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-rw-r--r--indra/llprimitive/llgltfmaterial.cpp109
-rw-r--r--indra/llprimitive/llgltfmaterial.h62
2 files changed, 128 insertions, 43 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 237636bd0b..12af568b7e 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -47,16 +47,49 @@ const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rota
// special UUID that indicates a null UUID in override data
const LLUUID LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
+LLGLTFMaterial::LLGLTFMaterial()
+{
+ // IMPORTANT: since we use the hash of the member variables memory block of
+ // this class to detect changes, we must ensure that all its padding bytes
+ // have been zeroed out. But of course, we must leave the LLRefCount member
+ // variable untouched (and skip it when hashing), and we cannot either
+ // touch the local texture overrides map (else we destroy pointers, and
+ // sundry private data, which would lead to a crash when using that map).
+ // The variable members have therefore been arranged so that anything,
+ // starting at mLocalTexDataDigest and up to the end of the members, can be
+ // safely zeroed. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ memset((void*)((const char*)this + offset), 0, sizeof(*this) - offset);
+
+ // Now that we zeroed out our member variables, we can set the ones that
+ // should not be zero to their default value. HB
+ mBaseColor.set(1.f, 1.f, 1.f, 1.f);
+ mMetallicFactor = mRoughnessFactor = 1.f;
+ mAlphaCutoff = 0.5f;
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ mTextureTransform[i].mScale.set(1.f, 1.f);
+#if 0
+ mTextureTransform[i].mOffset.clear();
+ mTextureTransform[i].mRotation = 0.f;
+#endif
+ }
+#if 0
+ mLocalTexDataDigest = 0;
+ mAlphaMode = ALPHA_MODE_OPAQUE; // This is 0
+ mOverrideDoubleSided = mOverrideAlphaMode = false;
+#endif
+}
+
void LLGLTFMaterial::TextureTransform::getPacked(F32 (&packed)[8]) const
{
packed[0] = mScale.mV[VX];
packed[1] = mScale.mV[VY];
packed[2] = mRotation;
- // packed[3] = unused
packed[4] = mOffset.mV[VX];
packed[5] = mOffset.mV[VY];
- // packed[6] = unused
- // packed[7] = unused
+ // Not used but nonetheless zeroed for proper hashing. HB
+ packed[3] = packed[6] = packed[7] = 0.f;
}
bool LLGLTFMaterial::TextureTransform::operator==(const TextureTransform& other) const
@@ -89,13 +122,37 @@ LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
mOverrideDoubleSided = rhs.mOverrideDoubleSided;
mOverrideAlphaMode = rhs.mOverrideAlphaMode;
- mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
-
- updateTextureTracking();
+ if (rhs.mTrackingIdToLocalTexture.empty())
+ {
+ mTrackingIdToLocalTexture.clear();
+ mLocalTexDataDigest = 0;
+ }
+ else
+ {
+ mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
return *this;
}
+void LLGLTFMaterial::updateLocalTexDataDigest()
+{
+ mLocalTexDataDigest = 0;
+ if (!mTrackingIdToLocalTexture.empty())
+ {
+ for (local_tex_map_t::const_iterator
+ it = mTrackingIdToLocalTexture.begin(),
+ end = mTrackingIdToLocalTexture.end();
+ it != end; ++it)
+ {
+ mLocalTexDataDigest ^= it->first.getDigest64() ^
+ it->second.getDigest64();
+ }
+ }
+}
+
bool LLGLTFMaterial::operator==(const LLGLTFMaterial& rhs) const
{
return mTextureId == rhs.mTextureId &&
@@ -547,7 +604,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
{
LL_PROFILE_ZONE_SCOPED;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -588,7 +645,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
mDoubleSided = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -606,9 +663,13 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
}
}
- mTrackingIdToLocalTexture.insert(override_mat.mTrackingIdToLocalTexture.begin(), override_mat.mTrackingIdToLocalTexture.begin());
-
- updateTextureTracking();
+ if (!override_mat.mTrackingIdToLocalTexture.empty())
+ {
+ auto it = override_mat.mTrackingIdToLocalTexture.begin();
+ mTrackingIdToLocalTexture.insert(it, it);
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
}
void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& data)
@@ -618,7 +679,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
// make every effort to shave bytes here
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -663,7 +724,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
data["ds"] = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -767,7 +828,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
const LLSD& ti = data["ti"];
if (ti.isArray())
{
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
const LLSD& o = ti[i]["o"];
if (o.isDefined())
@@ -793,27 +854,36 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
LLUUID LLGLTFMaterial::getHash() const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // HACK - hash the bytes of this object but don't include the ref count
- LLUUID hash;
- HBXXH128::digest(hash, (unsigned char*)this + sizeof(LLRefCount), sizeof(*this) - sizeof(LLRefCount));
- return hash;
+ // *HACK: hash the bytes of this object but do not include the ref count
+ // neither the local texture overrides (which is a map, with pointers to
+ // key/value pairs that would change from one LLGLTFMaterial instance to
+ // the other, even though the key/value pairs could be the same, and stored
+ // elsewhere in the memory heap or on the stack).
+ // Note: this does work properly to compare two LLGLTFMaterial instances
+ // only because the padding bytes between their member variables have been
+ // dutifully zeroed in the constructor. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ return HBXXH128::digest((const void*)((const char*)this + offset),
+ sizeof(*this) - offset);
}
void LLGLTFMaterial::addLocalTextureTracking(const LLUUID& tracking_id, const LLUUID& tex_id)
{
mTrackingIdToLocalTexture[tracking_id] = tex_id;
+ updateLocalTexDataDigest();
}
void LLGLTFMaterial::removeLocalTextureTracking(const LLUUID& tracking_id)
{
mTrackingIdToLocalTexture.erase(tracking_id);
+ updateLocalTexDataDigest();
}
bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID& old_id, const LLUUID& new_id)
{
bool res = false;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (mTextureId[i] == old_id)
{
@@ -834,6 +904,7 @@ bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID
{
mTrackingIdToLocalTexture.erase(tracking_id);
}
+ updateLocalTexDataDigest();
return res;
}
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index 02f62fb08c..9f817d6a19 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -81,7 +81,7 @@ public:
ALPHA_MODE_MASK
};
- LLGLTFMaterial() {}
+ LLGLTFMaterial();
LLGLTFMaterial(const LLGLTFMaterial& rhs);
LLGLTFMaterial& operator=(const LLGLTFMaterial& rhs);
@@ -110,25 +110,6 @@ public:
static const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION;
static const LLUUID GLTF_OVERRIDE_NULL_UUID;
- std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
- std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
-
- // NOTE: initialize values to defaults according to the GLTF spec
- // NOTE: these values should be in linear color space
- LLColor4 mBaseColor = LLColor4(1, 1, 1, 1);
- LLColor3 mEmissiveColor = LLColor3(0, 0, 0);
-
- F32 mMetallicFactor = 1.f;
- F32 mRoughnessFactor = 1.f;
- F32 mAlphaCutoff = 0.5f;
-
- bool mDoubleSided = false;
- AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE;
-
- // override specific flags for state that can't use off-by-epsilon or UUID hack
- bool mOverrideDoubleSided = false;
- bool mOverrideAlphaMode = false;
-
// get a UUID based on a hash of this LLGLTFMaterial
LLUUID getHash() const;
@@ -229,10 +210,6 @@ public:
virtual bool replaceLocalTexture(const LLUUID& tracking_id, const LLUUID &old_id, const LLUUID& new_id);
virtual void updateTextureTracking();
- // These fields are local to viewer and are a part of local bitmap support
- typedef std::map<LLUUID, LLUUID> local_tex_map_t;
- local_tex_map_t mTrackingIdToLocalTexture;
-
protected:
static LLVector2 vec2FromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const LLVector2& default_value);
static F32 floatFromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const F32 default_value);
@@ -249,4 +226,41 @@ protected:
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write = false) const;
template<typename T>
static void writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write = false);
+
+ // Used to update the digest of the mTrackingIdToLocalTexture map each time
+ // it is changed; this way, that digest can be used by the fast getHash()
+ // method intsead of having to hash all individual keys and values. HB
+ void updateLocalTexDataDigest();
+
+public:
+ // These fields are local to viewer and are a part of local bitmap support
+ // IMPORTANT: do not move this member down (and do not move
+ // mLocalTexDataDigest either): the getHash() method does rely on the
+ // current ordering. HB
+ typedef std::map<LLUUID, LLUUID> local_tex_map_t;
+ local_tex_map_t mTrackingIdToLocalTexture;
+
+ // Used to store a digest of mTrackingIdToLocalTexture when the latter is
+ // not empty, or zero otherwise. HB
+ U64 mLocalTexDataDigest;
+
+ std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
+ std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
+
+ // NOTE: initialize values to defaults according to the GLTF spec
+ // NOTE: these values should be in linear color space
+ LLColor4 mBaseColor;
+ LLColor3 mEmissiveColor;
+
+ F32 mMetallicFactor;
+ F32 mRoughnessFactor;
+ F32 mAlphaCutoff;
+
+ AlphaMode mAlphaMode;
+ bool mDoubleSided;
+
+ // Override specific flags for state that can't use off-by-epsilon or UUID
+ // hack
+ bool mOverrideDoubleSided;
+ bool mOverrideAlphaMode;
};