;
+const S32 LSL_PRIM_MATERIAL_PLASTIC = 5;
+const S32 LSL_PRIM_MATERIAL_RUBBER = 6;
+const S32 LSL_PRIM_MATERIAL_LIGHT = 7;
+
+const S32 LSL_PRIM_SHINY_NONE = 0;
+const S32 LSL_PRIM_SHINY_LOW = 1;
+const S32 LSL_PRIM_SHINY_MEDIUM = 2;
+const S32 LSL_PRIM_SHINY_HIGH = 3;
+
+const S32 LSL_PRIM_TEXGEN_DEFAULT = 0;
+const S32 LSL_PRIM_TEXGEN_PLANAR = 1;
+
+const S32 LSL_PRIM_BUMP_NONE = 0;
+const S32 LSL_PRIM_BUMP_BRIGHT = 1;
+const S32 LSL_PRIM_BUMP_DARK = 2;
+const S32 LSL_PRIM_BUMP_WOOD = 3;
+const S32 LSL_PRIM_BUMP_BARK = 4;
+const S32 LSL_PRIM_BUMP_BRICKS = 5;
+const S32 LSL_PRIM_BUMP_CHECKER = 6;
+const S32 LSL_PRIM_BUMP_CONCRETE = 7;
+const S32 LSL_PRIM_BUMP_TILE = 8;
+const S32 LSL_PRIM_BUMP_STONE = 9;
+const S32 LSL_PRIM_BUMP_DISKS = 10;
+const S32 LSL_PRIM_BUMP_GRAVEL = 11;
+const S32 LSL_PRIM_BUMP_BLOBS = 12;
+const S32 LSL_PRIM_BUMP_SIDING = 13;
+const S32 LSL_PRIM_BUMP_LARGETILE = 14;
+const S32 LSL_PRIM_BUMP_STUCCO = 15;
+const S32 LSL_PRIM_BUMP_SUCTION = 16;
+const S32 LSL_PRIM_BUMP_WEAVE = 17;
+
+const S32 LSL_PRIM_SCULPT_TYPE_SPHERE = 1;
+const S32 LSL_PRIM_SCULPT_TYPE_TORUS = 2;
+const S32 LSL_PRIM_SCULPT_TYPE_PLANE = 3;
+const S32 LSL_PRIM_SCULPT_TYPE_CYLINDER = 4;
+const S32 LSL_PRIM_SCULPT_TYPE_MASK = 7;
+const S32 LSL_PRIM_SCULPT_FLAG_INVERT = 64;
+const S32 LSL_PRIM_SCULPT_FLAG_MIRROR = 128;
+
+const S32 LSL_ALL_SIDES = -1;
+const S32 LSL_LINK_ROOT = 1;
+const S32 LSL_LINK_FIRST_CHILD = 2;
+const S32 LSL_LINK_SET = -1;
+const S32 LSL_LINK_ALL_OTHERS = -2;
+const S32 LSL_LINK_ALL_CHILDREN = -3;
+const S32 LSL_LINK_THIS = -4;
+
+// LSL constants for llSetForSell
+const S32 SELL_NOT = 0;
+const S32 SELL_ORIGINAL = 1;
+const S32 SELL_COPY = 2;
+const S32 SELL_CONTENTS = 3;
+
+// LSL constants for llSetPayPrice
+const S32 PAY_PRICE_HIDE = -1;
+const S32 PAY_PRICE_DEFAULT = -2;
+const S32 MAX_PAY_BUTTONS = 4;
+const S32 PAY_BUTTON_DEFAULT_0 = 1;
+const S32 PAY_BUTTON_DEFAULT_1 = 5;
+const S32 PAY_BUTTON_DEFAULT_2 = 10;
+const S32 PAY_BUTTON_DEFAULT_3 = 20;
+
+// lsl email registration.
+const S32 EMAIL_REG_SUBSCRIBE_OBJECT = 0x01;
+const S32 EMAIL_REG_UNSUBSCRIBE_OBJECT = 0x02;
+const S32 EMAIL_REG_UNSUBSCRIBE_SIM = 0x04;
+
+const S32 LIST_STAT_RANGE = 0;
+const S32 LIST_STAT_MIN = 1;
+const S32 LIST_STAT_MAX = 2;
+const S32 LIST_STAT_MEAN = 3;
+const S32 LIST_STAT_MEDIAN = 4;
+const S32 LIST_STAT_STD_DEV = 5;
+const S32 LIST_STAT_SUM = 6;
+const S32 LIST_STAT_SUM_SQUARES = 7;
+const S32 LIST_STAT_NUM_COUNT = 8;
+const S32 LIST_STAT_GEO_MEAN = 9;
+
+const S32 STRING_TRIM_HEAD = 0x01;
+const S32 STRING_TRIM_TAIL = 0x02;
+const S32 STRING_TRIM = STRING_TRIM_HEAD | STRING_TRIM_TAIL;
+
+// llGetObjectDetails
+const S32 OBJECT_UNKNOWN_DETAIL = -1;
+const S32 OBJECT_NAME = 1;
+const S32 OBJECT_DESC = 2;
+const S32 OBJECT_POS = 3;
+const S32 OBJECT_ROT = 4;
+const S32 OBJECT_VELOCITY = 5;
+const S32 OBJECT_OWNER = 6;
+const S32 OBJECT_GROUP = 7;
+const S32 OBJECT_CREATOR = 8;
+const S32 OBJECT_RUNNING_SCRIPT_COUNT = 9;
+const S32 OBJECT_TOTAL_SCRIPT_COUNT = 10;
+const S32 OBJECT_SCRIPT_MEMORY = 11;
+const S32 OBJECT_SCRIPT_TIME = 12;
+const S32 OBJECT_PRIM_EQUIVALENCE = 13;
+const S32 OBJECT_SERVER_COST = 14;
+const S32 OBJECT_STREAMING_COST = 15;
+const S32 OBJECT_PHYSICS_COST = 16;
+const S32 OBJECT_CHARACTER_TIME = 17;
+const S32 OBJECT_ROOT = 18;
+const S32 OBJECT_ATTACHED_POINT = 19;
+const S32 OBJECT_PATHFINDING_TYPE = 20;
+const S32 OBJECT_PHYSICS = 21;
+const S32 OBJECT_PHANTOM = 22;
+const S32 OBJECT_TEMP_ON_REZ = 23;
+const S32 OBJECT_RENDER_WEIGHT = 24;
+
+// llTextBox() magic token string - yes this is a hack. sue me.
+char const* const TEXTBOX_MAGIC_TOKEN = "!!llTextBox!!";
+
+// changed() event flags
+const U32 CHANGED_NONE = 0x0;
+const U32 CHANGED_INVENTORY = 0x1;
+const U32 CHANGED_COLOR = 0x2;
+const U32 CHANGED_SHAPE = 0x4;
+const U32 CHANGED_SCALE = 0x8;
+const U32 CHANGED_TEXTURE = 0x10;
+const U32 CHANGED_LINK = 0x20;
+const U32 CHANGED_ALLOWED_DROP = 0x40;
+const U32 CHANGED_OWNER = 0x80;
+const U32 CHANGED_REGION = 0x100;
+const U32 CHANGED_TELEPORT = 0x200;
+const U32 CHANGED_REGION_START = 0x400;
+const U32 CHANGED_MEDIA = 0x800;
+
+// Possible error results
+const U32 LSL_STATUS_OK = 0;
+const U32 LSL_STATUS_MALFORMED_PARAMS = 1000;
+const U32 LSL_STATUS_TYPE_MISMATCH = 1001;
+const U32 LSL_STATUS_BOUNDS_ERROR = 1002;
+const U32 LSL_STATUS_NOT_FOUND = 1003;
+const U32 LSL_STATUS_NOT_SUPPORTED = 1004;
+const U32 LSL_STATUS_INTERNAL_ERROR = 1999;
+
+// Start per-function errors below, starting at 2000:
+const U32 LSL_STATUS_WHITELIST_FAILED = 2001;
+
+#endif
diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp
new file mode 100644
index 0000000000..57ceb3e11b
--- /dev/null
+++ b/indra/llprimitive/llmaterial.cpp
@@ -0,0 +1,227 @@
+/**
+ * @file llmaterial.cpp
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmaterial.h"
+
+/**
+ * Materials cap parameters
+ */
+#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY"
+#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation"
+
+#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY"
+#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation"
+
+#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor"
+#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp"
+#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity"
+#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff"
+#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode"
+
+const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR(255,255,255,255);
+
+/**
+ * Materials constants
+ */
+
+const F32 MATERIALS_MULTIPLIER = 10000.f;
+
+/**
+ * Helper functions
+ */
+
+template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type)
+{
+ if ( (data.has(field)) && (field_type == data[field].type()) )
+ {
+ return (T)data[field];
+ }
+ LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL;
+ return (T)LLSD();
+}
+
+// GCC didn't like the generic form above for some reason
+template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type)
+{
+ if ( (data.has(field)) && (field_type == data[field].type()) )
+ {
+ return data[field].asUUID();
+ }
+ LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL;
+ return LLUUID::null;
+}
+
+/**
+ * LLMaterial class
+ */
+
+const LLMaterial LLMaterial::null;
+
+LLMaterial::LLMaterial()
+ : mNormalOffsetX(0.0f)
+ , mNormalOffsetY(0.0f)
+ , mNormalRepeatX(1.0f)
+ , mNormalRepeatY(1.0f)
+ , mNormalRotation(0.0f)
+ , mSpecularOffsetX(0.0f)
+ , mSpecularOffsetY(0.0f)
+ , mSpecularRepeatX(1.0f)
+ , mSpecularRepeatY(1.0f)
+ , mSpecularRotation(0.0f)
+ , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR)
+ , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT)
+ , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY)
+ , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)
+ , mAlphaMaskCutoff(0)
+{
+}
+
+LLMaterial::LLMaterial(const LLSD& material_data)
+{
+ fromLLSD(material_data);
+}
+
+LLSD LLMaterial::asLLSD() const
+{
+ LLSD material_data;
+
+ material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID;
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = ll_round(mNormalOffsetX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = ll_round(mNormalOffsetY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = ll_round(mNormalRepeatX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = ll_round(mNormalRepeatY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = ll_round(mNormalRotation * MATERIALS_MULTIPLIER);
+
+ material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID;
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = ll_round(mSpecularOffsetX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = ll_round(mSpecularOffsetY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = ll_round(mSpecularRepeatX * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = ll_round(mSpecularRepeatY * MATERIALS_MULTIPLIER);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = ll_round(mSpecularRotation * MATERIALS_MULTIPLIER);
+
+ material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue();
+ material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent;
+ material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity;
+ material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode;
+ material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff;
+
+ return material_data;
+}
+
+void LLMaterial::fromLLSD(const LLSD& material_data)
+{
+ mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID);
+ mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+
+ mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID);
+ mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+ mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
+
+ mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray));
+ mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger);
+ mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger);
+ mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger);
+ mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger);
+}
+
+bool LLMaterial::isNull() const
+{
+ return (*this == null);
+}
+
+bool LLMaterial::operator == (const LLMaterial& rhs) const
+{
+ return
+ (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) &&
+ (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) &&
+ (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) &&
+ (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) &&
+ (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) &&
+ (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff);
+}
+
+bool LLMaterial::operator != (const LLMaterial& rhs) const
+{
+ return !(*this == rhs);
+}
+
+
+U32 LLMaterial::getShaderMask(U32 alpha_mode)
+{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation
+ U32 ret = 0;
+
+ //two least significant bits are "diffuse alpha mode"
+ if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT)
+ {
+ ret = alpha_mode;
+ }
+ else
+ {
+ ret = getDiffuseAlphaMode();
+ }
+
+ llassert(ret < SHADER_COUNT);
+
+ //next bit is whether or not specular map is present
+ const U32 SPEC_BIT = 0x4;
+
+ if (getSpecularID().notNull())
+ {
+ ret |= SPEC_BIT;
+ }
+
+ llassert(ret < SHADER_COUNT);
+
+ //next bit is whether or not normal map is present
+ const U32 NORM_BIT = 0x8;
+ if (getNormalID().notNull())
+ {
+ ret |= NORM_BIT;
+ }
+
+ llassert(ret < SHADER_COUNT);
+
+ return ret;
+}
+
+
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h
new file mode 100644
index 0000000000..9f52a3f6c1
--- /dev/null
+++ b/indra/llprimitive/llmaterial.h
@@ -0,0 +1,155 @@
+/**
+ * @file llmaterial.h
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMATERIAL_H
+#define LL_LLMATERIAL_H
+
+#include <boost/shared_ptr.hpp>
+
+#include "llmaterialid.h"
+#include "llsd.h"
+#include "v4coloru.h"
+#include "llpointer.h"
+#include "llrefcount.h"
+
+class LLMaterial : public LLRefCount
+{
+public:
+
+ typedef enum
+ {
+ DIFFUSE_ALPHA_MODE_NONE = 0,
+ DIFFUSE_ALPHA_MODE_BLEND = 1,
+ DIFFUSE_ALPHA_MODE_MASK = 2,
+ DIFFUSE_ALPHA_MODE_EMISSIVE = 3,
+ DIFFUSE_ALPHA_MODE_DEFAULT = 4,
+ } eDiffuseAlphaMode;
+
+ typedef enum
+ {
+ SHADER_COUNT = 16,
+ ALPHA_SHADER_COUNT = 4
+ } eShaderCount;
+
+
+
+ static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255));
+ static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR;
+ static const U8 DEFAULT_ENV_INTENSITY = 0;
+
+ LLMaterial();
+ LLMaterial(const LLSD& material_data);
+
+ LLSD asLLSD() const;
+ void fromLLSD(const LLSD& material_data);
+
+ const LLUUID& getNormalID() const { return mNormalID; }
+ void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; }
+ void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; }
+ F32 getNormalOffsetX() const { return mNormalOffsetX; }
+ F32 getNormalOffsetY() const { return mNormalOffsetY; }
+
+ void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; }
+ void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; }
+ void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; }
+
+ void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; }
+ F32 getNormalRepeatX() const { return mNormalRepeatX; }
+ F32 getNormalRepeatY() const { return mNormalRepeatY; }
+
+ void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; }
+ void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; }
+ void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; }
+
+ F32 getNormalRotation() const { return mNormalRotation; }
+ void setNormalRotation(F32 rot) { mNormalRotation = rot; }
+
+ const LLUUID& getSpecularID() const { return mSpecularID; }
+ void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; }
+ void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; }
+ F32 getSpecularOffsetX() const { return mSpecularOffsetX; }
+ F32 getSpecularOffsetY() const { return mSpecularOffsetY; }
+
+ void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; }
+ void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; }
+ void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; }
+
+ void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; }
+ F32 getSpecularRepeatX() const { return mSpecularRepeatX; }
+ F32 getSpecularRepeatY() const { return mSpecularRepeatY; }
+
+ void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; }
+ void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; }
+ void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; }
+
+ F32 getSpecularRotation() const { return mSpecularRotation; }
+ void setSpecularRotation(F32 rot) { mSpecularRotation = rot; }
+
+ const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; }
+ void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; }
+ U8 getSpecularLightExponent() const { return mSpecularLightExponent; }
+ void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; }
+ U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; }
+ void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; }
+ U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; }
+ void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; }
+ U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; }
+ void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; }
+
+ bool isNull() const;
+ static const LLMaterial null;
+
+ bool operator == (const LLMaterial& rhs) const;
+ bool operator != (const LLMaterial& rhs) const;
+
+ U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT);
+
+protected:
+ LLUUID mNormalID;
+ F32 mNormalOffsetX;
+ F32 mNormalOffsetY;
+ F32 mNormalRepeatX;
+ F32 mNormalRepeatY;
+ F32 mNormalRotation;
+
+ LLUUID mSpecularID;
+ F32 mSpecularOffsetX;
+ F32 mSpecularOffsetY;
+ F32 mSpecularRepeatX;
+ F32 mSpecularRepeatY;
+ F32 mSpecularRotation;
+
+ LLColor4U mSpecularLightColor;
+ U8 mSpecularLightExponent;
+ U8 mEnvironmentIntensity;
+ U8 mDiffuseAlphaMode;
+ U8 mAlphaMaskCutoff;
+};
+
+typedef LLPointer<LLMaterial> LLMaterialPtr;
+
+#endif // LL_LLMATERIAL_H
+
diff --git a/indra/llprimitive/llmaterialid.cpp b/indra/llprimitive/llmaterialid.cpp
new file mode 100644
index 0000000000..820f62c43c
--- /dev/null
+++ b/indra/llprimitive/llmaterialid.cpp
@@ -0,0 +1,183 @@
+/**
+* @file llmaterialid.cpp
+* @brief Implementation of llmaterialid
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "linden_common.h"
+
+#include "llmaterialid.h"
+
+#include <string>
+
+#include "llformat.h"
+
+const LLMaterialID LLMaterialID::null;
+
+LLMaterialID::LLMaterialID()
+{
+ clear();
+}
+
+LLMaterialID::LLMaterialID(const LLSD& pMaterialID)
+{
+ llassert(pMaterialID.isBinary());
+ parseFromBinary(pMaterialID.asBinary());
+}
+
+LLMaterialID::LLMaterialID(const LLSD::Binary& pMaterialID)
+{
+ parseFromBinary(pMaterialID);
+}
+
+LLMaterialID::LLMaterialID(const void* pMemory)
+{
+ set(pMemory);
+}
+
+LLMaterialID::LLMaterialID(const LLMaterialID& pOtherMaterialID)
+{
+ copyFromOtherMaterialID(pOtherMaterialID);
+}
+
+LLMaterialID::~LLMaterialID()
+{
+}
+
+bool LLMaterialID::operator == (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) == 0);
+}
+
+bool LLMaterialID::operator != (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) != 0);
+}
+
+bool LLMaterialID::operator < (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) < 0);
+}
+
+bool LLMaterialID::operator <= (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) <= 0);
+}
+
+bool LLMaterialID::operator > (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) > 0);
+}
+
+bool LLMaterialID::operator >= (const LLMaterialID& pOtherMaterialID) const
+{
+ return (compareToOtherMaterialID(pOtherMaterialID) >= 0);
+}
+
+LLMaterialID& LLMaterialID::operator = (const LLMaterialID& pOtherMaterialID)
+{
+ copyFromOtherMaterialID(pOtherMaterialID);
+ return (*this);
+}
+
+bool LLMaterialID::isNull() const
+{
+ return (compareToOtherMaterialID(LLMaterialID::null) == 0);
+}
+
+const U8* LLMaterialID::get() const
+{
+ return mID;
+}
+
+void LLMaterialID::set(const void* pMemory)
+{
+ llassert(pMemory != NULL);
+
+ // assumes that the required size of memory is available
+ memcpy(mID, pMemory, MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+void LLMaterialID::clear()
+{
+ memset(mID, 0, MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+LLSD LLMaterialID::asLLSD() const
+{
+ LLSD::Binary materialIDBinary;
+
+ materialIDBinary.resize(MATERIAL_ID_SIZE * sizeof(U8));
+ memcpy(materialIDBinary.data(), mID, MATERIAL_ID_SIZE * sizeof(U8));
+
+ LLSD materialID = materialIDBinary;
+ return materialID;
+}
+
+std::string LLMaterialID::asString() const
+{
+ std::string materialIDString;
+ for (unsigned int i = 0U; i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32)); ++i)
+ {
+ if (i != 0U)
+ {
+ materialIDString += "-";
+ }
+ const U32 *value = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]);
+ materialIDString += llformat("%08x", *value);
+ }
+ return materialIDString;
+}
+
+std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id)
+{
+ s << material_id.asString();
+ return s;
+}
+
+
+void LLMaterialID::parseFromBinary (const LLSD::Binary& pMaterialID)
+{
+ llassert(pMaterialID.size() == (MATERIAL_ID_SIZE * sizeof(U8)));
+ memcpy(mID, &pMaterialID[0], MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+void LLMaterialID::copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID)
+{
+ memcpy(mID, pOtherMaterialID.get(), MATERIAL_ID_SIZE * sizeof(U8));
+}
+
+int LLMaterialID::compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const
+{
+ int retVal = 0;
+
+ for (unsigned int i = 0U; (retVal == 0) && (i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32))); ++i)
+ {
+ const U32 *thisValue = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]);
+ const U32 *otherValue = reinterpret_cast<const U32*>(&pOtherMaterialID.get()[i * sizeof(U32)]);
+ retVal = ((*thisValue < *otherValue) ? -1 : ((*thisValue > *otherValue) ? 1 : 0));
+ }
+
+ return retVal;
+}
diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h
new file mode 100644
index 0000000000..b4c82d3b7b
--- /dev/null
+++ b/indra/llprimitive/llmaterialid.h
@@ -0,0 +1,77 @@
+/**
+* @file llmaterialid.h
+* @brief Header file for llmaterialid
+* @author Stinson@lindenlab.com
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LL_LLMATERIALID_H
+#define LL_LLMATERIALID_H
+
+#define MATERIAL_ID_SIZE 16
+
+#include <string>
+#include "llsd.h"
+
+class LLMaterialID
+{
+public:
+ LLMaterialID();
+ LLMaterialID(const LLSD& pMaterialID);
+ LLMaterialID(const LLSD::Binary& pMaterialID);
+ LLMaterialID(const void* pMemory);
+ LLMaterialID(const LLMaterialID& pOtherMaterialID);
+ ~LLMaterialID();
+
+ bool operator == (const LLMaterialID& pOtherMaterialID) const;
+ bool operator != (const LLMaterialID& pOtherMaterialID) const;
+
+ bool operator < (const LLMaterialID& pOtherMaterialID) const;
+ bool operator <= (const LLMaterialID& pOtherMaterialID) const;
+ bool operator > (const LLMaterialID& pOtherMaterialID) const;
+ bool operator >= (const LLMaterialID& pOtherMaterialID) const;
+
+ LLMaterialID& operator = (const LLMaterialID& pOtherMaterialID);
+
+ bool isNull() const;
+
+ const U8* get() const;
+ void set(const void* pMemory);
+ void clear();
+
+ LLSD asLLSD() const;
+ std::string asString() const;
+
+ friend std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id);
+
+ static const LLMaterialID null;
+
+private:
+ void parseFromBinary(const LLSD::Binary& pMaterialID);
+ void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID);
+ int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const;
+
+ U8 mID[MATERIAL_ID_SIZE];
+} ;
+
+#endif // LL_LLMATERIALID_H
+
diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp
index 99f32e4109..37c718b4c6 100644..100755
--- a/indra/llprimitive/llmaterialtable.cpp
+++ b/indra/llprimitive/llmaterialtable.cpp
@@ -27,10 +27,10 @@
#include "linden_common.h"
#include "llmaterialtable.h"
+#include "indra_constants.h"
#include "llstl.h"
#include "material_codes.h"
#include "sound_ids.h"
-#include "imageids.h"
LLMaterialTable LLMaterialTable::basic(1);
@@ -538,7 +538,7 @@ std::string LLMaterialTable::getName(U8 mcode)
}
}
- return NULL;
+ return std::string();
}
@@ -547,14 +547,14 @@ LLUUID LLMaterialTable::getCollisionSoundUUID(U8 mcode, U8 mcode2)
mcode &= LL_MCODE_MASK;
mcode2 &= LL_MCODE_MASK;
- //llinfos << "code 1: " << ((U32) mcode) << " code 2:" << ((U32) mcode2) << llendl;
+ //LL_INFOS() << "code 1: " << ((U32) mcode) << " code 2:" << ((U32) mcode2) << LL_ENDL;
if (mCollisionSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))
{
return(mCollisionSoundMatrix[mcode * LL_MCODE_END + mcode2]);
}
else
{
- //llinfos << "Null Sound" << llendl;
+ //LL_INFOS() << "Null Sound" << LL_ENDL;
return(SND_NULL);
}
}
diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h
index a17e0103ff..a17e0103ff 100644..100755
--- a/indra/llprimitive/llmaterialtable.h
+++ b/indra/llprimitive/llmaterialtable.h
diff --git a/indra/llprimitive/llmediaentry.cpp b/indra/llprimitive/llmediaentry.cpp
index 02aba2bd83..02aba2bd83 100644..100755
--- a/indra/llprimitive/llmediaentry.cpp
+++ b/indra/llprimitive/llmediaentry.cpp
diff --git a/indra/llprimitive/llmediaentry.h b/indra/llprimitive/llmediaentry.h
index 33855b3fb2..33855b3fb2 100644..100755
--- a/indra/llprimitive/llmediaentry.h
+++ b/indra/llprimitive/llmediaentry.h
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
new file mode 100755
index 0000000000..1571427d51
--- /dev/null
+++ b/indra/llprimitive/llmodel.cpp
@@ -0,0 +1,2644 @@
+/**
+ * @file llmodel.cpp
+ * @brief Model handling implementation
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmodel.h"
+#include "llmemory.h"
+#include "llconvexdecomposition.h"
+#include "llsdserialize.h"
+#include "llvector4a.h"
+#if LL_MSVC
+#pragma warning (disable : 4263)
+#pragma warning (disable : 4264)
+#endif
+#include "dae.h"
+#include "dae/daeErrorHandler.h"
+#include "dom/domConstants.h"
+#include "dom/domMesh.h"
+#if LL_MSVC
+#pragma warning (default : 4263)
+#pragma warning (default : 4264)
+#endif
+
+#ifdef LL_USESYSTEMLIBS
+# include <zlib.h>
+#else
+# include "zlib/zlib.h"
+#endif
+
+
+
+std::string model_names[] =
+{
+ "lowest_lod",
+ "low_lod",
+ "medium_lod",
+ "high_lod",
+ "physics_mesh"
+};
+
+const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string);
+
+LLModel::LLModel(LLVolumeParams& params, F32 detail)
+ : LLVolume(params, detail), mNormalizedScale(1,1,1), mNormalizedTranslation(0,0,0)
+ , mPelvisOffset( 0.0f ), mStatus(NO_ERRORS)
+{
+ mDecompID = -1;
+ mLocalID = -1;
+}
+
+LLModel::~LLModel()
+{
+ if (mDecompID >= 0)
+ {
+ LLConvexDecomposition::getInstance()->deleteDecomposition(mDecompID);
+ }
+}
+
+
+bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride,
+ domSource* &pos_source, domSource* &tc_source, domSource* &norm_source)
+{
+ idx_stride = 0;
+
+ for (U32 j = 0; j < inputs.getCount(); ++j)
+ {
+ idx_stride = llmax((S32) inputs[j]->getOffset(), idx_stride);
+
+ if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0)
+ { //found vertex array
+ const domURIFragmentType& uri = inputs[j]->getSource();
+ daeElementRef elem = uri.getElement();
+ domVertices* vertices = (domVertices*) elem.cast();
+ if ( !vertices )
+ {
+ return false;
+ }
+
+ domInputLocal_Array& v_inp = vertices->getInput_array();
+
+
+ for (U32 k = 0; k < v_inp.getCount(); ++k)
+ {
+ if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0)
+ {
+ pos_offset = inputs[j]->getOffset();
+
+ const domURIFragmentType& uri = v_inp[k]->getSource();
+ daeElementRef elem = uri.getElement();
+ pos_source = (domSource*) elem.cast();
+ }
+
+ if (strcmp(COMMON_PROFILE_INPUT_NORMAL, v_inp[k]->getSemantic()) == 0)
+ {
+ norm_offset = inputs[j]->getOffset();
+
+ const domURIFragmentType& uri = v_inp[k]->getSource();
+ daeElementRef elem = uri.getElement();
+ norm_source = (domSource*) elem.cast();
+ }
+ }
+ }
+
+ if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0)
+ {
+ //found normal array for this triangle list
+ norm_offset = inputs[j]->getOffset();
+ const domURIFragmentType& uri = inputs[j]->getSource();
+ daeElementRef elem = uri.getElement();
+ norm_source = (domSource*) elem.cast();
+ }
+ else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0)
+ { //found texCoords
+ tc_offset = inputs[j]->getOffset();
+ const domURIFragmentType& uri = inputs[j]->getSource();
+ daeElementRef elem = uri.getElement();
+ tc_source = (domSource*) elem.cast();
+ }
+ }
+
+ idx_stride += 1;
+
+ return true;
+}
+
+LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domTrianglesRef& tri)
+{
+ LLVolumeFace face;
+ std::vector<LLVolumeFace::VertexData> verts;
+ std::vector<U16> indices;
+
+ const domInputLocalOffset_Array& inputs = tri->getInput_array();
+
+ S32 pos_offset = -1;
+ S32 tc_offset = -1;
+ S32 norm_offset = -1;
+
+ domSource* pos_source = NULL;
+ domSource* tc_source = NULL;
+ domSource* norm_source = NULL;
+
+ S32 idx_stride = 0;
+
+ if ( !get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source) || !pos_source )
+ {
+ LL_WARNS() << "Could not find dom sources for basic geo data; invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ if (!pos_source)
+ {
+ LL_WARNS() << "Unable to process mesh without position data; invalid model; invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ domPRef p = tri->getP();
+ domListOfUInts& idx = p->getValue();
+
+ domListOfFloats dummy ;
+ domListOfFloats& v = (pos_source && pos_source->getFloat_array()) ? pos_source->getFloat_array()->getValue() : dummy ;
+ domListOfFloats& tc = (tc_source && tc_source->getFloat_array()) ? tc_source->getFloat_array()->getValue() : dummy ;
+ domListOfFloats& n = (norm_source && norm_source->getFloat_array()) ? norm_source->getFloat_array()->getValue() : dummy ;
+
+ LLVolumeFace::VertexMapData::PointMap point_map;
+
+ U32 index_count = idx.getCount();
+ U32 vertex_count = (pos_source && pos_source->getFloat_array()) ? v.getCount() : 0;
+ U32 tc_count = (tc_source && tc_source->getFloat_array()) ? tc.getCount() : 0;
+ U32 norm_count = (norm_source && norm_source->getFloat_array()) ? n.getCount(): 0;
+
+ if (vertex_count == 0)
+ {
+ LL_WARNS() << "Unable to process mesh with empty position array; invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ face.mExtents[0].set(v[0], v[1], v[2]);
+ face.mExtents[1].set(v[0], v[1], v[2]);
+
+ for (U32 i = 0; i < index_count; i += idx_stride)
+ {
+ LLVolumeFace::VertexData cv;
+ if (pos_source)
+ {
+ // guard against model data specifiying out of range indices or verts
+ //
+ if (((i + pos_offset) > index_count)
+ || ((idx[i+pos_offset]*3+2) > vertex_count))
+ {
+ LL_WARNS() << "Out of range index data; invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0],
+ v[idx[i+pos_offset]*3+1],
+ v[idx[i+pos_offset]*3+2]));
+
+ if (!cv.getPosition().isFinite3())
+ {
+ LL_WARNS() << "Nan positional data, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ if (tc_source)
+ {
+ // guard against model data specifiying out of range indices or tcs
+ //
+
+ if (((i + tc_offset) > index_count)
+ || ((idx[i+tc_offset]*2+1) > tc_count))
+ {
+ LL_WARNS() << "Out of range TC indices." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0],
+ tc[idx[i+tc_offset]*2+1]);
+
+ if (!cv.mTexCoord.isFinite())
+ {
+ LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ if (norm_source)
+ {
+ // guard against model data specifiying out of range indices or norms
+ //
+ if (((i + norm_offset) > index_count)
+ || ((idx[i+norm_offset]*3+2) > norm_count))
+ {
+ LL_WARNS() << "Found out of range norm indices, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0],
+ n[idx[i+norm_offset]*3+1],
+ n[idx[i+norm_offset]*3+2]));
+
+ if (!cv.getNormal().isFinite3())
+ {
+ LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ BOOL found = FALSE;
+
+ LLVolumeFace::VertexMapData::PointMap::iterator point_iter;
+ point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr()));
+
+ if (point_iter != point_map.end())
+ {
+ for (U32 j = 0; j < point_iter->second.size(); ++j)
+ {
+ if ((point_iter->second)[j] == cv)
+ {
+ found = TRUE;
+ indices.push_back((point_iter->second)[j].mIndex);
+ break;
+ }
+ }
+ }
+
+ if (!found)
+ {
+ update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition());
+ verts.push_back(cv);
+ if (verts.size() >= 65535)
+ {
+ //LL_ERRS() << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL;
+ return LLModel::VERTEX_NUMBER_OVERFLOW ;
+ }
+ U16 index = (U16) (verts.size()-1);
+ indices.push_back(index);
+
+ LLVolumeFace::VertexMapData d;
+ d.setPosition(cv.getPosition());
+ d.mTexCoord = cv.mTexCoord;
+ d.setNormal(cv.getNormal());
+ d.mIndex = index;
+ if (point_iter != point_map.end())
+ {
+ point_iter->second.push_back(d);
+ }
+ else
+ {
+ point_map[LLVector3(d.getPosition().getF32ptr())].push_back(d);
+ }
+ }
+
+ if (indices.size()%3 == 0 && verts.size() >= 65532)
+ {
+ face_list.push_back(face);
+ face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
+ face = LLVolumeFace();
+ point_map.clear();
+ }
+ }
+
+ if (!verts.empty())
+ {
+ std::string material;
+
+ if (tri->getMaterial())
+ {
+ material = std::string(tri->getMaterial());
+ }
+
+ materials.push_back(material);
+ face_list.push_back(face);
+
+ face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+ }
+
+ return LLModel::NO_ERRORS ;
+}
+
+LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domPolylistRef& poly)
+{
+ domPRef p = poly->getP();
+ domListOfUInts& idx = p->getValue();
+
+ if (idx.getCount() == 0)
+ {
+ return LLModel::NO_ERRORS ;
+ }
+
+ const domInputLocalOffset_Array& inputs = poly->getInput_array();
+
+
+ domListOfUInts& vcount = poly->getVcount()->getValue();
+
+ S32 pos_offset = -1;
+ S32 tc_offset = -1;
+ S32 norm_offset = -1;
+
+ domSource* pos_source = NULL;
+ domSource* tc_source = NULL;
+ domSource* norm_source = NULL;
+
+ S32 idx_stride = 0;
+
+ if (!get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source))
+ {
+ LL_WARNS() << "Could not get DOM sources for basic geo data, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ LLVolumeFace face;
+
+ std::vector<U16> indices;
+ std::vector<LLVolumeFace::VertexData> verts;
+
+ domListOfFloats v;
+ domListOfFloats tc;
+ domListOfFloats n;
+
+ if (pos_source)
+ {
+ v = pos_source->getFloat_array()->getValue();
+ face.mExtents[0].set(v[0], v[1], v[2]);
+ face.mExtents[1].set(v[0], v[1], v[2]);
+ }
+
+ if (tc_source)
+ {
+ tc = tc_source->getFloat_array()->getValue();
+ }
+
+ if (norm_source)
+ {
+ n = norm_source->getFloat_array()->getValue();
+ }
+
+ LLVolumeFace::VertexMapData::PointMap point_map;
+
+ U32 index_count = idx.getCount();
+ U32 vertex_count = pos_source ? v.getCount() : 0;
+ U32 tc_count = tc_source ? tc.getCount() : 0;
+ U32 norm_count = norm_source ? n.getCount() : 0;
+
+ U32 cur_idx = 0;
+ for (U32 i = 0; i < vcount.getCount(); ++i)
+ { //for each polygon
+ U32 first_index = 0;
+ U32 last_index = 0;
+ for (U32 j = 0; j < vcount[i]; ++j)
+ { //for each vertex
+
+ LLVolumeFace::VertexData cv;
+
+ if (pos_source)
+ {
+ // guard against model data specifiying out of range indices or verts
+ //
+ if (((cur_idx + pos_offset) > index_count)
+ || ((idx[cur_idx+pos_offset]*3+2) > vertex_count))
+ {
+ LL_WARNS() << "Out of range position indices, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0],
+ v[idx[cur_idx+pos_offset]*3+1],
+ v[idx[cur_idx+pos_offset]*3+2]);
+
+ if (!cv.getPosition().isFinite3())
+ {
+ LL_WARNS() << "Found NaN while loading positions from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ }
+
+ if (tc_source)
+ {
+ // guard against model data specifiying out of range indices or tcs
+ //
+ if (((cur_idx + tc_offset) > index_count)
+ || ((idx[cur_idx+tc_offset]*2+1) > tc_count))
+ {
+ LL_WARNS() << "Out of range TC indices, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0],
+ tc[idx[cur_idx+tc_offset]*2+1]);
+
+ if (!cv.mTexCoord.isFinite())
+ {
+ LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ if (norm_source)
+ {
+ // guard against model data specifiying out of range indices or norms
+ //
+ if (((cur_idx + norm_offset) > index_count)
+ || ((idx[cur_idx+norm_offset]*3+2) > norm_count))
+ {
+ LL_WARNS() << "Out of range norm indices, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+
+ cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0],
+ n[idx[cur_idx+norm_offset]*3+1],
+ n[idx[cur_idx+norm_offset]*3+2]);
+
+ if (!cv.getNormal().isFinite3())
+ {
+ LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ cur_idx += idx_stride;
+
+ BOOL found = FALSE;
+
+ LLVolumeFace::VertexMapData::PointMap::iterator point_iter;
+ LLVector3 pos3(cv.getPosition().getF32ptr());
+ point_iter = point_map.find(pos3);
+
+ if (point_iter != point_map.end())
+ {
+ for (U32 k = 0; k < point_iter->second.size(); ++k)
+ {
+ if ((point_iter->second)[k] == cv)
+ {
+ found = TRUE;
+ U32 index = (point_iter->second)[k].mIndex;
+ if (j == 0)
+ {
+ first_index = index;
+ }
+ else if (j == 1)
+ {
+ last_index = index;
+ }
+ else
+ {
+ indices.push_back(first_index);
+ indices.push_back(last_index);
+ indices.push_back(index);
+ last_index = index;
+ }
+
+ break;
+ }
+ }
+ }
+
+ if (!found)
+ {
+ update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition());
+ verts.push_back(cv);
+ if (verts.size() >= 65535)
+ {
+ //LL_ERRS() << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL;
+ return LLModel::VERTEX_NUMBER_OVERFLOW ;
+ }
+ U16 index = (U16) (verts.size()-1);
+
+ if (j == 0)
+ {
+ first_index = index;
+ }
+ else if (j == 1)
+ {
+ last_index = index;
+ }
+ else
+ {
+ indices.push_back(first_index);
+ indices.push_back(last_index);
+ indices.push_back(index);
+ last_index = index;
+ }
+
+ LLVolumeFace::VertexMapData d;
+ d.setPosition(cv.getPosition());
+ d.mTexCoord = cv.mTexCoord;
+ d.setNormal(cv.getNormal());
+ d.mIndex = index;
+ if (point_iter != point_map.end())
+ {
+ point_iter->second.push_back(d);
+ }
+ else
+ {
+ point_map[pos3].push_back(d);
+ }
+ }
+
+ if (indices.size()%3 == 0 && indices.size() >= 65532)
+ {
+ face_list.push_back(face);
+ face_list.rbegin()->fillFromLegacyData(verts, indices);
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
+ face = LLVolumeFace();
+ verts.clear();
+ indices.clear();
+ point_map.clear();
+ }
+ }
+ }
+
+ if (!verts.empty())
+ {
+ std::string material;
+
+ if (poly->getMaterial())
+ {
+ material = std::string(poly->getMaterial());
+ }
+
+ materials.push_back(material);
+ face_list.push_back(face);
+ face_list.rbegin()->fillFromLegacyData(verts, indices);
+
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!norm_source)
+ {
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!tc_source)
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+ }
+
+ return LLModel::NO_ERRORS ;
+}
+
+LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domPolygonsRef& poly)
+{
+ LLVolumeFace face;
+ std::vector<U16> indices;
+ std::vector<LLVolumeFace::VertexData> verts;
+
+ const domInputLocalOffset_Array& inputs = poly->getInput_array();
+
+ S32 v_offset = -1;
+ S32 n_offset = -1;
+ S32 t_offset = -1;
+
+ domListOfFloats* v = NULL;
+ domListOfFloats* n = NULL;
+ domListOfFloats* t = NULL;
+
+ U32 stride = 0;
+ for (U32 i = 0; i < inputs.getCount(); ++i)
+ {
+ stride = llmax((U32) inputs[i]->getOffset()+1, stride);
+
+ if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[i]->getSemantic()) == 0)
+ { //found vertex array
+ v_offset = inputs[i]->getOffset();
+
+ const domURIFragmentType& uri = inputs[i]->getSource();
+ daeElementRef elem = uri.getElement();
+ domVertices* vertices = (domVertices*) elem.cast();
+ if (!vertices)
+ {
+ LL_WARNS() << "Could not find vertex source, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ domInputLocal_Array& v_inp = vertices->getInput_array();
+
+ for (U32 k = 0; k < v_inp.getCount(); ++k)
+ {
+ if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0)
+ {
+ const domURIFragmentType& uri = v_inp[k]->getSource();
+ daeElementRef elem = uri.getElement();
+ domSource* src = (domSource*) elem.cast();
+ if (!src)
+ {
+ LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ v = &(src->getFloat_array()->getValue());
+ }
+ }
+ }
+ else if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[i]->getSemantic()) == 0)
+ {
+ n_offset = inputs[i]->getOffset();
+ //found normal array for this triangle list
+ const domURIFragmentType& uri = inputs[i]->getSource();
+ daeElementRef elem = uri.getElement();
+ domSource* src = (domSource*) elem.cast();
+ if (!src)
+ {
+ LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ n = &(src->getFloat_array()->getValue());
+ }
+ else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[i]->getSemantic()) == 0 && inputs[i]->getSet() == 0)
+ { //found texCoords
+ t_offset = inputs[i]->getOffset();
+ const domURIFragmentType& uri = inputs[i]->getSource();
+ daeElementRef elem = uri.getElement();
+ domSource* src = (domSource*) elem.cast();
+ if (!src)
+ {
+ LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ t = &(src->getFloat_array()->getValue());
+ }
+ }
+
+ domP_Array& ps = poly->getP_array();
+
+ //make a triangle list in <verts>
+ for (U32 i = 0; i < ps.getCount(); ++i)
+ { //for each polygon
+ domListOfUInts& idx = ps[i]->getValue();
+ for (U32 j = 0; j < idx.getCount()/stride; ++j)
+ { //for each vertex
+ if (j > 2)
+ {
+ U32 size = verts.size();
+ LLVolumeFace::VertexData v0 = verts[size-3];
+ LLVolumeFace::VertexData v1 = verts[size-1];
+
+ verts.push_back(v0);
+ verts.push_back(v1);
+ }
+
+ LLVolumeFace::VertexData vert;
+
+
+ if (v)
+ {
+ U32 v_idx = idx[j*stride+v_offset]*3;
+ v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount());
+ vert.getPosition().set(v->get(v_idx),
+ v->get(v_idx+1),
+ v->get(v_idx+2));
+
+ if (!vert.getPosition().isFinite3())
+ {
+ LL_WARNS() << "Found NaN while loading position data from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+
+ //bounds check n and t lookups because some FBX to DAE converters
+ //use negative indices and empty arrays to indicate data does not exist
+ //for a particular channel
+ if (n && n->getCount() > 0)
+ {
+ U32 n_idx = idx[j*stride+n_offset]*3;
+ n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount());
+ vert.getNormal().set(n->get(n_idx),
+ n->get(n_idx+1),
+ n->get(n_idx+2));
+
+ if (!vert.getNormal().isFinite3())
+ {
+ LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+ else
+ {
+ vert.getNormal().clear();
+ }
+
+
+ if (t && t->getCount() > 0)
+ {
+ U32 t_idx = idx[j*stride+t_offset]*2;
+ t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount());
+ vert.mTexCoord.setVec(t->get(t_idx),
+ t->get(t_idx+1));
+
+ if (!vert.mTexCoord.isFinite())
+ {
+ LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL;
+ return LLModel::BAD_ELEMENT;
+ }
+ }
+ else
+ {
+ vert.mTexCoord.clear();
+ }
+
+
+ verts.push_back(vert);
+ }
+ }
+
+ if (verts.empty())
+ {
+ return LLModel::NO_ERRORS;
+ }
+
+ face.mExtents[0] = verts[0].getPosition();
+ face.mExtents[1] = verts[0].getPosition();
+
+ //create a map of unique vertices to indices
+ std::map<LLVolumeFace::VertexData, U32> vert_idx;
+
+ U32 cur_idx = 0;
+ for (U32 i = 0; i < verts.size(); ++i)
+ {
+ std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.find(verts[i]);
+ if (iter == vert_idx.end())
+ {
+ vert_idx[verts[i]] = cur_idx++;
+ }
+ }
+
+ //build vertex array from map
+ std::vector<LLVolumeFace::VertexData> new_verts;
+ new_verts.resize(vert_idx.size());
+
+ for (std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.begin(); iter != vert_idx.end(); ++iter)
+ {
+ new_verts[iter->second] = iter->first;
+ update_min_max(face.mExtents[0], face.mExtents[1], iter->first.getPosition());
+ }
+
+ //build index array from map
+ indices.resize(verts.size());
+
+ for (U32 i = 0; i < verts.size(); ++i)
+ {
+ indices[i] = vert_idx[verts[i]];
+ }
+
+ // DEBUG just build an expanded triangle list
+ /*for (U32 i = 0; i < verts.size(); ++i)
+ {
+ indices.push_back((U16) i);
+ update_min_max(face.mExtents[0], face.mExtents[1], verts[i].getPosition());
+ }*/
+
+ if (!new_verts.empty())
+ {
+ std::string material;
+
+ if (poly->getMaterial())
+ {
+ material = std::string(poly->getMaterial());
+ }
+
+ materials.push_back(material);
+ face_list.push_back(face);
+ face_list.rbegin()->fillFromLegacyData(new_verts, indices);
+
+ LLVolumeFace& new_face = *face_list.rbegin();
+ if (!n)
+ {
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!t)
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+ }
+
+ return LLModel::NO_ERRORS ;
+}
+
+//static
+std::string LLModel::getStatusString(U32 status)
+{
+ const static std::string status_strings[(S32)INVALID_STATUS] = {"status_no_error", "status_vertex_number_overflow","bad_element"};
+
+ if(status < INVALID_STATUS)
+ {
+ if(status_strings[status] == std::string())
+ {
+ LL_ERRS() << "No valid status string for this status: " << (U32)status << LL_ENDL ;
+ }
+ return status_strings[status] ;
+ }
+
+ LL_ERRS() << "Invalid model status: " << (U32)status << LL_ENDL ;
+
+ return std::string() ;
+}
+
+void LLModel::addVolumeFacesFromDomMesh(domMesh* mesh)
+{
+ domTriangles_Array& tris = mesh->getTriangles_array();
+
+ for (U32 i = 0; i < tris.getCount(); ++i)
+ {
+ domTrianglesRef& tri = tris.get(i);
+
+ mStatus = load_face_from_dom_triangles(mVolumeFaces, mMaterialList, tri);
+
+ if(mStatus != NO_ERRORS)
+ {
+ mVolumeFaces.clear() ;
+ mMaterialList.clear() ;
+ return ; //abort
+ }
+ }
+
+ domPolylist_Array& polys = mesh->getPolylist_array();
+ for (U32 i = 0; i < polys.getCount(); ++i)
+ {
+ domPolylistRef& poly = polys.get(i);
+ mStatus = load_face_from_dom_polylist(mVolumeFaces, mMaterialList, poly);
+
+ if(mStatus != NO_ERRORS)
+ {
+ mVolumeFaces.clear() ;
+ mMaterialList.clear() ;
+ return ; //abort
+ }
+ }
+
+ domPolygons_Array& polygons = mesh->getPolygons_array();
+
+ for (U32 i = 0; i < polygons.getCount(); ++i)
+ {
+ domPolygonsRef& poly = polygons.get(i);
+ mStatus = load_face_from_dom_polygons(mVolumeFaces, mMaterialList, poly);
+
+ if(mStatus != NO_ERRORS)
+ {
+ mVolumeFaces.clear() ;
+ mMaterialList.clear() ;
+ return ; //abort
+ }
+ }
+
+}
+
+BOOL LLModel::createVolumeFacesFromDomMesh(domMesh* mesh)
+{
+ if (mesh)
+ {
+ mVolumeFaces.clear();
+ mMaterialList.clear();
+
+ addVolumeFacesFromDomMesh(mesh);
+
+ if (getNumVolumeFaces() > 0)
+ {
+ normalizeVolumeFaces();
+ optimizeVolumeFaces();
+
+ if (getNumVolumeFaces() > 0)
+ {
+ return TRUE;
+ }
+ }
+ }
+ else
+ {
+ LL_WARNS() << "no mesh found" << LL_ENDL;
+ }
+
+ return FALSE;
+}
+
+void LLModel::offsetMesh( const LLVector3& pivotPoint )
+{
+ LLVector4a pivot( pivotPoint[VX], pivotPoint[VY], pivotPoint[VZ] );
+
+ for (std::vector<LLVolumeFace>::iterator faceIt = mVolumeFaces.begin(); faceIt != mVolumeFaces.end(); )
+ {
+ std::vector<LLVolumeFace>:: iterator currentFaceIt = faceIt++;
+ LLVolumeFace& face = *currentFaceIt;
+ LLVector4a *pos = (LLVector4a*) face.mPositions;
+
+ for (U32 i=0; i<face.mNumVertices; ++i )
+ {
+ pos[i].add( pivot );
+ }
+ }
+}
+
+void LLModel::optimizeVolumeFaces()
+{
+ for (U32 i = 0; i < getNumVolumeFaces(); ++i)
+ {
+ mVolumeFaces[i].optimize();
+ }
+}
+
+// Shrink the model to fit
+// on a 1x1x1 cube centered at the origin.
+// The positions and extents
+// multiplied by mNormalizedScale
+// and offset by mNormalizedTranslation
+// to be the "original" extents and position.
+// Also, the positions will fit
+// within the unit cube.
+void LLModel::normalizeVolumeFaces()
+{
+
+ // ensure we don't have too many faces
+ if (mVolumeFaces.size() > LL_SCULPT_MESH_MAX_FACES)
+ mVolumeFaces.resize(LL_SCULPT_MESH_MAX_FACES);
+
+ if (!mVolumeFaces.empty())
+ {
+ LLVector4a min, max;
+
+ // For all of the volume faces
+ // in the model, loop over
+ // them and see what the extents
+ // of the volume along each axis.
+ min = mVolumeFaces[0].mExtents[0];
+ max = mVolumeFaces[0].mExtents[1];
+
+ for (U32 i = 1; i < mVolumeFaces.size(); ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ update_min_max(min, max, face.mExtents[0]);
+ update_min_max(min, max, face.mExtents[1]);
+
+ if (face.mTexCoords)
+ {
+ LLVector2& min_tc = face.mTexCoordExtents[0];
+ LLVector2& max_tc = face.mTexCoordExtents[1];
+
+ min_tc = face.mTexCoords[0];
+ max_tc = face.mTexCoords[0];
+
+ for (U32 j = 1; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, face.mTexCoords[j]);
+ }
+ }
+ else
+ {
+ face.mTexCoordExtents[0].set(0,0);
+ face.mTexCoordExtents[1].set(1,1);
+ }
+ }
+
+ // Now that we have the extents of the model
+ // we can compute the offset needed to center
+ // the model at the origin.
+
+ // Compute center of the model
+ // and make it negative to get translation
+ // needed to center at origin.
+ LLVector4a trans;
+ trans.setAdd(min, max);
+ trans.mul(-0.5f);
+
+ // Compute the total size along all
+ // axes of the model.
+ LLVector4a size;
+ size.setSub(max, min);
+
+ // Prevent division by zero.
+ F32 x = size[0];
+ F32 y = size[1];
+ F32 z = size[2];
+ F32 w = size[3];
+ if (fabs(x)<F_APPROXIMATELY_ZERO)
+ {
+ x = 1.0;
+ }
+ if (fabs(y)<F_APPROXIMATELY_ZERO)
+ {
+ y = 1.0;
+ }
+ if (fabs(z)<F_APPROXIMATELY_ZERO)
+ {
+ z = 1.0;
+ }
+ size.set(x,y,z,w);
+
+ // Compute scale as reciprocal of size
+ LLVector4a scale;
+ scale.splat(1.f);
+ scale.div(size);
+
+ LLVector4a inv_scale(1.f);
+ inv_scale.div(scale);
+
+ for (U32 i = 0; i < mVolumeFaces.size(); ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ // We shrink the extents so
+ // that they fall within
+ // the unit cube.
+ face.mExtents[0].add(trans);
+ face.mExtents[0].mul(scale);
+
+ face.mExtents[1].add(trans);
+ face.mExtents[1].mul(scale);
+
+ // For all the positions, we scale
+ // the positions to fit within the unit cube.
+ LLVector4a* pos = (LLVector4a*) face.mPositions;
+ LLVector4a* norm = (LLVector4a*) face.mNormals;
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ pos[j].add(trans);
+ pos[j].mul(scale);
+ if (norm && !norm[j].equals3(LLVector4a::getZero()))
+ {
+ norm[j].mul(inv_scale);
+ norm[j].normalize3();
+ }
+ }
+ }
+
+ // mNormalizedScale is the scale at which
+ // we would need to multiply the model
+ // by to get the original size of the
+ // model instead of the normalized size.
+ LLVector4a normalized_scale;
+ normalized_scale.splat(1.f);
+ normalized_scale.div(scale);
+ mNormalizedScale.set(normalized_scale.getF32ptr());
+ mNormalizedTranslation.set(trans.getF32ptr());
+ mNormalizedTranslation *= -1.f;
+ }
+}
+
+void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out)
+{
+ scale_out = mNormalizedScale;
+ translation_out = mNormalizedTranslation;
+}
+
+LLVector3 LLModel::getTransformedCenter(const LLMatrix4& mat)
+{
+ LLVector3 ret;
+
+ if (!mVolumeFaces.empty())
+ {
+ LLMatrix4a m;
+ m.loadu(mat);
+
+ LLVector4a minv,maxv;
+
+ LLVector4a t;
+ m.affineTransform(mVolumeFaces[0].mPositions[0], t);
+ minv = maxv = t;
+
+ for (S32 i = 0; i < mVolumeFaces.size(); ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ m.affineTransform(face.mPositions[j],t);
+ update_min_max(minv, maxv, t);
+ }
+ }
+
+ minv.add(maxv);
+ minv.mul(0.5f);
+
+ ret.set(minv.getF32ptr());
+ }
+
+ return ret;
+}
+
+
+
+void LLModel::setNumVolumeFaces(S32 count)
+{
+ mVolumeFaces.resize(count);
+}
+
+void LLModel::setVolumeFaceData(
+ S32 f,
+ LLStrider<LLVector3> pos,
+ LLStrider<LLVector3> norm,
+ LLStrider<LLVector2> tc,
+ LLStrider<U16> ind,
+ U32 num_verts,
+ U32 num_indices)
+{
+ LLVolumeFace& face = mVolumeFaces[f];
+
+ face.resizeVertices(num_verts);
+ face.resizeIndices(num_indices);
+
+ LLVector4a::memcpyNonAliased16((F32*) face.mPositions, (F32*) pos.get(), num_verts*4*sizeof(F32));
+ if (norm.get())
+ {
+ LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32));
+ }
+ else
+ {
+ //ll_aligned_free_16(face.mNormals);
+ face.mNormals = NULL;
+ }
+
+ if (tc.get())
+ {
+ U32 tex_size = (num_verts*2*sizeof(F32)+0xF)&~0xF;
+ LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), tex_size);
+ }
+ else
+ {
+ //ll_aligned_free_16(face.mTexCoords);
+ face.mTexCoords = NULL;
+ }
+
+ U32 size = (num_indices*2+0xF)&~0xF;
+ LLVector4a::memcpyNonAliased16((F32*) face.mIndices, (F32*) ind.get(), size);
+}
+
+void LLModel::appendFaces(LLModel *model, LLMatrix4 &transform, LLMatrix4& norm_mat)
+{
+ if (mVolumeFaces.empty())
+ {
+ setNumVolumeFaces(1);
+ }
+
+ LLVolumeFace& face = mVolumeFaces[mVolumeFaces.size()-1];
+
+
+ for (S32 i = 0; i < model->getNumFaces(); ++i)
+ {
+ face.appendFace(model->getVolumeFace(i), transform, norm_mat);
+ }
+
+}
+
+void LLModel::appendFace(const LLVolumeFace& src_face, std::string src_material, LLMatrix4& mat, LLMatrix4& norm_mat)
+{
+ S32 rindex = getNumVolumeFaces()-1;
+ if (rindex == -1 ||
+ mVolumeFaces[rindex].mNumVertices + src_face.mNumVertices >= 65536)
+ { //empty or overflow will occur, append new face
+ LLVolumeFace cur_face;
+ cur_face.appendFace(src_face, mat, norm_mat);
+ addFace(cur_face);
+ mMaterialList.push_back(src_material);
+ }
+ else
+ { //append to existing end face
+ mVolumeFaces.rbegin()->appendFace(src_face, mat, norm_mat);
+ }
+}
+
+void LLModel::addFace(const LLVolumeFace& face)
+{
+ if (face.mNumVertices == 0)
+ {
+ LL_ERRS() << "Cannot add empty face." << LL_ENDL;
+ }
+
+ mVolumeFaces.push_back(face);
+
+ if (mVolumeFaces.size() > MAX_MODEL_FACES)
+ {
+ LL_ERRS() << "Model prims cannot have more than " << MAX_MODEL_FACES << " faces!" << LL_ENDL;
+ }
+}
+
+
+void LLModel::generateNormals(F32 angle_cutoff)
+{
+ //generate normals for all faces by:
+ // 1 - Create faceted copy of face with no texture coordinates
+ // 2 - Weld vertices in faceted copy that are shared between triangles with less than "angle_cutoff" difference between normals
+ // 3 - Generate smoothed set of normals based on welding results
+ // 4 - Create faceted copy of face with texture coordinates
+ // 5 - Copy smoothed normals to faceted copy, using closest normal to triangle normal where more than one normal exists for a given position
+ // 6 - Remove redundant vertices from new faceted (now smooth) copy
+
+ angle_cutoff = cosf(angle_cutoff);
+ for (U32 j = 0; j < mVolumeFaces.size(); ++j)
+ {
+ LLVolumeFace& vol_face = mVolumeFaces[j];
+
+ if (vol_face.mNumIndices > 65535)
+ {
+ LL_WARNS() << "Too many vertices for normal generation to work." << LL_ENDL;
+ continue;
+ }
+
+ //create faceted copy of current face with no texture coordinates (step 1)
+ LLVolumeFace faceted;
+
+ LLVector4a* src_pos = (LLVector4a*) vol_face.mPositions;
+ //LLVector4a* src_norm = (LLVector4a*) vol_face.mNormals;
+
+
+ faceted.resizeVertices(vol_face.mNumIndices);
+ faceted.resizeIndices(vol_face.mNumIndices);
+ //bake out triangles into temporary face, clearing texture coordinates
+ for (U32 i = 0; i < vol_face.mNumIndices; ++i)
+ {
+ U32 idx = vol_face.mIndices[i];
+
+ faceted.mPositions[i] = src_pos[idx];
+ faceted.mTexCoords[i] = LLVector2(0,0);
+ faceted.mIndices[i] = i;
+ }
+
+ //generate normals for temporary face
+ for (U32 i = 0; i < faceted.mNumIndices; i += 3)
+ { //for each triangle
+ U16 i0 = faceted.mIndices[i+0];
+ U16 i1 = faceted.mIndices[i+1];
+ U16 i2 = faceted.mIndices[i+2];
+
+ LLVector4a& p0 = faceted.mPositions[i0];
+ LLVector4a& p1 = faceted.mPositions[i1];
+ LLVector4a& p2 = faceted.mPositions[i2];
+
+ LLVector4a& n0 = faceted.mNormals[i0];
+ LLVector4a& n1 = faceted.mNormals[i1];
+ LLVector4a& n2 = faceted.mNormals[i2];
+
+ LLVector4a lhs, rhs;
+ lhs.setSub(p1, p0);
+ rhs.setSub(p2, p0);
+
+ n0.setCross3(lhs, rhs);
+ n0.normalize3();
+ n1 = n0;
+ n2 = n0;
+ }
+
+ //weld vertices in temporary face, respecting angle_cutoff (step 2)
+ faceted.optimize(angle_cutoff);
+
+ //generate normals for welded face based on new topology (step 3)
+
+ for (U32 i = 0; i < faceted.mNumVertices; i++)
+ {
+ faceted.mNormals[i].clear();
+ }
+
+ for (U32 i = 0; i < faceted.mNumIndices; i += 3)
+ { //for each triangle
+ U16 i0 = faceted.mIndices[i+0];
+ U16 i1 = faceted.mIndices[i+1];
+ U16 i2 = faceted.mIndices[i+2];
+
+ LLVector4a& p0 = faceted.mPositions[i0];
+ LLVector4a& p1 = faceted.mPositions[i1];
+ LLVector4a& p2 = faceted.mPositions[i2];
+
+ LLVector4a& n0 = faceted.mNormals[i0];
+ LLVector4a& n1 = faceted.mNormals[i1];
+ LLVector4a& n2 = faceted.mNormals[i2];
+
+ LLVector4a lhs, rhs;
+ lhs.setSub(p1, p0);
+ rhs.setSub(p2, p0);
+
+ LLVector4a n;
+ n.setCross3(lhs, rhs);
+
+ n0.add(n);
+ n1.add(n);
+ n2.add(n);
+ }
+
+ //normalize normals and build point map
+ LLVolumeFace::VertexMapData::PointMap point_map;
+
+ for (U32 i = 0; i < faceted.mNumVertices; ++i)
+ {
+ faceted.mNormals[i].normalize3();
+
+ LLVolumeFace::VertexMapData v;
+ v.setPosition(faceted.mPositions[i]);
+ v.setNormal(faceted.mNormals[i]);
+
+ point_map[LLVector3(v.getPosition().getF32ptr())].push_back(v);
+ }
+
+ //create faceted copy of current face with texture coordinates (step 4)
+ LLVolumeFace new_face;
+
+ //bake out triangles into new face
+ new_face.resizeIndices(vol_face.mNumIndices);
+ new_face.resizeVertices(vol_face.mNumIndices);
+
+ for (U32 i = 0; i < vol_face.mNumIndices; ++i)
+ {
+ U32 idx = vol_face.mIndices[i];
+ LLVolumeFace::VertexData v;
+ new_face.mPositions[i] = vol_face.mPositions[idx];
+ new_face.mNormals[i].clear();
+ new_face.mIndices[i] = i;
+ }
+
+ if (vol_face.mTexCoords)
+ {
+ for (U32 i = 0; i < vol_face.mNumIndices; i++)
+ {
+ U32 idx = vol_face.mIndices[i];
+ new_face.mTexCoords[i] = vol_face.mTexCoords[idx];
+ }
+ }
+ else
+ {
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
+ //generate normals for new face
+ for (U32 i = 0; i < new_face.mNumIndices; i += 3)
+ { //for each triangle
+ U16 i0 = new_face.mIndices[i+0];
+ U16 i1 = new_face.mIndices[i+1];
+ U16 i2 = new_face.mIndices[i+2];
+
+ LLVector4a& p0 = new_face.mPositions[i0];
+ LLVector4a& p1 = new_face.mPositions[i1];
+ LLVector4a& p2 = new_face.mPositions[i2];
+
+ LLVector4a& n0 = new_face.mNormals[i0];
+ LLVector4a& n1 = new_face.mNormals[i1];
+ LLVector4a& n2 = new_face.mNormals[i2];
+
+ LLVector4a lhs, rhs;
+ lhs.setSub(p1, p0);
+ rhs.setSub(p2, p0);
+
+ n0.setCross3(lhs, rhs);
+ n0.normalize3();
+ n1 = n0;
+ n2 = n0;
+ }
+
+ //swap out normals in new_face with best match from point map (step 5)
+ for (U32 i = 0; i < new_face.mNumVertices; ++i)
+ {
+ //LLVolumeFace::VertexData v = new_face.mVertices[i];
+
+ LLVector4a ref_norm = new_face.mNormals[i];
+
+ LLVolumeFace::VertexMapData::PointMap::iterator iter = point_map.find(LLVector3(new_face.mPositions[i].getF32ptr()));
+
+ if (iter != point_map.end())
+ {
+ F32 best = -2.f;
+ for (U32 k = 0; k < iter->second.size(); ++k)
+ {
+ LLVector4a& n = iter->second[k].getNormal();
+
+ F32 cur = n.dot3(ref_norm).getF32();
+
+ if (cur > best)
+ {
+ best = cur;
+ new_face.mNormals[i] = n;
+ }
+ }
+ }
+ }
+
+ //remove redundant vertices from new face (step 6)
+ new_face.optimize();
+
+ mVolumeFaces[j] = new_face;
+ }
+}
+
+//static
+std::string LLModel::getElementLabel(daeElement *element)
+{ // try to get a decent label for this element
+ // if we have a name attribute, use it
+ std::string name = element->getAttribute("name");
+ if (name.length())
+ {
+ return name;
+ }
+
+ // if we have an ID attribute, use it
+ if (element->getID())
+ {
+ return std::string(element->getID());
+ }
+
+ // if we have a parent, use it
+ daeElement* parent = element->getParent();
+ if (parent)
+ {
+ // if parent has a name, use it
+ std::string name = parent->getAttribute("name");
+ if (name.length())
+ {
+ return name;
+ }
+
+ // if parent has an ID, use it
+ if (parent->getID())
+ {
+ return std::string(parent->getID());
+ }
+ }
+
+ // try to use our type
+ daeString element_name = element->getElementName();
+ if (element_name)
+ {
+ return std::string(element_name);
+ }
+
+ // if all else fails, use "object"
+ return std::string("object");
+}
+
+//static
+LLModel* LLModel::loadModelFromDomMesh(domMesh *mesh)
+{
+ LLVolumeParams volume_params;
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+ LLModel* ret = new LLModel(volume_params, 0.f);
+ ret->createVolumeFacesFromDomMesh(mesh);
+ ret->mLabel = getElementLabel(mesh);
+ return ret;
+}
+
+std::string LLModel::getName() const
+{
+ if (!mRequestedLabel.empty())
+ return mRequestedLabel;
+ else
+ return mLabel;
+}
+
+//static
+LLSD LLModel::writeModel(
+ std::ostream& ostr,
+ LLModel* physics,
+ LLModel* high,
+ LLModel* medium,
+ LLModel* low,
+ LLModel* impostor,
+ const LLModel::Decomposition& decomp,
+ BOOL upload_skin,
+ BOOL upload_joints,
+ BOOL nowrite,
+ BOOL as_slm)
+{
+ LLSD mdl;
+
+ LLModel* model[] =
+ {
+ impostor,
+ low,
+ medium,
+ high,
+ physics
+ };
+
+ bool skinning = upload_skin && high && !high->mSkinWeights.empty();
+
+ if (skinning)
+ { //write skinning block
+ mdl["skin"] = high->mSkinInfo.asLLSD(upload_joints);
+ }
+
+ if (!decomp.mBaseHull.empty() ||
+ !decomp.mHull.empty())
+ {
+ mdl["physics_convex"] = decomp.asLLSD();
+ if (!decomp.mHull.empty() && !as_slm)
+ { //convex decomposition exists, physics mesh will not be used (unless this is an slm file)
+ model[LLModel::LOD_PHYSICS] = NULL;
+ }
+ }
+
+ if (as_slm)
+ { //save material list names
+ for (U32 i = 0; i < high->mMaterialList.size(); ++i)
+ {
+ mdl["material_list"][i] = high->mMaterialList[i];
+ }
+ }
+
+ for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx)
+ {
+ if (model[idx] && model[idx]->getNumVolumeFaces() > 0)
+ {
+ LLVector3 min_pos = LLVector3(model[idx]->getVolumeFace(0).mPositions[0].getF32ptr());
+ LLVector3 max_pos = min_pos;
+
+ //find position domain
+ for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i)
+ { //for each face
+ const LLVolumeFace& face = model[idx]->getVolumeFace(i);
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_pos, max_pos, face.mPositions[j].getF32ptr());
+ }
+ }
+
+ LLVector3 pos_range = max_pos - min_pos;
+
+ for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i)
+ { //for each face
+ const LLVolumeFace& face = model[idx]->getVolumeFace(i);
+ if (face.mNumVertices < 3)
+ { //don't export an empty face
+ mdl[model_names[idx]][i]["NoGeometry"] = true;
+ continue;
+ }
+ LLSD::Binary verts(face.mNumVertices*3*2);
+ LLSD::Binary tc(face.mNumVertices*2*2);
+ LLSD::Binary normals(face.mNumVertices*3*2);
+ LLSD::Binary indices(face.mNumIndices*2);
+
+ U32 vert_idx = 0;
+ U32 norm_idx = 0;
+ U32 tc_idx = 0;
+
+ LLVector2* ftc = (LLVector2*) face.mTexCoords;
+ LLVector2 min_tc;
+ LLVector2 max_tc;
+
+ if (ftc)
+ {
+ min_tc = ftc[0];
+ max_tc = min_tc;
+
+ //get texture coordinate domain
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, ftc[j]);
+ }
+ }
+
+ LLVector2 tc_range = max_tc - min_tc;
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ { //for each vert
+
+ F32* pos = face.mPositions[j].getF32ptr();
+
+ //position
+ for (U32 k = 0; k < 3; ++k)
+ { //for each component
+ //convert to 16-bit normalized across domain
+ U16 val = (U16) (((pos[k]-min_pos.mV[k])/pos_range.mV[k])*65535);
+
+ U8* buff = (U8*) &val;
+ //write to binary buffer
+ verts[vert_idx++] = buff[0];
+ verts[vert_idx++] = buff[1];
+ }
+
+ if (face.mNormals)
+ { //normals
+ F32* norm = face.mNormals[j].getF32ptr();
+
+ for (U32 k = 0; k < 3; ++k)
+ { //for each component
+ //convert to 16-bit normalized
+ U16 val = (U16) ((norm[k]+1.f)*0.5f*65535);
+ U8* buff = (U8*) &val;
+
+ //write to binary buffer
+ normals[norm_idx++] = buff[0];
+ normals[norm_idx++] = buff[1];
+ }
+ }
+
+ //texcoord
+ if (face.mTexCoords)
+ {
+ F32* src_tc = (F32*) face.mTexCoords[j].mV;
+
+ for (U32 k = 0; k < 2; ++k)
+ { //for each component
+ //convert to 16-bit normalized
+ U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535);
+
+ U8* buff = (U8*) &val;
+ //write to binary buffer
+ tc[tc_idx++] = buff[0];
+ tc[tc_idx++] = buff[1];
+ }
+ }
+ }
+
+ U32 idx_idx = 0;
+ for (U32 j = 0; j < face.mNumIndices; ++j)
+ {
+ U8* buff = (U8*) &(face.mIndices[j]);
+ indices[idx_idx++] = buff[0];
+ indices[idx_idx++] = buff[1];
+ }
+
+ //write out face data
+ mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue();
+ mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue();
+ mdl[model_names[idx]][i]["Position"] = verts;
+
+ if (face.mNormals)
+ {
+ mdl[model_names[idx]][i]["Normal"] = normals;
+ }
+
+ if (face.mTexCoords)
+ {
+ mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue();
+ mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue();
+ mdl[model_names[idx]][i]["TexCoord0"] = tc;
+ }
+
+ mdl[model_names[idx]][i]["TriangleList"] = indices;
+
+ if (skinning)
+ {
+ //write out skin weights
+
+ //each influence list entry is up to 4 24-bit values
+ // first 8 bits is bone index
+ // last 16 bits is bone influence weight
+ // a bone index of 0xFF signifies no more influences for this vertex
+
+ std::stringstream ostr;
+
+ for (U32 j = 0; j < face.mNumVertices; ++j)
+ {
+ LLVector3 pos(face.mPositions[j].getF32ptr());
+
+ weight_list& weights = high->getJointInfluences(pos);
+
+ S32 count = 0;
+ for (weight_list::iterator iter = weights.begin(); iter != weights.end(); ++iter)
+ {
+ if (iter->mJointIdx < 255 && iter->mJointIdx >= 0)
+ {
+ U8 idx = (U8) iter->mJointIdx;
+ ostr.write((const char*) &idx, 1);
+
+ U16 influence = (U16) (iter->mWeight*65535);
+ ostr.write((const char*) &influence, 2);
+
+ ++count;
+ }
+ }
+ U8 end_list = 0xFF;
+ if (count < 4)
+ {
+ ostr.write((const char*) &end_list, 1);
+ }
+ }
+
+ //copy ostr to binary buffer
+ std::string data = ostr.str();
+ const U8* buff = (U8*) data.data();
+ U32 bytes = data.size();
+
+ LLSD::Binary w(bytes);
+ for (U32 j = 0; j < bytes; ++j)
+ {
+ w[j] = buff[j];
+ }
+
+ mdl[model_names[idx]][i]["Weights"] = w;
+ }
+ }
+ }
+ }
+
+ return writeModelToStream(ostr, mdl, nowrite, as_slm);
+}
+
+LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm)
+{
+ U32 bytes = 0;
+
+ std::string::size_type cur_offset = 0;
+
+ LLSD header;
+
+ if (as_slm && mdl.has("material_list"))
+ { //save material binding names to header
+ header["material_list"] = mdl["material_list"];
+ }
+
+ std::string skin;
+
+ if (mdl.has("skin"))
+ { //write out skin block
+ skin = zip_llsd(mdl["skin"]);
+
+ U32 size = skin.size();
+ if (size > 0)
+ {
+ header["skin"]["offset"] = (LLSD::Integer) cur_offset;
+ header["skin"]["size"] = (LLSD::Integer) size;
+ cur_offset += size;
+ bytes += size;
+ }
+ }
+
+ std::string decomposition;
+
+ if (mdl.has("physics_convex"))
+ { //write out convex decomposition
+ decomposition = zip_llsd(mdl["physics_convex"]);
+
+ U32 size = decomposition.size();
+ if (size > 0)
+ {
+ header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset;
+ header["physics_convex"]["size"] = (LLSD::Integer) size;
+ cur_offset += size;
+ bytes += size;
+ }
+ }
+
+ std::string out[MODEL_NAMES_LENGTH];
+
+ for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++)
+ {
+ if (mdl.has(model_names[i]))
+ {
+ out[i] = zip_llsd(mdl[model_names[i]]);
+
+ U32 size = out[i].size();
+
+ header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset;
+ header[model_names[i]]["size"] = (LLSD::Integer) size;
+ cur_offset += size;
+ bytes += size;
+ }
+ }
+
+ if (!nowrite)
+ {
+ LLSDSerialize::toBinary(header, ostr);
+
+ if (!skin.empty())
+ { //write skin block
+ ostr.write((const char*) skin.data(), header["skin"]["size"].asInteger());
+ }
+
+ if (!decomposition.empty())
+ { //write decomposition block
+ ostr.write((const char*) decomposition.data(), header["physics_convex"]["size"].asInteger());
+ }
+
+ for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++)
+ {
+ if (!out[i].empty())
+ {
+ ostr.write((const char*) out[i].data(), header[model_names[i]]["size"].asInteger());
+ }
+ }
+ }
+
+ return header;
+}
+
+LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos)
+{
+ //1. If a vertex has been weighted then we'll find it via pos and return it's weight list
+ weight_map::iterator iterPos = mSkinWeights.begin();
+ weight_map::iterator iterEnd = mSkinWeights.end();
+
+ for ( ; iterPos!=iterEnd; ++iterPos )
+ {
+ if ( jointPositionalLookup( iterPos->first, pos ) )
+ {
+ return iterPos->second;
+ }
+ }
+
+ //2. Otherwise we'll use the older implementation
+ weight_map::iterator iter = mSkinWeights.find(pos);
+
+ if (iter != mSkinWeights.end())
+ {
+ if ((iter->first - pos).magVec() > 0.1f)
+ {
+ LL_ERRS() << "Couldn't find weight list." << LL_ENDL;
+ }
+
+ return iter->second;
+ }
+ else
+ { //no exact match found, get closest point
+ const F32 epsilon = 1e-5f;
+ weight_map::iterator iter_up = mSkinWeights.lower_bound(pos);
+ weight_map::iterator iter_down = ++iter_up;
+
+ weight_map::iterator best = iter_up;
+
+ F32 min_dist = (iter->first - pos).magVec();
+
+ bool done = false;
+ while (!done)
+ { //search up and down mSkinWeights from lower bound of pos until a
+ //match is found within epsilon. If no match is found within epsilon,
+ //return closest match
+ done = true;
+ if (iter_up != mSkinWeights.end() && ++iter_up != mSkinWeights.end())
+ {
+ done = false;
+ F32 dist = (iter_up->first - pos).magVec();
+
+ if (dist < epsilon)
+ {
+ return iter_up->second;
+ }
+
+ if (dist < min_dist)
+ {
+ best = iter_up;
+ min_dist = dist;
+ }
+ }
+
+ if (iter_down != mSkinWeights.begin() && --iter_down != mSkinWeights.begin())
+ {
+ done = false;
+
+ F32 dist = (iter_down->first - pos).magVec();
+
+ if (dist < epsilon)
+ {
+ return iter_down->second;
+ }
+
+ if (dist < min_dist)
+ {
+ best = iter_down;
+ min_dist = dist;
+ }
+
+ }
+ }
+
+ return best->second;
+ }
+}
+
+void LLModel::setConvexHullDecomposition(
+ const LLModel::convex_hull_decomposition& decomp)
+{
+ mPhysics.mHull = decomp;
+ mPhysics.mMesh.clear();
+ updateHullCenters();
+}
+
+void LLModel::updateHullCenters()
+{
+ mHullCenter.resize(mPhysics.mHull.size());
+ mHullPoints = 0;
+ mCenterOfHullCenters.clear();
+
+ for (U32 i = 0; i < mPhysics.mHull.size(); ++i)
+ {
+ LLVector3 cur_center;
+
+ for (U32 j = 0; j < mPhysics.mHull[i].size(); ++j)
+ {
+ cur_center += mPhysics.mHull[i][j];
+ }
+ mCenterOfHullCenters += cur_center;
+ cur_center *= 1.f/mPhysics.mHull[i].size();
+ mHullCenter[i] = cur_center;
+ mHullPoints += mPhysics.mHull[i].size();
+ }
+
+ if (mHullPoints > 0)
+ {
+ mCenterOfHullCenters *= 1.f / mHullPoints;
+ llassert(mPhysics.hasHullList());
+ }
+}
+
+bool LLModel::loadModel(std::istream& is)
+{
+ mSculptLevel = -1; // default is an error occured
+
+ LLSD header;
+ {
+ if (!LLSDSerialize::fromBinary(header, is, 1024*1024*1024))
+ {
+ LL_WARNS() << "Mesh header parse error. Not a valid mesh asset!" << LL_ENDL;
+ return false;
+ }
+ }
+
+ if (header.has("material_list"))
+ { //load material list names
+ mMaterialList.clear();
+ for (U32 i = 0; i < header["material_list"].size(); ++i)
+ {
+ mMaterialList.push_back(header["material_list"][i].asString());
+ }
+ }
+
+ static const std::string nm[] =
+ {
+ "lowest_lod",
+ "low_lod",
+ "medium_lod",
+ "high_lod",
+ "physics_mesh",
+ };
+
+ const S32 MODEL_LODS = 5;
+
+ S32 lod = llclamp((S32) mDetail, 0, MODEL_LODS);
+
+ if (header[nm[lod]]["offset"].asInteger() == -1 ||
+ header[nm[lod]]["size"].asInteger() == 0 )
+ { //cannot load requested LOD
+ LL_WARNS() << "LoD data is invalid!" << LL_ENDL;
+ return false;
+ }
+
+ bool has_skin = header["skin"]["offset"].asInteger() >=0 &&
+ header["skin"]["size"].asInteger() > 0;
+
+ if (lod == LLModel::LOD_HIGH)
+ { //try to load skin info and decomp info
+ std::ios::pos_type cur_pos = is.tellg();
+ loadSkinInfo(header, is);
+ is.seekg(cur_pos);
+ }
+
+ if (lod == LLModel::LOD_HIGH || lod == LLModel::LOD_PHYSICS)
+ {
+ std::ios::pos_type cur_pos = is.tellg();
+ loadDecomposition(header, is);
+ is.seekg(cur_pos);
+ }
+
+ is.seekg(header[nm[lod]]["offset"].asInteger(), std::ios_base::cur);
+
+ if (unpackVolumeFaces(is, header[nm[lod]]["size"].asInteger()))
+ {
+ if (has_skin)
+ {
+ //build out mSkinWeight from face info
+ for (S32 i = 0; i < getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = getVolumeFace(i);
+
+ if (face.mWeights)
+ {
+ for (S32 j = 0; j < face.mNumVertices; ++j)
+ {
+ LLVector4a& w = face.mWeights[j];
+
+ std::vector<JointWeight> wght;
+
+ for (S32 k = 0; k < 4; ++k)
+ {
+ S32 idx = (S32) w[k];
+ F32 f = w[k] - idx;
+ if (f > 0.f)
+ {
+ wght.push_back(JointWeight(idx, f));
+ }
+ }
+
+ if (!wght.empty())
+ {
+ LLVector3 pos(face.mPositions[j].getF32ptr());
+ mSkinWeights[pos] = wght;
+ }
+ }
+ }
+ }
+ }
+ return true;
+ }
+ else
+ {
+ LL_WARNS() << "unpackVolumeFaces failed!" << LL_ENDL;
+ }
+
+ return false;
+
+}
+
+bool LLModel::isMaterialListSubset( LLModel* ref )
+{
+ int refCnt = ref->mMaterialList.size();
+ int modelCnt = mMaterialList.size();
+
+ for (U32 src = 0; src < modelCnt; ++src)
+ {
+ bool foundRef = false;
+
+ for (U32 dst = 0; dst < refCnt; ++dst)
+ {
+ //LL_INFOS()<<mMaterialList[src]<<" "<<ref->mMaterialList[dst]<<LL_ENDL;
+ foundRef = mMaterialList[src] == ref->mMaterialList[dst];
+
+ if ( foundRef )
+ {
+ break;
+ }
+ }
+ if (!foundRef)
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool LLModel::needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt )
+{
+ bool changed = false;
+ if ( refFaceCnt< modelFaceCnt )
+ {
+ refFaceCnt += modelFaceCnt - refFaceCnt;
+ changed = true;
+ }
+ else
+ if ( modelFaceCnt < refFaceCnt )
+ {
+ modelFaceCnt += refFaceCnt - modelFaceCnt;
+ changed = true;
+ }
+
+ return changed;
+}
+
+bool LLModel::matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt )
+{
+ //Is this a subset?
+ //LODs cannot currently add new materials, e.g.
+ //1. ref = a,b,c lod1 = d,e => This is not permitted
+ //2. ref = a,b,c lod1 = c => This would be permitted
+
+ bool isASubset = isMaterialListSubset( ref );
+ if ( !isASubset )
+ {
+ LL_INFOS()<<"Material of model is not a subset of reference."<<LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, U32> index_map;
+
+ //build a map of material slot names to face indexes
+ bool reorder = false;
+
+ std::set<std::string> base_mat;
+ std::set<std::string> cur_mat;
+
+ for (U32 i = 0; i < mMaterialList.size(); i++)
+ {
+ index_map[ref->mMaterialList[i]] = i;
+ if (!reorder)
+ { //if any material name does not match reference, we need to reorder
+ reorder = ref->mMaterialList[i] != mMaterialList[i];
+ }
+ base_mat.insert(ref->mMaterialList[i]);
+ cur_mat.insert(mMaterialList[i]);
+ }
+
+
+ if (reorder &&
+ base_mat == cur_mat) //don't reorder if material name sets don't match
+ {
+ std::vector<LLVolumeFace> new_face_list;
+ new_face_list.resize(mVolumeFaces.size());
+
+ std::vector<std::string> new_material_list;
+ new_material_list.resize(mVolumeFaces.size());
+
+ //rebuild face list so materials have the same order
+ //as the reference model
+ for (U32 i = 0; i < mMaterialList.size(); ++i)
+ {
+ U32 ref_idx = index_map[mMaterialList[i]];
+ new_face_list[ref_idx] = mVolumeFaces[i];
+
+ new_material_list[ref_idx] = mMaterialList[i];
+ }
+
+ llassert(new_material_list == ref->mMaterialList);
+
+ mVolumeFaces = new_face_list;
+ }
+
+ //override material list with reference model ordering
+ mMaterialList = ref->mMaterialList;
+ return true;
+}
+
+
+bool LLModel::loadSkinInfo(LLSD& header, std::istream &is)
+{
+ S32 offset = header["skin"]["offset"].asInteger();
+ S32 size = header["skin"]["size"].asInteger();
+
+ if (offset >= 0 && size > 0)
+ {
+ is.seekg(offset, std::ios_base::cur);
+
+ LLSD skin_data;
+
+ if (unzip_llsd(skin_data, is, size))
+ {
+ mSkinInfo.fromLLSD(skin_data);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool LLModel::loadDecomposition(LLSD& header, std::istream& is)
+{
+ S32 offset = header["physics_convex"]["offset"].asInteger();
+ S32 size = header["physics_convex"]["size"].asInteger();
+
+ if (offset >= 0 && size > 0)
+ {
+ is.seekg(offset, std::ios_base::cur);
+
+ LLSD data;
+
+ if (unzip_llsd(data, is, size))
+ {
+ mPhysics.fromLLSD(data);
+ updateHullCenters();
+ }
+ }
+
+ return true;
+}
+
+
+LLMeshSkinInfo::LLMeshSkinInfo(LLSD& skin)
+{
+ fromLLSD(skin);
+}
+
+void LLMeshSkinInfo::fromLLSD(LLSD& skin)
+{
+ if (skin.has("joint_names"))
+ {
+ for (U32 i = 0; i < skin["joint_names"].size(); ++i)
+ {
+ mJointNames.push_back(skin["joint_names"][i]);
+ }
+ }
+
+ if (skin.has("inverse_bind_matrix"))
+ {
+ for (U32 i = 0; i < skin["inverse_bind_matrix"].size(); ++i)
+ {
+ LLMatrix4 mat;
+ for (U32 j = 0; j < 4; j++)
+ {
+ for (U32 k = 0; k < 4; k++)
+ {
+ mat.mMatrix[j][k] = skin["inverse_bind_matrix"][i][j*4+k].asReal();
+ }
+ }
+
+ mInvBindMatrix.push_back(mat);
+ }
+ }
+
+ if (skin.has("bind_shape_matrix"))
+ {
+ for (U32 j = 0; j < 4; j++)
+ {
+ for (U32 k = 0; k < 4; k++)
+ {
+ mBindShapeMatrix.mMatrix[j][k] = skin["bind_shape_matrix"][j*4+k].asReal();
+ }
+ }
+ }
+
+ if (skin.has("alt_inverse_bind_matrix"))
+ {
+ for (U32 i = 0; i < skin["alt_inverse_bind_matrix"].size(); ++i)
+ {
+ LLMatrix4 mat;
+ for (U32 j = 0; j < 4; j++)
+ {
+ for (U32 k = 0; k < 4; k++)
+ {
+ mat.mMatrix[j][k] = skin["alt_inverse_bind_matrix"][i][j*4+k].asReal();
+ }
+ }
+
+ mAlternateBindMatrix.push_back(mat);
+ }
+ }
+
+ if (skin.has("pelvis_offset"))
+ {
+ mPelvisOffset = skin["pelvis_offset"].asReal();
+ }
+}
+
+LLSD LLMeshSkinInfo::asLLSD(bool include_joints) const
+{
+ LLSD ret;
+
+ for (U32 i = 0; i < mJointNames.size(); ++i)
+ {
+ ret["joint_names"][i] = mJointNames[i];
+
+ for (U32 j = 0; j < 4; j++)
+ {
+ for (U32 k = 0; k < 4; k++)
+ {
+ ret["inverse_bind_matrix"][i][j*4+k] = mInvBindMatrix[i].mMatrix[j][k];
+ }
+ }
+ }
+
+ for (U32 i = 0; i < 4; i++)
+ {
+ for (U32 j = 0; j < 4; j++)
+ {
+ ret["bind_shape_matrix"][i*4+j] = mBindShapeMatrix.mMatrix[i][j];
+ }
+ }
+
+ if ( include_joints && mAlternateBindMatrix.size() > 0 )
+ {
+ for (U32 i = 0; i < mJointNames.size(); ++i)
+ {
+ for (U32 j = 0; j < 4; j++)
+ {
+ for (U32 k = 0; k < 4; k++)
+ {
+ ret["alt_inverse_bind_matrix"][i][j*4+k] = mAlternateBindMatrix[i].mMatrix[j][k];
+ }
+ }
+ }
+
+ ret["pelvis_offset"] = mPelvisOffset;
+ }
+
+ return ret;
+}
+
+LLModel::Decomposition::Decomposition(LLSD& data)
+{
+ fromLLSD(data);
+}
+
+void LLModel::Decomposition::fromLLSD(LLSD& decomp)
+{
+ if (decomp.has("HullList") && decomp.has("Positions"))
+ {
+ // updated for const-correctness. gcc is picky about this type of thing - Nyx
+ const LLSD::Binary& hulls = decomp["HullList"].asBinary();
+ const LLSD::Binary& position = decomp["Positions"].asBinary();
+
+ U16* p = (U16*) &position[0];
+
+ mHull.resize(hulls.size());
+
+ LLVector3 min;
+ LLVector3 max;
+ LLVector3 range;
+
+ if (decomp.has("Min"))
+ {
+ min.setValue(decomp["Min"]);
+ max.setValue(decomp["Max"]);
+ }
+ else
+ {
+ min.set(-0.5f, -0.5f, -0.5f);
+ max.set(0.5f, 0.5f, 0.5f);
+ }
+
+ range = max-min;
+
+ for (U32 i = 0; i < hulls.size(); ++i)
+ {
+ U16 count = (hulls[i] == 0) ? 256 : hulls[i];
+
+ std::set<U64> valid;
+
+ //must have at least 4 points
+ //llassert(count > 3);
+
+ for (U32 j = 0; j < count; ++j)
+ {
+ U64 test = (U64) p[0] | ((U64) p[1] << 16) | ((U64) p[2] << 32);
+ //point must be unique
+ //llassert(valid.find(test) == valid.end());
+ valid.insert(test);
+
+ mHull[i].push_back(LLVector3(
+ (F32) p[0]/65535.f*range.mV[0]+min.mV[0],
+ (F32) p[1]/65535.f*range.mV[1]+min.mV[1],
+ (F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
+ p += 3;
+
+
+ }
+
+ //each hull must contain at least 4 unique points
+ //llassert(valid.size() > 3);
+ }
+ }
+
+ if (decomp.has("BoundingVerts"))
+ {
+ const LLSD::Binary& position = decomp["BoundingVerts"].asBinary();
+
+ U16* p = (U16*) &position[0];
+
+ LLVector3 min;
+ LLVector3 max;
+ LLVector3 range;
+
+ if (decomp.has("Min"))
+ {
+ min.setValue(decomp["Min"]);
+ max.setValue(decomp["Max"]);
+ }
+ else
+ {
+ min.set(-0.5f, -0.5f, -0.5f);
+ max.set(0.5f, 0.5f, 0.5f);
+ }
+
+ range = max-min;
+
+ U16 count = position.size()/6;
+
+ for (U32 j = 0; j < count; ++j)
+ {
+ mBaseHull.push_back(LLVector3(
+ (F32) p[0]/65535.f*range.mV[0]+min.mV[0],
+ (F32) p[1]/65535.f*range.mV[1]+min.mV[1],
+ (F32) p[2]/65535.f*range.mV[2]+min.mV[2]));
+ p += 3;
+ }
+ }
+ else
+ {
+ //empty base hull mesh to indicate decomposition has been loaded
+ //but contains no base hull
+ mBaseHullMesh.clear();
+ }
+}
+
+bool LLModel::Decomposition::hasHullList() const
+{
+ return !mHull.empty() ;
+}
+
+LLSD LLModel::Decomposition::asLLSD() const
+{
+ LLSD ret;
+
+ if (mBaseHull.empty() && mHull.empty())
+ { //nothing to write
+ return ret;
+ }
+
+ //write decomposition block
+ // ["physics_convex"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points
+ // ["physics_convex"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points
+ // ["physics_convex"]["BoundingVerts"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape
+
+ //get minimum and maximum
+ LLVector3 min;
+
+ if (mHull.empty())
+ {
+ min = mBaseHull[0];
+ }
+ else
+ {
+ min = mHull[0][0];
+ }
+
+ LLVector3 max = min;
+
+ LLSD::Binary hulls(mHull.size());
+
+ U32 total = 0;
+
+ for (U32 i = 0; i < mHull.size(); ++i)
+ {
+ U32 size = mHull[i].size();
+ total += size;
+ hulls[i] = (U8) (size);
+
+ for (U32 j = 0; j < mHull[i].size(); ++j)
+ {
+ update_min_max(min, max, mHull[i][j]);
+ }
+ }
+
+ for (U32 i = 0; i < mBaseHull.size(); ++i)
+ {
+ update_min_max(min, max, mBaseHull[i]);
+ }
+
+ ret["Min"] = min.getValue();
+ ret["Max"] = max.getValue();
+
+ LLVector3 range = max-min;
+
+ if (!hulls.empty())
+ {
+ ret["HullList"] = hulls;
+ }
+
+ if (total > 0)
+ {
+ LLSD::Binary p(total*3*2);
+
+ U32 vert_idx = 0;
+
+ for (U32 i = 0; i < mHull.size(); ++i)
+ {
+ std::set<U64> valid;
+
+ llassert(!mHull[i].empty());
+
+ for (U32 j = 0; j < mHull[i].size(); ++j)
+ {
+ U64 test = 0;
+ const F32* src = mHull[i][j].mV;
+
+ for (U32 k = 0; k < 3; k++)
+ {
+ //convert to 16-bit normalized across domain
+ U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535);
+
+ if(valid.size() < 3)
+ {
+ switch (k)
+ {
+ case 0: test = test | (U64) val; break;
+ case 1: test = test | ((U64) val << 16); break;
+ case 2: test = test | ((U64) val << 32); break;
+ };
+
+ valid.insert(test);
+ }
+
+ U8* buff = (U8*) &val;
+ //write to binary buffer
+ p[vert_idx++] = buff[0];
+ p[vert_idx++] = buff[1];
+
+ //makes sure we haven't run off the end of the array
+ llassert(vert_idx <= p.size());
+ }
+ }
+
+ //must have at least 3 unique points
+ llassert(valid.size() > 2);
+ }
+
+ ret["Positions"] = p;
+ }
+
+ //llassert(!mBaseHull.empty());
+
+ if (!mBaseHull.empty())
+ {
+ LLSD::Binary p(mBaseHull.size()*3*2);
+
+ U32 vert_idx = 0;
+ for (U32 j = 0; j < mBaseHull.size(); ++j)
+ {
+ const F32* v = mBaseHull[j].mV;
+
+ for (U32 k = 0; k < 3; k++)
+ {
+ //convert to 16-bit normalized across domain
+ U16 val = (U16) (((v[k]-min.mV[k])/range.mV[k])*65535);
+
+ U8* buff = (U8*) &val;
+ //write to binary buffer
+ p[vert_idx++] = buff[0];
+ p[vert_idx++] = buff[1];
+
+ if (vert_idx > p.size())
+ {
+ LL_ERRS() << "Index out of bounds" << LL_ENDL;
+ }
+ }
+ }
+
+ ret["BoundingVerts"] = p;
+ }
+
+ return ret;
+}
+
+void LLModel::Decomposition::merge(const LLModel::Decomposition* rhs)
+{
+ if (!rhs)
+ {
+ return;
+ }
+
+ if (mMeshID != rhs->mMeshID)
+ {
+ LL_ERRS() << "Attempted to merge with decomposition of some other mesh." << LL_ENDL;
+ }
+
+ if (mBaseHull.empty())
+ { //take base hull and decomposition from rhs
+ mHull = rhs->mHull;
+ mBaseHull = rhs->mBaseHull;
+ mMesh = rhs->mMesh;
+ mBaseHullMesh = rhs->mBaseHullMesh;
+ }
+
+ if (mPhysicsShapeMesh.empty())
+ { //take physics shape mesh from rhs
+ mPhysicsShapeMesh = rhs->mPhysicsShapeMesh;
+ }
+}
+
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
new file mode 100755
index 0000000000..aaafc55258
--- /dev/null
+++ b/indra/llprimitive/llmodel.h
@@ -0,0 +1,283 @@
+/**
+ * @file llmodel.h
+ * @brief Model handling class definitions
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLMODEL_H
+#define LL_LLMODEL_H
+
+#include "llpointer.h"
+#include "llvolume.h"
+#include "v4math.h"
+#include "m4math.h"
+
+class daeElement;
+class domMesh;
+
+#define MAX_MODEL_FACES 8
+
+
+class LLMeshSkinInfo
+{
+public:
+ LLUUID mMeshID;
+ std::vector<std::string> mJointNames;
+ std::vector<LLMatrix4> mInvBindMatrix;
+ std::vector<LLMatrix4> mAlternateBindMatrix;
+ std::map<std::string, U32> mJointMap;
+
+ LLMeshSkinInfo() { }
+ LLMeshSkinInfo(LLSD& data);
+ void fromLLSD(LLSD& data);
+ LLSD asLLSD(bool include_joints) const;
+ LLMatrix4 mBindShapeMatrix;
+ float mPelvisOffset;
+};
+
+class LLModel : public LLVolume
+{
+public:
+
+ enum
+ {
+ LOD_IMPOSTOR = 0,
+ LOD_LOW,
+ LOD_MEDIUM,
+ LOD_HIGH,
+ LOD_PHYSICS,
+ NUM_LODS
+ };
+
+ enum EModelStatus
+ {
+ NO_ERRORS = 0,
+ VERTEX_NUMBER_OVERFLOW, //vertex number is >= 65535.
+ BAD_ELEMENT,
+ INVALID_STATUS
+ } ;
+
+ //convex_hull_decomposition is a vector of convex hulls
+ //each convex hull is a set of points
+ typedef std::vector<std::vector<LLVector3> > convex_hull_decomposition;
+ typedef std::vector<LLVector3> hull;
+
+ class PhysicsMesh
+ {
+ public:
+ std::vector<LLVector3> mPositions;
+ std::vector<LLVector3> mNormals;
+
+ void clear()
+ {
+ mPositions.clear();
+ mNormals.clear();
+ }
+
+ bool empty() const
+ {
+ return mPositions.empty();
+ }
+ };
+
+ class Decomposition
+ {
+ public:
+ Decomposition() { }
+ Decomposition(LLSD& data);
+ void fromLLSD(LLSD& data);
+ LLSD asLLSD() const;
+ bool hasHullList() const;
+
+ void merge(const Decomposition* rhs);
+
+ LLUUID mMeshID;
+ LLModel::convex_hull_decomposition mHull;
+ LLModel::hull mBaseHull;
+
+ std::vector<LLModel::PhysicsMesh> mMesh;
+ LLModel::PhysicsMesh mBaseHullMesh;
+ LLModel::PhysicsMesh mPhysicsShapeMesh;
+ };
+
+ LLModel(LLVolumeParams& params, F32 detail);
+ ~LLModel();
+
+ bool loadModel(std::istream& is);
+ bool loadSkinInfo(LLSD& header, std::istream& is);
+ bool loadDecomposition(LLSD& header, std::istream& is);
+
+ static LLSD writeModel(
+ std::ostream& ostr,
+ LLModel* physics,
+ LLModel* high,
+ LLModel* medium,
+ LLModel* low,
+ LLModel* imposotr,
+ const LLModel::Decomposition& decomp,
+ BOOL upload_skin,
+ BOOL upload_joints,
+ BOOL nowrite = FALSE,
+ BOOL as_slm = FALSE);
+
+ static LLSD writeModelToStream(
+ std::ostream& ostr,
+ LLSD& mdl,
+ BOOL nowrite = FALSE, BOOL as_slm = FALSE);
+
+ static LLModel* loadModelFromDomMesh(domMesh* mesh);
+ static std::string getElementLabel(daeElement* element);
+ std::string getName() const;
+ std::string getMetric() const {return mMetric;}
+ EModelStatus getStatus() const {return mStatus;}
+ static std::string getStatusString(U32 status) ;
+
+ void appendFaces(LLModel* model, LLMatrix4& transform, LLMatrix4& normal_transform);
+ void appendFace(const LLVolumeFace& src_face, std::string src_material, LLMatrix4& mat, LLMatrix4& norm_mat);
+
+ void setNumVolumeFaces(S32 count);
+ void setVolumeFaceData(
+ S32 f,
+ LLStrider<LLVector3> pos,
+ LLStrider<LLVector3> norm,
+ LLStrider<LLVector2> tc,
+ LLStrider<U16> ind,
+ U32 num_verts,
+ U32 num_indices);
+
+ void generateNormals(F32 angle_cutoff);
+
+ void addFace(const LLVolumeFace& face);
+
+ void normalizeVolumeFaces();
+ void optimizeVolumeFaces();
+ void offsetMesh( const LLVector3& pivotPoint );
+ void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out);
+ LLVector3 getTransformedCenter(const LLMatrix4& mat);
+
+ //reorder face list based on mMaterialList in this and reference so
+ //order matches that of reference (material ordering touchup)
+ bool matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt );
+ bool isMaterialListSubset( LLModel* ref );
+ bool needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt );
+
+
+ std::vector<std::string> mMaterialList;
+
+ //data used for skin weights
+ class JointWeight
+ {
+ public:
+ S32 mJointIdx;
+ F32 mWeight;
+
+ JointWeight()
+ {
+ mJointIdx = 0;
+ mWeight = 0.f;
+ }
+
+ JointWeight(S32 idx, F32 weight)
+ : mJointIdx(idx), mWeight(weight)
+ {
+ }
+
+ bool operator<(const JointWeight& rhs) const
+ {
+ if (mWeight == rhs.mWeight)
+ {
+ return mJointIdx < rhs.mJointIdx;
+ }
+
+ return mWeight < rhs.mWeight;
+ }
+
+ };
+
+ struct CompareWeightGreater
+ {
+ bool operator()(const JointWeight& lhs, const JointWeight& rhs)
+ {
+ return rhs < lhs; // strongest = first
+ }
+ };
+
+
+ //Are the doubles the same w/in epsilon specified tolerance
+ bool areEqual( double a, double b )
+ {
+ const float epsilon = 1e-5f;
+ return (fabs((a - b)) < epsilon) ? true : false ;
+ }
+ //Make sure that we return false for any values that are within the tolerance for equivalence
+ bool jointPositionalLookup( const LLVector3& a, const LLVector3& b )
+ {
+ return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false;
+ }
+
+ //copy of position array for this model -- mPosition[idx].mV[X,Y,Z]
+ std::vector<LLVector3> mPosition;
+
+ //map of positions to skin weights --- mSkinWeights[pos].mV[0..4] == <joint_index>.<weight>
+ //joint_index corresponds to mJointList
+ typedef std::vector<JointWeight> weight_list;
+ typedef std::map<LLVector3, weight_list > weight_map;
+ weight_map mSkinWeights;
+
+ //get list of weight influences closest to given position
+ weight_list& getJointInfluences(const LLVector3& pos);
+
+ LLMeshSkinInfo mSkinInfo;
+
+ std::string mRequestedLabel; // name requested in UI, if any.
+ std::string mLabel; // name computed from dae.
+
+ std::string mMetric; // user-supplied metric data for upload
+
+ LLVector3 mNormalizedScale;
+ LLVector3 mNormalizedTranslation;
+
+ float mPelvisOffset;
+ // convex hull decomposition
+ S32 mDecompID;
+
+ void setConvexHullDecomposition(
+ const convex_hull_decomposition& decomp);
+ void updateHullCenters();
+
+ LLVector3 mCenterOfHullCenters;
+ std::vector<LLVector3> mHullCenter;
+ U32 mHullPoints;
+
+ //ID for storing this model in a .slm file
+ S32 mLocalID;
+
+ Decomposition mPhysics;
+
+ EModelStatus mStatus ;
+protected:
+ void addVolumeFacesFromDomMesh(domMesh* mesh);
+ virtual BOOL createVolumeFacesFromDomMesh(domMesh *mesh);
+};
+
+#endif //LL_LLMODEL_H
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 258c0c3c15..29747cb09c 100644..100755
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "material_codes.h"
-#include "llmemtype.h"
#include "llerror.h"
#include "message.h"
#include "llprimitive.h"
@@ -39,6 +38,7 @@
#include "lldatapacker.h"
#include "llsdutil_math.h"
#include "llprimtexturelist.h"
+#include "llmaterialid.h"
/**
* exported constants
@@ -107,8 +107,6 @@ const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f;
const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE;
const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE;
-const S32 MAX_FACE_BITS = 9;
-
const char *SCULPT_DEFAULT_TEXTURE = "be293869-d0d9-0a69-5989-ad27f1946fd4"; // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e";
// Texture rotations are sent over the wire as a S16. This is used to scale the actual float
@@ -126,7 +124,7 @@ void LLPrimitive::setVolumeManager( LLVolumeMgr* volume_manager )
{
if ( !volume_manager || sVolumeManager )
{
- llerrs << "LLPrimitive::sVolumeManager attempting to be set to NULL or it already has been set." << llendl;
+ LL_ERRS() << "LLPrimitive::sVolumeManager attempting to be set to NULL or it already has been set." << LL_ENDL;
}
sVolumeManager = volume_manager;
}
@@ -149,7 +147,8 @@ bool LLPrimitive::cleanupVolumeManager()
LLPrimitive::LLPrimitive()
: mTextureList(),
mNumTEs(0),
- mMiscFlags(0)
+ mMiscFlags(0),
+ mNumBumpmapTEs(0)
{
mPrimitiveCode = 0;
@@ -188,7 +187,6 @@ void LLPrimitive::clearTextureList()
// static
LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code)
{
- LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
LLPrimitive *retval = new LLPrimitive();
if (retval)
@@ -197,7 +195,7 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code)
}
else
{
- llerrs << "primitive allocation failed" << llendl;
+ LL_ERRS() << "primitive allocation failed" << LL_ENDL;
}
return retval;
@@ -206,7 +204,6 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code)
//===============================================================
void LLPrimitive::init_primitive(LLPCode p_code)
{
- LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
clearTextureList();
mPrimitiveCode = p_code;
}
@@ -237,7 +234,10 @@ void LLPrimitive::setAllTETextures(const LLUUID &tex_id)
//===============================================================
void LLPrimitive::setTE(const U8 index, const LLTextureEntry& te)
{
- mTextureList.copyTexture(index, te);
+ if(mTextureList.copyTexture(index, te) != TEM_CHANGE_NONE && te.getBumpmap() > 0)
+ {
+ mNumBumpmapTEs++;
+ }
}
S32 LLPrimitive::setTETexture(const U8 index, const LLUUID &id)
@@ -312,10 +312,25 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r)
return mTextureList.setRotation(index, r);
}
+S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID)
+{
+ return mTextureList.setMaterialID(index, pMaterialID);
+}
+
+S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams)
+{
+ return mTextureList.setMaterialParams(index, pMaterialParams);
+}
+
+LLMaterialPtr LLPrimitive::getTEMaterialParams(const U8 index)
+{
+ return mTextureList.getMaterialParams(index);
+}
//===============================================================
S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump)
{
+ updateNumBumpmap(index, bump);
return mTextureList.setBumpShinyFullbright(index, bump);
}
@@ -326,11 +341,13 @@ S32 LLPrimitive::setTEMediaTexGen(const U8 index, const U8 media)
S32 LLPrimitive::setTEBumpmap(const U8 index, const U8 bump)
{
+ updateNumBumpmap(index, bump);
return mTextureList.setBumpMap(index, bump);
}
S32 LLPrimitive::setTEBumpShiny(const U8 index, const U8 bump_shiny)
{
+ updateNumBumpmap(index, bump_shiny);
return mTextureList.setBumpShiny(index, bump_shiny);
}
@@ -359,6 +376,23 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow)
return mTextureList.setGlow(index, glow);
}
+void LLPrimitive::setAllTESelected(bool sel)
+{
+ for (int i = 0, cnt = getNumTEs(); i < cnt; i++)
+ {
+ setTESelected(i, sel);
+ }
+}
+
+void LLPrimitive::setTESelected(const U8 te, bool sel)
+{
+ LLTextureEntry* tep = getTE(te);
+ if ( (tep) && (tep->setSelected(sel)) && (!sel) && (tep->hasPendingMaterialUpdate()) )
+ {
+ LLMaterialID material_id = tep->getMaterialID();
+ setTEMaterialID(te, material_id);
+ }
+}
LLPCode LLPrimitive::legacyToPCode(const U8 legacy)
{
@@ -452,7 +486,7 @@ LLPCode LLPrimitive::legacyToPCode(const U8 legacy)
pcode = LL_PCODE_TREE_NEW;
break;
default:
- llwarns << "Unknown legacy code " << legacy << " [" << (S32)legacy << "]!" << llendl;
+ LL_WARNS() << "Unknown legacy code " << legacy << " [" << (S32)legacy << "]!" << LL_ENDL;
}
return pcode;
@@ -547,7 +581,7 @@ U8 LLPrimitive::pCodeToLegacy(const LLPCode pcode)
legacy = TREE_NEW;
break;
default:
- llwarns << "Unknown pcode " << (S32)pcode << ":" << pcode << "!" << llendl;
+ LL_WARNS() << "Unknown pcode " << (S32)pcode << ":" << pcode << "!" << LL_ENDL;
return 0;
}
return legacy;
@@ -555,7 +589,7 @@ U8 LLPrimitive::pCodeToLegacy(const LLPCode pcode)
// static
-// Don't crash or llerrs here! This function is used for debug strings.
+// Don't crash or LL_ERRS() here! This function is used for debug strings.
std::string LLPrimitive::pCodeToString(const LLPCode pcode)
{
std::string pcode_string;
@@ -634,7 +668,7 @@ std::string LLPrimitive::pCodeToString(const LLPCode pcode)
}
else
{
- llwarns << "Unknown base mask for pcode: " << base_code << llendl;
+ LL_WARNS() << "Unknown base mask for pcode: " << base_code << LL_ENDL;
}
U8 mask_code = pcode & (~LL_PCODE_BASE_MASK);
@@ -670,7 +704,7 @@ void LLPrimitive::copyTEs(const LLPrimitive *primitivep)
U32 i;
if (primitivep->getExpectedNumTEs() != getExpectedNumTEs())
{
- llwarns << "Primitives don't have same expected number of TE's" << llendl;
+ LL_WARNS() << "Primitives don't have same expected number of TE's" << LL_ENDL;
}
U32 num_tes = llmin(primitivep->getExpectedNumTEs(), getExpectedNumTEs());
if (mTextureList.size() < getExpectedNumTEs())
@@ -698,7 +732,6 @@ S32 face_index_from_id(LLFaceID face_ID, const std::vector<LLProfile::Face>& fac
BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
{
- LLMemType m1(LLMemType::MTYPE_VOLUME);
LLVolume *volumep;
if (unique_volume)
{
@@ -738,7 +771,11 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
setNumTEs(mVolumep->getNumFaces());
return TRUE;
}
-
+
+#if 0
+ // #if 0'd out by davep
+ // this is a lot of cruft to set texture entry values that just stay the same for LOD switch
+ // or immediately get overridden by an object update message, also crashes occasionally
U32 old_face_mask = mVolumep->mFaceMask;
S32 face_bit = 0;
@@ -769,7 +806,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
{
S32 te_index = face_index_from_id(cur_mask, old_faces);
old_tes.copyTexture(face_bit, *(getTE(te_index)));
- //llinfos << face_bit << ":" << te_index << ":" << old_tes[face_bit].getID() << llendl;
+ //LL_INFOS() << face_bit << ":" << te_index << ":" << old_tes[face_bit].getID() << LL_ENDL;
}
}
@@ -789,7 +826,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
if (mVolumep->getNumFaces() == 0 && new_face_mask != 0)
{
- llwarns << "Object with 0 faces found...INCORRECT!" << llendl;
+ LL_WARNS() << "Object with 0 faces found...INCORRECT!" << LL_ENDL;
setNumTEs(mVolumep->getNumFaces());
return TRUE;
}
@@ -847,7 +884,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
}
if (i == 4)
{
- llwarns << "No path end or outer face in volume!" << llendl;
+ LL_WARNS() << "No path end or outer face in volume!" << LL_ENDL;
}
continue;
}
@@ -883,7 +920,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
}
if (i == 4)
{
- llwarns << "No path end or outer face in volume!" << llendl;
+ LL_WARNS() << "No path end or outer face in volume!" << LL_ENDL;
}
continue;
}
@@ -909,8 +946,8 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
}
if (-1 == min_outer_bit)
{
- llinfos << (LLVolume *)mVolumep << llendl;
- llwarns << "Bad! No outer faces, impossible!" << llendl;
+ LL_INFOS() << (LLVolume *)mVolumep << LL_ENDL;
+ LL_WARNS() << "Bad! No outer faces, impossible!" << LL_ENDL;
}
face_mapping[face_bit] = min_outer_bit;
}
@@ -929,13 +966,20 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
{
if (-1 == face_mapping[face_bit])
{
- llwarns << "No mapping from old face to new face!" << llendl;
+ LL_WARNS() << "No mapping from old face to new face!" << LL_ENDL;
}
S32 te_num = face_index_from_id(cur_mask, mVolumep->getProfile().mFaces);
setTE(te_num, *(old_tes.getTexture(face_mapping[face_bit])));
}
}
+#else
+ // build the new object
+ sVolumeManager->unrefVolume(mVolumep);
+ mVolumep = volumep;
+
+ setNumTEs(mVolumep->getNumFaces());
+#endif
return TRUE;
}
@@ -952,8 +996,6 @@ BOOL LLPrimitive::setMaterial(U8 material)
}
}
-const F32 LL_MAX_SCALE_S = 100.0f;
-const F32 LL_MAX_SCALE_T = 100.0f;
S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const
{
S32 face_index;
@@ -1029,7 +1071,7 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat
while ((cur_ptr < buffer_end) && (*cur_ptr != 0))
{
-// llinfos << "TE exception" << llendl;
+ LL_DEBUGS("TEFieldDecode") << "TE exception" << LL_ENDL;
i = 0;
while (*cur_ptr & 0x80)
{
@@ -1044,14 +1086,16 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat
if (i & 0x01)
{
htonmemcpy(data_ptr+(j*data_size),cur_ptr,type,data_size);
-// char foo[64];
-// sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1));
-// llinfos << "Assigning " << foo << " to face " << j << llendl;
+ LL_DEBUGS("TEFieldDecode") << "Assigning " ;
+ char foo[64];
+ sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1));
+ LL_CONT << foo << " to face " << j << LL_ENDL;
}
i = i >> 1;
}
cur_ptr += data_size;
}
+ llassert(cur_ptr <= buffer_end); // buffer underrun
return (S32)(cur_ptr - start_loc);
}
@@ -1073,12 +1117,13 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
U8 *cur_ptr = packed_buffer;
- S32 last_face_index = getNumTEs() - 1;
+ S32 last_face_index = llmin((U32) getNumTEs(), MAX_TES) - 1;
if (last_face_index > -1)
{
@@ -1104,12 +1149,15 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
const LLTextureEntry* te = getTE(face_index);
scale_s[face_index] = (F32) te->mScaleS;
scale_t[face_index] = (F32) te->mScaleT;
- offset_s[face_index] = (S16) llround((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ;
- offset_t[face_index] = (S16) llround((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ;
- image_rot[face_index] = (S16) llround(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR));
+ offset_s[face_index] = (S16) ll_round((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ;
+ offset_t[face_index] = (S16) ll_round((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ;
+ image_rot[face_index] = (S16) ll_round(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR));
bump[face_index] = te->getBumpShinyFullbright();
media_flags[face_index] = te->getMediaTexGen();
- glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+ glow[face_index] = (U8) ll_round((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+
+ // Directly sending material_ids is not safe!
+ memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */
}
cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID);
@@ -1131,6 +1179,8 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8);
*cur_ptr++ = 0;
cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8);
+ *cur_ptr++ = 0;
+ cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID);
}
mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer));
@@ -1152,6 +1202,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1183,12 +1234,15 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
const LLTextureEntry* te = getTE(face_index);
scale_s[face_index] = (F32) te->mScaleS;
scale_t[face_index] = (F32) te->mScaleT;
- offset_s[face_index] = (S16) llround((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ;
- offset_t[face_index] = (S16) llround((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ;
- image_rot[face_index] = (S16) llround(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR));
+ offset_s[face_index] = (S16) ll_round((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ;
+ offset_t[face_index] = (S16) ll_round((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ;
+ image_rot[face_index] = (S16) ll_round(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR));
bump[face_index] = te->getBumpShinyFullbright();
media_flags[face_index] = te->getMediaTexGen();
- glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+ glow[face_index] = (U8) ll_round((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF));
+
+ // Directly sending material_ids is not safe!
+ memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */
}
cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID);
@@ -1210,100 +1264,106 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8);
*cur_ptr++ = 0;
cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8);
+ *cur_ptr++ = 0;
+ cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID);
}
dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry");
return FALSE;
}
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name)
-{
- return(unpackTEMessage(mesgsys,block_name,-1));
-}
-
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, const S32 block_num)
+S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec)
{
- // use a negative block_num to indicate a single-block read (a non-variable block)
S32 retval = 0;
- const U32 MAX_TES = 32;
-
- // Avoid construction of 32 UUIDs per call. JC
-
- U8 image_data[MAX_TES*16];
- U8 colors[MAX_TES*4];
- F32 scale_s[MAX_TES];
- F32 scale_t[MAX_TES];
- S16 offset_s[MAX_TES];
- S16 offset_t[MAX_TES];
- S16 image_rot[MAX_TES];
- U8 bump[MAX_TES];
- U8 media_flags[MAX_TES];
- U8 glow[MAX_TES];
-
- const U32 MAX_TE_BUFFER = 4096;
- U8 packed_buffer[MAX_TE_BUFFER];
- U8 *cur_ptr = packed_buffer;
-
- U32 size;
- U32 face_count = 0;
+ // temp buffer for material ID processing
+ // data will end up in tec.material_id[]
+ U8 material_data[LLTEContents::MAX_TES*16];
if (block_num < 0)
{
- size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
}
else
{
- size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
}
- if (size == 0)
+ if (tec.size == 0)
{
+ tec.face_count = 0;
return retval;
}
if (block_num < 0)
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, 0, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, 0, LLTEContents::MAX_TE_BUFFER);
}
else
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, block_num, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER);
}
- face_count = getNumTEs();
+ tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES);
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID);
+ U8 *cur_ptr = tec.packed_buffer;
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)colors, 4, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.colors, 4, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_s, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_s, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_t, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_t, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_s, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_s, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_t, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_t, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_rot, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_rot, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)bump, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.bump, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.media_flags, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8);
+
+ if (cur_ptr < tec.packed_buffer + tec.size)
+ {
+ cur_ptr++;
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID);
+ }
+ else
+ {
+ memset(material_data, 0, sizeof(material_data));
+ }
+
+ for (U32 i = 0; i < tec.face_count; i++)
+ {
+ tec.material_ids[i].set(&material_data[i * 16]);
+ }
+
+ retval = 1;
+ return retval;
+ }
+
+S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec)
+{
+ S32 retval = 0;
LLColor4 color;
LLColor4U coloru;
- for (U32 i = 0; i < face_count; i++)
+ for (U32 i = 0; i < tec.face_count; i++)
{
- retval |= setTETexture(i, ((LLUUID*)image_data)[i]);
- retval |= setTEScale(i, scale_s[i], scale_t[i]);
- retval |= setTEOffset(i, (F32)offset_s[i] / (F32)0x7FFF, (F32) offset_t[i] / (F32) 0x7FFF);
- retval |= setTERotation(i, ((F32)image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
- retval |= setTEBumpShinyFullbright(i, bump[i]);
- retval |= setTEMediaTexGen(i, media_flags[i]);
- retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
- coloru = LLColor4U(colors + 4*i);
+ LLUUID& req_id = ((LLUUID*)tec.image_data)[i];
+ retval |= setTETexture(i, req_id);
+ retval |= setTEScale(i, tec.scale_s[i], tec.scale_t[i]);
+ retval |= setTEOffset(i, (F32)tec.offset_s[i] / (F32)0x7FFF, (F32) tec.offset_t[i] / (F32) 0x7FFF);
+ retval |= setTERotation(i, ((F32)tec.image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
+ retval |= setTEBumpShinyFullbright(i, tec.bump[i]);
+ retval |= setTEMediaTexGen(i, tec.media_flags[i]);
+ retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF);
+ retval |= setTEMaterialID(i, tec.material_ids[i]);
+
+ coloru = LLColor4U(tec.colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
// as all zeros. However, the subtraction and addition must be done in unsigned
@@ -1320,6 +1380,15 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, con
return retval;
}
+S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num)
+{
+ LLTEContents tec;
+ S32 retval = parseTEMessage(mesgsys, block_name, block_num, tec);
+ if (!retval)
+ return retval;
+ return applyParsedTEMessage(tec);
+}
+
S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
{
// use a negative block_num to indicate a single-block read (a non-variable block)
@@ -1328,6 +1397,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
// Avoid construction of 32 UUIDs per call
static LLUUID image_ids[MAX_TES];
+ static LLMaterialID material_ids[MAX_TES];
U8 image_data[MAX_TES*16];
U8 colors[MAX_TES*4];
@@ -1339,6 +1409,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
U8 bump[MAX_TES];
U8 media_flags[MAX_TES];
U8 glow[MAX_TES];
+ U8 material_data[MAX_TES*16];
const U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
@@ -1350,7 +1421,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
if (!dp.unpackBinaryData(packed_buffer, size, "TextureEntry"))
{
retval = TEM_INVALID;
- llwarns << "Bad texture entry block! Abort!" << llendl;
+ LL_WARNS() << "Bad texture entry block! Abort!" << LL_ENDL;
return retval;
}
@@ -1359,7 +1430,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
return retval;
}
- face_count = getNumTEs();
+ face_count = llmin((U32) getNumTEs(), MAX_TES);
U32 i;
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID);
@@ -1381,10 +1452,20 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
cur_ptr++;
cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
+ if (cur_ptr < packed_buffer + size)
+ {
+ cur_ptr++;
+ cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID);
+ }
+ else
+ {
+ memset(material_data, 0, sizeof(material_data));
+ }
for (i = 0; i < face_count; i++)
{
memcpy(image_ids[i].mData,&image_data[i*16],16); /* Flawfinder: ignore */
+ material_ids[i].set(&material_data[i * 16]);
}
LLColor4 color;
@@ -1398,6 +1479,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
retval |= setTEBumpShinyFullbright(i, bump[i]);
retval |= setTEMediaTexGen(i, media_flags[i]);
retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
+ retval |= setTEMaterialID(i, material_ids[i]);
coloru = LLColor4U(colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
@@ -1434,6 +1516,26 @@ void LLPrimitive::takeTextureList(LLPrimTextureList& other_list)
mTextureList.take(other_list);
}
+void LLPrimitive::updateNumBumpmap(const U8 index, const U8 bump)
+{
+ LLTextureEntry* te = getTE(index);
+ if(!te)
+ {
+ return;
+ }
+
+ U8 old_bump = te->getBumpmap();
+ if(old_bump > 0)
+ {
+ mNumBumpmapTEs--;
+ }
+ if((bump & TEM_BUMP_MASK) > 0)
+ {
+ mNumBumpmapTEs++;
+ }
+
+ return;
+}
//============================================================================
// Moved from llselectmgr.cpp
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index f535fb1672..1bf83e36b4 100644..100755
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -42,6 +42,7 @@ class LLMessageSystem;
class LLVolumeParams;
class LLColor4;
class LLColor3;
+class LLMaterialID;
class LLTextureEntry;
class LLDataPacker;
class LLVolumeMgr;
@@ -103,6 +104,8 @@ public:
PARAMS_LIGHT = 0x20,
PARAMS_SCULPT = 0x30,
PARAMS_LIGHT_IMAGE = 0x40,
+ PARAMS_RESERVED = 0x50, // Used on server-side
+ PARAMS_MESH = 0x60,
};
public:
@@ -287,6 +290,35 @@ public:
};
+// This code is not naming-standards compliant. Leaving it like this for
+// now to make the connection to code in
+// BOOL packTEMessage(LLDataPacker &dp) const;
+// more obvious. This should be refactored to remove the duplication, at which
+// point we can fix the names as well.
+// - Vir
+struct LLTEContents
+{
+ static const U32 MAX_TES = 32;
+
+ U8 image_data[MAX_TES*16];
+ U8 colors[MAX_TES*4];
+ F32 scale_s[MAX_TES];
+ F32 scale_t[MAX_TES];
+ S16 offset_s[MAX_TES];
+ S16 offset_t[MAX_TES];
+ S16 image_rot[MAX_TES];
+ U8 bump[MAX_TES];
+ U8 media_flags[MAX_TES];
+ U8 glow[MAX_TES];
+ LLMaterialID material_ids[MAX_TES];
+
+ static const U32 MAX_TE_BUFFER = 4096;
+ U8 packed_buffer[MAX_TE_BUFFER];
+
+ U32 size;
+ U32 face_count;
+};
+
class LLPrimitive : public LLXform
{
public:
@@ -323,12 +355,13 @@ public:
const LLVolume *getVolumeConst() const { return mVolumep; } // HACK for Windoze confusion about ostream operator in LLVolume
LLVolume *getVolume() const { return mVolumep; }
virtual BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);
-
+
// Modify texture entry properties
inline BOOL validTE(const U8 te_num) const;
LLTextureEntry* getTE(const U8 te_num) const;
virtual void setNumTEs(const U8 num_tes);
+ virtual void setAllTESelected(bool sel);
virtual void setAllTETextures(const LLUUID &tex_id);
virtual void setTE(const U8 index, const LLTextureEntry& te);
virtual S32 setTEColor(const U8 te, const LLColor4 &color);
@@ -351,16 +384,22 @@ public:
virtual S32 setTEFullbright(const U8 te, const U8 fullbright);
virtual S32 setTEMediaFlags(const U8 te, const U8 flags);
virtual S32 setTEGlow(const U8 te, const F32 glow);
+ virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
+ virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams);
virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed
+ virtual void setTESelected(const U8 te, bool sel);
+
+ LLMaterialPtr getTEMaterialParams(const U8 index);
void copyTEs(const LLPrimitive *primitive);
S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const;
S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type);
BOOL packTEMessage(LLMessageSystem *mesgsys) const;
BOOL packTEMessage(LLDataPacker &dp) const;
- S32 unpackTEMessage(LLMessageSystem *mesgsys, char *block_name);
- S32 unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, const S32 block_num); // Variable num of blocks
+ S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks
BOOL unpackTEMessage(LLDataPacker &dp);
+ S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec);
+ S32 applyParsedTEMessage(LLTEContents& tec);
#ifdef CHECK_FOR_FINITE
inline void setPosition(const LLVector3& pos);
@@ -419,7 +458,8 @@ public:
inline BOOL isAvatar() const;
inline BOOL isSittingAvatar() const;
inline BOOL isSittingAvatarOnGround() const;
-
+ inline bool hasBumpmap() const { return mNumBumpmapTEs > 0;}
+
void setFlags(U32 flags) { mMiscFlags = flags; }
void addFlags(U32 flags) { mMiscFlags |= flags; }
void removeFlags(U32 flags) { mMiscFlags &= ~flags; }
@@ -433,6 +473,9 @@ public:
inline static BOOL isPrimitive(const LLPCode pcode);
inline static BOOL isApp(const LLPCode pcode);
+private:
+ void updateNumBumpmap(const U8 index, const U8 bump);
+
protected:
LLPCode mPrimitiveCode; // Primitive code
LLVector3 mVelocity; // how fast are we moving?
@@ -442,8 +485,10 @@ protected:
LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets
U8 mMaterial; // Material code
U8 mNumTEs; // # of faces on the primitve
+ U8 mNumBumpmapTEs; // number of bumpmap TEs.
U32 mMiscFlags; // home for misc bools
+public:
static LLVolumeMgr* sVolumeManager;
};
@@ -497,7 +542,7 @@ void LLPrimitive::setPosition(const F32 x, const F32 y, const F32 z)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setPosition(x,y,z) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setPosition(x,y,z) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
@@ -510,7 +555,7 @@ void LLPrimitive::setPosition(const LLVector3& pos)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setPosition(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setPosition(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
@@ -522,7 +567,7 @@ void LLPrimitive::setAngularVelocity(const LLVector3& avel)
}
else
{
- llerror("Non Finite in LLPrimitive::setAngularVelocity", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::setAngularVelocity" << LL_ENDL;
}
}
@@ -534,7 +579,7 @@ void LLPrimitive::setAngularVelocity(const F32 x, const F32 y, const F32 z)
}
else
{
- llerror("Non Finite in LLPrimitive::setAngularVelocity", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::setAngularVelocity" << LL_ENDL;
}
}
@@ -546,7 +591,7 @@ void LLPrimitive::setVelocity(const LLVector3& vel)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setVelocity(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setVelocity(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
@@ -558,7 +603,7 @@ void LLPrimitive::setVelocity(const F32 x, const F32 y, const F32 z)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setVelocity(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setVelocity(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
@@ -570,7 +615,7 @@ void LLPrimitive::setVelocityX(const F32 x)
}
else
{
- llerror("Non Finite in LLPrimitive::setVelocityX", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::setVelocityX" << LL_ENDL;
}
}
@@ -582,7 +627,7 @@ void LLPrimitive::setVelocityY(const F32 y)
}
else
{
- llerror("Non Finite in LLPrimitive::setVelocityY", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::setVelocityY" << LL_ENDL;
}
}
@@ -594,7 +639,7 @@ void LLPrimitive::setVelocityZ(const F32 z)
}
else
{
- llerror("Non Finite in LLPrimitive::setVelocityZ", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::setVelocityZ" << LL_ENDL;
}
}
@@ -606,7 +651,7 @@ void LLPrimitive::addVelocity(const LLVector3& vel)
}
else
{
- llerror("Non Finite in LLPrimitive::addVelocity", 0);
+ LL_ERRS() << "Non Finite in LLPrimitive::addVelocity" << LL_ENDL;
}
}
@@ -618,7 +663,7 @@ void LLPrimitive::setAcceleration(const LLVector3& accel)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setAcceleration(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setAcceleration(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
@@ -630,7 +675,7 @@ void LLPrimitive::setAcceleration(const F32 x, const F32 y, const F32 z)
}
else
{
- llerrs << "Non Finite in LLPrimitive::setAcceleration(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << llendl;
+ LL_ERRS() << "Non Finite in LLPrimitive::setAcceleration(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << LL_ENDL;
}
}
#endif // CHECK_FOR_FINITE
diff --git a/indra/llprimitive/llprimlinkinfo.h b/indra/llprimitive/llprimlinkinfo.h
index 82c50cfe2f..bee25975f1 100644..100755
--- a/indra/llprimitive/llprimlinkinfo.h
+++ b/indra/llprimitive/llprimlinkinfo.h
@@ -274,28 +274,28 @@ S32 LLPrimLinkInfo< DATA_TYPE >::merge(LLPrimLinkInfo& other_info)
// other_info.computeBoundingSphere();
// if ( other_radius != other_info.mBoundingSphere.getRadius() )
// {
-// llinfos << "Other bounding sphere changed!!" << llendl;
+// LL_INFOS() << "Other bounding sphere changed!!" << LL_ENDL;
// }
// F32 this_radius = mBoundingSphere.getRadius();
// computeBoundingSphere();
// if ( this_radius != mBoundingSphere.getRadius() )
// {
-// llinfos << "This bounding sphere changed!!" << llendl;
+// LL_INFOS() << "This bounding sphere changed!!" << LL_ENDL;
// }
F32 max_span = get_max_linkable_span(mBoundingSphere, other_info.mBoundingSphere);
// F32 center_dist = (mBoundingSphere.getCenter() - other_info.mBoundingSphere.getCenter()).length();
- // llinfos << "objects are " << center_dist << "m apart" << llendl;
+ // LL_INFOS() << "objects are " << center_dist << "m apart" << LL_ENDL;
F32 span = get_span(mBoundingSphere, other_info.mBoundingSphere);
F32 span_limit = max_span + (2.f * other_info.mBoundingSphere.getRadius());
if (span > span_limit)
{
// there is no way any piece of other_info could link with this one
- // llinfos << "span too large: " << span << " vs. " << span_limit << llendl;
+ // LL_INFOS() << "span too large: " << span << " vs. " << span_limit << LL_ENDL;
return 0;
}
diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp
index 36e04df7b7..f4f08248b8 100644..100755
--- a/indra/llprimitive/llprimtexturelist.cpp
+++ b/indra/llprimitive/llprimtexturelist.cpp
@@ -27,8 +27,8 @@
#include "linden_common.h"
#include "llprimtexturelist.h"
+#include "llmaterialid.h"
#include "lltextureentry.h"
-#include "llmemtype.h"
// static
//int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++
@@ -130,7 +130,7 @@ S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te)
if (S32(index) >= mEntryList.size())
{
S32 current_size = mEntryList.size();
- llwarns << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << llendl;
+ LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL;
return TEM_CHANGE_NONE;
}
@@ -359,6 +359,34 @@ S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow)
return TEM_CHANGE_NONE;
}
+S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setMaterialID(pMaterialID);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setMaterialParams(pMaterialParams);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->getMaterialParams();
+ }
+
+ return LLMaterialPtr();
+}
+
S32 LLPrimTextureList::size() const
{
return mEntryList.size();
@@ -367,7 +395,6 @@ S32 LLPrimTextureList::size() const
// sets the size of the mEntryList container
void LLPrimTextureList::setSize(S32 new_size)
{
- LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
if (new_size < 0)
{
new_size = 0;
diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h
index 3cfa52f1d5..49c636e40f 100644..100755
--- a/indra/llprimitive/llprimtexturelist.h
+++ b/indra/llprimitive/llprimtexturelist.h
@@ -31,9 +31,11 @@
#include "lluuid.h"
#include "v3color.h"
#include "v4color.h"
+#include "llmaterial.h"
class LLTextureEntry;
+class LLMaterialID;
// this is a list of LLTextureEntry*'s because in practice the list's elements
// are of some derived class: LLFooTextureEntry
@@ -102,6 +104,10 @@ public:
S32 setFullbright(const U8 index, const U8 t);
S32 setMediaFlags(const U8 index, const U8 media_flags);
S32 setGlow(const U8 index, const F32 glow);
+ S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID);
+ S32 setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams);
+
+ LLMaterialPtr getMaterialParams(const U8 index);
S32 size() const;
diff --git a/indra/llprimitive/lltextureanim.cpp b/indra/llprimitive/lltextureanim.cpp
index 398af4e6e8..031a315d62 100644..100755
--- a/indra/llprimitive/lltextureanim.cpp
+++ b/indra/llprimitive/lltextureanim.cpp
@@ -125,7 +125,7 @@ void LLTextureAnim::unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_nu
{
if (size)
{
- llwarns << "Bad size " << size << " for TA block, ignoring." << llendl;
+ LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL;
}
mMode = 0;
return;
@@ -160,7 +160,7 @@ void LLTextureAnim::unpackTAMessage(LLDataPacker &dp)
{
if (size)
{
- llwarns << "Bad size " << size << " for TA block, ignoring." << llendl;
+ LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL;
}
mMode = 0;
return;
@@ -168,8 +168,8 @@ void LLTextureAnim::unpackTAMessage(LLDataPacker &dp)
mMode = data[0];
mFace = data[1];
- mSizeX = llmax((U8)1, data[2]);
- mSizeY = llmax((U8)1, data[3]);
+ mSizeX = data[2];
+ mSizeY = data[3];
htonmemcpy(&mStart, data + 4, MVT_F32, sizeof(F32));
htonmemcpy(&mLength, data + 8, MVT_F32, sizeof(F32));
htonmemcpy(&mRate, data + 12, MVT_F32, sizeof(F32));
diff --git a/indra/llprimitive/lltextureanim.h b/indra/llprimitive/lltextureanim.h
index f0d9f9df5c..f0d9f9df5c 100644..100755
--- a/indra/llprimitive/lltextureanim.h
+++ b/indra/llprimitive/lltextureanim.h
diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp
index 861bde5c89..284dfc15f4 100644..100755
--- a/indra/llprimitive/lltextureentry.cpp
+++ b/indra/llprimitive/lltextureentry.cpp
@@ -29,6 +29,7 @@
#include "lluuid.h"
#include "llmediaentry.h"
#include "lltextureentry.h"
+#include "llmaterialid.h"
#include "llsdutil_math.h"
#include "v4color.h"
@@ -60,18 +61,24 @@ LLTextureEntry* LLTextureEntry::newTextureEntry()
//===============================================================
LLTextureEntry::LLTextureEntry()
: mMediaEntry(NULL)
+ , mSelected(false)
+ , mMaterialUpdatePending(false)
{
init(LLUUID::null,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE);
}
LLTextureEntry::LLTextureEntry(const LLUUID& tex_id)
: mMediaEntry(NULL)
+ , mSelected(false)
+ , mMaterialUpdatePending(false)
{
init(tex_id,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE);
}
LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs)
: mMediaEntry(NULL)
+ , mSelected(false)
+ , mMaterialUpdatePending(false)
{
mID = rhs.mID;
mScaleS = rhs.mScaleS;
@@ -83,6 +90,8 @@ LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs)
mBump = rhs.mBump;
mMediaFlags = rhs.mMediaFlags;
mGlow = rhs.mGlow;
+ mMaterialID = rhs.mMaterialID;
+ mMaterial = rhs.mMaterial;
if (rhs.mMediaEntry != NULL) {
// Make a copy
mMediaEntry = new LLMediaEntry(*rhs.mMediaEntry);
@@ -103,6 +112,8 @@ LLTextureEntry &LLTextureEntry::operator=(const LLTextureEntry &rhs)
mBump = rhs.mBump;
mMediaFlags = rhs.mMediaFlags;
mGlow = rhs.mGlow;
+ mMaterialID = rhs.mMaterialID;
+ mMaterial = rhs.mMaterial;
if (mMediaEntry != NULL) {
delete mMediaEntry;
}
@@ -130,6 +141,7 @@ void LLTextureEntry::init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 of
mBump = bump;
mMediaFlags = 0x0;
mGlow = 0;
+ mMaterialID.clear();
setColor(LLColor4(1.f, 1.f, 1.f, 1.f));
if (mMediaEntry != NULL) {
@@ -159,6 +171,7 @@ bool LLTextureEntry::operator!=(const LLTextureEntry &rhs) const
if (mBump != rhs.mBump) return (true);
if (mMediaFlags != rhs.mMediaFlags) return (true);
if (mGlow != rhs.mGlow) return (true);
+ if (mMaterialID != rhs.mMaterialID) return (true);
return(false);
}
@@ -174,6 +187,7 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const
if (mBump != rhs.mBump) return (false);
if (mMediaFlags != rhs.mMediaFlags) return false;
if (mGlow != rhs.mGlow) return false;
+ if (mMaterialID != rhs.mMaterialID) return (false);
return(true);
}
@@ -257,8 +271,8 @@ bool LLTextureEntry::fromLLSD(const LLSD& sd)
w = TEXTURE_MEDIA_DATA_KEY;
if (hasMedia() != sd.has(w))
{
- llwarns << "LLTextureEntry::fromLLSD: media_flags (" << hasMedia() <<
- ") does not match presence of media_data (" << sd.has(w) << "). Fixing." << llendl;
+ LL_WARNS() << "LLTextureEntry::fromLLSD: media_flags (" << hasMedia() <<
+ ") does not match presence of media_data (" << sd.has(w) << "). Fixing." << LL_ENDL;
}
updateMediaData(sd[w]);
@@ -423,24 +437,10 @@ S32 LLTextureEntry::setBumpShinyFullbright(U8 bump)
S32 LLTextureEntry::setMediaTexGen(U8 media)
{
- if (mMediaFlags != media)
- {
- mMediaFlags = media;
-
- // Special code for media handling
- if( hasMedia() && mMediaEntry == NULL)
- {
- mMediaEntry = new LLMediaEntry;
- }
- else if ( ! hasMedia() && mMediaEntry != NULL)
- {
- delete mMediaEntry;
- mMediaEntry = NULL;
- }
-
- return TEM_CHANGE_MEDIA;
- }
- return TEM_CHANGE_NONE;
+ S32 result = TEM_CHANGE_NONE;
+ result |= setTexGen(media & TEM_TEX_GEN_MASK);
+ result |= setMediaFlags(media & TEM_MEDIA_MASK);
+ return result;
}
S32 LLTextureEntry::setBumpmap(U8 bump)
@@ -537,6 +537,34 @@ S32 LLTextureEntry::setGlow(F32 glow)
return TEM_CHANGE_NONE;
}
+S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID)
+{
+ if ( (mMaterialID != pMaterialID) || (mMaterialUpdatePending && !mSelected) )
+ {
+ if (mSelected)
+ {
+ mMaterialUpdatePending = true;
+ mMaterialID = pMaterialID;
+ return TEM_CHANGE_TEXTURE;
+ }
+
+ mMaterialUpdatePending = false;
+ mMaterialID = pMaterialID;
+ return TEM_CHANGE_TEXTURE;
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLTextureEntry::setMaterialParams(const LLMaterialPtr pMaterialParams)
+{
+ if (mSelected)
+ {
+ mMaterialUpdatePending = true;
+ }
+ mMaterial = pMaterialParams;
+ return TEM_CHANGE_TEXTURE;
+}
+
void LLTextureEntry::setMediaData(const LLMediaEntry &media_entry)
{
mMediaFlags |= MF_HAS_MEDIA;
diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h
index 437b85e03f..19edcaa27d 100644..100755
--- a/indra/llprimitive/lltextureentry.h
+++ b/indra/llprimitive/lltextureentry.h
@@ -30,6 +30,8 @@
#include "lluuid.h"
#include "v4color.h"
#include "llsd.h"
+#include "llmaterialid.h"
+#include "llmaterial.h"
// These bits are used while unpacking TEM messages to tell which aspects of
// the texture entry changed.
@@ -98,6 +100,10 @@ public:
void init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 offset_s, F32 offset_t, F32 rotation, U8 bump);
+ bool hasPendingMaterialUpdate() const { return mMaterialUpdatePending; }
+ bool isSelected() const { return mSelected; }
+ bool setSelected(bool sel) { bool prev_sel = mSelected; mSelected = sel; return prev_sel; }
+
// These return a TEM_ flag from above to indicate if something changed.
S32 setID (const LLUUID &tex_id);
S32 setColor(const LLColor4 &color);
@@ -121,11 +127,19 @@ public:
S32 setTexGen(U8 texGen);
S32 setMediaTexGen(U8 media);
S32 setGlow(F32 glow);
+ S32 setMaterialID(const LLMaterialID& pMaterialID);
+ S32 setMaterialParams(const LLMaterialPtr pMaterialParams);
virtual const LLUUID &getID() const { return mID; }
const LLColor4 &getColor() const { return mColor; }
void getScale(F32 *s, F32 *t) const { *s = mScaleS; *t = mScaleT; }
+ F32 getScaleS() const { return mScaleS; }
+ F32 getScaleT() const { return mScaleT; }
+
void getOffset(F32 *s, F32 *t) const { *s = mOffsetS; *t = mOffsetT; }
+ F32 getOffsetS() const { return mOffsetS; }
+ F32 getOffsetT() const { return mOffsetT; }
+
F32 getRotation() const { return mRotation; }
void getRotation(F32 *theta) const { *theta = mRotation; }
@@ -136,9 +150,11 @@ public:
U8 getBumpShinyFullbright() const { return mBump; }
U8 getMediaFlags() const { return mMediaFlags & TEM_MEDIA_MASK; }
- U8 getTexGen() const { return mMediaFlags & TEM_TEX_GEN_MASK; }
+ LLTextureEntry::e_texgen getTexGen() const { return LLTextureEntry::e_texgen(mMediaFlags & TEM_TEX_GEN_MASK); }
U8 getMediaTexGen() const { return mMediaFlags; }
F32 getGlow() const { return mGlow; }
+ const LLMaterialID& getMaterialID() const { return mMaterialID; };
+ const LLMaterialPtr getMaterialParams() const { return mMaterial; };
// *NOTE: it is possible for hasMedia() to return true, but getMediaData() to return NULL.
// CONVERSELY, it is also possible for hasMedia() to return false, but getMediaData()
@@ -188,11 +204,15 @@ public:
static const char* TEXTURE_MEDIA_DATA_KEY;
protected:
+ bool mSelected;
LLUUID mID; // Texture GUID
LLColor4 mColor;
U8 mBump; // Bump map, shiny, and fullbright
U8 mMediaFlags; // replace with web page, movie, etc.
F32 mGlow;
+ bool mMaterialUpdatePending;
+ LLMaterialID mMaterialID;
+ LLMaterialPtr mMaterial;
// Note the media data is not sent via the same message structure as the rest of the TE
LLMediaEntry* mMediaEntry; // The media data for the face
diff --git a/indra/llprimitive/lltree_common.h b/indra/llprimitive/lltree_common.h
index df00ff1591..df00ff1591 100644..100755
--- a/indra/llprimitive/lltree_common.h
+++ b/indra/llprimitive/lltree_common.h
diff --git a/indra/llprimitive/lltreeparams.cpp b/indra/llprimitive/lltreeparams.cpp
index 842d848217..19a6db20ae 100644..100755
--- a/indra/llprimitive/lltreeparams.cpp
+++ b/indra/llprimitive/lltreeparams.cpp
@@ -40,7 +40,7 @@
LLTreeParams::LLTreeParams()
{
-// llinfos << "TREE PARAMS INITIALIZED" << llendl;
+// LL_INFOS() << "TREE PARAMS INITIALIZED" << LL_ENDL;
// init to basic something or other...
mShape = SR_TEND_FLAME;
mLevels = 1;
diff --git a/indra/llprimitive/lltreeparams.h b/indra/llprimitive/lltreeparams.h
index 6e2b47c0e9..6e2b47c0e9 100644..100755
--- a/indra/llprimitive/lltreeparams.h
+++ b/indra/llprimitive/lltreeparams.h
diff --git a/indra/llprimitive/llvolumemessage.cpp b/indra/llprimitive/llvolumemessage.cpp
index b6cae5c4df..8d47a7147f 100644..100755
--- a/indra/llprimitive/llvolumemessage.cpp
+++ b/indra/llprimitive/llvolumemessage.cpp
@@ -52,13 +52,13 @@ bool LLVolumeMessage::packProfileParams(
tempU8 = params->getCurveType();
mesgsys->addU8Fast(_PREHASH_ProfileCurve, tempU8);
- tempU16 = (U16) llround( params->getBegin() / CUT_QUANTA);
+ tempU16 = (U16) ll_round( params->getBegin() / CUT_QUANTA);
mesgsys->addU16Fast(_PREHASH_ProfileBegin, tempU16);
- tempU16 = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA);
+ tempU16 = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA);
mesgsys->addU16Fast(_PREHASH_ProfileEnd, tempU16);
- tempU16 = (U16) llround(params->getHollow() / HOLLOW_QUANTA);
+ tempU16 = (U16) ll_round(params->getHollow() / HOLLOW_QUANTA);
mesgsys->addU16Fast(_PREHASH_ProfileHollow, tempU16);
return true;
@@ -80,13 +80,13 @@ bool LLVolumeMessage::packProfileParams(
tempU8 = params->getCurveType();
dp.packU8(tempU8, "Curve");
- tempU16 = (U16) llround( params->getBegin() / CUT_QUANTA);
+ tempU16 = (U16) ll_round( params->getBegin() / CUT_QUANTA);
dp.packU16(tempU16, "Begin");
- tempU16 = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA);
+ tempU16 = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA);
dp.packU16(tempU16, "End");
- tempU16 = (U16) llround(params->getHollow() / HOLLOW_QUANTA);
+ tempU16 = (U16) ll_round(params->getHollow() / HOLLOW_QUANTA);
dp.packU16(tempU16, "Hollow");
return true;
}
@@ -94,7 +94,7 @@ bool LLVolumeMessage::packProfileParams(
bool LLVolumeMessage::unpackProfileParams(
LLProfileParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num)
{
bool ok = true;
@@ -109,8 +109,8 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * CUT_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile begin out of range: " << temp_f32
- << ". Clamping to 0.0." << llendl;
+ LL_WARNS() << "Profile begin out of range: " << temp_f32
+ << ". Clamping to 0.0." << LL_ENDL;
temp_f32 = 0.f;
ok = false;
}
@@ -120,8 +120,8 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * CUT_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile end out of range: " << 1.f - temp_f32
- << ". Clamping to 1.0." << llendl;
+ LL_WARNS() << "Profile end out of range: " << 1.f - temp_f32
+ << ". Clamping to 1.0." << LL_ENDL;
temp_f32 = 1.f;
ok = false;
}
@@ -131,19 +131,19 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * HOLLOW_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile hollow out of range: " << temp_f32
- << ". Clamping to 0.0." << llendl;
+ LL_WARNS() << "Profile hollow out of range: " << temp_f32
+ << ". Clamping to 0.0." << LL_ENDL;
temp_f32 = 0.f;
ok = false;
}
params->setHollow(temp_f32);
/*
- llinfos << "Unpacking Profile Block " << block_num << llendl;
- llinfos << "Curve: " << (U32)getCurve() << llendl;
- llinfos << "Begin: " << getBegin() << llendl;
- llinfos << "End: " << getEnd() << llendl;
- llinfos << "Hollow: " << getHollow() << llendl;
+ LL_INFOS() << "Unpacking Profile Block " << block_num << LL_ENDL;
+ LL_INFOS() << "Curve: " << (U32)getCurve() << LL_ENDL;
+ LL_INFOS() << "Begin: " << getBegin() << LL_ENDL;
+ LL_INFOS() << "End: " << getEnd() << LL_ENDL;
+ LL_INFOS() << "Hollow: " << getHollow() << LL_ENDL;
*/
return ok;
@@ -165,8 +165,8 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * CUT_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile begin out of range: " << temp_f32 << llendl;
- llwarns << "Clamping to 0.0" << llendl;
+ LL_WARNS() << "Profile begin out of range: " << temp_f32 << LL_ENDL;
+ LL_WARNS() << "Clamping to 0.0" << LL_ENDL;
temp_f32 = 0.f;
ok = false;
}
@@ -176,8 +176,8 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * CUT_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile end out of range: " << 1.f - temp_f32 << llendl;
- llwarns << "Clamping to 1.0" << llendl;
+ LL_WARNS() << "Profile end out of range: " << 1.f - temp_f32 << LL_ENDL;
+ LL_WARNS() << "Clamping to 1.0" << LL_ENDL;
temp_f32 = 1.f;
ok = false;
}
@@ -187,8 +187,8 @@ bool LLVolumeMessage::unpackProfileParams(
temp_f32 = temp_u16 * HOLLOW_QUANTA;
if (temp_f32 > 1.f)
{
- llwarns << "Profile hollow out of range: " << temp_f32 << llendl;
- llwarns << "Clamping to 0.0" << llendl;
+ LL_WARNS() << "Profile hollow out of range: " << temp_f32 << LL_ENDL;
+ LL_WARNS() << "Clamping to 0.0" << LL_ENDL;
temp_f32 = 0.f;
ok = false;
}
@@ -217,46 +217,46 @@ bool LLVolumeMessage::packPathParams(
U8 curve = params->getCurveType();
mesgsys->addU8Fast(_PREHASH_PathCurve, curve);
- U16 begin = (U16) llround(params->getBegin() / CUT_QUANTA);
+ U16 begin = (U16) ll_round(params->getBegin() / CUT_QUANTA);
mesgsys->addU16Fast(_PREHASH_PathBegin, begin);
- U16 end = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA);
+ U16 end = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA);
mesgsys->addU16Fast(_PREHASH_PathEnd, end);
// Avoid truncation problem with direct F32->U8 cast.
// (e.g., (U8) (0.50 / 0.01) = (U8) 49.9999999 = 49 not 50.
- U8 pack_scale_x = 200 - (U8) llround(params->getScaleX() / SCALE_QUANTA);
+ U8 pack_scale_x = 200 - (U8) ll_round(params->getScaleX() / SCALE_QUANTA);
mesgsys->addU8Fast(_PREHASH_PathScaleX, pack_scale_x );
- U8 pack_scale_y = 200 - (U8) llround(params->getScaleY() / SCALE_QUANTA);
+ U8 pack_scale_y = 200 - (U8) ll_round(params->getScaleY() / SCALE_QUANTA);
mesgsys->addU8Fast(_PREHASH_PathScaleY, pack_scale_y );
- U8 pack_shear_x = (U8) llround(params->getShearX() / SHEAR_QUANTA);
+ U8 pack_shear_x = (U8) ll_round(params->getShearX() / SHEAR_QUANTA);
mesgsys->addU8Fast(_PREHASH_PathShearX, pack_shear_x );
- U8 pack_shear_y = (U8) llround(params->getShearY() / SHEAR_QUANTA);
+ U8 pack_shear_y = (U8) ll_round(params->getShearY() / SHEAR_QUANTA);
mesgsys->addU8Fast(_PREHASH_PathShearY, pack_shear_y );
- S8 twist = (S8) llround(params->getTwist() / SCALE_QUANTA);
+ S8 twist = (S8) ll_round(params->getTwist() / SCALE_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathTwist, twist);
- S8 twist_begin = (S8) llround(params->getTwistBegin() / SCALE_QUANTA);
+ S8 twist_begin = (S8) ll_round(params->getTwistBegin() / SCALE_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathTwistBegin, twist_begin);
- S8 radius_offset = (S8) llround(params->getRadiusOffset() / SCALE_QUANTA);
+ S8 radius_offset = (S8) ll_round(params->getRadiusOffset() / SCALE_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathRadiusOffset, radius_offset);
- S8 taper_x = (S8) llround(params->getTaperX() / TAPER_QUANTA);
+ S8 taper_x = (S8) ll_round(params->getTaperX() / TAPER_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathTaperX, taper_x);
- S8 taper_y = (S8) llround(params->getTaperY() / TAPER_QUANTA);
+ S8 taper_y = (S8) ll_round(params->getTaperY() / TAPER_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathTaperY, taper_y);
- U8 revolutions = (U8) llround( (params->getRevolutions() - 1.0f) / REV_QUANTA);
+ U8 revolutions = (U8) ll_round( (params->getRevolutions() - 1.0f) / REV_QUANTA);
mesgsys->addU8Fast(_PREHASH_PathRevolutions, revolutions);
- S8 skew = (S8) llround(params->getSkew() / SCALE_QUANTA);
+ S8 skew = (S8) ll_round(params->getSkew() / SCALE_QUANTA);
mesgsys->addS8Fast(_PREHASH_PathSkew, skew);
return true;
@@ -274,46 +274,46 @@ bool LLVolumeMessage::packPathParams(
U8 curve = params->getCurveType();
dp.packU8(curve, "Curve");
- U16 begin = (U16) llround(params->getBegin() / CUT_QUANTA);
+ U16 begin = (U16) ll_round(params->getBegin() / CUT_QUANTA);
dp.packU16(begin, "Begin");
- U16 end = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA);
+ U16 end = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA);
dp.packU16(end, "End");
// Avoid truncation problem with direct F32->U8 cast.
// (e.g., (U8) (0.50 / 0.01) = (U8) 49.9999999 = 49 not 50.
- U8 pack_scale_x = 200 - (U8) llround(params->getScaleX() / SCALE_QUANTA);
+ U8 pack_scale_x = 200 - (U8) ll_round(params->getScaleX() / SCALE_QUANTA);
dp.packU8(pack_scale_x, "ScaleX");
- U8 pack_scale_y = 200 - (U8) llround(params->getScaleY() / SCALE_QUANTA);
+ U8 pack_scale_y = 200 - (U8) ll_round(params->getScaleY() / SCALE_QUANTA);
dp.packU8(pack_scale_y, "ScaleY");
- S8 pack_shear_x = (S8) llround(params->getShearX() / SHEAR_QUANTA);
+ S8 pack_shear_x = (S8) ll_round(params->getShearX() / SHEAR_QUANTA);
dp.packU8(*(U8 *)&pack_shear_x, "ShearX");
- S8 pack_shear_y = (S8) llround(params->getShearY() / SHEAR_QUANTA);
+ S8 pack_shear_y = (S8) ll_round(params->getShearY() / SHEAR_QUANTA);
dp.packU8(*(U8 *)&pack_shear_y, "ShearY");
- S8 twist = (S8) llround(params->getTwist() / SCALE_QUANTA);
+ S8 twist = (S8) ll_round(params->getTwist() / SCALE_QUANTA);
dp.packU8(*(U8 *)&twist, "Twist");
- S8 twist_begin = (S8) llround(params->getTwistBegin() / SCALE_QUANTA);
+ S8 twist_begin = (S8) ll_round(params->getTwistBegin() / SCALE_QUANTA);
dp.packU8(*(U8 *)&twist_begin, "TwistBegin");
- S8 radius_offset = (S8) llround(params->getRadiusOffset() / SCALE_QUANTA);
+ S8 radius_offset = (S8) ll_round(params->getRadiusOffset() / SCALE_QUANTA);
dp.packU8(*(U8 *)&radius_offset, "RadiusOffset");
- S8 taper_x = (S8) llround(params->getTaperX() / TAPER_QUANTA);
+ S8 taper_x = (S8) ll_round(params->getTaperX() / TAPER_QUANTA);
dp.packU8(*(U8 *)&taper_x, "TaperX");
- S8 taper_y = (S8) llround(params->getTaperY() / TAPER_QUANTA);
+ S8 taper_y = (S8) ll_round(params->getTaperY() / TAPER_QUANTA);
dp.packU8(*(U8 *)&taper_y, "TaperY");
- U8 revolutions = (U8) llround( (params->getRevolutions() - 1.0f) / REV_QUANTA);
+ U8 revolutions = (U8) ll_round( (params->getRevolutions() - 1.0f) / REV_QUANTA);
dp.packU8(*(U8 *)&revolutions, "Revolutions");
- S8 skew = (S8) llround(params->getSkew() / SCALE_QUANTA);
+ S8 skew = (S8) ll_round(params->getSkew() / SCALE_QUANTA);
dp.packU8(*(U8 *)&skew, "Skew");
return true;
@@ -322,7 +322,7 @@ bool LLVolumeMessage::packPathParams(
bool LLVolumeMessage::unpackPathParams(
LLPathParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num)
{
U8 curve;
@@ -379,12 +379,12 @@ bool LLVolumeMessage::unpackPathParams(
params->setSkew((F32)(skew * SCALE_QUANTA));
/*
- llinfos << "Unpacking Path Block " << block_num << llendl;
- llinfos << "Curve: " << (U32)params->getCurve() << llendl;
- llinfos << "Begin: " << params->getBegin() << llendl;
- llinfos << "End: " << params->getEnd() << llendl;
- llinfos << "Scale: " << params->getScale() << llendl;
- llinfos << "Twist: " << params->getTwist() << llendl;
+ LL_INFOS() << "Unpacking Path Block " << block_num << LL_ENDL;
+ LL_INFOS() << "Curve: " << (U32)params->getCurve() << LL_ENDL;
+ LL_INFOS() << "Begin: " << params->getBegin() << LL_ENDL;
+ LL_INFOS() << "End: " << params->getEnd() << LL_ENDL;
+ LL_INFOS() << "Scale: " << params->getScale() << LL_ENDL;
+ LL_INFOS() << "Twist: " << params->getTwist() << LL_ENDL;
*/
return true;
@@ -480,16 +480,16 @@ bool LLVolumeMessage::constrainVolumeParams(LLVolumeParams& params)
bad |= params.setSkew(params.getPathParams().getSkew()) ? 0 : 0x800;
if(bad)
{
- llwarns << "LLVolumeMessage::constrainVolumeParams() - "
+ LL_WARNS() << "LLVolumeMessage::constrainVolumeParams() - "
<< "forced to constrain incoming volume params: "
- << llformat("0x%04x",bad) << llendl;
+ << llformat("0x%04x",bad) << LL_ENDL;
}
return bad ? false : true;
}
bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLMessageSystem *mesgsys)
{
- // llinfos << "pack volume" << llendl;
+ // LL_INFOS() << "pack volume" << LL_ENDL;
if (params)
{
packPathParams(&params->getPathParams(), mesgsys);
@@ -505,7 +505,7 @@ bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLMessageSy
bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLDataPacker &dp)
{
- // llinfos << "pack volume" << llendl;
+ // LL_INFOS() << "pack volume" << LL_ENDL;
if (params)
{
packPathParams(&params->getPathParams(), dp);
@@ -522,7 +522,7 @@ bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLDataPacke
bool LLVolumeMessage::unpackVolumeParams(
LLVolumeParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num)
{
bool ok = true;
diff --git a/indra/llprimitive/llvolumemessage.h b/indra/llprimitive/llvolumemessage.h
index 33562323c3..f59ee79c60 100644..100755
--- a/indra/llprimitive/llvolumemessage.h
+++ b/indra/llprimitive/llvolumemessage.h
@@ -49,7 +49,7 @@ protected:
static bool unpackProfileParams(
LLProfileParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num = 0);
static bool unpackProfileParams(LLProfileParams* params, LLDataPacker& dp);
@@ -60,7 +60,7 @@ protected:
static bool unpackPathParams(
LLPathParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num = 0);
static bool unpackPathParams(LLPathParams* params, LLDataPacker& dp);
@@ -83,7 +83,7 @@ public:
static bool unpackVolumeParams(
LLVolumeParams* params,
LLMessageSystem* mesgsys,
- char* block_name,
+ char const* block_name,
S32 block_num = 0);
static bool unpackVolumeParams(LLVolumeParams* params, LLDataPacker &dp);
};
diff --git a/indra/llprimitive/llvolumexml.cpp b/indra/llprimitive/llvolumexml.cpp
deleted file mode 100644
index f4f9d4d713..0000000000
--- a/indra/llprimitive/llvolumexml.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/**
- * @file llvolumexml.cpp
- * @brief LLVolumeXml base class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llvolumexml.h"
-
-//============================================================================
-
-// LLVolumeXml is just a wrapper class; all members are static
-
-//============================================================================
-
-LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params)
-{
- LLXMLNode *ret = new LLXMLNode("profile", FALSE);
-
- ret->createChild("curve_type", TRUE)->setByteValue(1, &params->getCurveType());
- ret->createChild("interval", FALSE)->setFloatValue(2, &params->getBegin());
- ret->createChild("hollow", FALSE)->setFloatValue(1, &params->getHollow());
-
- return ret;
-}
-
-
-LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params)
-{
- LLXMLNode *ret = new LLXMLNode("path", FALSE);
- ret->createChild("curve_type", TRUE)->setByteValue(1, &params->getCurveType());
- ret->createChild("interval", FALSE)->setFloatValue(2, &params->getBegin());
- ret->createChild("scale", FALSE)->setFloatValue(2, params->getScale().mV);
- ret->createChild("shear", FALSE)->setFloatValue(2, params->getShear().mV);
- ret->createChild("twist_interval", FALSE)->setFloatValue(2, &params->getTwistBegin());
- ret->createChild("radius_offset", FALSE)->setFloatValue(1, &params->getRadiusOffset());
- ret->createChild("taper", FALSE)->setFloatValue(2, params->getTaper().mV);
- ret->createChild("revolutions", FALSE)->setFloatValue(1, &params->getRevolutions());
- ret->createChild("skew", FALSE)->setFloatValue(1, &params->getSkew());
-
- return ret;
-}
-
-
-LLXMLNode *LLVolumeXml::exportVolumeParams(const LLVolumeParams* params)
-{
- LLXMLNode *ret = new LLXMLNode("shape", FALSE);
-
- exportPathParams(&params->getPathParams())->setParent(ret);
- exportProfileParams(&params->getProfileParams())->setParent(ret);
-
- return ret;
-}
-
diff --git a/indra/llprimitive/llvolumexml.h b/indra/llprimitive/llvolumexml.h
deleted file mode 100644
index 5e79205d9a..0000000000
--- a/indra/llprimitive/llvolumexml.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/**
- * @file llvolumexml.h
- * @brief LLVolumeXml base class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVOLUMEXML_H
-#define LL_LLVOLUMEXML_H
-
-#include "llvolume.h"
-#include "llxmlnode.h"
-
-// wrapper class for some volume/message functions
-class LLVolumeXml
-{
-public:
- static LLXMLNode* exportProfileParams(const LLProfileParams* params);
-
- static LLXMLNode* exportPathParams(const LLPathParams* params);
-
- static LLXMLNode* exportVolumeParams(const LLVolumeParams* params);
-};
-
-#endif // LL_LLVOLUMEXML_H
-
diff --git a/indra/llprimitive/material_codes.cpp b/indra/llprimitive/material_codes.cpp
index 2ea47eec36..2ea47eec36 100644..100755
--- a/indra/llprimitive/material_codes.cpp
+++ b/indra/llprimitive/material_codes.cpp
diff --git a/indra/llprimitive/material_codes.h b/indra/llprimitive/material_codes.h
index 84a6f2edd2..84a6f2edd2 100644..100755
--- a/indra/llprimitive/material_codes.h
+++ b/indra/llprimitive/material_codes.h
diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h
index 94c559d757..88eaeb034a 100644..100755
--- a/indra/llprimitive/object_flags.h
+++ b/indra/llprimitive/object_flags.h
@@ -28,43 +28,48 @@
#define LL_OBJECT_FLAGS_H
// downstream flags from sim->viewer
-const U32 FLAGS_USE_PHYSICS = 0x00000001;
-const U32 FLAGS_CREATE_SELECTED = 0x00000002;
-const U32 FLAGS_OBJECT_MODIFY = 0x00000004;
-const U32 FLAGS_OBJECT_COPY = 0x00000008;
-const U32 FLAGS_OBJECT_ANY_OWNER = 0x00000010;
-const U32 FLAGS_OBJECT_YOU_OWNER = 0x00000020;
-const U32 FLAGS_SCRIPTED = 0x00000040;
-const U32 FLAGS_HANDLE_TOUCH = 0x00000080;
-const U32 FLAGS_OBJECT_MOVE = 0x00000100;
-const U32 FLAGS_TAKES_MONEY = 0x00000200;
-const U32 FLAGS_PHANTOM = 0x00000400;
-const U32 FLAGS_INVENTORY_EMPTY = 0x00000800;
+const U32 FLAGS_USE_PHYSICS = (1U << 0);
+const U32 FLAGS_CREATE_SELECTED = (1U << 1);
+const U32 FLAGS_OBJECT_MODIFY = (1U << 2);
+const U32 FLAGS_OBJECT_COPY = (1U << 3);
+const U32 FLAGS_OBJECT_ANY_OWNER = (1U << 4);
+const U32 FLAGS_OBJECT_YOU_OWNER = (1U << 5);
+const U32 FLAGS_SCRIPTED = (1U << 6);
+const U32 FLAGS_HANDLE_TOUCH = (1U << 7);
+const U32 FLAGS_OBJECT_MOVE = (1U << 8);
+const U32 FLAGS_TAKES_MONEY = (1U << 9);
+const U32 FLAGS_PHANTOM = (1U << 10);
+const U32 FLAGS_INVENTORY_EMPTY = (1U << 11);
-const U32 FLAGS_JOINT_HINGE = 0x00001000;
-const U32 FLAGS_JOINT_P2P = 0x00002000;
-const U32 FLAGS_JOINT_LP2P = 0x00004000;
-// const U32 FLAGS_JOINT_WHEEL = 0x00008000;
-const U32 FLAGS_INCLUDE_IN_SEARCH = 0x00008000;
+const U32 FLAGS_AFFECTS_NAVMESH = (1U << 12);
+const U32 FLAGS_CHARACTER = (1U << 13);
+const U32 FLAGS_VOLUME_DETECT = (1U << 14);
+const U32 FLAGS_INCLUDE_IN_SEARCH = (1U << 15);
-const U32 FLAGS_ALLOW_INVENTORY_DROP = 0x00010000;
-const U32 FLAGS_OBJECT_TRANSFER = 0x00020000;
-const U32 FLAGS_OBJECT_GROUP_OWNED = 0x00040000;
-//const U32 FLAGS_OBJECT_YOU_OFFICER = 0x00080000;
+const U32 FLAGS_ALLOW_INVENTORY_DROP = (1U << 16);
+const U32 FLAGS_OBJECT_TRANSFER = (1U << 17);
+const U32 FLAGS_OBJECT_GROUP_OWNED = (1U << 18);
+//const U32 FLAGS_UNUSED_000 = (1U << 19); // was FLAGS_OBJECT_YOU_OFFICER
-const U32 FLAGS_CAMERA_DECOUPLED = 0x00100000;
-const U32 FLAGS_ANIM_SOURCE = 0x00200000;
-const U32 FLAGS_CAMERA_SOURCE = 0x00400000;
+const U32 FLAGS_CAMERA_DECOUPLED = (1U << 20);
+const U32 FLAGS_ANIM_SOURCE = (1U << 21);
+const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
-const U32 FLAGS_CAST_SHADOWS = 0x00800000;
+//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS
-const U32 FLAGS_OBJECT_OWNER_MODIFY = 0x10000000;
+//const U32 FLAGS_UNUSED_002 = (1U << 24);
+//const U32 FLAGS_UNUSED_003 = (1U << 25);
+//const U32 FLAGS_UNUSED_004 = (1U << 26);
+//const U32 FLAGS_UNUSED_005 = (1U << 27);
-const U32 FLAGS_TEMPORARY_ON_REZ = 0x20000000;
-const U32 FLAGS_TEMPORARY = 0x40000000;
-const U32 FLAGS_ZLIB_COMPRESSED = 0x80000000;
+const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
-const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
+const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
+//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY
+//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
+
+const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
+const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ;
typedef enum e_havok_joint_type
{
@@ -77,4 +82,3 @@ typedef enum e_havok_joint_type
} EHavokJointType;
#endif
-
diff --git a/indra/llprimitive/tests/llmediaentry_test.cpp b/indra/llprimitive/tests/llmediaentry_test.cpp
index 16e5f894e2..b072ce3964 100644..100755
--- a/indra/llprimitive/tests/llmediaentry_test.cpp
+++ b/indra/llprimitive/tests/llmediaentry_test.cpp
@@ -39,7 +39,7 @@
#include "llsdserialize.h"
#include "../llmediaentry.h"
-#include "lllslconstants.h"
+#include "indra_constants.h"
#define DEFAULT_MEDIA_ENTRY "<llsd>\n\
<map>\n\
diff --git a/indra/llprimitive/tests/llmessagesystem_stub.cpp b/indra/llprimitive/tests/llmessagesystem_stub.cpp
index 04e70945c4..04e70945c4 100644..100755
--- a/indra/llprimitive/tests/llmessagesystem_stub.cpp
+++ b/indra/llprimitive/tests/llmessagesystem_stub.cpp
diff --git a/indra/llprimitive/tests/llprimitive_test.cpp b/indra/llprimitive/tests/llprimitive_test.cpp
index 0d60c7cd15..0d60c7cd15 100644..100755
--- a/indra/llprimitive/tests/llprimitive_test.cpp
+++ b/indra/llprimitive/tests/llprimitive_test.cpp