diff options
Diffstat (limited to 'indra/llprimitive')
35 files changed, 4316 insertions, 371 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index f4d21308b3..d1475cf734 100644..100755 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -7,24 +7,34 @@ include(LLCommon) include(LLMath) include(LLMessage) include(LLXML) +include(LLPhysicsExtensions) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLMESSAGE_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} + ${LIBS_PREBUILT_DIR}/include/collada + ${LIBS_PREBUILT_DIR}/include/collada/1.4 + ) +include_directories(SYSTEM + ${LLCOMMON_SYSTEM_INCLUDE_DIRS} + ${LLXML_SYSTEM_INCLUDE_DIRS} + ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS} ) set(llprimitive_SOURCE_FILES + llmaterialid.cpp + llmaterial.cpp llmaterialtable.cpp llmediaentry.cpp + llmodel.cpp llprimitive.cpp llprimtexturelist.cpp lltextureanim.cpp lltextureentry.cpp lltreeparams.cpp llvolumemessage.cpp - llvolumexml.cpp material_codes.cpp ) @@ -32,8 +42,12 @@ set(llprimitive_HEADER_FILES CMakeLists.txt legacy_object_types.h + lllslconstants.h + llmaterial.h + llmaterialid.h llmaterialtable.h llmediaentry.h + llmodel.h llprimitive.h llprimtexturelist.h lltextureanim.h @@ -41,7 +55,6 @@ set(llprimitive_HEADER_FILES lltreeparams.h lltree_common.h llvolumemessage.h - llvolumexml.h material_codes.h object_flags.h ) @@ -53,11 +66,20 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES}) add_library (llprimitive ${llprimitive_SOURCE_FILES}) -if(LL_TESTS) - #add unit tests - INCLUDE(LLAddBuildTest) - SET(llprimitive_TEST_SOURCE_FILES +target_link_libraries(llprimitive + ${LLCOMMON_LIBRARIES} + ${LLMATH_LIBRARIES} + ${LLMESSAGE_LIBRARIES} + ${LLXML_LIBRARIES} + ${LLPHYSICSEXTENSIONS_LIBRARIES} + ) + + +#add unit tests +if (LL_TESTS) + INCLUDE(LLAddBuildTest) + SET(llprimitive_TEST_SOURCE_FILES llmediaentry.cpp ) - LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}") -endif(LL_TESTS) + LL_ADD_PROJECT_UNIT_TESTS(llprimitive "${llprimitive_TEST_SOURCE_FILES}") +endif (LL_TESTS) diff --git a/indra/llprimitive/legacy_object_types.h b/indra/llprimitive/legacy_object_types.h index 697ad584a5..697ad584a5 100644..100755 --- a/indra/llprimitive/legacy_object_types.h +++ b/indra/llprimitive/legacy_object_types.h diff --git a/indra/llprimitive/lllslconstants.h b/indra/llprimitive/lllslconstants.h new file mode 100644 index 0000000000..926ce32d75 --- /dev/null +++ b/indra/llprimitive/lllslconstants.h @@ -0,0 +1,242 @@ +/** + * @file lllslconstants.h + * @author James Cook + * @brief Constants used in lsl. + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLLSLCONSTANTS_H +#define LL_LLLSLCONSTANTS_H + +// LSL: Return flags for llGetAgentInfo +const U32 AGENT_FLYING = 0x0001; +const U32 AGENT_ATTACHMENTS = 0x0002; +const U32 AGENT_SCRIPTED = 0x0004; +const U32 AGENT_MOUSELOOK = 0x0008; +const U32 AGENT_SITTING = 0x0010; +const U32 AGENT_ON_OBJECT = 0x0020; +const U32 AGENT_AWAY = 0x0040; +const U32 AGENT_WALKING = 0x0080; +const U32 AGENT_IN_AIR = 0x0100; +const U32 AGENT_TYPING = 0x0200; +const U32 AGENT_CROUCHING = 0x0400; +const U32 AGENT_BUSY = 0x0800; +const U32 AGENT_ALWAYS_RUN = 0x1000; +const U32 AGENT_AUTOPILOT = 0x2000; + +const S32 LSL_REMOTE_DATA_CHANNEL = 1; +const S32 LSL_REMOTE_DATA_REQUEST = 2; +const S32 LSL_REMOTE_DATA_REPLY = 3; + +// Constants used in extended LSL primitive setter and getters +const S32 LSL_PRIM_TYPE_LEGACY = 1; // No longer supported. +const S32 LSL_PRIM_MATERIAL = 2; +const S32 LSL_PRIM_PHYSICS = 3; +const S32 LSL_PRIM_TEMP_ON_REZ = 4; +const S32 LSL_PRIM_PHANTOM = 5; +const S32 LSL_PRIM_POSITION = 6; +const S32 LSL_PRIM_SIZE = 7; +const S32 LSL_PRIM_ROTATION = 8; +const S32 LSL_PRIM_TYPE = 9; // Replacement for LSL_PRIM_TYPE_LEGACY +const S32 LSL_PRIM_TEXTURE = 17; +const S32 LSL_PRIM_COLOR = 18; +const S32 LSL_PRIM_BUMP_SHINY = 19; +const S32 LSL_PRIM_FULLBRIGHT = 20; +const S32 LSL_PRIM_FLEXIBLE = 21; +const S32 LSL_PRIM_TEXGEN = 22; +const S32 LSL_PRIM_POINT_LIGHT = 23; +const S32 LSL_PRIM_CAST_SHADOWS = 24; +const S32 LSL_PRIM_GLOW = 25; +const S32 LSL_PRIM_TEXT = 26; +const S32 LSL_PRIM_NAME = 27; +const S32 LSL_PRIM_DESC = 28; +const S32 LSL_PRIM_ROT_LOCAL = 29; +const S32 LSL_PRIM_PHYSICS_SHAPE_TYPE = 30; +const S32 LSL_PRIM_OMEGA = 32; +const S32 LSL_PRIM_POS_LOCAL = 33; +const S32 LSL_PRIM_LINK_TARGET = 34; +const S32 LSL_PRIM_SLICE = 35; + +const S32 LSL_PRIM_PHYSICS_SHAPE_PRIM = 0; +const S32 LSL_PRIM_PHYSICS_SHAPE_NONE = 1; +const S32 LSL_PRIM_PHYSICS_SHAPE_CONVEX = 2; + +const S32 LSL_PRIM_TYPE_BOX = 0; +const S32 LSL_PRIM_TYPE_CYLINDER= 1; +const S32 LSL_PRIM_TYPE_PRISM = 2; +const S32 LSL_PRIM_TYPE_SPHERE = 3; +const S32 LSL_PRIM_TYPE_TORUS = 4; +const S32 LSL_PRIM_TYPE_TUBE = 5; +const S32 LSL_PRIM_TYPE_RING = 6; +const S32 LSL_PRIM_TYPE_SCULPT = 7; + +const S32 LSL_PRIM_HOLE_DEFAULT = 0x00; +const S32 LSL_PRIM_HOLE_CIRCLE = 0x10; +const S32 LSL_PRIM_HOLE_SQUARE = 0x20; +const S32 LSL_PRIM_HOLE_TRIANGLE= 0x30; + +const S32 LSL_PRIM_MATERIAL_STONE = 0; +const S32 LSL_PRIM_MATERIAL_METAL = 1; +const S32 LSL_PRIM_MATERIAL_GLASS = 2; +const S32 LSL_PRIM_MATERIAL_WOOD = 3; +const S32 LSL_PRIM_MATERIAL_FLESH = 4; +const S32 LSL_PRIM_MATERIAL_PLASTIC = 5; +const S32 LSL_PRIM_MATERIAL_RUBBER = 6; +const S32 LSL_PRIM_MATERIAL_LIGHT = 7; + +const S32 LSL_PRIM_SHINY_NONE = 0; +const S32 LSL_PRIM_SHINY_LOW = 1; +const S32 LSL_PRIM_SHINY_MEDIUM = 2; +const S32 LSL_PRIM_SHINY_HIGH = 3; + +const S32 LSL_PRIM_TEXGEN_DEFAULT = 0; +const S32 LSL_PRIM_TEXGEN_PLANAR = 1; + +const S32 LSL_PRIM_BUMP_NONE = 0; +const S32 LSL_PRIM_BUMP_BRIGHT = 1; +const S32 LSL_PRIM_BUMP_DARK = 2; +const S32 LSL_PRIM_BUMP_WOOD = 3; +const S32 LSL_PRIM_BUMP_BARK = 4; +const S32 LSL_PRIM_BUMP_BRICKS = 5; +const S32 LSL_PRIM_BUMP_CHECKER = 6; +const S32 LSL_PRIM_BUMP_CONCRETE = 7; +const S32 LSL_PRIM_BUMP_TILE = 8; +const S32 LSL_PRIM_BUMP_STONE = 9; +const S32 LSL_PRIM_BUMP_DISKS = 10; +const S32 LSL_PRIM_BUMP_GRAVEL = 11; +const S32 LSL_PRIM_BUMP_BLOBS = 12; +const S32 LSL_PRIM_BUMP_SIDING = 13; +const S32 LSL_PRIM_BUMP_LARGETILE = 14; +const S32 LSL_PRIM_BUMP_STUCCO = 15; +const S32 LSL_PRIM_BUMP_SUCTION = 16; +const S32 LSL_PRIM_BUMP_WEAVE = 17; + +const S32 LSL_PRIM_SCULPT_TYPE_SPHERE = 1; +const S32 LSL_PRIM_SCULPT_TYPE_TORUS = 2; +const S32 LSL_PRIM_SCULPT_TYPE_PLANE = 3; +const S32 LSL_PRIM_SCULPT_TYPE_CYLINDER = 4; +const S32 LSL_PRIM_SCULPT_TYPE_MASK = 7; +const S32 LSL_PRIM_SCULPT_FLAG_INVERT = 64; +const S32 LSL_PRIM_SCULPT_FLAG_MIRROR = 128; + +const S32 LSL_ALL_SIDES = -1; +const S32 LSL_LINK_ROOT = 1; +const S32 LSL_LINK_FIRST_CHILD = 2; +const S32 LSL_LINK_SET = -1; +const S32 LSL_LINK_ALL_OTHERS = -2; +const S32 LSL_LINK_ALL_CHILDREN = -3; +const S32 LSL_LINK_THIS = -4; + +// LSL constants for llSetForSell +const S32 SELL_NOT = 0; +const S32 SELL_ORIGINAL = 1; +const S32 SELL_COPY = 2; +const S32 SELL_CONTENTS = 3; + +// LSL constants for llSetPayPrice +const S32 PAY_PRICE_HIDE = -1; +const S32 PAY_PRICE_DEFAULT = -2; +const S32 MAX_PAY_BUTTONS = 4; +const S32 PAY_BUTTON_DEFAULT_0 = 1; +const S32 PAY_BUTTON_DEFAULT_1 = 5; +const S32 PAY_BUTTON_DEFAULT_2 = 10; +const S32 PAY_BUTTON_DEFAULT_3 = 20; + +// lsl email registration. +const S32 EMAIL_REG_SUBSCRIBE_OBJECT = 0x01; +const S32 EMAIL_REG_UNSUBSCRIBE_OBJECT = 0x02; +const S32 EMAIL_REG_UNSUBSCRIBE_SIM = 0x04; + +const S32 LIST_STAT_RANGE = 0; +const S32 LIST_STAT_MIN = 1; +const S32 LIST_STAT_MAX = 2; +const S32 LIST_STAT_MEAN = 3; +const S32 LIST_STAT_MEDIAN = 4; +const S32 LIST_STAT_STD_DEV = 5; +const S32 LIST_STAT_SUM = 6; +const S32 LIST_STAT_SUM_SQUARES = 7; +const S32 LIST_STAT_NUM_COUNT = 8; +const S32 LIST_STAT_GEO_MEAN = 9; + +const S32 STRING_TRIM_HEAD = 0x01; +const S32 STRING_TRIM_TAIL = 0x02; +const S32 STRING_TRIM = STRING_TRIM_HEAD | STRING_TRIM_TAIL; + +// llGetObjectDetails +const S32 OBJECT_UNKNOWN_DETAIL = -1; +const S32 OBJECT_NAME = 1; +const S32 OBJECT_DESC = 2; +const S32 OBJECT_POS = 3; +const S32 OBJECT_ROT = 4; +const S32 OBJECT_VELOCITY = 5; +const S32 OBJECT_OWNER = 6; +const S32 OBJECT_GROUP = 7; +const S32 OBJECT_CREATOR = 8; +const S32 OBJECT_RUNNING_SCRIPT_COUNT = 9; +const S32 OBJECT_TOTAL_SCRIPT_COUNT = 10; +const S32 OBJECT_SCRIPT_MEMORY = 11; +const S32 OBJECT_SCRIPT_TIME = 12; +const S32 OBJECT_PRIM_EQUIVALENCE = 13; +const S32 OBJECT_SERVER_COST = 14; +const S32 OBJECT_STREAMING_COST = 15; +const S32 OBJECT_PHYSICS_COST = 16; +const S32 OBJECT_CHARACTER_TIME = 17; +const S32 OBJECT_ROOT = 18; +const S32 OBJECT_ATTACHED_POINT = 19; +const S32 OBJECT_PATHFINDING_TYPE = 20; +const S32 OBJECT_PHYSICS = 21; +const S32 OBJECT_PHANTOM = 22; +const S32 OBJECT_TEMP_ON_REZ = 23; +const S32 OBJECT_RENDER_WEIGHT = 24; + +// llTextBox() magic token string - yes this is a hack. sue me. +char const* const TEXTBOX_MAGIC_TOKEN = "!!llTextBox!!"; + +// changed() event flags +const U32 CHANGED_NONE = 0x0; +const U32 CHANGED_INVENTORY = 0x1; +const U32 CHANGED_COLOR = 0x2; +const U32 CHANGED_SHAPE = 0x4; +const U32 CHANGED_SCALE = 0x8; +const U32 CHANGED_TEXTURE = 0x10; +const U32 CHANGED_LINK = 0x20; +const U32 CHANGED_ALLOWED_DROP = 0x40; +const U32 CHANGED_OWNER = 0x80; +const U32 CHANGED_REGION = 0x100; +const U32 CHANGED_TELEPORT = 0x200; +const U32 CHANGED_REGION_START = 0x400; +const U32 CHANGED_MEDIA = 0x800; + +// Possible error results +const U32 LSL_STATUS_OK = 0; +const U32 LSL_STATUS_MALFORMED_PARAMS = 1000; +const U32 LSL_STATUS_TYPE_MISMATCH = 1001; +const U32 LSL_STATUS_BOUNDS_ERROR = 1002; +const U32 LSL_STATUS_NOT_FOUND = 1003; +const U32 LSL_STATUS_NOT_SUPPORTED = 1004; +const U32 LSL_STATUS_INTERNAL_ERROR = 1999; + +// Start per-function errors below, starting at 2000: +const U32 LSL_STATUS_WHITELIST_FAILED = 2001; + +#endif diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp new file mode 100644 index 0000000000..57ceb3e11b --- /dev/null +++ b/indra/llprimitive/llmaterial.cpp @@ -0,0 +1,227 @@ +/** + * @file llmaterial.cpp + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmaterial.h" + +/** + * Materials cap parameters + */ +#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY" +#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation" + +#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY" +#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation" + +#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor" +#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp" +#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity" +#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff" +#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode" + +const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR(255,255,255,255); + +/** + * Materials constants + */ + +const F32 MATERIALS_MULTIPLIER = 10000.f; + +/** + * Helper functions + */ + +template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return (T)data[field]; + } + LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; + return (T)LLSD(); +} + +// GCC didn't like the generic form above for some reason +template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return data[field].asUUID(); + } + LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; + return LLUUID::null; +} + +/** + * LLMaterial class + */ + +const LLMaterial LLMaterial::null; + +LLMaterial::LLMaterial() + : mNormalOffsetX(0.0f) + , mNormalOffsetY(0.0f) + , mNormalRepeatX(1.0f) + , mNormalRepeatY(1.0f) + , mNormalRotation(0.0f) + , mSpecularOffsetX(0.0f) + , mSpecularOffsetY(0.0f) + , mSpecularRepeatX(1.0f) + , mSpecularRepeatY(1.0f) + , mSpecularRotation(0.0f) + , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) + , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) + , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) + , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + , mAlphaMaskCutoff(0) +{ +} + +LLMaterial::LLMaterial(const LLSD& material_data) +{ + fromLLSD(material_data); +} + +LLSD LLMaterial::asLLSD() const +{ + LLSD material_data; + + material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID; + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = ll_round(mNormalOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = ll_round(mNormalOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = ll_round(mNormalRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = ll_round(mNormalRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = ll_round(mNormalRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID; + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = ll_round(mSpecularOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = ll_round(mSpecularOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = ll_round(mSpecularRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = ll_round(mSpecularRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = ll_round(mSpecularRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue(); + material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent; + material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity; + material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode; + material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff; + + return material_data; +} + +void LLMaterial::fromLLSD(const LLSD& material_data) +{ + mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID); + mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID); + mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray)); + mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger); + mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger); + mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger); + mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger); +} + +bool LLMaterial::isNull() const +{ + return (*this == null); +} + +bool LLMaterial::operator == (const LLMaterial& rhs) const +{ + return + (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) && + (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) && + (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) && + (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) && + (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) && + (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff); +} + +bool LLMaterial::operator != (const LLMaterial& rhs) const +{ + return !(*this == rhs); +} + + +U32 LLMaterial::getShaderMask(U32 alpha_mode) +{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation + U32 ret = 0; + + //two least significant bits are "diffuse alpha mode" + if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT) + { + ret = alpha_mode; + } + else + { + ret = getDiffuseAlphaMode(); + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not specular map is present + const U32 SPEC_BIT = 0x4; + + if (getSpecularID().notNull()) + { + ret |= SPEC_BIT; + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not normal map is present + const U32 NORM_BIT = 0x8; + if (getNormalID().notNull()) + { + ret |= NORM_BIT; + } + + llassert(ret < SHADER_COUNT); + + return ret; +} + + diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h new file mode 100644 index 0000000000..9f52a3f6c1 --- /dev/null +++ b/indra/llprimitive/llmaterial.h @@ -0,0 +1,155 @@ +/** + * @file llmaterial.h + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLMATERIAL_H +#define LL_LLMATERIAL_H + +#include <boost/shared_ptr.hpp> + +#include "llmaterialid.h" +#include "llsd.h" +#include "v4coloru.h" +#include "llpointer.h" +#include "llrefcount.h" + +class LLMaterial : public LLRefCount +{ +public: + + typedef enum + { + DIFFUSE_ALPHA_MODE_NONE = 0, + DIFFUSE_ALPHA_MODE_BLEND = 1, + DIFFUSE_ALPHA_MODE_MASK = 2, + DIFFUSE_ALPHA_MODE_EMISSIVE = 3, + DIFFUSE_ALPHA_MODE_DEFAULT = 4, + } eDiffuseAlphaMode; + + typedef enum + { + SHADER_COUNT = 16, + ALPHA_SHADER_COUNT = 4 + } eShaderCount; + + + + static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255)); + static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR; + static const U8 DEFAULT_ENV_INTENSITY = 0; + + LLMaterial(); + LLMaterial(const LLSD& material_data); + + LLSD asLLSD() const; + void fromLLSD(const LLSD& material_data); + + const LLUUID& getNormalID() const { return mNormalID; } + void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } + void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } + F32 getNormalOffsetX() const { return mNormalOffsetX; } + F32 getNormalOffsetY() const { return mNormalOffsetY; } + + void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } + void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } + void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } + + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } + F32 getNormalRepeatX() const { return mNormalRepeatX; } + F32 getNormalRepeatY() const { return mNormalRepeatY; } + + void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } + void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } + void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } + + F32 getNormalRotation() const { return mNormalRotation; } + void setNormalRotation(F32 rot) { mNormalRotation = rot; } + + const LLUUID& getSpecularID() const { return mSpecularID; } + void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } + void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } + F32 getSpecularOffsetX() const { return mSpecularOffsetX; } + F32 getSpecularOffsetY() const { return mSpecularOffsetY; } + + void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } + void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } + void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } + + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } + F32 getSpecularRepeatX() const { return mSpecularRepeatX; } + F32 getSpecularRepeatY() const { return mSpecularRepeatY; } + + void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } + void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } + void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } + + F32 getSpecularRotation() const { return mSpecularRotation; } + void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } + + const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } + void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; } + U8 getSpecularLightExponent() const { return mSpecularLightExponent; } + void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; } + U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; } + void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; } + U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; } + void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; } + U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; } + void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; } + + bool isNull() const; + static const LLMaterial null; + + bool operator == (const LLMaterial& rhs) const; + bool operator != (const LLMaterial& rhs) const; + + U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT); + +protected: + LLUUID mNormalID; + F32 mNormalOffsetX; + F32 mNormalOffsetY; + F32 mNormalRepeatX; + F32 mNormalRepeatY; + F32 mNormalRotation; + + LLUUID mSpecularID; + F32 mSpecularOffsetX; + F32 mSpecularOffsetY; + F32 mSpecularRepeatX; + F32 mSpecularRepeatY; + F32 mSpecularRotation; + + LLColor4U mSpecularLightColor; + U8 mSpecularLightExponent; + U8 mEnvironmentIntensity; + U8 mDiffuseAlphaMode; + U8 mAlphaMaskCutoff; +}; + +typedef LLPointer<LLMaterial> LLMaterialPtr; + +#endif // LL_LLMATERIAL_H + diff --git a/indra/llprimitive/llmaterialid.cpp b/indra/llprimitive/llmaterialid.cpp new file mode 100644 index 0000000000..820f62c43c --- /dev/null +++ b/indra/llprimitive/llmaterialid.cpp @@ -0,0 +1,183 @@ +/** +* @file llmaterialid.cpp +* @brief Implementation of llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "linden_common.h" + +#include "llmaterialid.h" + +#include <string> + +#include "llformat.h" + +const LLMaterialID LLMaterialID::null; + +LLMaterialID::LLMaterialID() +{ + clear(); +} + +LLMaterialID::LLMaterialID(const LLSD& pMaterialID) +{ + llassert(pMaterialID.isBinary()); + parseFromBinary(pMaterialID.asBinary()); +} + +LLMaterialID::LLMaterialID(const LLSD::Binary& pMaterialID) +{ + parseFromBinary(pMaterialID); +} + +LLMaterialID::LLMaterialID(const void* pMemory) +{ + set(pMemory); +} + +LLMaterialID::LLMaterialID(const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); +} + +LLMaterialID::~LLMaterialID() +{ +} + +bool LLMaterialID::operator == (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) == 0); +} + +bool LLMaterialID::operator != (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) != 0); +} + +bool LLMaterialID::operator < (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) < 0); +} + +bool LLMaterialID::operator <= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) <= 0); +} + +bool LLMaterialID::operator > (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) > 0); +} + +bool LLMaterialID::operator >= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) >= 0); +} + +LLMaterialID& LLMaterialID::operator = (const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); + return (*this); +} + +bool LLMaterialID::isNull() const +{ + return (compareToOtherMaterialID(LLMaterialID::null) == 0); +} + +const U8* LLMaterialID::get() const +{ + return mID; +} + +void LLMaterialID::set(const void* pMemory) +{ + llassert(pMemory != NULL); + + // assumes that the required size of memory is available + memcpy(mID, pMemory, MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::clear() +{ + memset(mID, 0, MATERIAL_ID_SIZE * sizeof(U8)); +} + +LLSD LLMaterialID::asLLSD() const +{ + LLSD::Binary materialIDBinary; + + materialIDBinary.resize(MATERIAL_ID_SIZE * sizeof(U8)); + memcpy(materialIDBinary.data(), mID, MATERIAL_ID_SIZE * sizeof(U8)); + + LLSD materialID = materialIDBinary; + return materialID; +} + +std::string LLMaterialID::asString() const +{ + std::string materialIDString; + for (unsigned int i = 0U; i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32)); ++i) + { + if (i != 0U) + { + materialIDString += "-"; + } + const U32 *value = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]); + materialIDString += llformat("%08x", *value); + } + return materialIDString; +} + +std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id) +{ + s << material_id.asString(); + return s; +} + + +void LLMaterialID::parseFromBinary (const LLSD::Binary& pMaterialID) +{ + llassert(pMaterialID.size() == (MATERIAL_ID_SIZE * sizeof(U8))); + memcpy(mID, &pMaterialID[0], MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID) +{ + memcpy(mID, pOtherMaterialID.get(), MATERIAL_ID_SIZE * sizeof(U8)); +} + +int LLMaterialID::compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const +{ + int retVal = 0; + + for (unsigned int i = 0U; (retVal == 0) && (i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32))); ++i) + { + const U32 *thisValue = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]); + const U32 *otherValue = reinterpret_cast<const U32*>(&pOtherMaterialID.get()[i * sizeof(U32)]); + retVal = ((*thisValue < *otherValue) ? -1 : ((*thisValue > *otherValue) ? 1 : 0)); + } + + return retVal; +} diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h new file mode 100644 index 0000000000..b4c82d3b7b --- /dev/null +++ b/indra/llprimitive/llmaterialid.h @@ -0,0 +1,77 @@ +/** +* @file llmaterialid.h +* @brief Header file for llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLMATERIALID_H +#define LL_LLMATERIALID_H + +#define MATERIAL_ID_SIZE 16 + +#include <string> +#include "llsd.h" + +class LLMaterialID +{ +public: + LLMaterialID(); + LLMaterialID(const LLSD& pMaterialID); + LLMaterialID(const LLSD::Binary& pMaterialID); + LLMaterialID(const void* pMemory); + LLMaterialID(const LLMaterialID& pOtherMaterialID); + ~LLMaterialID(); + + bool operator == (const LLMaterialID& pOtherMaterialID) const; + bool operator != (const LLMaterialID& pOtherMaterialID) const; + + bool operator < (const LLMaterialID& pOtherMaterialID) const; + bool operator <= (const LLMaterialID& pOtherMaterialID) const; + bool operator > (const LLMaterialID& pOtherMaterialID) const; + bool operator >= (const LLMaterialID& pOtherMaterialID) const; + + LLMaterialID& operator = (const LLMaterialID& pOtherMaterialID); + + bool isNull() const; + + const U8* get() const; + void set(const void* pMemory); + void clear(); + + LLSD asLLSD() const; + std::string asString() const; + + friend std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id); + + static const LLMaterialID null; + +private: + void parseFromBinary(const LLSD::Binary& pMaterialID); + void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID); + int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const; + + U8 mID[MATERIAL_ID_SIZE]; +} ; + +#endif // LL_LLMATERIALID_H + diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp index 99f32e4109..37c718b4c6 100644..100755 --- a/indra/llprimitive/llmaterialtable.cpp +++ b/indra/llprimitive/llmaterialtable.cpp @@ -27,10 +27,10 @@ #include "linden_common.h" #include "llmaterialtable.h" +#include "indra_constants.h" #include "llstl.h" #include "material_codes.h" #include "sound_ids.h" -#include "imageids.h" LLMaterialTable LLMaterialTable::basic(1); @@ -538,7 +538,7 @@ std::string LLMaterialTable::getName(U8 mcode) } } - return NULL; + return std::string(); } @@ -547,14 +547,14 @@ LLUUID LLMaterialTable::getCollisionSoundUUID(U8 mcode, U8 mcode2) mcode &= LL_MCODE_MASK; mcode2 &= LL_MCODE_MASK; - //llinfos << "code 1: " << ((U32) mcode) << " code 2:" << ((U32) mcode2) << llendl; + //LL_INFOS() << "code 1: " << ((U32) mcode) << " code 2:" << ((U32) mcode2) << LL_ENDL; if (mCollisionSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END)) { return(mCollisionSoundMatrix[mcode * LL_MCODE_END + mcode2]); } else { - //llinfos << "Null Sound" << llendl; + //LL_INFOS() << "Null Sound" << LL_ENDL; return(SND_NULL); } } diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h index a17e0103ff..a17e0103ff 100644..100755 --- a/indra/llprimitive/llmaterialtable.h +++ b/indra/llprimitive/llmaterialtable.h diff --git a/indra/llprimitive/llmediaentry.cpp b/indra/llprimitive/llmediaentry.cpp index 02aba2bd83..02aba2bd83 100644..100755 --- a/indra/llprimitive/llmediaentry.cpp +++ b/indra/llprimitive/llmediaentry.cpp diff --git a/indra/llprimitive/llmediaentry.h b/indra/llprimitive/llmediaentry.h index 33855b3fb2..33855b3fb2 100644..100755 --- a/indra/llprimitive/llmediaentry.h +++ b/indra/llprimitive/llmediaentry.h diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp new file mode 100755 index 0000000000..1571427d51 --- /dev/null +++ b/indra/llprimitive/llmodel.cpp @@ -0,0 +1,2644 @@ +/** + * @file llmodel.cpp + * @brief Model handling implementation + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmodel.h" +#include "llmemory.h" +#include "llconvexdecomposition.h" +#include "llsdserialize.h" +#include "llvector4a.h" +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif +#include "dae.h" +#include "dae/daeErrorHandler.h" +#include "dom/domConstants.h" +#include "dom/domMesh.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif + +#ifdef LL_USESYSTEMLIBS +# include <zlib.h> +#else +# include "zlib/zlib.h" +#endif + + + +std::string model_names[] = +{ + "lowest_lod", + "low_lod", + "medium_lod", + "high_lod", + "physics_mesh" +}; + +const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string); + +LLModel::LLModel(LLVolumeParams& params, F32 detail) + : LLVolume(params, detail), mNormalizedScale(1,1,1), mNormalizedTranslation(0,0,0) + , mPelvisOffset( 0.0f ), mStatus(NO_ERRORS) +{ + mDecompID = -1; + mLocalID = -1; +} + +LLModel::~LLModel() +{ + if (mDecompID >= 0) + { + LLConvexDecomposition::getInstance()->deleteDecomposition(mDecompID); + } +} + + +bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride, + domSource* &pos_source, domSource* &tc_source, domSource* &norm_source) +{ + idx_stride = 0; + + for (U32 j = 0; j < inputs.getCount(); ++j) + { + idx_stride = llmax((S32) inputs[j]->getOffset(), idx_stride); + + if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0) + { //found vertex array + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + domVertices* vertices = (domVertices*) elem.cast(); + if ( !vertices ) + { + return false; + } + + domInputLocal_Array& v_inp = vertices->getInput_array(); + + + for (U32 k = 0; k < v_inp.getCount(); ++k) + { + if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) + { + pos_offset = inputs[j]->getOffset(); + + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + pos_source = (domSource*) elem.cast(); + } + + if (strcmp(COMMON_PROFILE_INPUT_NORMAL, v_inp[k]->getSemantic()) == 0) + { + norm_offset = inputs[j]->getOffset(); + + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + norm_source = (domSource*) elem.cast(); + } + } + } + + if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0) + { + //found normal array for this triangle list + norm_offset = inputs[j]->getOffset(); + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + norm_source = (domSource*) elem.cast(); + } + else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0) + { //found texCoords + tc_offset = inputs[j]->getOffset(); + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + tc_source = (domSource*) elem.cast(); + } + } + + idx_stride += 1; + + return true; +} + +LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domTrianglesRef& tri) +{ + LLVolumeFace face; + std::vector<LLVolumeFace::VertexData> verts; + std::vector<U16> indices; + + const domInputLocalOffset_Array& inputs = tri->getInput_array(); + + S32 pos_offset = -1; + S32 tc_offset = -1; + S32 norm_offset = -1; + + domSource* pos_source = NULL; + domSource* tc_source = NULL; + domSource* norm_source = NULL; + + S32 idx_stride = 0; + + if ( !get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source) || !pos_source ) + { + LL_WARNS() << "Could not find dom sources for basic geo data; invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + if (!pos_source) + { + LL_WARNS() << "Unable to process mesh without position data; invalid model; invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + domPRef p = tri->getP(); + domListOfUInts& idx = p->getValue(); + + domListOfFloats dummy ; + domListOfFloats& v = (pos_source && pos_source->getFloat_array()) ? pos_source->getFloat_array()->getValue() : dummy ; + domListOfFloats& tc = (tc_source && tc_source->getFloat_array()) ? tc_source->getFloat_array()->getValue() : dummy ; + domListOfFloats& n = (norm_source && norm_source->getFloat_array()) ? norm_source->getFloat_array()->getValue() : dummy ; + + LLVolumeFace::VertexMapData::PointMap point_map; + + U32 index_count = idx.getCount(); + U32 vertex_count = (pos_source && pos_source->getFloat_array()) ? v.getCount() : 0; + U32 tc_count = (tc_source && tc_source->getFloat_array()) ? tc.getCount() : 0; + U32 norm_count = (norm_source && norm_source->getFloat_array()) ? n.getCount(): 0; + + if (vertex_count == 0) + { + LL_WARNS() << "Unable to process mesh with empty position array; invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); + + for (U32 i = 0; i < index_count; i += idx_stride) + { + LLVolumeFace::VertexData cv; + if (pos_source) + { + // guard against model data specifiying out of range indices or verts + // + if (((i + pos_offset) > index_count) + || ((idx[i+pos_offset]*3+2) > vertex_count)) + { + LL_WARNS() << "Out of range index data; invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0], + v[idx[i+pos_offset]*3+1], + v[idx[i+pos_offset]*3+2])); + + if (!cv.getPosition().isFinite3()) + { + LL_WARNS() << "Nan positional data, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + if (tc_source) + { + // guard against model data specifiying out of range indices or tcs + // + + if (((i + tc_offset) > index_count) + || ((idx[i+tc_offset]*2+1) > tc_count)) + { + LL_WARNS() << "Out of range TC indices." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0], + tc[idx[i+tc_offset]*2+1]); + + if (!cv.mTexCoord.isFinite()) + { + LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + if (norm_source) + { + // guard against model data specifiying out of range indices or norms + // + if (((i + norm_offset) > index_count) + || ((idx[i+norm_offset]*3+2) > norm_count)) + { + LL_WARNS() << "Found out of range norm indices, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0], + n[idx[i+norm_offset]*3+1], + n[idx[i+norm_offset]*3+2])); + + if (!cv.getNormal().isFinite3()) + { + LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + BOOL found = FALSE; + + LLVolumeFace::VertexMapData::PointMap::iterator point_iter; + point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr())); + + if (point_iter != point_map.end()) + { + for (U32 j = 0; j < point_iter->second.size(); ++j) + { + if ((point_iter->second)[j] == cv) + { + found = TRUE; + indices.push_back((point_iter->second)[j].mIndex); + break; + } + } + } + + if (!found) + { + update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); + verts.push_back(cv); + if (verts.size() >= 65535) + { + //LL_ERRS() << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; + return LLModel::VERTEX_NUMBER_OVERFLOW ; + } + U16 index = (U16) (verts.size()-1); + indices.push_back(index); + + LLVolumeFace::VertexMapData d; + d.setPosition(cv.getPosition()); + d.mTexCoord = cv.mTexCoord; + d.setNormal(cv.getNormal()); + d.mIndex = index; + if (point_iter != point_map.end()) + { + point_iter->second.push_back(d); + } + else + { + point_map[LLVector3(d.getPosition().getF32ptr())].push_back(d); + } + } + + if (indices.size()%3 == 0 && verts.size() >= 65532) + { + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + + face = LLVolumeFace(); + point_map.clear(); + } + } + + if (!verts.empty()) + { + std::string material; + + if (tri->getMaterial()) + { + material = std::string(tri->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; +} + +LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domPolylistRef& poly) +{ + domPRef p = poly->getP(); + domListOfUInts& idx = p->getValue(); + + if (idx.getCount() == 0) + { + return LLModel::NO_ERRORS ; + } + + const domInputLocalOffset_Array& inputs = poly->getInput_array(); + + + domListOfUInts& vcount = poly->getVcount()->getValue(); + + S32 pos_offset = -1; + S32 tc_offset = -1; + S32 norm_offset = -1; + + domSource* pos_source = NULL; + domSource* tc_source = NULL; + domSource* norm_source = NULL; + + S32 idx_stride = 0; + + if (!get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) + { + LL_WARNS() << "Could not get DOM sources for basic geo data, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + LLVolumeFace face; + + std::vector<U16> indices; + std::vector<LLVolumeFace::VertexData> verts; + + domListOfFloats v; + domListOfFloats tc; + domListOfFloats n; + + if (pos_source) + { + v = pos_source->getFloat_array()->getValue(); + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); + } + + if (tc_source) + { + tc = tc_source->getFloat_array()->getValue(); + } + + if (norm_source) + { + n = norm_source->getFloat_array()->getValue(); + } + + LLVolumeFace::VertexMapData::PointMap point_map; + + U32 index_count = idx.getCount(); + U32 vertex_count = pos_source ? v.getCount() : 0; + U32 tc_count = tc_source ? tc.getCount() : 0; + U32 norm_count = norm_source ? n.getCount() : 0; + + U32 cur_idx = 0; + for (U32 i = 0; i < vcount.getCount(); ++i) + { //for each polygon + U32 first_index = 0; + U32 last_index = 0; + for (U32 j = 0; j < vcount[i]; ++j) + { //for each vertex + + LLVolumeFace::VertexData cv; + + if (pos_source) + { + // guard against model data specifiying out of range indices or verts + // + if (((cur_idx + pos_offset) > index_count) + || ((idx[cur_idx+pos_offset]*3+2) > vertex_count)) + { + LL_WARNS() << "Out of range position indices, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0], + v[idx[cur_idx+pos_offset]*3+1], + v[idx[cur_idx+pos_offset]*3+2]); + + if (!cv.getPosition().isFinite3()) + { + LL_WARNS() << "Found NaN while loading positions from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + } + + if (tc_source) + { + // guard against model data specifiying out of range indices or tcs + // + if (((cur_idx + tc_offset) > index_count) + || ((idx[cur_idx+tc_offset]*2+1) > tc_count)) + { + LL_WARNS() << "Out of range TC indices, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0], + tc[idx[cur_idx+tc_offset]*2+1]); + + if (!cv.mTexCoord.isFinite()) + { + LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + if (norm_source) + { + // guard against model data specifiying out of range indices or norms + // + if (((cur_idx + norm_offset) > index_count) + || ((idx[cur_idx+norm_offset]*3+2) > norm_count)) + { + LL_WARNS() << "Out of range norm indices, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0], + n[idx[cur_idx+norm_offset]*3+1], + n[idx[cur_idx+norm_offset]*3+2]); + + if (!cv.getNormal().isFinite3()) + { + LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + cur_idx += idx_stride; + + BOOL found = FALSE; + + LLVolumeFace::VertexMapData::PointMap::iterator point_iter; + LLVector3 pos3(cv.getPosition().getF32ptr()); + point_iter = point_map.find(pos3); + + if (point_iter != point_map.end()) + { + for (U32 k = 0; k < point_iter->second.size(); ++k) + { + if ((point_iter->second)[k] == cv) + { + found = TRUE; + U32 index = (point_iter->second)[k].mIndex; + if (j == 0) + { + first_index = index; + } + else if (j == 1) + { + last_index = index; + } + else + { + indices.push_back(first_index); + indices.push_back(last_index); + indices.push_back(index); + last_index = index; + } + + break; + } + } + } + + if (!found) + { + update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); + verts.push_back(cv); + if (verts.size() >= 65535) + { + //LL_ERRS() << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; + return LLModel::VERTEX_NUMBER_OVERFLOW ; + } + U16 index = (U16) (verts.size()-1); + + if (j == 0) + { + first_index = index; + } + else if (j == 1) + { + last_index = index; + } + else + { + indices.push_back(first_index); + indices.push_back(last_index); + indices.push_back(index); + last_index = index; + } + + LLVolumeFace::VertexMapData d; + d.setPosition(cv.getPosition()); + d.mTexCoord = cv.mTexCoord; + d.setNormal(cv.getNormal()); + d.mIndex = index; + if (point_iter != point_map.end()) + { + point_iter->second.push_back(d); + } + else + { + point_map[pos3].push_back(d); + } + } + + if (indices.size()%3 == 0 && indices.size() >= 65532) + { + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + + face = LLVolumeFace(); + verts.clear(); + indices.clear(); + point_map.clear(); + } + } + } + + if (!verts.empty()) + { + std::string material; + + if (poly->getMaterial()) + { + material = std::string(poly->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; +} + +LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domPolygonsRef& poly) +{ + LLVolumeFace face; + std::vector<U16> indices; + std::vector<LLVolumeFace::VertexData> verts; + + const domInputLocalOffset_Array& inputs = poly->getInput_array(); + + S32 v_offset = -1; + S32 n_offset = -1; + S32 t_offset = -1; + + domListOfFloats* v = NULL; + domListOfFloats* n = NULL; + domListOfFloats* t = NULL; + + U32 stride = 0; + for (U32 i = 0; i < inputs.getCount(); ++i) + { + stride = llmax((U32) inputs[i]->getOffset()+1, stride); + + if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[i]->getSemantic()) == 0) + { //found vertex array + v_offset = inputs[i]->getOffset(); + + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domVertices* vertices = (domVertices*) elem.cast(); + if (!vertices) + { + LL_WARNS() << "Could not find vertex source, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + domInputLocal_Array& v_inp = vertices->getInput_array(); + + for (U32 k = 0; k < v_inp.getCount(); ++k) + { + if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) + { + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + v = &(src->getFloat_array()->getValue()); + } + } + } + else if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[i]->getSemantic()) == 0) + { + n_offset = inputs[i]->getOffset(); + //found normal array for this triangle list + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + n = &(src->getFloat_array()->getValue()); + } + else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[i]->getSemantic()) == 0 && inputs[i]->getSet() == 0) + { //found texCoords + t_offset = inputs[i]->getOffset(); + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + LL_WARNS() << "Could not find DOM source, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + t = &(src->getFloat_array()->getValue()); + } + } + + domP_Array& ps = poly->getP_array(); + + //make a triangle list in <verts> + for (U32 i = 0; i < ps.getCount(); ++i) + { //for each polygon + domListOfUInts& idx = ps[i]->getValue(); + for (U32 j = 0; j < idx.getCount()/stride; ++j) + { //for each vertex + if (j > 2) + { + U32 size = verts.size(); + LLVolumeFace::VertexData v0 = verts[size-3]; + LLVolumeFace::VertexData v1 = verts[size-1]; + + verts.push_back(v0); + verts.push_back(v1); + } + + LLVolumeFace::VertexData vert; + + + if (v) + { + U32 v_idx = idx[j*stride+v_offset]*3; + v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); + vert.getPosition().set(v->get(v_idx), + v->get(v_idx+1), + v->get(v_idx+2)); + + if (!vert.getPosition().isFinite3()) + { + LL_WARNS() << "Found NaN while loading position data from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + //bounds check n and t lookups because some FBX to DAE converters + //use negative indices and empty arrays to indicate data does not exist + //for a particular channel + if (n && n->getCount() > 0) + { + U32 n_idx = idx[j*stride+n_offset]*3; + n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); + vert.getNormal().set(n->get(n_idx), + n->get(n_idx+1), + n->get(n_idx+2)); + + if (!vert.getNormal().isFinite3()) + { + LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + else + { + vert.getNormal().clear(); + } + + + if (t && t->getCount() > 0) + { + U32 t_idx = idx[j*stride+t_offset]*2; + t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); + vert.mTexCoord.setVec(t->get(t_idx), + t->get(t_idx+1)); + + if (!vert.mTexCoord.isFinite()) + { + LL_WARNS() << "Found NaN while loading tex coords from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + else + { + vert.mTexCoord.clear(); + } + + + verts.push_back(vert); + } + } + + if (verts.empty()) + { + return LLModel::NO_ERRORS; + } + + face.mExtents[0] = verts[0].getPosition(); + face.mExtents[1] = verts[0].getPosition(); + + //create a map of unique vertices to indices + std::map<LLVolumeFace::VertexData, U32> vert_idx; + + U32 cur_idx = 0; + for (U32 i = 0; i < verts.size(); ++i) + { + std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.find(verts[i]); + if (iter == vert_idx.end()) + { + vert_idx[verts[i]] = cur_idx++; + } + } + + //build vertex array from map + std::vector<LLVolumeFace::VertexData> new_verts; + new_verts.resize(vert_idx.size()); + + for (std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.begin(); iter != vert_idx.end(); ++iter) + { + new_verts[iter->second] = iter->first; + update_min_max(face.mExtents[0], face.mExtents[1], iter->first.getPosition()); + } + + //build index array from map + indices.resize(verts.size()); + + for (U32 i = 0; i < verts.size(); ++i) + { + indices[i] = vert_idx[verts[i]]; + } + + // DEBUG just build an expanded triangle list + /*for (U32 i = 0; i < verts.size(); ++i) + { + indices.push_back((U16) i); + update_min_max(face.mExtents[0], face.mExtents[1], verts[i].getPosition()); + }*/ + + if (!new_verts.empty()) + { + std::string material; + + if (poly->getMaterial()) + { + material = std::string(poly->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(new_verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!n) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!t) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; +} + +//static +std::string LLModel::getStatusString(U32 status) +{ + const static std::string status_strings[(S32)INVALID_STATUS] = {"status_no_error", "status_vertex_number_overflow","bad_element"}; + + if(status < INVALID_STATUS) + { + if(status_strings[status] == std::string()) + { + LL_ERRS() << "No valid status string for this status: " << (U32)status << LL_ENDL ; + } + return status_strings[status] ; + } + + LL_ERRS() << "Invalid model status: " << (U32)status << LL_ENDL ; + + return std::string() ; +} + +void LLModel::addVolumeFacesFromDomMesh(domMesh* mesh) +{ + domTriangles_Array& tris = mesh->getTriangles_array(); + + for (U32 i = 0; i < tris.getCount(); ++i) + { + domTrianglesRef& tri = tris.get(i); + + mStatus = load_face_from_dom_triangles(mVolumeFaces, mMaterialList, tri); + + if(mStatus != NO_ERRORS) + { + mVolumeFaces.clear() ; + mMaterialList.clear() ; + return ; //abort + } + } + + domPolylist_Array& polys = mesh->getPolylist_array(); + for (U32 i = 0; i < polys.getCount(); ++i) + { + domPolylistRef& poly = polys.get(i); + mStatus = load_face_from_dom_polylist(mVolumeFaces, mMaterialList, poly); + + if(mStatus != NO_ERRORS) + { + mVolumeFaces.clear() ; + mMaterialList.clear() ; + return ; //abort + } + } + + domPolygons_Array& polygons = mesh->getPolygons_array(); + + for (U32 i = 0; i < polygons.getCount(); ++i) + { + domPolygonsRef& poly = polygons.get(i); + mStatus = load_face_from_dom_polygons(mVolumeFaces, mMaterialList, poly); + + if(mStatus != NO_ERRORS) + { + mVolumeFaces.clear() ; + mMaterialList.clear() ; + return ; //abort + } + } + +} + +BOOL LLModel::createVolumeFacesFromDomMesh(domMesh* mesh) +{ + if (mesh) + { + mVolumeFaces.clear(); + mMaterialList.clear(); + + addVolumeFacesFromDomMesh(mesh); + + if (getNumVolumeFaces() > 0) + { + normalizeVolumeFaces(); + optimizeVolumeFaces(); + + if (getNumVolumeFaces() > 0) + { + return TRUE; + } + } + } + else + { + LL_WARNS() << "no mesh found" << LL_ENDL; + } + + return FALSE; +} + +void LLModel::offsetMesh( const LLVector3& pivotPoint ) +{ + LLVector4a pivot( pivotPoint[VX], pivotPoint[VY], pivotPoint[VZ] ); + + for (std::vector<LLVolumeFace>::iterator faceIt = mVolumeFaces.begin(); faceIt != mVolumeFaces.end(); ) + { + std::vector<LLVolumeFace>:: iterator currentFaceIt = faceIt++; + LLVolumeFace& face = *currentFaceIt; + LLVector4a *pos = (LLVector4a*) face.mPositions; + + for (U32 i=0; i<face.mNumVertices; ++i ) + { + pos[i].add( pivot ); + } + } +} + +void LLModel::optimizeVolumeFaces() +{ + for (U32 i = 0; i < getNumVolumeFaces(); ++i) + { + mVolumeFaces[i].optimize(); + } +} + +// Shrink the model to fit +// on a 1x1x1 cube centered at the origin. +// The positions and extents +// multiplied by mNormalizedScale +// and offset by mNormalizedTranslation +// to be the "original" extents and position. +// Also, the positions will fit +// within the unit cube. +void LLModel::normalizeVolumeFaces() +{ + + // ensure we don't have too many faces + if (mVolumeFaces.size() > LL_SCULPT_MESH_MAX_FACES) + mVolumeFaces.resize(LL_SCULPT_MESH_MAX_FACES); + + if (!mVolumeFaces.empty()) + { + LLVector4a min, max; + + // For all of the volume faces + // in the model, loop over + // them and see what the extents + // of the volume along each axis. + min = mVolumeFaces[0].mExtents[0]; + max = mVolumeFaces[0].mExtents[1]; + + for (U32 i = 1; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + update_min_max(min, max, face.mExtents[0]); + update_min_max(min, max, face.mExtents[1]); + + if (face.mTexCoords) + { + LLVector2& min_tc = face.mTexCoordExtents[0]; + LLVector2& max_tc = face.mTexCoordExtents[1]; + + min_tc = face.mTexCoords[0]; + max_tc = face.mTexCoords[0]; + + for (U32 j = 1; j < face.mNumVertices; ++j) + { + update_min_max(min_tc, max_tc, face.mTexCoords[j]); + } + } + else + { + face.mTexCoordExtents[0].set(0,0); + face.mTexCoordExtents[1].set(1,1); + } + } + + // Now that we have the extents of the model + // we can compute the offset needed to center + // the model at the origin. + + // Compute center of the model + // and make it negative to get translation + // needed to center at origin. + LLVector4a trans; + trans.setAdd(min, max); + trans.mul(-0.5f); + + // Compute the total size along all + // axes of the model. + LLVector4a size; + size.setSub(max, min); + + // Prevent division by zero. + F32 x = size[0]; + F32 y = size[1]; + F32 z = size[2]; + F32 w = size[3]; + if (fabs(x)<F_APPROXIMATELY_ZERO) + { + x = 1.0; + } + if (fabs(y)<F_APPROXIMATELY_ZERO) + { + y = 1.0; + } + if (fabs(z)<F_APPROXIMATELY_ZERO) + { + z = 1.0; + } + size.set(x,y,z,w); + + // Compute scale as reciprocal of size + LLVector4a scale; + scale.splat(1.f); + scale.div(size); + + LLVector4a inv_scale(1.f); + inv_scale.div(scale); + + for (U32 i = 0; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + // We shrink the extents so + // that they fall within + // the unit cube. + face.mExtents[0].add(trans); + face.mExtents[0].mul(scale); + + face.mExtents[1].add(trans); + face.mExtents[1].mul(scale); + + // For all the positions, we scale + // the positions to fit within the unit cube. + LLVector4a* pos = (LLVector4a*) face.mPositions; + LLVector4a* norm = (LLVector4a*) face.mNormals; + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + pos[j].add(trans); + pos[j].mul(scale); + if (norm && !norm[j].equals3(LLVector4a::getZero())) + { + norm[j].mul(inv_scale); + norm[j].normalize3(); + } + } + } + + // mNormalizedScale is the scale at which + // we would need to multiply the model + // by to get the original size of the + // model instead of the normalized size. + LLVector4a normalized_scale; + normalized_scale.splat(1.f); + normalized_scale.div(scale); + mNormalizedScale.set(normalized_scale.getF32ptr()); + mNormalizedTranslation.set(trans.getF32ptr()); + mNormalizedTranslation *= -1.f; + } +} + +void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) +{ + scale_out = mNormalizedScale; + translation_out = mNormalizedTranslation; +} + +LLVector3 LLModel::getTransformedCenter(const LLMatrix4& mat) +{ + LLVector3 ret; + + if (!mVolumeFaces.empty()) + { + LLMatrix4a m; + m.loadu(mat); + + LLVector4a minv,maxv; + + LLVector4a t; + m.affineTransform(mVolumeFaces[0].mPositions[0], t); + minv = maxv = t; + + for (S32 i = 0; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + m.affineTransform(face.mPositions[j],t); + update_min_max(minv, maxv, t); + } + } + + minv.add(maxv); + minv.mul(0.5f); + + ret.set(minv.getF32ptr()); + } + + return ret; +} + + + +void LLModel::setNumVolumeFaces(S32 count) +{ + mVolumeFaces.resize(count); +} + +void LLModel::setVolumeFaceData( + S32 f, + LLStrider<LLVector3> pos, + LLStrider<LLVector3> norm, + LLStrider<LLVector2> tc, + LLStrider<U16> ind, + U32 num_verts, + U32 num_indices) +{ + LLVolumeFace& face = mVolumeFaces[f]; + + face.resizeVertices(num_verts); + face.resizeIndices(num_indices); + + LLVector4a::memcpyNonAliased16((F32*) face.mPositions, (F32*) pos.get(), num_verts*4*sizeof(F32)); + if (norm.get()) + { + LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32)); + } + else + { + //ll_aligned_free_16(face.mNormals); + face.mNormals = NULL; + } + + if (tc.get()) + { + U32 tex_size = (num_verts*2*sizeof(F32)+0xF)&~0xF; + LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), tex_size); + } + else + { + //ll_aligned_free_16(face.mTexCoords); + face.mTexCoords = NULL; + } + + U32 size = (num_indices*2+0xF)&~0xF; + LLVector4a::memcpyNonAliased16((F32*) face.mIndices, (F32*) ind.get(), size); +} + +void LLModel::appendFaces(LLModel *model, LLMatrix4 &transform, LLMatrix4& norm_mat) +{ + if (mVolumeFaces.empty()) + { + setNumVolumeFaces(1); + } + + LLVolumeFace& face = mVolumeFaces[mVolumeFaces.size()-1]; + + + for (S32 i = 0; i < model->getNumFaces(); ++i) + { + face.appendFace(model->getVolumeFace(i), transform, norm_mat); + } + +} + +void LLModel::appendFace(const LLVolumeFace& src_face, std::string src_material, LLMatrix4& mat, LLMatrix4& norm_mat) +{ + S32 rindex = getNumVolumeFaces()-1; + if (rindex == -1 || + mVolumeFaces[rindex].mNumVertices + src_face.mNumVertices >= 65536) + { //empty or overflow will occur, append new face + LLVolumeFace cur_face; + cur_face.appendFace(src_face, mat, norm_mat); + addFace(cur_face); + mMaterialList.push_back(src_material); + } + else + { //append to existing end face + mVolumeFaces.rbegin()->appendFace(src_face, mat, norm_mat); + } +} + +void LLModel::addFace(const LLVolumeFace& face) +{ + if (face.mNumVertices == 0) + { + LL_ERRS() << "Cannot add empty face." << LL_ENDL; + } + + mVolumeFaces.push_back(face); + + if (mVolumeFaces.size() > MAX_MODEL_FACES) + { + LL_ERRS() << "Model prims cannot have more than " << MAX_MODEL_FACES << " faces!" << LL_ENDL; + } +} + + +void LLModel::generateNormals(F32 angle_cutoff) +{ + //generate normals for all faces by: + // 1 - Create faceted copy of face with no texture coordinates + // 2 - Weld vertices in faceted copy that are shared between triangles with less than "angle_cutoff" difference between normals + // 3 - Generate smoothed set of normals based on welding results + // 4 - Create faceted copy of face with texture coordinates + // 5 - Copy smoothed normals to faceted copy, using closest normal to triangle normal where more than one normal exists for a given position + // 6 - Remove redundant vertices from new faceted (now smooth) copy + + angle_cutoff = cosf(angle_cutoff); + for (U32 j = 0; j < mVolumeFaces.size(); ++j) + { + LLVolumeFace& vol_face = mVolumeFaces[j]; + + if (vol_face.mNumIndices > 65535) + { + LL_WARNS() << "Too many vertices for normal generation to work." << LL_ENDL; + continue; + } + + //create faceted copy of current face with no texture coordinates (step 1) + LLVolumeFace faceted; + + LLVector4a* src_pos = (LLVector4a*) vol_face.mPositions; + //LLVector4a* src_norm = (LLVector4a*) vol_face.mNormals; + + + faceted.resizeVertices(vol_face.mNumIndices); + faceted.resizeIndices(vol_face.mNumIndices); + //bake out triangles into temporary face, clearing texture coordinates + for (U32 i = 0; i < vol_face.mNumIndices; ++i) + { + U32 idx = vol_face.mIndices[i]; + + faceted.mPositions[i] = src_pos[idx]; + faceted.mTexCoords[i] = LLVector2(0,0); + faceted.mIndices[i] = i; + } + + //generate normals for temporary face + for (U32 i = 0; i < faceted.mNumIndices; i += 3) + { //for each triangle + U16 i0 = faceted.mIndices[i+0]; + U16 i1 = faceted.mIndices[i+1]; + U16 i2 = faceted.mIndices[i+2]; + + LLVector4a& p0 = faceted.mPositions[i0]; + LLVector4a& p1 = faceted.mPositions[i1]; + LLVector4a& p2 = faceted.mPositions[i2]; + + LLVector4a& n0 = faceted.mNormals[i0]; + LLVector4a& n1 = faceted.mNormals[i1]; + LLVector4a& n2 = faceted.mNormals[i2]; + + LLVector4a lhs, rhs; + lhs.setSub(p1, p0); + rhs.setSub(p2, p0); + + n0.setCross3(lhs, rhs); + n0.normalize3(); + n1 = n0; + n2 = n0; + } + + //weld vertices in temporary face, respecting angle_cutoff (step 2) + faceted.optimize(angle_cutoff); + + //generate normals for welded face based on new topology (step 3) + + for (U32 i = 0; i < faceted.mNumVertices; i++) + { + faceted.mNormals[i].clear(); + } + + for (U32 i = 0; i < faceted.mNumIndices; i += 3) + { //for each triangle + U16 i0 = faceted.mIndices[i+0]; + U16 i1 = faceted.mIndices[i+1]; + U16 i2 = faceted.mIndices[i+2]; + + LLVector4a& p0 = faceted.mPositions[i0]; + LLVector4a& p1 = faceted.mPositions[i1]; + LLVector4a& p2 = faceted.mPositions[i2]; + + LLVector4a& n0 = faceted.mNormals[i0]; + LLVector4a& n1 = faceted.mNormals[i1]; + LLVector4a& n2 = faceted.mNormals[i2]; + + LLVector4a lhs, rhs; + lhs.setSub(p1, p0); + rhs.setSub(p2, p0); + + LLVector4a n; + n.setCross3(lhs, rhs); + + n0.add(n); + n1.add(n); + n2.add(n); + } + + //normalize normals and build point map + LLVolumeFace::VertexMapData::PointMap point_map; + + for (U32 i = 0; i < faceted.mNumVertices; ++i) + { + faceted.mNormals[i].normalize3(); + + LLVolumeFace::VertexMapData v; + v.setPosition(faceted.mPositions[i]); + v.setNormal(faceted.mNormals[i]); + + point_map[LLVector3(v.getPosition().getF32ptr())].push_back(v); + } + + //create faceted copy of current face with texture coordinates (step 4) + LLVolumeFace new_face; + + //bake out triangles into new face + new_face.resizeIndices(vol_face.mNumIndices); + new_face.resizeVertices(vol_face.mNumIndices); + + for (U32 i = 0; i < vol_face.mNumIndices; ++i) + { + U32 idx = vol_face.mIndices[i]; + LLVolumeFace::VertexData v; + new_face.mPositions[i] = vol_face.mPositions[idx]; + new_face.mNormals[i].clear(); + new_face.mIndices[i] = i; + } + + if (vol_face.mTexCoords) + { + for (U32 i = 0; i < vol_face.mNumIndices; i++) + { + U32 idx = vol_face.mIndices[i]; + new_face.mTexCoords[i] = vol_face.mTexCoords[idx]; + } + } + else + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + + //generate normals for new face + for (U32 i = 0; i < new_face.mNumIndices; i += 3) + { //for each triangle + U16 i0 = new_face.mIndices[i+0]; + U16 i1 = new_face.mIndices[i+1]; + U16 i2 = new_face.mIndices[i+2]; + + LLVector4a& p0 = new_face.mPositions[i0]; + LLVector4a& p1 = new_face.mPositions[i1]; + LLVector4a& p2 = new_face.mPositions[i2]; + + LLVector4a& n0 = new_face.mNormals[i0]; + LLVector4a& n1 = new_face.mNormals[i1]; + LLVector4a& n2 = new_face.mNormals[i2]; + + LLVector4a lhs, rhs; + lhs.setSub(p1, p0); + rhs.setSub(p2, p0); + + n0.setCross3(lhs, rhs); + n0.normalize3(); + n1 = n0; + n2 = n0; + } + + //swap out normals in new_face with best match from point map (step 5) + for (U32 i = 0; i < new_face.mNumVertices; ++i) + { + //LLVolumeFace::VertexData v = new_face.mVertices[i]; + + LLVector4a ref_norm = new_face.mNormals[i]; + + LLVolumeFace::VertexMapData::PointMap::iterator iter = point_map.find(LLVector3(new_face.mPositions[i].getF32ptr())); + + if (iter != point_map.end()) + { + F32 best = -2.f; + for (U32 k = 0; k < iter->second.size(); ++k) + { + LLVector4a& n = iter->second[k].getNormal(); + + F32 cur = n.dot3(ref_norm).getF32(); + + if (cur > best) + { + best = cur; + new_face.mNormals[i] = n; + } + } + } + } + + //remove redundant vertices from new face (step 6) + new_face.optimize(); + + mVolumeFaces[j] = new_face; + } +} + +//static +std::string LLModel::getElementLabel(daeElement *element) +{ // try to get a decent label for this element + // if we have a name attribute, use it + std::string name = element->getAttribute("name"); + if (name.length()) + { + return name; + } + + // if we have an ID attribute, use it + if (element->getID()) + { + return std::string(element->getID()); + } + + // if we have a parent, use it + daeElement* parent = element->getParent(); + if (parent) + { + // if parent has a name, use it + std::string name = parent->getAttribute("name"); + if (name.length()) + { + return name; + } + + // if parent has an ID, use it + if (parent->getID()) + { + return std::string(parent->getID()); + } + } + + // try to use our type + daeString element_name = element->getElementName(); + if (element_name) + { + return std::string(element_name); + } + + // if all else fails, use "object" + return std::string("object"); +} + +//static +LLModel* LLModel::loadModelFromDomMesh(domMesh *mesh) +{ + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + LLModel* ret = new LLModel(volume_params, 0.f); + ret->createVolumeFacesFromDomMesh(mesh); + ret->mLabel = getElementLabel(mesh); + return ret; +} + +std::string LLModel::getName() const +{ + if (!mRequestedLabel.empty()) + return mRequestedLabel; + else + return mLabel; +} + +//static +LLSD LLModel::writeModel( + std::ostream& ostr, + LLModel* physics, + LLModel* high, + LLModel* medium, + LLModel* low, + LLModel* impostor, + const LLModel::Decomposition& decomp, + BOOL upload_skin, + BOOL upload_joints, + BOOL nowrite, + BOOL as_slm) +{ + LLSD mdl; + + LLModel* model[] = + { + impostor, + low, + medium, + high, + physics + }; + + bool skinning = upload_skin && high && !high->mSkinWeights.empty(); + + if (skinning) + { //write skinning block + mdl["skin"] = high->mSkinInfo.asLLSD(upload_joints); + } + + if (!decomp.mBaseHull.empty() || + !decomp.mHull.empty()) + { + mdl["physics_convex"] = decomp.asLLSD(); + if (!decomp.mHull.empty() && !as_slm) + { //convex decomposition exists, physics mesh will not be used (unless this is an slm file) + model[LLModel::LOD_PHYSICS] = NULL; + } + } + + if (as_slm) + { //save material list names + for (U32 i = 0; i < high->mMaterialList.size(); ++i) + { + mdl["material_list"][i] = high->mMaterialList[i]; + } + } + + for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx) + { + if (model[idx] && model[idx]->getNumVolumeFaces() > 0) + { + LLVector3 min_pos = LLVector3(model[idx]->getVolumeFace(0).mPositions[0].getF32ptr()); + LLVector3 max_pos = min_pos; + + //find position domain + for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i) + { //for each face + const LLVolumeFace& face = model[idx]->getVolumeFace(i); + for (U32 j = 0; j < face.mNumVertices; ++j) + { + update_min_max(min_pos, max_pos, face.mPositions[j].getF32ptr()); + } + } + + LLVector3 pos_range = max_pos - min_pos; + + for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i) + { //for each face + const LLVolumeFace& face = model[idx]->getVolumeFace(i); + if (face.mNumVertices < 3) + { //don't export an empty face + mdl[model_names[idx]][i]["NoGeometry"] = true; + continue; + } + LLSD::Binary verts(face.mNumVertices*3*2); + LLSD::Binary tc(face.mNumVertices*2*2); + LLSD::Binary normals(face.mNumVertices*3*2); + LLSD::Binary indices(face.mNumIndices*2); + + U32 vert_idx = 0; + U32 norm_idx = 0; + U32 tc_idx = 0; + + LLVector2* ftc = (LLVector2*) face.mTexCoords; + LLVector2 min_tc; + LLVector2 max_tc; + + if (ftc) + { + min_tc = ftc[0]; + max_tc = min_tc; + + //get texture coordinate domain + for (U32 j = 0; j < face.mNumVertices; ++j) + { + update_min_max(min_tc, max_tc, ftc[j]); + } + } + + LLVector2 tc_range = max_tc - min_tc; + + for (U32 j = 0; j < face.mNumVertices; ++j) + { //for each vert + + F32* pos = face.mPositions[j].getF32ptr(); + + //position + for (U32 k = 0; k < 3; ++k) + { //for each component + //convert to 16-bit normalized across domain + U16 val = (U16) (((pos[k]-min_pos.mV[k])/pos_range.mV[k])*65535); + + U8* buff = (U8*) &val; + //write to binary buffer + verts[vert_idx++] = buff[0]; + verts[vert_idx++] = buff[1]; + } + + if (face.mNormals) + { //normals + F32* norm = face.mNormals[j].getF32ptr(); + + for (U32 k = 0; k < 3; ++k) + { //for each component + //convert to 16-bit normalized + U16 val = (U16) ((norm[k]+1.f)*0.5f*65535); + U8* buff = (U8*) &val; + + //write to binary buffer + normals[norm_idx++] = buff[0]; + normals[norm_idx++] = buff[1]; + } + } + + //texcoord + if (face.mTexCoords) + { + F32* src_tc = (F32*) face.mTexCoords[j].mV; + + for (U32 k = 0; k < 2; ++k) + { //for each component + //convert to 16-bit normalized + U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535); + + U8* buff = (U8*) &val; + //write to binary buffer + tc[tc_idx++] = buff[0]; + tc[tc_idx++] = buff[1]; + } + } + } + + U32 idx_idx = 0; + for (U32 j = 0; j < face.mNumIndices; ++j) + { + U8* buff = (U8*) &(face.mIndices[j]); + indices[idx_idx++] = buff[0]; + indices[idx_idx++] = buff[1]; + } + + //write out face data + mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue(); + mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue(); + mdl[model_names[idx]][i]["Position"] = verts; + + if (face.mNormals) + { + mdl[model_names[idx]][i]["Normal"] = normals; + } + + if (face.mTexCoords) + { + mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue(); + mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue(); + mdl[model_names[idx]][i]["TexCoord0"] = tc; + } + + mdl[model_names[idx]][i]["TriangleList"] = indices; + + if (skinning) + { + //write out skin weights + + //each influence list entry is up to 4 24-bit values + // first 8 bits is bone index + // last 16 bits is bone influence weight + // a bone index of 0xFF signifies no more influences for this vertex + + std::stringstream ostr; + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + LLVector3 pos(face.mPositions[j].getF32ptr()); + + weight_list& weights = high->getJointInfluences(pos); + + S32 count = 0; + for (weight_list::iterator iter = weights.begin(); iter != weights.end(); ++iter) + { + if (iter->mJointIdx < 255 && iter->mJointIdx >= 0) + { + U8 idx = (U8) iter->mJointIdx; + ostr.write((const char*) &idx, 1); + + U16 influence = (U16) (iter->mWeight*65535); + ostr.write((const char*) &influence, 2); + + ++count; + } + } + U8 end_list = 0xFF; + if (count < 4) + { + ostr.write((const char*) &end_list, 1); + } + } + + //copy ostr to binary buffer + std::string data = ostr.str(); + const U8* buff = (U8*) data.data(); + U32 bytes = data.size(); + + LLSD::Binary w(bytes); + for (U32 j = 0; j < bytes; ++j) + { + w[j] = buff[j]; + } + + mdl[model_names[idx]][i]["Weights"] = w; + } + } + } + } + + return writeModelToStream(ostr, mdl, nowrite, as_slm); +} + +LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm) +{ + U32 bytes = 0; + + std::string::size_type cur_offset = 0; + + LLSD header; + + if (as_slm && mdl.has("material_list")) + { //save material binding names to header + header["material_list"] = mdl["material_list"]; + } + + std::string skin; + + if (mdl.has("skin")) + { //write out skin block + skin = zip_llsd(mdl["skin"]); + + U32 size = skin.size(); + if (size > 0) + { + header["skin"]["offset"] = (LLSD::Integer) cur_offset; + header["skin"]["size"] = (LLSD::Integer) size; + cur_offset += size; + bytes += size; + } + } + + std::string decomposition; + + if (mdl.has("physics_convex")) + { //write out convex decomposition + decomposition = zip_llsd(mdl["physics_convex"]); + + U32 size = decomposition.size(); + if (size > 0) + { + header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset; + header["physics_convex"]["size"] = (LLSD::Integer) size; + cur_offset += size; + bytes += size; + } + } + + std::string out[MODEL_NAMES_LENGTH]; + + for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++) + { + if (mdl.has(model_names[i])) + { + out[i] = zip_llsd(mdl[model_names[i]]); + + U32 size = out[i].size(); + + header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset; + header[model_names[i]]["size"] = (LLSD::Integer) size; + cur_offset += size; + bytes += size; + } + } + + if (!nowrite) + { + LLSDSerialize::toBinary(header, ostr); + + if (!skin.empty()) + { //write skin block + ostr.write((const char*) skin.data(), header["skin"]["size"].asInteger()); + } + + if (!decomposition.empty()) + { //write decomposition block + ostr.write((const char*) decomposition.data(), header["physics_convex"]["size"].asInteger()); + } + + for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++) + { + if (!out[i].empty()) + { + ostr.write((const char*) out[i].data(), header[model_names[i]]["size"].asInteger()); + } + } + } + + return header; +} + +LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) +{ + //1. If a vertex has been weighted then we'll find it via pos and return it's weight list + weight_map::iterator iterPos = mSkinWeights.begin(); + weight_map::iterator iterEnd = mSkinWeights.end(); + + for ( ; iterPos!=iterEnd; ++iterPos ) + { + if ( jointPositionalLookup( iterPos->first, pos ) ) + { + return iterPos->second; + } + } + + //2. Otherwise we'll use the older implementation + weight_map::iterator iter = mSkinWeights.find(pos); + + if (iter != mSkinWeights.end()) + { + if ((iter->first - pos).magVec() > 0.1f) + { + LL_ERRS() << "Couldn't find weight list." << LL_ENDL; + } + + return iter->second; + } + else + { //no exact match found, get closest point + const F32 epsilon = 1e-5f; + weight_map::iterator iter_up = mSkinWeights.lower_bound(pos); + weight_map::iterator iter_down = ++iter_up; + + weight_map::iterator best = iter_up; + + F32 min_dist = (iter->first - pos).magVec(); + + bool done = false; + while (!done) + { //search up and down mSkinWeights from lower bound of pos until a + //match is found within epsilon. If no match is found within epsilon, + //return closest match + done = true; + if (iter_up != mSkinWeights.end() && ++iter_up != mSkinWeights.end()) + { + done = false; + F32 dist = (iter_up->first - pos).magVec(); + + if (dist < epsilon) + { + return iter_up->second; + } + + if (dist < min_dist) + { + best = iter_up; + min_dist = dist; + } + } + + if (iter_down != mSkinWeights.begin() && --iter_down != mSkinWeights.begin()) + { + done = false; + + F32 dist = (iter_down->first - pos).magVec(); + + if (dist < epsilon) + { + return iter_down->second; + } + + if (dist < min_dist) + { + best = iter_down; + min_dist = dist; + } + + } + } + + return best->second; + } +} + +void LLModel::setConvexHullDecomposition( + const LLModel::convex_hull_decomposition& decomp) +{ + mPhysics.mHull = decomp; + mPhysics.mMesh.clear(); + updateHullCenters(); +} + +void LLModel::updateHullCenters() +{ + mHullCenter.resize(mPhysics.mHull.size()); + mHullPoints = 0; + mCenterOfHullCenters.clear(); + + for (U32 i = 0; i < mPhysics.mHull.size(); ++i) + { + LLVector3 cur_center; + + for (U32 j = 0; j < mPhysics.mHull[i].size(); ++j) + { + cur_center += mPhysics.mHull[i][j]; + } + mCenterOfHullCenters += cur_center; + cur_center *= 1.f/mPhysics.mHull[i].size(); + mHullCenter[i] = cur_center; + mHullPoints += mPhysics.mHull[i].size(); + } + + if (mHullPoints > 0) + { + mCenterOfHullCenters *= 1.f / mHullPoints; + llassert(mPhysics.hasHullList()); + } +} + +bool LLModel::loadModel(std::istream& is) +{ + mSculptLevel = -1; // default is an error occured + + LLSD header; + { + if (!LLSDSerialize::fromBinary(header, is, 1024*1024*1024)) + { + LL_WARNS() << "Mesh header parse error. Not a valid mesh asset!" << LL_ENDL; + return false; + } + } + + if (header.has("material_list")) + { //load material list names + mMaterialList.clear(); + for (U32 i = 0; i < header["material_list"].size(); ++i) + { + mMaterialList.push_back(header["material_list"][i].asString()); + } + } + + static const std::string nm[] = + { + "lowest_lod", + "low_lod", + "medium_lod", + "high_lod", + "physics_mesh", + }; + + const S32 MODEL_LODS = 5; + + S32 lod = llclamp((S32) mDetail, 0, MODEL_LODS); + + if (header[nm[lod]]["offset"].asInteger() == -1 || + header[nm[lod]]["size"].asInteger() == 0 ) + { //cannot load requested LOD + LL_WARNS() << "LoD data is invalid!" << LL_ENDL; + return false; + } + + bool has_skin = header["skin"]["offset"].asInteger() >=0 && + header["skin"]["size"].asInteger() > 0; + + if (lod == LLModel::LOD_HIGH) + { //try to load skin info and decomp info + std::ios::pos_type cur_pos = is.tellg(); + loadSkinInfo(header, is); + is.seekg(cur_pos); + } + + if (lod == LLModel::LOD_HIGH || lod == LLModel::LOD_PHYSICS) + { + std::ios::pos_type cur_pos = is.tellg(); + loadDecomposition(header, is); + is.seekg(cur_pos); + } + + is.seekg(header[nm[lod]]["offset"].asInteger(), std::ios_base::cur); + + if (unpackVolumeFaces(is, header[nm[lod]]["size"].asInteger())) + { + if (has_skin) + { + //build out mSkinWeight from face info + for (S32 i = 0; i < getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = getVolumeFace(i); + + if (face.mWeights) + { + for (S32 j = 0; j < face.mNumVertices; ++j) + { + LLVector4a& w = face.mWeights[j]; + + std::vector<JointWeight> wght; + + for (S32 k = 0; k < 4; ++k) + { + S32 idx = (S32) w[k]; + F32 f = w[k] - idx; + if (f > 0.f) + { + wght.push_back(JointWeight(idx, f)); + } + } + + if (!wght.empty()) + { + LLVector3 pos(face.mPositions[j].getF32ptr()); + mSkinWeights[pos] = wght; + } + } + } + } + } + return true; + } + else + { + LL_WARNS() << "unpackVolumeFaces failed!" << LL_ENDL; + } + + return false; + +} + +bool LLModel::isMaterialListSubset( LLModel* ref ) +{ + int refCnt = ref->mMaterialList.size(); + int modelCnt = mMaterialList.size(); + + for (U32 src = 0; src < modelCnt; ++src) + { + bool foundRef = false; + + for (U32 dst = 0; dst < refCnt; ++dst) + { + //LL_INFOS()<<mMaterialList[src]<<" "<<ref->mMaterialList[dst]<<LL_ENDL; + foundRef = mMaterialList[src] == ref->mMaterialList[dst]; + + if ( foundRef ) + { + break; + } + } + if (!foundRef) + { + return false; + } + } + + return true; +} + +bool LLModel::needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ) +{ + bool changed = false; + if ( refFaceCnt< modelFaceCnt ) + { + refFaceCnt += modelFaceCnt - refFaceCnt; + changed = true; + } + else + if ( modelFaceCnt < refFaceCnt ) + { + modelFaceCnt += refFaceCnt - modelFaceCnt; + changed = true; + } + + return changed; +} + +bool LLModel::matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ) +{ + //Is this a subset? + //LODs cannot currently add new materials, e.g. + //1. ref = a,b,c lod1 = d,e => This is not permitted + //2. ref = a,b,c lod1 = c => This would be permitted + + bool isASubset = isMaterialListSubset( ref ); + if ( !isASubset ) + { + LL_INFOS()<<"Material of model is not a subset of reference."<<LL_ENDL; + return false; + } + + std::map<std::string, U32> index_map; + + //build a map of material slot names to face indexes + bool reorder = false; + + std::set<std::string> base_mat; + std::set<std::string> cur_mat; + + for (U32 i = 0; i < mMaterialList.size(); i++) + { + index_map[ref->mMaterialList[i]] = i; + if (!reorder) + { //if any material name does not match reference, we need to reorder + reorder = ref->mMaterialList[i] != mMaterialList[i]; + } + base_mat.insert(ref->mMaterialList[i]); + cur_mat.insert(mMaterialList[i]); + } + + + if (reorder && + base_mat == cur_mat) //don't reorder if material name sets don't match + { + std::vector<LLVolumeFace> new_face_list; + new_face_list.resize(mVolumeFaces.size()); + + std::vector<std::string> new_material_list; + new_material_list.resize(mVolumeFaces.size()); + + //rebuild face list so materials have the same order + //as the reference model + for (U32 i = 0; i < mMaterialList.size(); ++i) + { + U32 ref_idx = index_map[mMaterialList[i]]; + new_face_list[ref_idx] = mVolumeFaces[i]; + + new_material_list[ref_idx] = mMaterialList[i]; + } + + llassert(new_material_list == ref->mMaterialList); + + mVolumeFaces = new_face_list; + } + + //override material list with reference model ordering + mMaterialList = ref->mMaterialList; + return true; +} + + +bool LLModel::loadSkinInfo(LLSD& header, std::istream &is) +{ + S32 offset = header["skin"]["offset"].asInteger(); + S32 size = header["skin"]["size"].asInteger(); + + if (offset >= 0 && size > 0) + { + is.seekg(offset, std::ios_base::cur); + + LLSD skin_data; + + if (unzip_llsd(skin_data, is, size)) + { + mSkinInfo.fromLLSD(skin_data); + return true; + } + } + + return false; +} + +bool LLModel::loadDecomposition(LLSD& header, std::istream& is) +{ + S32 offset = header["physics_convex"]["offset"].asInteger(); + S32 size = header["physics_convex"]["size"].asInteger(); + + if (offset >= 0 && size > 0) + { + is.seekg(offset, std::ios_base::cur); + + LLSD data; + + if (unzip_llsd(data, is, size)) + { + mPhysics.fromLLSD(data); + updateHullCenters(); + } + } + + return true; +} + + +LLMeshSkinInfo::LLMeshSkinInfo(LLSD& skin) +{ + fromLLSD(skin); +} + +void LLMeshSkinInfo::fromLLSD(LLSD& skin) +{ + if (skin.has("joint_names")) + { + for (U32 i = 0; i < skin["joint_names"].size(); ++i) + { + mJointNames.push_back(skin["joint_names"][i]); + } + } + + if (skin.has("inverse_bind_matrix")) + { + for (U32 i = 0; i < skin["inverse_bind_matrix"].size(); ++i) + { + LLMatrix4 mat; + for (U32 j = 0; j < 4; j++) + { + for (U32 k = 0; k < 4; k++) + { + mat.mMatrix[j][k] = skin["inverse_bind_matrix"][i][j*4+k].asReal(); + } + } + + mInvBindMatrix.push_back(mat); + } + } + + if (skin.has("bind_shape_matrix")) + { + for (U32 j = 0; j < 4; j++) + { + for (U32 k = 0; k < 4; k++) + { + mBindShapeMatrix.mMatrix[j][k] = skin["bind_shape_matrix"][j*4+k].asReal(); + } + } + } + + if (skin.has("alt_inverse_bind_matrix")) + { + for (U32 i = 0; i < skin["alt_inverse_bind_matrix"].size(); ++i) + { + LLMatrix4 mat; + for (U32 j = 0; j < 4; j++) + { + for (U32 k = 0; k < 4; k++) + { + mat.mMatrix[j][k] = skin["alt_inverse_bind_matrix"][i][j*4+k].asReal(); + } + } + + mAlternateBindMatrix.push_back(mat); + } + } + + if (skin.has("pelvis_offset")) + { + mPelvisOffset = skin["pelvis_offset"].asReal(); + } +} + +LLSD LLMeshSkinInfo::asLLSD(bool include_joints) const +{ + LLSD ret; + + for (U32 i = 0; i < mJointNames.size(); ++i) + { + ret["joint_names"][i] = mJointNames[i]; + + for (U32 j = 0; j < 4; j++) + { + for (U32 k = 0; k < 4; k++) + { + ret["inverse_bind_matrix"][i][j*4+k] = mInvBindMatrix[i].mMatrix[j][k]; + } + } + } + + for (U32 i = 0; i < 4; i++) + { + for (U32 j = 0; j < 4; j++) + { + ret["bind_shape_matrix"][i*4+j] = mBindShapeMatrix.mMatrix[i][j]; + } + } + + if ( include_joints && mAlternateBindMatrix.size() > 0 ) + { + for (U32 i = 0; i < mJointNames.size(); ++i) + { + for (U32 j = 0; j < 4; j++) + { + for (U32 k = 0; k < 4; k++) + { + ret["alt_inverse_bind_matrix"][i][j*4+k] = mAlternateBindMatrix[i].mMatrix[j][k]; + } + } + } + + ret["pelvis_offset"] = mPelvisOffset; + } + + return ret; +} + +LLModel::Decomposition::Decomposition(LLSD& data) +{ + fromLLSD(data); +} + +void LLModel::Decomposition::fromLLSD(LLSD& decomp) +{ + if (decomp.has("HullList") && decomp.has("Positions")) + { + // updated for const-correctness. gcc is picky about this type of thing - Nyx + const LLSD::Binary& hulls = decomp["HullList"].asBinary(); + const LLSD::Binary& position = decomp["Positions"].asBinary(); + + U16* p = (U16*) &position[0]; + + mHull.resize(hulls.size()); + + LLVector3 min; + LLVector3 max; + LLVector3 range; + + if (decomp.has("Min")) + { + min.setValue(decomp["Min"]); + max.setValue(decomp["Max"]); + } + else + { + min.set(-0.5f, -0.5f, -0.5f); + max.set(0.5f, 0.5f, 0.5f); + } + + range = max-min; + + for (U32 i = 0; i < hulls.size(); ++i) + { + U16 count = (hulls[i] == 0) ? 256 : hulls[i]; + + std::set<U64> valid; + + //must have at least 4 points + //llassert(count > 3); + + for (U32 j = 0; j < count; ++j) + { + U64 test = (U64) p[0] | ((U64) p[1] << 16) | ((U64) p[2] << 32); + //point must be unique + //llassert(valid.find(test) == valid.end()); + valid.insert(test); + + mHull[i].push_back(LLVector3( + (F32) p[0]/65535.f*range.mV[0]+min.mV[0], + (F32) p[1]/65535.f*range.mV[1]+min.mV[1], + (F32) p[2]/65535.f*range.mV[2]+min.mV[2])); + p += 3; + + + } + + //each hull must contain at least 4 unique points + //llassert(valid.size() > 3); + } + } + + if (decomp.has("BoundingVerts")) + { + const LLSD::Binary& position = decomp["BoundingVerts"].asBinary(); + + U16* p = (U16*) &position[0]; + + LLVector3 min; + LLVector3 max; + LLVector3 range; + + if (decomp.has("Min")) + { + min.setValue(decomp["Min"]); + max.setValue(decomp["Max"]); + } + else + { + min.set(-0.5f, -0.5f, -0.5f); + max.set(0.5f, 0.5f, 0.5f); + } + + range = max-min; + + U16 count = position.size()/6; + + for (U32 j = 0; j < count; ++j) + { + mBaseHull.push_back(LLVector3( + (F32) p[0]/65535.f*range.mV[0]+min.mV[0], + (F32) p[1]/65535.f*range.mV[1]+min.mV[1], + (F32) p[2]/65535.f*range.mV[2]+min.mV[2])); + p += 3; + } + } + else + { + //empty base hull mesh to indicate decomposition has been loaded + //but contains no base hull + mBaseHullMesh.clear(); + } +} + +bool LLModel::Decomposition::hasHullList() const +{ + return !mHull.empty() ; +} + +LLSD LLModel::Decomposition::asLLSD() const +{ + LLSD ret; + + if (mBaseHull.empty() && mHull.empty()) + { //nothing to write + return ret; + } + + //write decomposition block + // ["physics_convex"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points + // ["physics_convex"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points + // ["physics_convex"]["BoundingVerts"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape + + //get minimum and maximum + LLVector3 min; + + if (mHull.empty()) + { + min = mBaseHull[0]; + } + else + { + min = mHull[0][0]; + } + + LLVector3 max = min; + + LLSD::Binary hulls(mHull.size()); + + U32 total = 0; + + for (U32 i = 0; i < mHull.size(); ++i) + { + U32 size = mHull[i].size(); + total += size; + hulls[i] = (U8) (size); + + for (U32 j = 0; j < mHull[i].size(); ++j) + { + update_min_max(min, max, mHull[i][j]); + } + } + + for (U32 i = 0; i < mBaseHull.size(); ++i) + { + update_min_max(min, max, mBaseHull[i]); + } + + ret["Min"] = min.getValue(); + ret["Max"] = max.getValue(); + + LLVector3 range = max-min; + + if (!hulls.empty()) + { + ret["HullList"] = hulls; + } + + if (total > 0) + { + LLSD::Binary p(total*3*2); + + U32 vert_idx = 0; + + for (U32 i = 0; i < mHull.size(); ++i) + { + std::set<U64> valid; + + llassert(!mHull[i].empty()); + + for (U32 j = 0; j < mHull[i].size(); ++j) + { + U64 test = 0; + const F32* src = mHull[i][j].mV; + + for (U32 k = 0; k < 3; k++) + { + //convert to 16-bit normalized across domain + U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535); + + if(valid.size() < 3) + { + switch (k) + { + case 0: test = test | (U64) val; break; + case 1: test = test | ((U64) val << 16); break; + case 2: test = test | ((U64) val << 32); break; + }; + + valid.insert(test); + } + + U8* buff = (U8*) &val; + //write to binary buffer + p[vert_idx++] = buff[0]; + p[vert_idx++] = buff[1]; + + //makes sure we haven't run off the end of the array + llassert(vert_idx <= p.size()); + } + } + + //must have at least 3 unique points + llassert(valid.size() > 2); + } + + ret["Positions"] = p; + } + + //llassert(!mBaseHull.empty()); + + if (!mBaseHull.empty()) + { + LLSD::Binary p(mBaseHull.size()*3*2); + + U32 vert_idx = 0; + for (U32 j = 0; j < mBaseHull.size(); ++j) + { + const F32* v = mBaseHull[j].mV; + + for (U32 k = 0; k < 3; k++) + { + //convert to 16-bit normalized across domain + U16 val = (U16) (((v[k]-min.mV[k])/range.mV[k])*65535); + + U8* buff = (U8*) &val; + //write to binary buffer + p[vert_idx++] = buff[0]; + p[vert_idx++] = buff[1]; + + if (vert_idx > p.size()) + { + LL_ERRS() << "Index out of bounds" << LL_ENDL; + } + } + } + + ret["BoundingVerts"] = p; + } + + return ret; +} + +void LLModel::Decomposition::merge(const LLModel::Decomposition* rhs) +{ + if (!rhs) + { + return; + } + + if (mMeshID != rhs->mMeshID) + { + LL_ERRS() << "Attempted to merge with decomposition of some other mesh." << LL_ENDL; + } + + if (mBaseHull.empty()) + { //take base hull and decomposition from rhs + mHull = rhs->mHull; + mBaseHull = rhs->mBaseHull; + mMesh = rhs->mMesh; + mBaseHullMesh = rhs->mBaseHullMesh; + } + + if (mPhysicsShapeMesh.empty()) + { //take physics shape mesh from rhs + mPhysicsShapeMesh = rhs->mPhysicsShapeMesh; + } +} + diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h new file mode 100755 index 0000000000..aaafc55258 --- /dev/null +++ b/indra/llprimitive/llmodel.h @@ -0,0 +1,283 @@ +/** + * @file llmodel.h + * @brief Model handling class definitions + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLMODEL_H +#define LL_LLMODEL_H + +#include "llpointer.h" +#include "llvolume.h" +#include "v4math.h" +#include "m4math.h" + +class daeElement; +class domMesh; + +#define MAX_MODEL_FACES 8 + + +class LLMeshSkinInfo +{ +public: + LLUUID mMeshID; + std::vector<std::string> mJointNames; + std::vector<LLMatrix4> mInvBindMatrix; + std::vector<LLMatrix4> mAlternateBindMatrix; + std::map<std::string, U32> mJointMap; + + LLMeshSkinInfo() { } + LLMeshSkinInfo(LLSD& data); + void fromLLSD(LLSD& data); + LLSD asLLSD(bool include_joints) const; + LLMatrix4 mBindShapeMatrix; + float mPelvisOffset; +}; + +class LLModel : public LLVolume +{ +public: + + enum + { + LOD_IMPOSTOR = 0, + LOD_LOW, + LOD_MEDIUM, + LOD_HIGH, + LOD_PHYSICS, + NUM_LODS + }; + + enum EModelStatus + { + NO_ERRORS = 0, + VERTEX_NUMBER_OVERFLOW, //vertex number is >= 65535. + BAD_ELEMENT, + INVALID_STATUS + } ; + + //convex_hull_decomposition is a vector of convex hulls + //each convex hull is a set of points + typedef std::vector<std::vector<LLVector3> > convex_hull_decomposition; + typedef std::vector<LLVector3> hull; + + class PhysicsMesh + { + public: + std::vector<LLVector3> mPositions; + std::vector<LLVector3> mNormals; + + void clear() + { + mPositions.clear(); + mNormals.clear(); + } + + bool empty() const + { + return mPositions.empty(); + } + }; + + class Decomposition + { + public: + Decomposition() { } + Decomposition(LLSD& data); + void fromLLSD(LLSD& data); + LLSD asLLSD() const; + bool hasHullList() const; + + void merge(const Decomposition* rhs); + + LLUUID mMeshID; + LLModel::convex_hull_decomposition mHull; + LLModel::hull mBaseHull; + + std::vector<LLModel::PhysicsMesh> mMesh; + LLModel::PhysicsMesh mBaseHullMesh; + LLModel::PhysicsMesh mPhysicsShapeMesh; + }; + + LLModel(LLVolumeParams& params, F32 detail); + ~LLModel(); + + bool loadModel(std::istream& is); + bool loadSkinInfo(LLSD& header, std::istream& is); + bool loadDecomposition(LLSD& header, std::istream& is); + + static LLSD writeModel( + std::ostream& ostr, + LLModel* physics, + LLModel* high, + LLModel* medium, + LLModel* low, + LLModel* imposotr, + const LLModel::Decomposition& decomp, + BOOL upload_skin, + BOOL upload_joints, + BOOL nowrite = FALSE, + BOOL as_slm = FALSE); + + static LLSD writeModelToStream( + std::ostream& ostr, + LLSD& mdl, + BOOL nowrite = FALSE, BOOL as_slm = FALSE); + + static LLModel* loadModelFromDomMesh(domMesh* mesh); + static std::string getElementLabel(daeElement* element); + std::string getName() const; + std::string getMetric() const {return mMetric;} + EModelStatus getStatus() const {return mStatus;} + static std::string getStatusString(U32 status) ; + + void appendFaces(LLModel* model, LLMatrix4& transform, LLMatrix4& normal_transform); + void appendFace(const LLVolumeFace& src_face, std::string src_material, LLMatrix4& mat, LLMatrix4& norm_mat); + + void setNumVolumeFaces(S32 count); + void setVolumeFaceData( + S32 f, + LLStrider<LLVector3> pos, + LLStrider<LLVector3> norm, + LLStrider<LLVector2> tc, + LLStrider<U16> ind, + U32 num_verts, + U32 num_indices); + + void generateNormals(F32 angle_cutoff); + + void addFace(const LLVolumeFace& face); + + void normalizeVolumeFaces(); + void optimizeVolumeFaces(); + void offsetMesh( const LLVector3& pivotPoint ); + void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); + LLVector3 getTransformedCenter(const LLMatrix4& mat); + + //reorder face list based on mMaterialList in this and reference so + //order matches that of reference (material ordering touchup) + bool matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); + bool isMaterialListSubset( LLModel* ref ); + bool needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); + + + std::vector<std::string> mMaterialList; + + //data used for skin weights + class JointWeight + { + public: + S32 mJointIdx; + F32 mWeight; + + JointWeight() + { + mJointIdx = 0; + mWeight = 0.f; + } + + JointWeight(S32 idx, F32 weight) + : mJointIdx(idx), mWeight(weight) + { + } + + bool operator<(const JointWeight& rhs) const + { + if (mWeight == rhs.mWeight) + { + return mJointIdx < rhs.mJointIdx; + } + + return mWeight < rhs.mWeight; + } + + }; + + struct CompareWeightGreater + { + bool operator()(const JointWeight& lhs, const JointWeight& rhs) + { + return rhs < lhs; // strongest = first + } + }; + + + //Are the doubles the same w/in epsilon specified tolerance + bool areEqual( double a, double b ) + { + const float epsilon = 1e-5f; + return (fabs((a - b)) < epsilon) ? true : false ; + } + //Make sure that we return false for any values that are within the tolerance for equivalence + bool jointPositionalLookup( const LLVector3& a, const LLVector3& b ) + { + return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false; + } + + //copy of position array for this model -- mPosition[idx].mV[X,Y,Z] + std::vector<LLVector3> mPosition; + + //map of positions to skin weights --- mSkinWeights[pos].mV[0..4] == <joint_index>.<weight> + //joint_index corresponds to mJointList + typedef std::vector<JointWeight> weight_list; + typedef std::map<LLVector3, weight_list > weight_map; + weight_map mSkinWeights; + + //get list of weight influences closest to given position + weight_list& getJointInfluences(const LLVector3& pos); + + LLMeshSkinInfo mSkinInfo; + + std::string mRequestedLabel; // name requested in UI, if any. + std::string mLabel; // name computed from dae. + + std::string mMetric; // user-supplied metric data for upload + + LLVector3 mNormalizedScale; + LLVector3 mNormalizedTranslation; + + float mPelvisOffset; + // convex hull decomposition + S32 mDecompID; + + void setConvexHullDecomposition( + const convex_hull_decomposition& decomp); + void updateHullCenters(); + + LLVector3 mCenterOfHullCenters; + std::vector<LLVector3> mHullCenter; + U32 mHullPoints; + + //ID for storing this model in a .slm file + S32 mLocalID; + + Decomposition mPhysics; + + EModelStatus mStatus ; +protected: + void addVolumeFacesFromDomMesh(domMesh* mesh); + virtual BOOL createVolumeFacesFromDomMesh(domMesh *mesh); +}; + +#endif //LL_LLMODEL_H diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 258c0c3c15..29747cb09c 100644..100755 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "material_codes.h" -#include "llmemtype.h" #include "llerror.h" #include "message.h" #include "llprimitive.h" @@ -39,6 +38,7 @@ #include "lldatapacker.h" #include "llsdutil_math.h" #include "llprimtexturelist.h" +#include "llmaterialid.h" /** * exported constants @@ -107,8 +107,6 @@ const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f; const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE; const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE; -const S32 MAX_FACE_BITS = 9; - const char *SCULPT_DEFAULT_TEXTURE = "be293869-d0d9-0a69-5989-ad27f1946fd4"; // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e"; // Texture rotations are sent over the wire as a S16. This is used to scale the actual float @@ -126,7 +124,7 @@ void LLPrimitive::setVolumeManager( LLVolumeMgr* volume_manager ) { if ( !volume_manager || sVolumeManager ) { - llerrs << "LLPrimitive::sVolumeManager attempting to be set to NULL or it already has been set." << llendl; + LL_ERRS() << "LLPrimitive::sVolumeManager attempting to be set to NULL or it already has been set." << LL_ENDL; } sVolumeManager = volume_manager; } @@ -149,7 +147,8 @@ bool LLPrimitive::cleanupVolumeManager() LLPrimitive::LLPrimitive() : mTextureList(), mNumTEs(0), - mMiscFlags(0) + mMiscFlags(0), + mNumBumpmapTEs(0) { mPrimitiveCode = 0; @@ -188,7 +187,6 @@ void LLPrimitive::clearTextureList() // static LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code) { - LLMemType m1(LLMemType::MTYPE_PRIMITIVE); LLPrimitive *retval = new LLPrimitive(); if (retval) @@ -197,7 +195,7 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code) } else { - llerrs << "primitive allocation failed" << llendl; + LL_ERRS() << "primitive allocation failed" << LL_ENDL; } return retval; @@ -206,7 +204,6 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code) //=============================================================== void LLPrimitive::init_primitive(LLPCode p_code) { - LLMemType m1(LLMemType::MTYPE_PRIMITIVE); clearTextureList(); mPrimitiveCode = p_code; } @@ -237,7 +234,10 @@ void LLPrimitive::setAllTETextures(const LLUUID &tex_id) //=============================================================== void LLPrimitive::setTE(const U8 index, const LLTextureEntry& te) { - mTextureList.copyTexture(index, te); + if(mTextureList.copyTexture(index, te) != TEM_CHANGE_NONE && te.getBumpmap() > 0) + { + mNumBumpmapTEs++; + } } S32 LLPrimitive::setTETexture(const U8 index, const LLUUID &id) @@ -312,10 +312,25 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r) return mTextureList.setRotation(index, r); } +S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + return mTextureList.setMaterialID(index, pMaterialID); +} + +S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + return mTextureList.setMaterialParams(index, pMaterialParams); +} + +LLMaterialPtr LLPrimitive::getTEMaterialParams(const U8 index) +{ + return mTextureList.getMaterialParams(index); +} //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) { + updateNumBumpmap(index, bump); return mTextureList.setBumpShinyFullbright(index, bump); } @@ -326,11 +341,13 @@ S32 LLPrimitive::setTEMediaTexGen(const U8 index, const U8 media) S32 LLPrimitive::setTEBumpmap(const U8 index, const U8 bump) { + updateNumBumpmap(index, bump); return mTextureList.setBumpMap(index, bump); } S32 LLPrimitive::setTEBumpShiny(const U8 index, const U8 bump_shiny) { + updateNumBumpmap(index, bump_shiny); return mTextureList.setBumpShiny(index, bump_shiny); } @@ -359,6 +376,23 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow) return mTextureList.setGlow(index, glow); } +void LLPrimitive::setAllTESelected(bool sel) +{ + for (int i = 0, cnt = getNumTEs(); i < cnt; i++) + { + setTESelected(i, sel); + } +} + +void LLPrimitive::setTESelected(const U8 te, bool sel) +{ + LLTextureEntry* tep = getTE(te); + if ( (tep) && (tep->setSelected(sel)) && (!sel) && (tep->hasPendingMaterialUpdate()) ) + { + LLMaterialID material_id = tep->getMaterialID(); + setTEMaterialID(te, material_id); + } +} LLPCode LLPrimitive::legacyToPCode(const U8 legacy) { @@ -452,7 +486,7 @@ LLPCode LLPrimitive::legacyToPCode(const U8 legacy) pcode = LL_PCODE_TREE_NEW; break; default: - llwarns << "Unknown legacy code " << legacy << " [" << (S32)legacy << "]!" << llendl; + LL_WARNS() << "Unknown legacy code " << legacy << " [" << (S32)legacy << "]!" << LL_ENDL; } return pcode; @@ -547,7 +581,7 @@ U8 LLPrimitive::pCodeToLegacy(const LLPCode pcode) legacy = TREE_NEW; break; default: - llwarns << "Unknown pcode " << (S32)pcode << ":" << pcode << "!" << llendl; + LL_WARNS() << "Unknown pcode " << (S32)pcode << ":" << pcode << "!" << LL_ENDL; return 0; } return legacy; @@ -555,7 +589,7 @@ U8 LLPrimitive::pCodeToLegacy(const LLPCode pcode) // static -// Don't crash or llerrs here! This function is used for debug strings. +// Don't crash or LL_ERRS() here! This function is used for debug strings. std::string LLPrimitive::pCodeToString(const LLPCode pcode) { std::string pcode_string; @@ -634,7 +668,7 @@ std::string LLPrimitive::pCodeToString(const LLPCode pcode) } else { - llwarns << "Unknown base mask for pcode: " << base_code << llendl; + LL_WARNS() << "Unknown base mask for pcode: " << base_code << LL_ENDL; } U8 mask_code = pcode & (~LL_PCODE_BASE_MASK); @@ -670,7 +704,7 @@ void LLPrimitive::copyTEs(const LLPrimitive *primitivep) U32 i; if (primitivep->getExpectedNumTEs() != getExpectedNumTEs()) { - llwarns << "Primitives don't have same expected number of TE's" << llendl; + LL_WARNS() << "Primitives don't have same expected number of TE's" << LL_ENDL; } U32 num_tes = llmin(primitivep->getExpectedNumTEs(), getExpectedNumTEs()); if (mTextureList.size() < getExpectedNumTEs()) @@ -698,7 +732,6 @@ S32 face_index_from_id(LLFaceID face_ID, const std::vector<LLProfile::Face>& fac BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume) { - LLMemType m1(LLMemType::MTYPE_VOLUME); LLVolume *volumep; if (unique_volume) { @@ -738,7 +771,11 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai setNumTEs(mVolumep->getNumFaces()); return TRUE; } - + +#if 0 + // #if 0'd out by davep + // this is a lot of cruft to set texture entry values that just stay the same for LOD switch + // or immediately get overridden by an object update message, also crashes occasionally U32 old_face_mask = mVolumep->mFaceMask; S32 face_bit = 0; @@ -769,7 +806,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai { S32 te_index = face_index_from_id(cur_mask, old_faces); old_tes.copyTexture(face_bit, *(getTE(te_index))); - //llinfos << face_bit << ":" << te_index << ":" << old_tes[face_bit].getID() << llendl; + //LL_INFOS() << face_bit << ":" << te_index << ":" << old_tes[face_bit].getID() << LL_ENDL; } } @@ -789,7 +826,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai if (mVolumep->getNumFaces() == 0 && new_face_mask != 0) { - llwarns << "Object with 0 faces found...INCORRECT!" << llendl; + LL_WARNS() << "Object with 0 faces found...INCORRECT!" << LL_ENDL; setNumTEs(mVolumep->getNumFaces()); return TRUE; } @@ -847,7 +884,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai } if (i == 4) { - llwarns << "No path end or outer face in volume!" << llendl; + LL_WARNS() << "No path end or outer face in volume!" << LL_ENDL; } continue; } @@ -883,7 +920,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai } if (i == 4) { - llwarns << "No path end or outer face in volume!" << llendl; + LL_WARNS() << "No path end or outer face in volume!" << LL_ENDL; } continue; } @@ -909,8 +946,8 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai } if (-1 == min_outer_bit) { - llinfos << (LLVolume *)mVolumep << llendl; - llwarns << "Bad! No outer faces, impossible!" << llendl; + LL_INFOS() << (LLVolume *)mVolumep << LL_ENDL; + LL_WARNS() << "Bad! No outer faces, impossible!" << LL_ENDL; } face_mapping[face_bit] = min_outer_bit; } @@ -929,13 +966,20 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai { if (-1 == face_mapping[face_bit]) { - llwarns << "No mapping from old face to new face!" << llendl; + LL_WARNS() << "No mapping from old face to new face!" << LL_ENDL; } S32 te_num = face_index_from_id(cur_mask, mVolumep->getProfile().mFaces); setTE(te_num, *(old_tes.getTexture(face_mapping[face_bit]))); } } +#else + // build the new object + sVolumeManager->unrefVolume(mVolumep); + mVolumep = volumep; + + setNumTEs(mVolumep->getNumFaces()); +#endif return TRUE; } @@ -952,8 +996,6 @@ BOOL LLPrimitive::setMaterial(U8 material) } } -const F32 LL_MAX_SCALE_S = 100.0f; -const F32 LL_MAX_SCALE_T = 100.0f; S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const { S32 face_index; @@ -1029,7 +1071,7 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat while ((cur_ptr < buffer_end) && (*cur_ptr != 0)) { -// llinfos << "TE exception" << llendl; + LL_DEBUGS("TEFieldDecode") << "TE exception" << LL_ENDL; i = 0; while (*cur_ptr & 0x80) { @@ -1044,14 +1086,16 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat if (i & 0x01) { htonmemcpy(data_ptr+(j*data_size),cur_ptr,type,data_size); -// char foo[64]; -// sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1)); -// llinfos << "Assigning " << foo << " to face " << j << llendl; + LL_DEBUGS("TEFieldDecode") << "Assigning " ; + char foo[64]; + sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1)); + LL_CONT << foo << " to face " << j << LL_ENDL; } i = i >> 1; } cur_ptr += data_size; } + llassert(cur_ptr <= buffer_end); // buffer underrun return (S32)(cur_ptr - start_loc); } @@ -1073,12 +1117,13 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; U8 *cur_ptr = packed_buffer; - S32 last_face_index = getNumTEs() - 1; + S32 last_face_index = llmin((U32) getNumTEs(), MAX_TES) - 1; if (last_face_index > -1) { @@ -1104,12 +1149,15 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const const LLTextureEntry* te = getTE(face_index); scale_s[face_index] = (F32) te->mScaleS; scale_t[face_index] = (F32) te->mScaleT; - offset_s[face_index] = (S16) llround((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ; - offset_t[face_index] = (S16) llround((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ; - image_rot[face_index] = (S16) llround(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR)); + offset_s[face_index] = (S16) ll_round((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ; + offset_t[face_index] = (S16) ll_round((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ; + image_rot[face_index] = (S16) ll_round(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR)); bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); - glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + glow[face_index] = (U8) ll_round((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1131,6 +1179,8 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer)); @@ -1152,6 +1202,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1183,12 +1234,15 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const const LLTextureEntry* te = getTE(face_index); scale_s[face_index] = (F32) te->mScaleS; scale_t[face_index] = (F32) te->mScaleT; - offset_s[face_index] = (S16) llround((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ; - offset_t[face_index] = (S16) llround((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ; - image_rot[face_index] = (S16) llround(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR)); + offset_s[face_index] = (S16) ll_round((llclamp(te->mOffsetS,-1.0f,1.0f) * (F32)0x7FFF)) ; + offset_t[face_index] = (S16) ll_round((llclamp(te->mOffsetT,-1.0f,1.0f) * (F32)0x7FFF)) ; + image_rot[face_index] = (S16) ll_round(((fmod(te->mRotation, F_TWO_PI)/F_TWO_PI) * TEXTURE_ROTATION_PACK_FACTOR)); bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); - glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + glow[face_index] = (U8) ll_round((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1210,100 +1264,106 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry"); return FALSE; } -S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name) -{ - return(unpackTEMessage(mesgsys,block_name,-1)); -} - -S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, const S32 block_num) +S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec) { - // use a negative block_num to indicate a single-block read (a non-variable block) S32 retval = 0; - const U32 MAX_TES = 32; - - // Avoid construction of 32 UUIDs per call. JC - - U8 image_data[MAX_TES*16]; - U8 colors[MAX_TES*4]; - F32 scale_s[MAX_TES]; - F32 scale_t[MAX_TES]; - S16 offset_s[MAX_TES]; - S16 offset_t[MAX_TES]; - S16 image_rot[MAX_TES]; - U8 bump[MAX_TES]; - U8 media_flags[MAX_TES]; - U8 glow[MAX_TES]; - - const U32 MAX_TE_BUFFER = 4096; - U8 packed_buffer[MAX_TE_BUFFER]; - U8 *cur_ptr = packed_buffer; - - U32 size; - U32 face_count = 0; + // temp buffer for material ID processing + // data will end up in tec.material_id[] + U8 material_data[LLTEContents::MAX_TES*16]; if (block_num < 0) { - size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry); + tec.size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry); } else { - size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry); + tec.size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry); } - if (size == 0) + if (tec.size == 0) { + tec.face_count = 0; return retval; } if (block_num < 0) { - mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, 0, MAX_TE_BUFFER); + mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, 0, LLTEContents::MAX_TE_BUFFER); } else { - mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, block_num, MAX_TE_BUFFER); + mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER); } - face_count = getNumTEs(); + tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES); - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID); + U8 *cur_ptr = tec.packed_buffer; + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)colors, 4, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.colors, 4, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_s, 4, face_count, MVT_F32); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_s, 4, tec.face_count, MVT_F32); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_t, 4, face_count, MVT_F32); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_t, 4, tec.face_count, MVT_F32); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_s, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_s, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_t, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_t, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_rot, 2, face_count, MVT_S16Array); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_rot, 2, tec.face_count, MVT_S16Array); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)bump, 1, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.bump, 1, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.media_flags, 1, tec.face_count, MVT_U8); cur_ptr++; - cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8); + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8); + + if (cur_ptr < tec.packed_buffer + tec.size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } + + for (U32 i = 0; i < tec.face_count; i++) + { + tec.material_ids[i].set(&material_data[i * 16]); + } + + retval = 1; + return retval; + } + +S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec) +{ + S32 retval = 0; LLColor4 color; LLColor4U coloru; - for (U32 i = 0; i < face_count; i++) + for (U32 i = 0; i < tec.face_count; i++) { - retval |= setTETexture(i, ((LLUUID*)image_data)[i]); - retval |= setTEScale(i, scale_s[i], scale_t[i]); - retval |= setTEOffset(i, (F32)offset_s[i] / (F32)0x7FFF, (F32) offset_t[i] / (F32) 0x7FFF); - retval |= setTERotation(i, ((F32)image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI); - retval |= setTEBumpShinyFullbright(i, bump[i]); - retval |= setTEMediaTexGen(i, media_flags[i]); - retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF); - coloru = LLColor4U(colors + 4*i); + LLUUID& req_id = ((LLUUID*)tec.image_data)[i]; + retval |= setTETexture(i, req_id); + retval |= setTEScale(i, tec.scale_s[i], tec.scale_t[i]); + retval |= setTEOffset(i, (F32)tec.offset_s[i] / (F32)0x7FFF, (F32) tec.offset_t[i] / (F32) 0x7FFF); + retval |= setTERotation(i, ((F32)tec.image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI); + retval |= setTEBumpShinyFullbright(i, tec.bump[i]); + retval |= setTEMediaTexGen(i, tec.media_flags[i]); + retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF); + retval |= setTEMaterialID(i, tec.material_ids[i]); + + coloru = LLColor4U(tec.colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) // as all zeros. However, the subtraction and addition must be done in unsigned @@ -1320,6 +1380,15 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, con return retval; } +S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num) +{ + LLTEContents tec; + S32 retval = parseTEMessage(mesgsys, block_name, block_num, tec); + if (!retval) + return retval; + return applyParsedTEMessage(tec); +} + S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) { // use a negative block_num to indicate a single-block read (a non-variable block) @@ -1328,6 +1397,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) // Avoid construction of 32 UUIDs per call static LLUUID image_ids[MAX_TES]; + static LLMaterialID material_ids[MAX_TES]; U8 image_data[MAX_TES*16]; U8 colors[MAX_TES*4]; @@ -1339,6 +1409,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1350,7 +1421,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) if (!dp.unpackBinaryData(packed_buffer, size, "TextureEntry")) { retval = TEM_INVALID; - llwarns << "Bad texture entry block! Abort!" << llendl; + LL_WARNS() << "Bad texture entry block! Abort!" << LL_ENDL; return retval; } @@ -1359,7 +1430,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) return retval; } - face_count = getNumTEs(); + face_count = llmin((U32) getNumTEs(), MAX_TES); U32 i; cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID); @@ -1381,10 +1452,20 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8); cur_ptr++; cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8); + if (cur_ptr < packed_buffer + size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } for (i = 0; i < face_count; i++) { memcpy(image_ids[i].mData,&image_data[i*16],16); /* Flawfinder: ignore */ + material_ids[i].set(&material_data[i * 16]); } LLColor4 color; @@ -1398,6 +1479,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) retval |= setTEBumpShinyFullbright(i, bump[i]); retval |= setTEMediaTexGen(i, media_flags[i]); retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF); + retval |= setTEMaterialID(i, material_ids[i]); coloru = LLColor4U(colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) @@ -1434,6 +1516,26 @@ void LLPrimitive::takeTextureList(LLPrimTextureList& other_list) mTextureList.take(other_list); } +void LLPrimitive::updateNumBumpmap(const U8 index, const U8 bump) +{ + LLTextureEntry* te = getTE(index); + if(!te) + { + return; + } + + U8 old_bump = te->getBumpmap(); + if(old_bump > 0) + { + mNumBumpmapTEs--; + } + if((bump & TEM_BUMP_MASK) > 0) + { + mNumBumpmapTEs++; + } + + return; +} //============================================================================ // Moved from llselectmgr.cpp diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index f535fb1672..1bf83e36b4 100644..100755 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -42,6 +42,7 @@ class LLMessageSystem; class LLVolumeParams; class LLColor4; class LLColor3; +class LLMaterialID; class LLTextureEntry; class LLDataPacker; class LLVolumeMgr; @@ -103,6 +104,8 @@ public: PARAMS_LIGHT = 0x20, PARAMS_SCULPT = 0x30, PARAMS_LIGHT_IMAGE = 0x40, + PARAMS_RESERVED = 0x50, // Used on server-side + PARAMS_MESH = 0x60, }; public: @@ -287,6 +290,35 @@ public: }; +// This code is not naming-standards compliant. Leaving it like this for +// now to make the connection to code in +// BOOL packTEMessage(LLDataPacker &dp) const; +// more obvious. This should be refactored to remove the duplication, at which +// point we can fix the names as well. +// - Vir +struct LLTEContents +{ + static const U32 MAX_TES = 32; + + U8 image_data[MAX_TES*16]; + U8 colors[MAX_TES*4]; + F32 scale_s[MAX_TES]; + F32 scale_t[MAX_TES]; + S16 offset_s[MAX_TES]; + S16 offset_t[MAX_TES]; + S16 image_rot[MAX_TES]; + U8 bump[MAX_TES]; + U8 media_flags[MAX_TES]; + U8 glow[MAX_TES]; + LLMaterialID material_ids[MAX_TES]; + + static const U32 MAX_TE_BUFFER = 4096; + U8 packed_buffer[MAX_TE_BUFFER]; + + U32 size; + U32 face_count; +}; + class LLPrimitive : public LLXform { public: @@ -323,12 +355,13 @@ public: const LLVolume *getVolumeConst() const { return mVolumep; } // HACK for Windoze confusion about ostream operator in LLVolume LLVolume *getVolume() const { return mVolumep; } virtual BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false); - + // Modify texture entry properties inline BOOL validTE(const U8 te_num) const; LLTextureEntry* getTE(const U8 te_num) const; virtual void setNumTEs(const U8 num_tes); + virtual void setAllTESelected(bool sel); virtual void setAllTETextures(const LLUUID &tex_id); virtual void setTE(const U8 index, const LLTextureEntry& te); virtual S32 setTEColor(const U8 te, const LLColor4 &color); @@ -351,16 +384,22 @@ public: virtual S32 setTEFullbright(const U8 te, const U8 fullbright); virtual S32 setTEMediaFlags(const U8 te, const U8 flags); virtual S32 setTEGlow(const U8 te, const F32 glow); + virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID); + virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed + virtual void setTESelected(const U8 te, bool sel); + + LLMaterialPtr getTEMaterialParams(const U8 index); void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type); BOOL packTEMessage(LLMessageSystem *mesgsys) const; BOOL packTEMessage(LLDataPacker &dp) const; - S32 unpackTEMessage(LLMessageSystem *mesgsys, char *block_name); - S32 unpackTEMessage(LLMessageSystem *mesgsys, char *block_name, const S32 block_num); // Variable num of blocks + S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks BOOL unpackTEMessage(LLDataPacker &dp); + S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec); + S32 applyParsedTEMessage(LLTEContents& tec); #ifdef CHECK_FOR_FINITE inline void setPosition(const LLVector3& pos); @@ -419,7 +458,8 @@ public: inline BOOL isAvatar() const; inline BOOL isSittingAvatar() const; inline BOOL isSittingAvatarOnGround() const; - + inline bool hasBumpmap() const { return mNumBumpmapTEs > 0;} + void setFlags(U32 flags) { mMiscFlags = flags; } void addFlags(U32 flags) { mMiscFlags |= flags; } void removeFlags(U32 flags) { mMiscFlags &= ~flags; } @@ -433,6 +473,9 @@ public: inline static BOOL isPrimitive(const LLPCode pcode); inline static BOOL isApp(const LLPCode pcode); +private: + void updateNumBumpmap(const U8 index, const U8 bump); + protected: LLPCode mPrimitiveCode; // Primitive code LLVector3 mVelocity; // how fast are we moving? @@ -442,8 +485,10 @@ protected: LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets U8 mMaterial; // Material code U8 mNumTEs; // # of faces on the primitve + U8 mNumBumpmapTEs; // number of bumpmap TEs. U32 mMiscFlags; // home for misc bools +public: static LLVolumeMgr* sVolumeManager; }; @@ -497,7 +542,7 @@ void LLPrimitive::setPosition(const F32 x, const F32 y, const F32 z) } else { - llerrs << "Non Finite in LLPrimitive::setPosition(x,y,z) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setPosition(x,y,z) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } @@ -510,7 +555,7 @@ void LLPrimitive::setPosition(const LLVector3& pos) } else { - llerrs << "Non Finite in LLPrimitive::setPosition(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setPosition(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } @@ -522,7 +567,7 @@ void LLPrimitive::setAngularVelocity(const LLVector3& avel) } else { - llerror("Non Finite in LLPrimitive::setAngularVelocity", 0); + LL_ERRS() << "Non Finite in LLPrimitive::setAngularVelocity" << LL_ENDL; } } @@ -534,7 +579,7 @@ void LLPrimitive::setAngularVelocity(const F32 x, const F32 y, const F32 z) } else { - llerror("Non Finite in LLPrimitive::setAngularVelocity", 0); + LL_ERRS() << "Non Finite in LLPrimitive::setAngularVelocity" << LL_ENDL; } } @@ -546,7 +591,7 @@ void LLPrimitive::setVelocity(const LLVector3& vel) } else { - llerrs << "Non Finite in LLPrimitive::setVelocity(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setVelocity(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } @@ -558,7 +603,7 @@ void LLPrimitive::setVelocity(const F32 x, const F32 y, const F32 z) } else { - llerrs << "Non Finite in LLPrimitive::setVelocity(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setVelocity(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } @@ -570,7 +615,7 @@ void LLPrimitive::setVelocityX(const F32 x) } else { - llerror("Non Finite in LLPrimitive::setVelocityX", 0); + LL_ERRS() << "Non Finite in LLPrimitive::setVelocityX" << LL_ENDL; } } @@ -582,7 +627,7 @@ void LLPrimitive::setVelocityY(const F32 y) } else { - llerror("Non Finite in LLPrimitive::setVelocityY", 0); + LL_ERRS() << "Non Finite in LLPrimitive::setVelocityY" << LL_ENDL; } } @@ -594,7 +639,7 @@ void LLPrimitive::setVelocityZ(const F32 z) } else { - llerror("Non Finite in LLPrimitive::setVelocityZ", 0); + LL_ERRS() << "Non Finite in LLPrimitive::setVelocityZ" << LL_ENDL; } } @@ -606,7 +651,7 @@ void LLPrimitive::addVelocity(const LLVector3& vel) } else { - llerror("Non Finite in LLPrimitive::addVelocity", 0); + LL_ERRS() << "Non Finite in LLPrimitive::addVelocity" << LL_ENDL; } } @@ -618,7 +663,7 @@ void LLPrimitive::setAcceleration(const LLVector3& accel) } else { - llerrs << "Non Finite in LLPrimitive::setAcceleration(LLVector3) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setAcceleration(LLVector3) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } @@ -630,7 +675,7 @@ void LLPrimitive::setAcceleration(const F32 x, const F32 y, const F32 z) } else { - llerrs << "Non Finite in LLPrimitive::setAcceleration(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << llendl; + LL_ERRS() << "Non Finite in LLPrimitive::setAcceleration(F32,F32,F32) for " << pCodeToString(mPrimitiveCode) << LL_ENDL; } } #endif // CHECK_FOR_FINITE diff --git a/indra/llprimitive/llprimlinkinfo.h b/indra/llprimitive/llprimlinkinfo.h index 82c50cfe2f..bee25975f1 100644..100755 --- a/indra/llprimitive/llprimlinkinfo.h +++ b/indra/llprimitive/llprimlinkinfo.h @@ -274,28 +274,28 @@ S32 LLPrimLinkInfo< DATA_TYPE >::merge(LLPrimLinkInfo& other_info) // other_info.computeBoundingSphere(); // if ( other_radius != other_info.mBoundingSphere.getRadius() ) // { -// llinfos << "Other bounding sphere changed!!" << llendl; +// LL_INFOS() << "Other bounding sphere changed!!" << LL_ENDL; // } // F32 this_radius = mBoundingSphere.getRadius(); // computeBoundingSphere(); // if ( this_radius != mBoundingSphere.getRadius() ) // { -// llinfos << "This bounding sphere changed!!" << llendl; +// LL_INFOS() << "This bounding sphere changed!!" << LL_ENDL; // } F32 max_span = get_max_linkable_span(mBoundingSphere, other_info.mBoundingSphere); // F32 center_dist = (mBoundingSphere.getCenter() - other_info.mBoundingSphere.getCenter()).length(); - // llinfos << "objects are " << center_dist << "m apart" << llendl; + // LL_INFOS() << "objects are " << center_dist << "m apart" << LL_ENDL; F32 span = get_span(mBoundingSphere, other_info.mBoundingSphere); F32 span_limit = max_span + (2.f * other_info.mBoundingSphere.getRadius()); if (span > span_limit) { // there is no way any piece of other_info could link with this one - // llinfos << "span too large: " << span << " vs. " << span_limit << llendl; + // LL_INFOS() << "span too large: " << span << " vs. " << span_limit << LL_ENDL; return 0; } diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index 36e04df7b7..f4f08248b8 100644..100755 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -27,8 +27,8 @@ #include "linden_common.h" #include "llprimtexturelist.h" +#include "llmaterialid.h" #include "lltextureentry.h" -#include "llmemtype.h" // static //int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++ @@ -130,7 +130,7 @@ S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te) if (S32(index) >= mEntryList.size()) { S32 current_size = mEntryList.size(); - llwarns << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << llendl; + LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL; return TEM_CHANGE_NONE; } @@ -359,6 +359,34 @@ S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow) return TEM_CHANGE_NONE; } +S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialID(pMaterialID); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialParams(pMaterialParams); + } + return TEM_CHANGE_NONE; +} + +LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->getMaterialParams(); + } + + return LLMaterialPtr(); +} + S32 LLPrimTextureList::size() const { return mEntryList.size(); @@ -367,7 +395,6 @@ S32 LLPrimTextureList::size() const // sets the size of the mEntryList container void LLPrimTextureList::setSize(S32 new_size) { - LLMemType m1(LLMemType::MTYPE_PRIMITIVE); if (new_size < 0) { new_size = 0; diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h index 3cfa52f1d5..49c636e40f 100644..100755 --- a/indra/llprimitive/llprimtexturelist.h +++ b/indra/llprimitive/llprimtexturelist.h @@ -31,9 +31,11 @@ #include "lluuid.h" #include "v3color.h" #include "v4color.h" +#include "llmaterial.h" class LLTextureEntry; +class LLMaterialID; // this is a list of LLTextureEntry*'s because in practice the list's elements // are of some derived class: LLFooTextureEntry @@ -102,6 +104,10 @@ public: S32 setFullbright(const U8 index, const U8 t); S32 setMediaFlags(const U8 index, const U8 media_flags); S32 setGlow(const U8 index, const F32 glow); + S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID); + S32 setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); + + LLMaterialPtr getMaterialParams(const U8 index); S32 size() const; diff --git a/indra/llprimitive/lltextureanim.cpp b/indra/llprimitive/lltextureanim.cpp index 398af4e6e8..031a315d62 100644..100755 --- a/indra/llprimitive/lltextureanim.cpp +++ b/indra/llprimitive/lltextureanim.cpp @@ -125,7 +125,7 @@ void LLTextureAnim::unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_nu { if (size) { - llwarns << "Bad size " << size << " for TA block, ignoring." << llendl; + LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL; } mMode = 0; return; @@ -160,7 +160,7 @@ void LLTextureAnim::unpackTAMessage(LLDataPacker &dp) { if (size) { - llwarns << "Bad size " << size << " for TA block, ignoring." << llendl; + LL_WARNS() << "Bad size " << size << " for TA block, ignoring." << LL_ENDL; } mMode = 0; return; @@ -168,8 +168,8 @@ void LLTextureAnim::unpackTAMessage(LLDataPacker &dp) mMode = data[0]; mFace = data[1]; - mSizeX = llmax((U8)1, data[2]); - mSizeY = llmax((U8)1, data[3]); + mSizeX = data[2]; + mSizeY = data[3]; htonmemcpy(&mStart, data + 4, MVT_F32, sizeof(F32)); htonmemcpy(&mLength, data + 8, MVT_F32, sizeof(F32)); htonmemcpy(&mRate, data + 12, MVT_F32, sizeof(F32)); diff --git a/indra/llprimitive/lltextureanim.h b/indra/llprimitive/lltextureanim.h index f0d9f9df5c..f0d9f9df5c 100644..100755 --- a/indra/llprimitive/lltextureanim.h +++ b/indra/llprimitive/lltextureanim.h diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 861bde5c89..284dfc15f4 100644..100755 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -29,6 +29,7 @@ #include "lluuid.h" #include "llmediaentry.h" #include "lltextureentry.h" +#include "llmaterialid.h" #include "llsdutil_math.h" #include "v4color.h" @@ -60,18 +61,24 @@ LLTextureEntry* LLTextureEntry::newTextureEntry() //=============================================================== LLTextureEntry::LLTextureEntry() : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(LLUUID::null,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLUUID& tex_id) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(tex_id,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { mID = rhs.mID; mScaleS = rhs.mScaleS; @@ -83,6 +90,8 @@ LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (rhs.mMediaEntry != NULL) { // Make a copy mMediaEntry = new LLMediaEntry(*rhs.mMediaEntry); @@ -103,6 +112,8 @@ LLTextureEntry &LLTextureEntry::operator=(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (mMediaEntry != NULL) { delete mMediaEntry; } @@ -130,6 +141,7 @@ void LLTextureEntry::init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 of mBump = bump; mMediaFlags = 0x0; mGlow = 0; + mMaterialID.clear(); setColor(LLColor4(1.f, 1.f, 1.f, 1.f)); if (mMediaEntry != NULL) { @@ -159,6 +171,7 @@ bool LLTextureEntry::operator!=(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (true); if (mMediaFlags != rhs.mMediaFlags) return (true); if (mGlow != rhs.mGlow) return (true); + if (mMaterialID != rhs.mMaterialID) return (true); return(false); } @@ -174,6 +187,7 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (false); if (mMediaFlags != rhs.mMediaFlags) return false; if (mGlow != rhs.mGlow) return false; + if (mMaterialID != rhs.mMaterialID) return (false); return(true); } @@ -257,8 +271,8 @@ bool LLTextureEntry::fromLLSD(const LLSD& sd) w = TEXTURE_MEDIA_DATA_KEY; if (hasMedia() != sd.has(w)) { - llwarns << "LLTextureEntry::fromLLSD: media_flags (" << hasMedia() << - ") does not match presence of media_data (" << sd.has(w) << "). Fixing." << llendl; + LL_WARNS() << "LLTextureEntry::fromLLSD: media_flags (" << hasMedia() << + ") does not match presence of media_data (" << sd.has(w) << "). Fixing." << LL_ENDL; } updateMediaData(sd[w]); @@ -423,24 +437,10 @@ S32 LLTextureEntry::setBumpShinyFullbright(U8 bump) S32 LLTextureEntry::setMediaTexGen(U8 media) { - if (mMediaFlags != media) - { - mMediaFlags = media; - - // Special code for media handling - if( hasMedia() && mMediaEntry == NULL) - { - mMediaEntry = new LLMediaEntry; - } - else if ( ! hasMedia() && mMediaEntry != NULL) - { - delete mMediaEntry; - mMediaEntry = NULL; - } - - return TEM_CHANGE_MEDIA; - } - return TEM_CHANGE_NONE; + S32 result = TEM_CHANGE_NONE; + result |= setTexGen(media & TEM_TEX_GEN_MASK); + result |= setMediaFlags(media & TEM_MEDIA_MASK); + return result; } S32 LLTextureEntry::setBumpmap(U8 bump) @@ -537,6 +537,34 @@ S32 LLTextureEntry::setGlow(F32 glow) return TEM_CHANGE_NONE; } +S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID) +{ + if ( (mMaterialID != pMaterialID) || (mMaterialUpdatePending && !mSelected) ) + { + if (mSelected) + { + mMaterialUpdatePending = true; + mMaterialID = pMaterialID; + return TEM_CHANGE_TEXTURE; + } + + mMaterialUpdatePending = false; + mMaterialID = pMaterialID; + return TEM_CHANGE_TEXTURE; + } + return TEM_CHANGE_NONE; +} + +S32 LLTextureEntry::setMaterialParams(const LLMaterialPtr pMaterialParams) +{ + if (mSelected) + { + mMaterialUpdatePending = true; + } + mMaterial = pMaterialParams; + return TEM_CHANGE_TEXTURE; +} + void LLTextureEntry::setMediaData(const LLMediaEntry &media_entry) { mMediaFlags |= MF_HAS_MEDIA; diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h index 437b85e03f..19edcaa27d 100644..100755 --- a/indra/llprimitive/lltextureentry.h +++ b/indra/llprimitive/lltextureentry.h @@ -30,6 +30,8 @@ #include "lluuid.h" #include "v4color.h" #include "llsd.h" +#include "llmaterialid.h" +#include "llmaterial.h" // These bits are used while unpacking TEM messages to tell which aspects of // the texture entry changed. @@ -98,6 +100,10 @@ public: void init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 offset_s, F32 offset_t, F32 rotation, U8 bump); + bool hasPendingMaterialUpdate() const { return mMaterialUpdatePending; } + bool isSelected() const { return mSelected; } + bool setSelected(bool sel) { bool prev_sel = mSelected; mSelected = sel; return prev_sel; } + // These return a TEM_ flag from above to indicate if something changed. S32 setID (const LLUUID &tex_id); S32 setColor(const LLColor4 &color); @@ -121,11 +127,19 @@ public: S32 setTexGen(U8 texGen); S32 setMediaTexGen(U8 media); S32 setGlow(F32 glow); + S32 setMaterialID(const LLMaterialID& pMaterialID); + S32 setMaterialParams(const LLMaterialPtr pMaterialParams); virtual const LLUUID &getID() const { return mID; } const LLColor4 &getColor() const { return mColor; } void getScale(F32 *s, F32 *t) const { *s = mScaleS; *t = mScaleT; } + F32 getScaleS() const { return mScaleS; } + F32 getScaleT() const { return mScaleT; } + void getOffset(F32 *s, F32 *t) const { *s = mOffsetS; *t = mOffsetT; } + F32 getOffsetS() const { return mOffsetS; } + F32 getOffsetT() const { return mOffsetT; } + F32 getRotation() const { return mRotation; } void getRotation(F32 *theta) const { *theta = mRotation; } @@ -136,9 +150,11 @@ public: U8 getBumpShinyFullbright() const { return mBump; } U8 getMediaFlags() const { return mMediaFlags & TEM_MEDIA_MASK; } - U8 getTexGen() const { return mMediaFlags & TEM_TEX_GEN_MASK; } + LLTextureEntry::e_texgen getTexGen() const { return LLTextureEntry::e_texgen(mMediaFlags & TEM_TEX_GEN_MASK); } U8 getMediaTexGen() const { return mMediaFlags; } F32 getGlow() const { return mGlow; } + const LLMaterialID& getMaterialID() const { return mMaterialID; }; + const LLMaterialPtr getMaterialParams() const { return mMaterial; }; // *NOTE: it is possible for hasMedia() to return true, but getMediaData() to return NULL. // CONVERSELY, it is also possible for hasMedia() to return false, but getMediaData() @@ -188,11 +204,15 @@ public: static const char* TEXTURE_MEDIA_DATA_KEY; protected: + bool mSelected; LLUUID mID; // Texture GUID LLColor4 mColor; U8 mBump; // Bump map, shiny, and fullbright U8 mMediaFlags; // replace with web page, movie, etc. F32 mGlow; + bool mMaterialUpdatePending; + LLMaterialID mMaterialID; + LLMaterialPtr mMaterial; // Note the media data is not sent via the same message structure as the rest of the TE LLMediaEntry* mMediaEntry; // The media data for the face diff --git a/indra/llprimitive/lltree_common.h b/indra/llprimitive/lltree_common.h index df00ff1591..df00ff1591 100644..100755 --- a/indra/llprimitive/lltree_common.h +++ b/indra/llprimitive/lltree_common.h diff --git a/indra/llprimitive/lltreeparams.cpp b/indra/llprimitive/lltreeparams.cpp index 842d848217..19a6db20ae 100644..100755 --- a/indra/llprimitive/lltreeparams.cpp +++ b/indra/llprimitive/lltreeparams.cpp @@ -40,7 +40,7 @@ LLTreeParams::LLTreeParams() { -// llinfos << "TREE PARAMS INITIALIZED" << llendl; +// LL_INFOS() << "TREE PARAMS INITIALIZED" << LL_ENDL; // init to basic something or other... mShape = SR_TEND_FLAME; mLevels = 1; diff --git a/indra/llprimitive/lltreeparams.h b/indra/llprimitive/lltreeparams.h index 6e2b47c0e9..6e2b47c0e9 100644..100755 --- a/indra/llprimitive/lltreeparams.h +++ b/indra/llprimitive/lltreeparams.h diff --git a/indra/llprimitive/llvolumemessage.cpp b/indra/llprimitive/llvolumemessage.cpp index b6cae5c4df..8d47a7147f 100644..100755 --- a/indra/llprimitive/llvolumemessage.cpp +++ b/indra/llprimitive/llvolumemessage.cpp @@ -52,13 +52,13 @@ bool LLVolumeMessage::packProfileParams( tempU8 = params->getCurveType(); mesgsys->addU8Fast(_PREHASH_ProfileCurve, tempU8); - tempU16 = (U16) llround( params->getBegin() / CUT_QUANTA); + tempU16 = (U16) ll_round( params->getBegin() / CUT_QUANTA); mesgsys->addU16Fast(_PREHASH_ProfileBegin, tempU16); - tempU16 = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA); + tempU16 = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA); mesgsys->addU16Fast(_PREHASH_ProfileEnd, tempU16); - tempU16 = (U16) llround(params->getHollow() / HOLLOW_QUANTA); + tempU16 = (U16) ll_round(params->getHollow() / HOLLOW_QUANTA); mesgsys->addU16Fast(_PREHASH_ProfileHollow, tempU16); return true; @@ -80,13 +80,13 @@ bool LLVolumeMessage::packProfileParams( tempU8 = params->getCurveType(); dp.packU8(tempU8, "Curve"); - tempU16 = (U16) llround( params->getBegin() / CUT_QUANTA); + tempU16 = (U16) ll_round( params->getBegin() / CUT_QUANTA); dp.packU16(tempU16, "Begin"); - tempU16 = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA); + tempU16 = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA); dp.packU16(tempU16, "End"); - tempU16 = (U16) llround(params->getHollow() / HOLLOW_QUANTA); + tempU16 = (U16) ll_round(params->getHollow() / HOLLOW_QUANTA); dp.packU16(tempU16, "Hollow"); return true; } @@ -94,7 +94,7 @@ bool LLVolumeMessage::packProfileParams( bool LLVolumeMessage::unpackProfileParams( LLProfileParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num) { bool ok = true; @@ -109,8 +109,8 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * CUT_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile begin out of range: " << temp_f32 - << ". Clamping to 0.0." << llendl; + LL_WARNS() << "Profile begin out of range: " << temp_f32 + << ". Clamping to 0.0." << LL_ENDL; temp_f32 = 0.f; ok = false; } @@ -120,8 +120,8 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * CUT_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile end out of range: " << 1.f - temp_f32 - << ". Clamping to 1.0." << llendl; + LL_WARNS() << "Profile end out of range: " << 1.f - temp_f32 + << ". Clamping to 1.0." << LL_ENDL; temp_f32 = 1.f; ok = false; } @@ -131,19 +131,19 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * HOLLOW_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile hollow out of range: " << temp_f32 - << ". Clamping to 0.0." << llendl; + LL_WARNS() << "Profile hollow out of range: " << temp_f32 + << ". Clamping to 0.0." << LL_ENDL; temp_f32 = 0.f; ok = false; } params->setHollow(temp_f32); /* - llinfos << "Unpacking Profile Block " << block_num << llendl; - llinfos << "Curve: " << (U32)getCurve() << llendl; - llinfos << "Begin: " << getBegin() << llendl; - llinfos << "End: " << getEnd() << llendl; - llinfos << "Hollow: " << getHollow() << llendl; + LL_INFOS() << "Unpacking Profile Block " << block_num << LL_ENDL; + LL_INFOS() << "Curve: " << (U32)getCurve() << LL_ENDL; + LL_INFOS() << "Begin: " << getBegin() << LL_ENDL; + LL_INFOS() << "End: " << getEnd() << LL_ENDL; + LL_INFOS() << "Hollow: " << getHollow() << LL_ENDL; */ return ok; @@ -165,8 +165,8 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * CUT_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile begin out of range: " << temp_f32 << llendl; - llwarns << "Clamping to 0.0" << llendl; + LL_WARNS() << "Profile begin out of range: " << temp_f32 << LL_ENDL; + LL_WARNS() << "Clamping to 0.0" << LL_ENDL; temp_f32 = 0.f; ok = false; } @@ -176,8 +176,8 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * CUT_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile end out of range: " << 1.f - temp_f32 << llendl; - llwarns << "Clamping to 1.0" << llendl; + LL_WARNS() << "Profile end out of range: " << 1.f - temp_f32 << LL_ENDL; + LL_WARNS() << "Clamping to 1.0" << LL_ENDL; temp_f32 = 1.f; ok = false; } @@ -187,8 +187,8 @@ bool LLVolumeMessage::unpackProfileParams( temp_f32 = temp_u16 * HOLLOW_QUANTA; if (temp_f32 > 1.f) { - llwarns << "Profile hollow out of range: " << temp_f32 << llendl; - llwarns << "Clamping to 0.0" << llendl; + LL_WARNS() << "Profile hollow out of range: " << temp_f32 << LL_ENDL; + LL_WARNS() << "Clamping to 0.0" << LL_ENDL; temp_f32 = 0.f; ok = false; } @@ -217,46 +217,46 @@ bool LLVolumeMessage::packPathParams( U8 curve = params->getCurveType(); mesgsys->addU8Fast(_PREHASH_PathCurve, curve); - U16 begin = (U16) llround(params->getBegin() / CUT_QUANTA); + U16 begin = (U16) ll_round(params->getBegin() / CUT_QUANTA); mesgsys->addU16Fast(_PREHASH_PathBegin, begin); - U16 end = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA); + U16 end = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA); mesgsys->addU16Fast(_PREHASH_PathEnd, end); // Avoid truncation problem with direct F32->U8 cast. // (e.g., (U8) (0.50 / 0.01) = (U8) 49.9999999 = 49 not 50. - U8 pack_scale_x = 200 - (U8) llround(params->getScaleX() / SCALE_QUANTA); + U8 pack_scale_x = 200 - (U8) ll_round(params->getScaleX() / SCALE_QUANTA); mesgsys->addU8Fast(_PREHASH_PathScaleX, pack_scale_x ); - U8 pack_scale_y = 200 - (U8) llround(params->getScaleY() / SCALE_QUANTA); + U8 pack_scale_y = 200 - (U8) ll_round(params->getScaleY() / SCALE_QUANTA); mesgsys->addU8Fast(_PREHASH_PathScaleY, pack_scale_y ); - U8 pack_shear_x = (U8) llround(params->getShearX() / SHEAR_QUANTA); + U8 pack_shear_x = (U8) ll_round(params->getShearX() / SHEAR_QUANTA); mesgsys->addU8Fast(_PREHASH_PathShearX, pack_shear_x ); - U8 pack_shear_y = (U8) llround(params->getShearY() / SHEAR_QUANTA); + U8 pack_shear_y = (U8) ll_round(params->getShearY() / SHEAR_QUANTA); mesgsys->addU8Fast(_PREHASH_PathShearY, pack_shear_y ); - S8 twist = (S8) llround(params->getTwist() / SCALE_QUANTA); + S8 twist = (S8) ll_round(params->getTwist() / SCALE_QUANTA); mesgsys->addS8Fast(_PREHASH_PathTwist, twist); - S8 twist_begin = (S8) llround(params->getTwistBegin() / SCALE_QUANTA); + S8 twist_begin = (S8) ll_round(params->getTwistBegin() / SCALE_QUANTA); mesgsys->addS8Fast(_PREHASH_PathTwistBegin, twist_begin); - S8 radius_offset = (S8) llround(params->getRadiusOffset() / SCALE_QUANTA); + S8 radius_offset = (S8) ll_round(params->getRadiusOffset() / SCALE_QUANTA); mesgsys->addS8Fast(_PREHASH_PathRadiusOffset, radius_offset); - S8 taper_x = (S8) llround(params->getTaperX() / TAPER_QUANTA); + S8 taper_x = (S8) ll_round(params->getTaperX() / TAPER_QUANTA); mesgsys->addS8Fast(_PREHASH_PathTaperX, taper_x); - S8 taper_y = (S8) llround(params->getTaperY() / TAPER_QUANTA); + S8 taper_y = (S8) ll_round(params->getTaperY() / TAPER_QUANTA); mesgsys->addS8Fast(_PREHASH_PathTaperY, taper_y); - U8 revolutions = (U8) llround( (params->getRevolutions() - 1.0f) / REV_QUANTA); + U8 revolutions = (U8) ll_round( (params->getRevolutions() - 1.0f) / REV_QUANTA); mesgsys->addU8Fast(_PREHASH_PathRevolutions, revolutions); - S8 skew = (S8) llround(params->getSkew() / SCALE_QUANTA); + S8 skew = (S8) ll_round(params->getSkew() / SCALE_QUANTA); mesgsys->addS8Fast(_PREHASH_PathSkew, skew); return true; @@ -274,46 +274,46 @@ bool LLVolumeMessage::packPathParams( U8 curve = params->getCurveType(); dp.packU8(curve, "Curve"); - U16 begin = (U16) llround(params->getBegin() / CUT_QUANTA); + U16 begin = (U16) ll_round(params->getBegin() / CUT_QUANTA); dp.packU16(begin, "Begin"); - U16 end = 50000 - (U16) llround(params->getEnd() / CUT_QUANTA); + U16 end = 50000 - (U16) ll_round(params->getEnd() / CUT_QUANTA); dp.packU16(end, "End"); // Avoid truncation problem with direct F32->U8 cast. // (e.g., (U8) (0.50 / 0.01) = (U8) 49.9999999 = 49 not 50. - U8 pack_scale_x = 200 - (U8) llround(params->getScaleX() / SCALE_QUANTA); + U8 pack_scale_x = 200 - (U8) ll_round(params->getScaleX() / SCALE_QUANTA); dp.packU8(pack_scale_x, "ScaleX"); - U8 pack_scale_y = 200 - (U8) llround(params->getScaleY() / SCALE_QUANTA); + U8 pack_scale_y = 200 - (U8) ll_round(params->getScaleY() / SCALE_QUANTA); dp.packU8(pack_scale_y, "ScaleY"); - S8 pack_shear_x = (S8) llround(params->getShearX() / SHEAR_QUANTA); + S8 pack_shear_x = (S8) ll_round(params->getShearX() / SHEAR_QUANTA); dp.packU8(*(U8 *)&pack_shear_x, "ShearX"); - S8 pack_shear_y = (S8) llround(params->getShearY() / SHEAR_QUANTA); + S8 pack_shear_y = (S8) ll_round(params->getShearY() / SHEAR_QUANTA); dp.packU8(*(U8 *)&pack_shear_y, "ShearY"); - S8 twist = (S8) llround(params->getTwist() / SCALE_QUANTA); + S8 twist = (S8) ll_round(params->getTwist() / SCALE_QUANTA); dp.packU8(*(U8 *)&twist, "Twist"); - S8 twist_begin = (S8) llround(params->getTwistBegin() / SCALE_QUANTA); + S8 twist_begin = (S8) ll_round(params->getTwistBegin() / SCALE_QUANTA); dp.packU8(*(U8 *)&twist_begin, "TwistBegin"); - S8 radius_offset = (S8) llround(params->getRadiusOffset() / SCALE_QUANTA); + S8 radius_offset = (S8) ll_round(params->getRadiusOffset() / SCALE_QUANTA); dp.packU8(*(U8 *)&radius_offset, "RadiusOffset"); - S8 taper_x = (S8) llround(params->getTaperX() / TAPER_QUANTA); + S8 taper_x = (S8) ll_round(params->getTaperX() / TAPER_QUANTA); dp.packU8(*(U8 *)&taper_x, "TaperX"); - S8 taper_y = (S8) llround(params->getTaperY() / TAPER_QUANTA); + S8 taper_y = (S8) ll_round(params->getTaperY() / TAPER_QUANTA); dp.packU8(*(U8 *)&taper_y, "TaperY"); - U8 revolutions = (U8) llround( (params->getRevolutions() - 1.0f) / REV_QUANTA); + U8 revolutions = (U8) ll_round( (params->getRevolutions() - 1.0f) / REV_QUANTA); dp.packU8(*(U8 *)&revolutions, "Revolutions"); - S8 skew = (S8) llround(params->getSkew() / SCALE_QUANTA); + S8 skew = (S8) ll_round(params->getSkew() / SCALE_QUANTA); dp.packU8(*(U8 *)&skew, "Skew"); return true; @@ -322,7 +322,7 @@ bool LLVolumeMessage::packPathParams( bool LLVolumeMessage::unpackPathParams( LLPathParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num) { U8 curve; @@ -379,12 +379,12 @@ bool LLVolumeMessage::unpackPathParams( params->setSkew((F32)(skew * SCALE_QUANTA)); /* - llinfos << "Unpacking Path Block " << block_num << llendl; - llinfos << "Curve: " << (U32)params->getCurve() << llendl; - llinfos << "Begin: " << params->getBegin() << llendl; - llinfos << "End: " << params->getEnd() << llendl; - llinfos << "Scale: " << params->getScale() << llendl; - llinfos << "Twist: " << params->getTwist() << llendl; + LL_INFOS() << "Unpacking Path Block " << block_num << LL_ENDL; + LL_INFOS() << "Curve: " << (U32)params->getCurve() << LL_ENDL; + LL_INFOS() << "Begin: " << params->getBegin() << LL_ENDL; + LL_INFOS() << "End: " << params->getEnd() << LL_ENDL; + LL_INFOS() << "Scale: " << params->getScale() << LL_ENDL; + LL_INFOS() << "Twist: " << params->getTwist() << LL_ENDL; */ return true; @@ -480,16 +480,16 @@ bool LLVolumeMessage::constrainVolumeParams(LLVolumeParams& params) bad |= params.setSkew(params.getPathParams().getSkew()) ? 0 : 0x800; if(bad) { - llwarns << "LLVolumeMessage::constrainVolumeParams() - " + LL_WARNS() << "LLVolumeMessage::constrainVolumeParams() - " << "forced to constrain incoming volume params: " - << llformat("0x%04x",bad) << llendl; + << llformat("0x%04x",bad) << LL_ENDL; } return bad ? false : true; } bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLMessageSystem *mesgsys) { - // llinfos << "pack volume" << llendl; + // LL_INFOS() << "pack volume" << LL_ENDL; if (params) { packPathParams(¶ms->getPathParams(), mesgsys); @@ -505,7 +505,7 @@ bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLMessageSy bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLDataPacker &dp) { - // llinfos << "pack volume" << llendl; + // LL_INFOS() << "pack volume" << LL_ENDL; if (params) { packPathParams(¶ms->getPathParams(), dp); @@ -522,7 +522,7 @@ bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLDataPacke bool LLVolumeMessage::unpackVolumeParams( LLVolumeParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num) { bool ok = true; diff --git a/indra/llprimitive/llvolumemessage.h b/indra/llprimitive/llvolumemessage.h index 33562323c3..f59ee79c60 100644..100755 --- a/indra/llprimitive/llvolumemessage.h +++ b/indra/llprimitive/llvolumemessage.h @@ -49,7 +49,7 @@ protected: static bool unpackProfileParams( LLProfileParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num = 0); static bool unpackProfileParams(LLProfileParams* params, LLDataPacker& dp); @@ -60,7 +60,7 @@ protected: static bool unpackPathParams( LLPathParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num = 0); static bool unpackPathParams(LLPathParams* params, LLDataPacker& dp); @@ -83,7 +83,7 @@ public: static bool unpackVolumeParams( LLVolumeParams* params, LLMessageSystem* mesgsys, - char* block_name, + char const* block_name, S32 block_num = 0); static bool unpackVolumeParams(LLVolumeParams* params, LLDataPacker &dp); }; diff --git a/indra/llprimitive/llvolumexml.cpp b/indra/llprimitive/llvolumexml.cpp deleted file mode 100644 index f4f9d4d713..0000000000 --- a/indra/llprimitive/llvolumexml.cpp +++ /dev/null @@ -1,75 +0,0 @@ -/** - * @file llvolumexml.cpp - * @brief LLVolumeXml base class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "llvolumexml.h" - -//============================================================================ - -// LLVolumeXml is just a wrapper class; all members are static - -//============================================================================ - -LLXMLNode *LLVolumeXml::exportProfileParams(const LLProfileParams* params) -{ - LLXMLNode *ret = new LLXMLNode("profile", FALSE); - - ret->createChild("curve_type", TRUE)->setByteValue(1, ¶ms->getCurveType()); - ret->createChild("interval", FALSE)->setFloatValue(2, ¶ms->getBegin()); - ret->createChild("hollow", FALSE)->setFloatValue(1, ¶ms->getHollow()); - - return ret; -} - - -LLXMLNode *LLVolumeXml::exportPathParams(const LLPathParams* params) -{ - LLXMLNode *ret = new LLXMLNode("path", FALSE); - ret->createChild("curve_type", TRUE)->setByteValue(1, ¶ms->getCurveType()); - ret->createChild("interval", FALSE)->setFloatValue(2, ¶ms->getBegin()); - ret->createChild("scale", FALSE)->setFloatValue(2, params->getScale().mV); - ret->createChild("shear", FALSE)->setFloatValue(2, params->getShear().mV); - ret->createChild("twist_interval", FALSE)->setFloatValue(2, ¶ms->getTwistBegin()); - ret->createChild("radius_offset", FALSE)->setFloatValue(1, ¶ms->getRadiusOffset()); - ret->createChild("taper", FALSE)->setFloatValue(2, params->getTaper().mV); - ret->createChild("revolutions", FALSE)->setFloatValue(1, ¶ms->getRevolutions()); - ret->createChild("skew", FALSE)->setFloatValue(1, ¶ms->getSkew()); - - return ret; -} - - -LLXMLNode *LLVolumeXml::exportVolumeParams(const LLVolumeParams* params) -{ - LLXMLNode *ret = new LLXMLNode("shape", FALSE); - - exportPathParams(¶ms->getPathParams())->setParent(ret); - exportProfileParams(¶ms->getProfileParams())->setParent(ret); - - return ret; -} - diff --git a/indra/llprimitive/llvolumexml.h b/indra/llprimitive/llvolumexml.h deleted file mode 100644 index 5e79205d9a..0000000000 --- a/indra/llprimitive/llvolumexml.h +++ /dev/null @@ -1,45 +0,0 @@ -/** - * @file llvolumexml.h - * @brief LLVolumeXml base class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLVOLUMEXML_H -#define LL_LLVOLUMEXML_H - -#include "llvolume.h" -#include "llxmlnode.h" - -// wrapper class for some volume/message functions -class LLVolumeXml -{ -public: - static LLXMLNode* exportProfileParams(const LLProfileParams* params); - - static LLXMLNode* exportPathParams(const LLPathParams* params); - - static LLXMLNode* exportVolumeParams(const LLVolumeParams* params); -}; - -#endif // LL_LLVOLUMEXML_H - diff --git a/indra/llprimitive/material_codes.cpp b/indra/llprimitive/material_codes.cpp index 2ea47eec36..2ea47eec36 100644..100755 --- a/indra/llprimitive/material_codes.cpp +++ b/indra/llprimitive/material_codes.cpp diff --git a/indra/llprimitive/material_codes.h b/indra/llprimitive/material_codes.h index 84a6f2edd2..84a6f2edd2 100644..100755 --- a/indra/llprimitive/material_codes.h +++ b/indra/llprimitive/material_codes.h diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h index 94c559d757..88eaeb034a 100644..100755 --- a/indra/llprimitive/object_flags.h +++ b/indra/llprimitive/object_flags.h @@ -28,43 +28,48 @@ #define LL_OBJECT_FLAGS_H // downstream flags from sim->viewer -const U32 FLAGS_USE_PHYSICS = 0x00000001; -const U32 FLAGS_CREATE_SELECTED = 0x00000002; -const U32 FLAGS_OBJECT_MODIFY = 0x00000004; -const U32 FLAGS_OBJECT_COPY = 0x00000008; -const U32 FLAGS_OBJECT_ANY_OWNER = 0x00000010; -const U32 FLAGS_OBJECT_YOU_OWNER = 0x00000020; -const U32 FLAGS_SCRIPTED = 0x00000040; -const U32 FLAGS_HANDLE_TOUCH = 0x00000080; -const U32 FLAGS_OBJECT_MOVE = 0x00000100; -const U32 FLAGS_TAKES_MONEY = 0x00000200; -const U32 FLAGS_PHANTOM = 0x00000400; -const U32 FLAGS_INVENTORY_EMPTY = 0x00000800; +const U32 FLAGS_USE_PHYSICS = (1U << 0); +const U32 FLAGS_CREATE_SELECTED = (1U << 1); +const U32 FLAGS_OBJECT_MODIFY = (1U << 2); +const U32 FLAGS_OBJECT_COPY = (1U << 3); +const U32 FLAGS_OBJECT_ANY_OWNER = (1U << 4); +const U32 FLAGS_OBJECT_YOU_OWNER = (1U << 5); +const U32 FLAGS_SCRIPTED = (1U << 6); +const U32 FLAGS_HANDLE_TOUCH = (1U << 7); +const U32 FLAGS_OBJECT_MOVE = (1U << 8); +const U32 FLAGS_TAKES_MONEY = (1U << 9); +const U32 FLAGS_PHANTOM = (1U << 10); +const U32 FLAGS_INVENTORY_EMPTY = (1U << 11); -const U32 FLAGS_JOINT_HINGE = 0x00001000; -const U32 FLAGS_JOINT_P2P = 0x00002000; -const U32 FLAGS_JOINT_LP2P = 0x00004000; -// const U32 FLAGS_JOINT_WHEEL = 0x00008000; -const U32 FLAGS_INCLUDE_IN_SEARCH = 0x00008000; +const U32 FLAGS_AFFECTS_NAVMESH = (1U << 12); +const U32 FLAGS_CHARACTER = (1U << 13); +const U32 FLAGS_VOLUME_DETECT = (1U << 14); +const U32 FLAGS_INCLUDE_IN_SEARCH = (1U << 15); -const U32 FLAGS_ALLOW_INVENTORY_DROP = 0x00010000; -const U32 FLAGS_OBJECT_TRANSFER = 0x00020000; -const U32 FLAGS_OBJECT_GROUP_OWNED = 0x00040000; -//const U32 FLAGS_OBJECT_YOU_OFFICER = 0x00080000; +const U32 FLAGS_ALLOW_INVENTORY_DROP = (1U << 16); +const U32 FLAGS_OBJECT_TRANSFER = (1U << 17); +const U32 FLAGS_OBJECT_GROUP_OWNED = (1U << 18); +//const U32 FLAGS_UNUSED_000 = (1U << 19); // was FLAGS_OBJECT_YOU_OFFICER -const U32 FLAGS_CAMERA_DECOUPLED = 0x00100000; -const U32 FLAGS_ANIM_SOURCE = 0x00200000; -const U32 FLAGS_CAMERA_SOURCE = 0x00400000; +const U32 FLAGS_CAMERA_DECOUPLED = (1U << 20); +const U32 FLAGS_ANIM_SOURCE = (1U << 21); +const U32 FLAGS_CAMERA_SOURCE = (1U << 22); -const U32 FLAGS_CAST_SHADOWS = 0x00800000; +//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS -const U32 FLAGS_OBJECT_OWNER_MODIFY = 0x10000000; +//const U32 FLAGS_UNUSED_002 = (1U << 24); +//const U32 FLAGS_UNUSED_003 = (1U << 25); +//const U32 FLAGS_UNUSED_004 = (1U << 26); +//const U32 FLAGS_UNUSED_005 = (1U << 27); -const U32 FLAGS_TEMPORARY_ON_REZ = 0x20000000; -const U32 FLAGS_TEMPORARY = 0x40000000; -const U32 FLAGS_ZLIB_COMPRESSED = 0x80000000; +const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28); -const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; +const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29); +//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY +//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED + +const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; +const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ; typedef enum e_havok_joint_type { @@ -77,4 +82,3 @@ typedef enum e_havok_joint_type } EHavokJointType; #endif - diff --git a/indra/llprimitive/tests/llmediaentry_test.cpp b/indra/llprimitive/tests/llmediaentry_test.cpp index 16e5f894e2..b072ce3964 100644..100755 --- a/indra/llprimitive/tests/llmediaentry_test.cpp +++ b/indra/llprimitive/tests/llmediaentry_test.cpp @@ -39,7 +39,7 @@ #include "llsdserialize.h" #include "../llmediaentry.h" -#include "lllslconstants.h" +#include "indra_constants.h" #define DEFAULT_MEDIA_ENTRY "<llsd>\n\ <map>\n\ diff --git a/indra/llprimitive/tests/llmessagesystem_stub.cpp b/indra/llprimitive/tests/llmessagesystem_stub.cpp index 04e70945c4..04e70945c4 100644..100755 --- a/indra/llprimitive/tests/llmessagesystem_stub.cpp +++ b/indra/llprimitive/tests/llmessagesystem_stub.cpp diff --git a/indra/llprimitive/tests/llprimitive_test.cpp b/indra/llprimitive/tests/llprimitive_test.cpp index 0d60c7cd15..0d60c7cd15 100644..100755 --- a/indra/llprimitive/tests/llprimitive_test.cpp +++ b/indra/llprimitive/tests/llprimitive_test.cpp |