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-rw-r--r--indra/llprimitive/lldaeloader.cpp56
-rw-r--r--indra/llprimitive/llgltfloader.cpp2
-rw-r--r--indra/llprimitive/llgltfmaterial.cpp111
-rw-r--r--indra/llprimitive/llgltfmaterial.h82
-rw-r--r--indra/llprimitive/llgltfmaterial_templates.h4
-rw-r--r--indra/llprimitive/llmaterial.cpp2
-rw-r--r--indra/llprimitive/llmaterial.h2
-rw-r--r--indra/llprimitive/llmaterialtable.cpp48
-rw-r--r--indra/llprimitive/llmaterialtable.h18
-rw-r--r--indra/llprimitive/llmediaentry.cpp4
-rw-r--r--indra/llprimitive/llmodel.cpp96
-rw-r--r--indra/llprimitive/llmodel.h31
-rw-r--r--indra/llprimitive/llmodelloader.cpp12
-rw-r--r--indra/llprimitive/llmodelloader.h6
-rw-r--r--indra/llprimitive/llprimitive.cpp110
-rw-r--r--indra/llprimitive/llprimitive.h93
-rw-r--r--indra/llprimitive/llprimtexturelist.cpp24
-rw-r--r--indra/llprimitive/lltextureanim.cpp18
-rw-r--r--indra/llprimitive/lltextureanim.h2
-rw-r--r--indra/llprimitive/lltextureentry.cpp4
-rw-r--r--indra/llprimitive/llvolumemessage.cpp8
-rw-r--r--indra/llprimitive/tests/llgltfmaterial_test.cpp2
-rw-r--r--indra/llprimitive/tests/llprimitive_test.cpp16
23 files changed, 416 insertions, 335 deletions
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp
index e8b586fdf1..1480322935 100644
--- a/indra/llprimitive/lldaeloader.cpp
+++ b/indra/llprimitive/lldaeloader.cpp
@@ -241,7 +241,7 @@ LLModel::EModelStatus load_face_from_dom_triangles(
n[idx[i+norm_offset]*3+2]));
}
- BOOL found = FALSE;
+ bool found = false;
LLVolumeFace::VertexMapData::PointMap::iterator point_iter;
point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr()));
@@ -258,7 +258,7 @@ LLModel::EModelStatus load_face_from_dom_triangles(
// Don't share verts within the same tri, degenerate
//
- U32 indx_size = indices.size();
+ U32 indx_size = static_cast<U32>(indices.size());
U32 verts_new_tri = indx_size % 3;
if ((verts_new_tri < 1 || indices[indx_size - 1] != shared_index)
&& (verts_new_tri < 2 || indices[indx_size - 2] != shared_index))
@@ -496,7 +496,7 @@ LLModel::EModelStatus load_face_from_dom_polylist(
cur_idx += idx_stride;
- BOOL found = FALSE;
+ bool found = false;
LLVolumeFace::VertexMapData::PointMap::iterator point_iter;
LLVector3 pos3(cv.getPosition().getF32ptr());
@@ -508,7 +508,7 @@ LLModel::EModelStatus load_face_from_dom_polylist(
{
if ((point_iter->second)[k] == cv)
{
- found = TRUE;
+ found = true;
U32 index = (point_iter->second)[k].mIndex;
if (j == 0)
{
@@ -732,7 +732,7 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
{ //for each vertex
if (j > 2)
{
- U32 size = verts.size();
+ auto size = verts.size();
LLVolumeFace::VertexData v0 = verts[size-3];
LLVolumeFace::VertexData v1 = verts[size-1];
@@ -1000,9 +1000,9 @@ bool LLDAELoader::OpenFile(const std::string& filename)
//Verify some basic properties of the dae
//1. Basic validity check on controller
- U32 controllerCount = (int) db->getElementCount( NULL, "controller" );
+ U32 controllerCount = db->getElementCount(NULL, "controller");
bool result = false;
- for ( int i=0; i<controllerCount; ++i )
+ for (U32 i = 0; i < controllerCount; ++i)
{
domController* pController = NULL;
db->getElement( (daeElement**) &pController, i , NULL, "controller" );
@@ -1098,7 +1098,7 @@ bool LLDAELoader::OpenFile(const std::string& filename)
while (model_iter != mModelList.end())
{
LLModel* mdl = *model_iter;
- U32 material_count = mdl->mMaterialList.size();
+ U32 material_count = static_cast<U32>(mdl->mMaterialList.size());
LL_INFOS() << "Importing " << mdl->mLabel << " model with " << material_count << " material references" << LL_ENDL;
std::vector<std::string>::iterator mat_iter = mdl->mMaterialList.begin();
std::vector<std::string>::iterator end_iter = material_count > LIMIT_MATERIALS_OUTPUT
@@ -1255,7 +1255,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
//Some collada setup for accessing the skeleton
U32 skeleton_count = dae->getDatabase()->getElementCount( NULL, "skeleton" );
std::vector<domInstance_controller::domSkeleton*> skeletons;
- for (S32 i=0; i<skeleton_count; i++)
+ for (U32 i = 0; i < skeleton_count; i++)
{
daeElement* pElement = 0;
dae->getDatabase()->getElement( &pElement, i, 0, "skeleton" );
@@ -1287,11 +1287,11 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
{
//Get the children at this level
daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren();
- S32 childCount = children.getCount();
+ auto childCount = children.getCount();
//Process any children that are joints
//Not all children are joints, some could be ambient lights, cameras, geometry etc..
- for (S32 i = 0; i < childCount; ++i)
+ for (size_t i = 0; i < childCount; ++i)
{
domNode* pNode = daeSafeCast<domNode>(children[i]);
if (pNode)
@@ -1312,7 +1312,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
if ( pSkeletonRootNode )
{
//Once we have the root node - start acccessing it's joint components
- const int jointCnt = mJointMap.size();
+ const int jointCnt = static_cast<int>(mJointMap.size());
JointMap :: const_iterator jointIt = mJointMap.begin();
//Loop over all the possible joints within the .dae - using the allowed joint list in the ctor.
@@ -1453,9 +1453,9 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
if (t)
{
domListOfFloats& transform = t->getValue();
- S32 count = transform.getCount()/16;
+ auto count = transform.getCount()/16;
- for (S32 k = 0; k < count; ++k)
+ for (size_t k = 0; k < count; ++k)
{
LLMatrix4 mat;
@@ -1531,7 +1531,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
//with the skeleton are not stored in the same order as they are in the exported joint buffer.
//This remaps the skeletal joints to be in the same order as the joints stored in the model.
std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin();
- const int jointCnt = model->mSkinInfo.mJointNames.size();
+ const int jointCnt = static_cast<int>(model->mSkinInfo.mJointNames.size());
for ( int i=0; i<jointCnt; ++i, ++jointIt )
{
std::string lookingForJoint = (*jointIt).c_str();
@@ -1550,7 +1550,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do
}
}
- U32 bind_count = model->mSkinInfo.mAlternateBindMatrix.size();
+ auto bind_count = model->mSkinInfo.mAlternateBindMatrix.size();
if (bind_count > 0 && bind_count != jointCnt)
{
LL_WARNS("Mesh") << "Model " << model->mLabel << " has invalid joint bind matrix list." << LL_ENDL;
@@ -1699,8 +1699,8 @@ void LLDAELoader::buildJointToNodeMappingFromScene( daeElement* pRoot )
if ( pScene )
{
daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren();
- S32 childCount = children.getCount();
- for (S32 i = 0; i < childCount; ++i)
+ auto childCount = children.getCount();
+ for (size_t i = 0; i < childCount; ++i)
{
domNode* pNode = daeSafeCast<domNode>(children[i]);
processJointToNodeMapping( pNode );
@@ -1745,8 +1745,8 @@ void LLDAELoader::processJointToNodeMapping( domNode* pNode )
void LLDAELoader::processChildJoints( domNode* pParentNode )
{
daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren();
- S32 childOfChildCount = childOfChild.getCount();
- for (S32 i = 0; i < childOfChildCount; ++i)
+ auto childOfChildCount = childOfChild.getCount();
+ for (size_t i = 0; i < childOfChildCount; ++i)
{
domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
if ( pChildNode )
@@ -1847,7 +1847,7 @@ bool LLDAELoader::verifyController( domController* pController )
{
sum += pVertexWeights->getVcount()->getValue()[i];
}
- result = verifyCount( sum * inputs.getCount(), (domInt) pVertexWeights->getV()->getValue().getCount() );
+ result = verifyCount( sum * static_cast<U32>(inputs.getCount()), (domInt) static_cast<int>(pVertexWeights->getV()->getValue().getCount()) );
}
}
@@ -1980,9 +1980,9 @@ void LLDAELoader::processJointNode( domNode* pNode, JointTransformMap& jointTran
//Gather and handle the incoming nodes children
daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren();
- S32 childOfChildCount = childOfChild.getCount();
+ auto childOfChildCount = childOfChild.getCount();
- for (S32 i = 0; i < childOfChildCount; ++i)
+ for (size_t i = 0; i < childOfChildCount; ++i)
{
domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] );
if ( pChildNode )
@@ -2192,8 +2192,8 @@ void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* da
//process children
daeTArray< daeSmartRef<daeElement> > children = element->getChildren();
- int childCount = children.getCount();
- for (S32 i = 0; i < childCount; i++)
+ auto childCount = children.getCount();
+ for (size_t i = 0; i < childCount; i++)
{
processElement(children[i],badElement, dae);
}
@@ -2264,7 +2264,7 @@ std::map<std::string, LLImportMaterial> LLDAELoader::getMaterials(LLModel* model
LLImportMaterial LLDAELoader::profileToMaterial(domProfile_COMMON* material, DAE* dae)
{
LLImportMaterial mat;
- mat.mFullbright = FALSE;
+ mat.mFullbright = false;
daeElement* diffuse = material->getDescendant("diffuse");
if (diffuse)
@@ -2349,7 +2349,7 @@ LLImportMaterial LLDAELoader::profileToMaterial(domProfile_COMMON* material, DAE
LLColor4 emission_color = getDaeColor(emission);
if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25)
{
- mat.mFullbright = TRUE;
+ mat.mFullbright = true;
}
}
@@ -2568,7 +2568,7 @@ bool LLDAELoader::loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& mo
ret->remapVolumeFaces();
}
- volume_faces = remainder.size();
+ volume_faces = static_cast<U32>(remainder.size());
models_out.push_back(ret);
diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp
index 810b648f17..776f81cc01 100644
--- a/indra/llprimitive/llgltfloader.cpp
+++ b/indra/llprimitive/llgltfloader.cpp
@@ -231,7 +231,7 @@ bool LLGLTFLoader::parseMaterials()
image.numChannels = in_image.component;
image.bytesPerChannel = in_image.bits >> 3; // Convert bits to bytes
image.pixelType = in_image.pixel_type; // Maps exactly, i.e. TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE == GL_UNSIGNED_BYTE, etc
- image.size = in_image.image.size();
+ image.size = static_cast<U32>(in_image.image.size());
image.height = in_image.height;
image.width = in_image.width;
image.data = in_image.image.data();
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 034017e3f3..e6cc070114 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -47,16 +47,49 @@ const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rota
// special UUID that indicates a null UUID in override data
const LLUUID LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
+LLGLTFMaterial::LLGLTFMaterial()
+{
+ // IMPORTANT: since we use the hash of the member variables memory block of
+ // this class to detect changes, we must ensure that all its padding bytes
+ // have been zeroed out. But of course, we must leave the LLRefCount member
+ // variable untouched (and skip it when hashing), and we cannot either
+ // touch the local texture overrides map (else we destroy pointers, and
+ // sundry private data, which would lead to a crash when using that map).
+ // The variable members have therefore been arranged so that anything,
+ // starting at mLocalTexDataDigest and up to the end of the members, can be
+ // safely zeroed. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ memset((void*)((const char*)this + offset), 0, sizeof(*this) - offset);
+
+ // Now that we zeroed out our member variables, we can set the ones that
+ // should not be zero to their default value. HB
+ mBaseColor.set(1.f, 1.f, 1.f, 1.f);
+ mMetallicFactor = mRoughnessFactor = 1.f;
+ mAlphaCutoff = 0.5f;
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ mTextureTransform[i].mScale.set(1.f, 1.f);
+#if 0
+ mTextureTransform[i].mOffset.clear();
+ mTextureTransform[i].mRotation = 0.f;
+#endif
+ }
+#if 0
+ mLocalTexDataDigest = 0;
+ mAlphaMode = ALPHA_MODE_OPAQUE; // This is 0
+ mOverrideDoubleSided = mOverrideAlphaMode = false;
+#endif
+}
+
void LLGLTFMaterial::TextureTransform::getPacked(F32 (&packed)[8]) const
{
packed[0] = mScale.mV[VX];
packed[1] = mScale.mV[VY];
packed[2] = mRotation;
- // packed[3] = unused
packed[4] = mOffset.mV[VX];
packed[5] = mOffset.mV[VY];
- // packed[6] = unused
- // packed[7] = unused
+ // Not used but nonetheless zeroed for proper hashing. HB
+ packed[3] = packed[6] = packed[7] = 0.f;
}
bool LLGLTFMaterial::TextureTransform::operator==(const TextureTransform& other) const
@@ -89,13 +122,37 @@ LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
mOverrideDoubleSided = rhs.mOverrideDoubleSided;
mOverrideAlphaMode = rhs.mOverrideAlphaMode;
- mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
-
- updateTextureTracking();
+ if (rhs.mTrackingIdToLocalTexture.empty())
+ {
+ mTrackingIdToLocalTexture.clear();
+ mLocalTexDataDigest = 0;
+ }
+ else
+ {
+ mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
return *this;
}
+void LLGLTFMaterial::updateLocalTexDataDigest()
+{
+ mLocalTexDataDigest = 0;
+ if (!mTrackingIdToLocalTexture.empty())
+ {
+ for (local_tex_map_t::const_iterator
+ it = mTrackingIdToLocalTexture.begin(),
+ end = mTrackingIdToLocalTexture.end();
+ it != end; ++it)
+ {
+ mLocalTexDataDigest ^= it->first.getDigest64() ^
+ it->second.getDigest64();
+ }
+ }
+}
+
bool LLGLTFMaterial::operator==(const LLGLTFMaterial& rhs) const
{
return mTextureId == rhs.mTextureId &&
@@ -123,7 +180,7 @@ bool LLGLTFMaterial::fromJSON(const std::string& json, std::string& warn_msg, st
tinygltf::Model model_in;
- if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), json.length(), ""))
+ if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), static_cast<unsigned int>(json.length()), ""))
{
setFromModel(model_in, 0);
@@ -547,7 +604,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
{
LL_PROFILE_ZONE_SCOPED;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -588,7 +645,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
mDoubleSided = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -606,9 +663,13 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
}
}
- mTrackingIdToLocalTexture.insert(override_mat.mTrackingIdToLocalTexture.begin(), override_mat.mTrackingIdToLocalTexture.begin());
-
- updateTextureTracking();
+ if (!override_mat.mTrackingIdToLocalTexture.empty())
+ {
+ auto it = override_mat.mTrackingIdToLocalTexture.begin();
+ mTrackingIdToLocalTexture.insert(it, it);
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
}
void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& data)
@@ -618,7 +679,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
// make every effort to shave bytes here
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -663,7 +724,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
data["ds"] = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -767,7 +828,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
const LLSD& ti = data["ti"];
if (ti.isArray())
{
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
const LLSD& o = ti[i]["o"];
if (o.isDefined())
@@ -793,27 +854,36 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
LLUUID LLGLTFMaterial::getHash() const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // HACK - hash the bytes of this object but don't include the ref count
- LLUUID hash;
- HBXXH128::digest(hash, (unsigned char*)this + sizeof(LLRefCount), sizeof(*this) - sizeof(LLRefCount));
- return hash;
+ // *HACK: hash the bytes of this object but do not include the ref count
+ // neither the local texture overrides (which is a map, with pointers to
+ // key/value pairs that would change from one LLGLTFMaterial instance to
+ // the other, even though the key/value pairs could be the same, and stored
+ // elsewhere in the memory heap or on the stack).
+ // Note: this does work properly to compare two LLGLTFMaterial instances
+ // only because the padding bytes between their member variables have been
+ // dutifully zeroed in the constructor. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ return HBXXH128::digest((const void*)((const char*)this + offset),
+ sizeof(*this) - offset);
}
void LLGLTFMaterial::addLocalTextureTracking(const LLUUID& tracking_id, const LLUUID& tex_id)
{
mTrackingIdToLocalTexture[tracking_id] = tex_id;
+ updateLocalTexDataDigest();
}
void LLGLTFMaterial::removeLocalTextureTracking(const LLUUID& tracking_id)
{
mTrackingIdToLocalTexture.erase(tracking_id);
+ updateLocalTexDataDigest();
}
bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID& old_id, const LLUUID& new_id)
{
bool res = false;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (mTextureId[i] == old_id)
{
@@ -834,6 +904,7 @@ bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID
{
mTrackingIdToLocalTexture.erase(tracking_id);
}
+ updateLocalTexDataDigest();
return res;
}
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index 855cb58832..e9b48a60dd 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -81,7 +81,7 @@ public:
ALPHA_MODE_MASK
};
- LLGLTFMaterial() {}
+ LLGLTFMaterial();
LLGLTFMaterial(const LLGLTFMaterial& rhs);
LLGLTFMaterial& operator=(const LLGLTFMaterial& rhs);
@@ -110,42 +110,6 @@ public:
static const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION;
static const LLUUID GLTF_OVERRIDE_NULL_UUID;
- std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
- std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
-
- // NOTE: initialize values to defaults according to the GLTF spec
- // NOTE: these values should be in linear color space
- LLColor4 mBaseColor = LLColor4(1, 1, 1, 1);
- LLColor3 mEmissiveColor = LLColor3(0, 0, 0);
-
- F32 mMetallicFactor = 1.f;
- F32 mRoughnessFactor = 1.f;
- F32 mAlphaCutoff = 0.5f;
-
- AlphaMode mAlphaMode = ALPHA_MODE_OPAQUE;
-
- bool mDoubleSided = false;
-
- // override specific flags for state that can't use off-by-epsilon or UUID hack
- bool mOverrideDoubleSided = false;
- bool mOverrideAlphaMode = false;
-
- // *TODO: If/when we implement additional GLTF extensions, they may not be
- // compatible with our GLTF terrain implementation. We may want to disallow
- // materials with some features from being set on terrain, if their
- // implementation on terrain is not compliant with the spec:
- // - KHR_materials_transmission: Probably OK?
- // - KHR_materials_ior: Probably OK?
- // - KHR_materials_volume: Likely incompatible, as our terrain
- // heightmaps cannot currently be described as finite enclosed
- // volumes.
- // See also LLPanelRegionTerrainInfo::validateMaterials
- // These fields are local to viewer and are a part of local bitmap support
- typedef std::map<LLUUID, LLUUID> local_tex_map_t;
- local_tex_map_t mTrackingIdToLocalTexture;
-
-public:
-
// get a UUID based on a hash of this LLGLTFMaterial
LLUUID getHash() const;
@@ -262,4 +226,48 @@ protected:
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write = false) const;
template<typename T>
static void writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write = false);
+
+ // Used to update the digest of the mTrackingIdToLocalTexture map each time
+ // it is changed; this way, that digest can be used by the fast getHash()
+ // method intsead of having to hash all individual keys and values. HB
+ void updateLocalTexDataDigest();
+
+public:
+ // *TODO: If/when we implement additional GLTF extensions, they may not be
+ // compatible with our GLTF terrain implementation. We may want to disallow
+ // materials with some features from being set on terrain, if their
+ // implementation on terrain is not compliant with the spec:
+ // - KHR_materials_transmission: Probably OK?
+ // - KHR_materials_ior: Probably OK?
+ // - KHR_materials_volume: Likely incompatible, as our terrain
+ // heightmaps cannot currently be described as finite enclosed
+ // volumes.
+ // See also LLPanelRegionTerrainInfo::validateMaterials
+ // These fields are local to viewer and are a part of local bitmap support
+ typedef std::map<LLUUID, LLUUID> local_tex_map_t;
+ local_tex_map_t mTrackingIdToLocalTexture;
+
+ // Used to store a digest of mTrackingIdToLocalTexture when the latter is
+ // not empty, or zero otherwise. HB
+ U64 mLocalTexDataDigest;
+
+ std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
+ std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
+
+ // NOTE: initialize values to defaults according to the GLTF spec
+ // NOTE: these values should be in linear color space
+ LLColor4 mBaseColor;
+ LLColor3 mEmissiveColor;
+
+ F32 mMetallicFactor;
+ F32 mRoughnessFactor;
+ F32 mAlphaCutoff;
+
+ AlphaMode mAlphaMode;
+ bool mDoubleSided;
+
+ // Override specific flags for state that can't use off-by-epsilon or UUID
+ // hack
+ bool mOverrideDoubleSided;
+ bool mOverrideAlphaMode;
};
diff --git a/indra/llprimitive/llgltfmaterial_templates.h b/indra/llprimitive/llgltfmaterial_templates.h
index 276cc71b19..4ec7f312af 100644
--- a/indra/llprimitive/llgltfmaterial_templates.h
+++ b/indra/llprimitive/llgltfmaterial_templates.h
@@ -87,12 +87,12 @@ void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& textu
template<typename T>
void LLGLTFMaterial::allocateTextureImage(tinygltf::Model& model, T& texture_info, const std::string& uri)
{
- const S32 image_idx = model.images.size();
+ const S32 image_idx = static_cast<S32>(model.images.size());
model.images.emplace_back();
model.images[image_idx].uri = uri;
// The texture, not to be confused with the texture info
- const S32 texture_idx = model.textures.size();
+ const S32 texture_idx = static_cast<S32>(model.textures.size());
model.textures.emplace_back();
tinygltf::Texture& texture = model.textures[texture_idx];
texture.source = image_idx;
diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp
index 0453a8f469..fe1587d197 100644
--- a/indra/llprimitive/llmaterial.cpp
+++ b/indra/llprimitive/llmaterial.cpp
@@ -427,7 +427,7 @@ bool LLMaterial::operator != (const LLMaterial& rhs) const
}
-U32 LLMaterial::getShaderMask(U32 alpha_mode, BOOL is_alpha)
+U32 LLMaterial::getShaderMask(U32 alpha_mode, bool is_alpha)
{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation
//two least significant bits are "diffuse alpha mode"
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h
index c6bd5a94ce..a7719c1475 100644
--- a/indra/llprimitive/llmaterial.h
+++ b/indra/llprimitive/llmaterial.h
@@ -122,7 +122,7 @@ public:
bool operator == (const LLMaterial& rhs) const;
bool operator != (const LLMaterial& rhs) const;
- U32 getShaderMask(U32 alpha_mode, BOOL is_alpha);
+ U32 getShaderMask(U32 alpha_mode, bool is_alpha);
LLUUID getHash() const;
protected:
diff --git a/indra/llprimitive/llmaterialtable.cpp b/indra/llprimitive/llmaterialtable.cpp
index 344bd49e6d..44c97d63e7 100644
--- a/indra/llprimitive/llmaterialtable.cpp
+++ b/indra/llprimitive/llmaterialtable.cpp
@@ -341,21 +341,21 @@ void LLMaterialTable::initBasicTable()
}
}
-BOOL LLMaterialTable::add(U8 mcode, const std::string& name, const LLUUID &uuid)
+bool LLMaterialTable::add(U8 mcode, const std::string& name, const LLUUID &uuid)
{
LLMaterialInfo *infop;
infop = new LLMaterialInfo(mcode,name,uuid);
- if (!infop) return FALSE;
+ if (!infop) return false;
// Add at the end so the order in menus matches the order in this
// file. JNC 11.30.01
mMaterialInfoList.push_back(infop);
- return TRUE;
+ return true;
}
-BOOL LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
+bool LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
{
if (mCollisionSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))
{
@@ -365,10 +365,10 @@ BOOL LLMaterialTable::addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
mCollisionSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;
}
}
- return TRUE;
+ return true;
}
-BOOL LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
+bool LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
{
if (mSlidingSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))
{
@@ -378,10 +378,10 @@ BOOL LLMaterialTable::addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
mSlidingSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;
}
}
- return TRUE;
+ return true;
}
-BOOL LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
+bool LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
{
if (mRollingSoundMatrix && (mcode < LL_MCODE_END) && (mcode2 < LL_MCODE_END))
{
@@ -391,10 +391,10 @@ BOOL LLMaterialTable::addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid)
mRollingSoundMatrix[mcode2 * LL_MCODE_END + mcode] = uuid;
}
}
- return TRUE;
+ return true;
}
-BOOL LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid)
+bool LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid)
{
for (info_list_t::iterator iter = mMaterialInfoList.begin();
iter != mMaterialInfoList.end(); ++iter)
@@ -403,14 +403,14 @@ BOOL LLMaterialTable::addShatterSound(U8 mcode, const LLUUID &uuid)
if (mcode == infop->mMCode)
{
infop->mShatterSoundID = uuid;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
-BOOL LLMaterialTable::addDensity(U8 mcode, const F32 &density)
+bool LLMaterialTable::addDensity(U8 mcode, const F32 &density)
{
for (info_list_t::iterator iter = mMaterialInfoList.begin();
iter != mMaterialInfoList.end(); ++iter)
@@ -419,14 +419,14 @@ BOOL LLMaterialTable::addDensity(U8 mcode, const F32 &density)
if (mcode == infop->mMCode)
{
infop->mDensity = density;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
-BOOL LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution)
+bool LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution)
{
for (info_list_t::iterator iter = mMaterialInfoList.begin();
iter != mMaterialInfoList.end(); ++iter)
@@ -435,14 +435,14 @@ BOOL LLMaterialTable::addRestitution(U8 mcode, const F32 &restitution)
if (mcode == infop->mMCode)
{
infop->mRestitution = restitution;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
-BOOL LLMaterialTable::addFriction(U8 mcode, const F32 &friction)
+bool LLMaterialTable::addFriction(U8 mcode, const F32 &friction)
{
for (info_list_t::iterator iter = mMaterialInfoList.begin();
iter != mMaterialInfoList.end(); ++iter)
@@ -451,14 +451,14 @@ BOOL LLMaterialTable::addFriction(U8 mcode, const F32 &friction)
if (mcode == infop->mMCode)
{
infop->mFriction = friction;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
-BOOL LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod)
+bool LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod)
{
for (info_list_t::iterator iter = mMaterialInfoList.begin();
iter != mMaterialInfoList.end(); ++iter)
@@ -469,11 +469,11 @@ BOOL LLMaterialTable::addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32
infop->mHPModifier = hp_mod;
infop->mDamageModifier = damage_mod;
infop->mEPModifier = ep_mod;
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
LLUUID LLMaterialTable::getDefaultTextureID(const std::string& name)
diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h
index d612361041..7d1d5c7d34 100644
--- a/indra/llprimitive/llmaterialtable.h
+++ b/indra/llprimitive/llmaterialtable.h
@@ -106,15 +106,15 @@ public:
void initTableTransNames(std::map<std::string, std::string> namemap);
- BOOL add(U8 mcode, const std::string& name, const LLUUID &uuid);
- BOOL addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addShatterSound(U8 mcode, const LLUUID &uuid);
- BOOL addDensity(U8 mcode, const F32 &density);
- BOOL addFriction(U8 mcode, const F32 &friction);
- BOOL addRestitution(U8 mcode, const F32 &restitution);
- BOOL addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod);
+ bool add(U8 mcode, const std::string& name, const LLUUID &uuid);
+ bool addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addShatterSound(U8 mcode, const LLUUID &uuid);
+ bool addDensity(U8 mcode, const F32 &density);
+ bool addFriction(U8 mcode, const F32 &friction);
+ bool addRestitution(U8 mcode, const F32 &restitution);
+ bool addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod);
LLUUID getDefaultTextureID(const std::string& name); // LLUUID::null if not found
LLUUID getDefaultTextureID(U8 mcode); // LLUUID::null if not found
diff --git a/indra/llprimitive/llmediaentry.cpp b/indra/llprimitive/llmediaentry.cpp
index e626a989f6..b5b17c53aa 100644
--- a/indra/llprimitive/llmediaentry.cpp
+++ b/indra/llprimitive/llmediaentry.cpp
@@ -353,7 +353,7 @@ U32 LLMediaEntry::setWhiteList( const std::vector<std::string> &whitelist )
{
// *NOTE: This code is VERY similar to the setWhitelist below.
// IF YOU CHANGE THIS IMPLEMENTATION, BE SURE TO CHANGE THE OTHER!
- U32 size = 0;
+ size_t size = 0;
U32 count = 0;
// First count to make sure the size constraint is not violated
std::vector<std::string>::const_iterator iter = whitelist.begin();
@@ -394,7 +394,7 @@ U32 LLMediaEntry::setWhiteList( const LLSD &whitelist )
{
// *NOTE: This code is VERY similar to the setWhitelist above.
// IF YOU CHANGE THIS IMPLEMENTATION, BE SURE TO CHANGE THE OTHER!
- U32 size = 0;
+ size_t size = 0;
U32 count = 0;
// First check to make sure the size and count constraints are not violated
LLSD::array_const_iterator iter = whitelist.beginArray();
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 236cef9c3f..e7152a2291 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -50,7 +50,7 @@ std::string model_names[] =
const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string);
-LLModel::LLModel(LLVolumeParams& params, F32 detail)
+LLModel::LLModel(const LLVolumeParams& params, F32 detail)
: LLVolume(params, detail),
mNormalizedScale(1,1,1),
mNormalizedTranslation(0, 0, 0),
@@ -101,7 +101,7 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint )
LLVolumeFace& face = *currentFaceIt;
LLVector4a *pos = (LLVector4a*) face.mPositions;
- for (U32 i=0; i<face.mNumVertices; ++i )
+ for (S32 i=0; i<face.mNumVertices; ++i )
{
pos[i].add( pivot );
}
@@ -110,7 +110,7 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint )
void LLModel::remapVolumeFaces()
{
- for (U32 i = 0; i < getNumVolumeFaces(); ++i)
+ for (S32 i = 0; i < getNumVolumeFaces(); ++i)
{
mVolumeFaces[i].remap();
}
@@ -118,7 +118,7 @@ void LLModel::remapVolumeFaces()
void LLModel::optimizeVolumeFaces()
{
- for (U32 i = 0; i < getNumVolumeFaces(); ++i)
+ for (S32 i = 0; i < getNumVolumeFaces(); ++i)
{
mVolumeFaces[i].optimize();
}
@@ -173,7 +173,7 @@ void LLModel::trimVolumeFacesToSize(U32 new_count, LLVolume::face_list_t* remain
{
llassert(new_count <= LL_SCULPT_MESH_MAX_FACES);
- if (new_count && (getNumVolumeFaces() > new_count))
+ if (new_count > 0 && ((U32)getNumVolumeFaces() > new_count))
{
// Copy out remaining volume faces for alternative handling, if provided
//
@@ -224,7 +224,7 @@ void LLModel::normalizeVolumeFaces()
min_tc = face.mTexCoords[0];
max_tc = face.mTexCoords[0];
- for (U32 j = 1; j < face.mNumVertices; ++j)
+ for (S32 j = 1; j < face.mNumVertices; ++j)
{
update_min_max(min_tc, max_tc, face.mTexCoords[j]);
}
@@ -299,7 +299,7 @@ void LLModel::normalizeVolumeFaces()
LLVector4a* norm = (LLVector4a*) face.mNormals;
LLVector4a* t = (LLVector4a*)face.mTangents;
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{
pos[j].add(trans);
pos[j].mul(scale);
@@ -363,7 +363,7 @@ LLVector3 LLModel::getTransformedCenter(const LLMatrix4& mat)
{
LLVolumeFace& face = mVolumeFaces[i];
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{
m.affineTransform(face.mPositions[j],t);
update_min_max(minv, maxv, t);
@@ -475,7 +475,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
faceted.resizeVertices(vol_face.mNumIndices);
faceted.resizeIndices(vol_face.mNumIndices);
//bake out triangles into temporary face, clearing texture coordinates
- for (U32 i = 0; i < vol_face.mNumIndices; ++i)
+ for (S32 i = 0; i < vol_face.mNumIndices; ++i)
{
U32 idx = vol_face.mIndices[i];
@@ -485,7 +485,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
}
//generate normals for temporary face
- for (U32 i = 0; i < faceted.mNumIndices; i += 3)
+ for (S32 i = 0; i < faceted.mNumIndices; i += 3)
{ //for each triangle
U16 i0 = faceted.mIndices[i+0];
U16 i1 = faceted.mIndices[i+1];
@@ -514,12 +514,12 @@ void LLModel::generateNormals(F32 angle_cutoff)
//generate normals for welded face based on new topology (step 3)
- for (U32 i = 0; i < faceted.mNumVertices; i++)
+ for (S32 i = 0; i < faceted.mNumVertices; i++)
{
faceted.mNormals[i].clear();
}
- for (U32 i = 0; i < faceted.mNumIndices; i += 3)
+ for (S32 i = 0; i < faceted.mNumIndices; i += 3)
{ //for each triangle
U16 i0 = faceted.mIndices[i+0];
U16 i1 = faceted.mIndices[i+1];
@@ -548,7 +548,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
//normalize normals and build point map
LLVolumeFace::VertexMapData::PointMap point_map;
- for (U32 i = 0; i < faceted.mNumVertices; ++i)
+ for (S32 i = 0; i < faceted.mNumVertices; ++i)
{
faceted.mNormals[i].normalize3();
@@ -566,7 +566,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
new_face.resizeIndices(vol_face.mNumIndices);
new_face.resizeVertices(vol_face.mNumIndices);
- for (U32 i = 0; i < vol_face.mNumIndices; ++i)
+ for (S32 i = 0; i < vol_face.mNumIndices; ++i)
{
U32 idx = vol_face.mIndices[i];
LLVolumeFace::VertexData v;
@@ -577,7 +577,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
if (vol_face.mTexCoords)
{
- for (U32 i = 0; i < vol_face.mNumIndices; i++)
+ for (S32 i = 0; i < vol_face.mNumIndices; i++)
{
U32 idx = vol_face.mIndices[i];
new_face.mTexCoords[i] = vol_face.mTexCoords[idx];
@@ -590,7 +590,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
}
//generate normals for new face
- for (U32 i = 0; i < new_face.mNumIndices; i += 3)
+ for (S32 i = 0; i < new_face.mNumIndices; i += 3)
{ //for each triangle
U16 i0 = new_face.mIndices[i+0];
U16 i1 = new_face.mIndices[i+1];
@@ -615,7 +615,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
}
//swap out normals in new_face with best match from point map (step 5)
- for (U32 i = 0; i < new_face.mNumVertices; ++i)
+ for (S32 i = 0; i < new_face.mNumVertices; ++i)
{
//LLVolumeFace::VertexData v = new_face.mVertices[i];
@@ -663,11 +663,11 @@ LLSD LLModel::writeModel(
LLModel* low,
LLModel* impostor,
const LLModel::Decomposition& decomp,
- BOOL upload_skin,
- BOOL upload_joints,
- BOOL lock_scale_if_joint_position,
- BOOL nowrite,
- BOOL as_slm,
+ bool upload_skin,
+ bool upload_joints,
+ bool lock_scale_if_joint_position,
+ bool nowrite,
+ bool as_slm,
int submodel_id)
{
LLSD mdl;
@@ -725,7 +725,7 @@ LLSD LLModel::writeModel(
for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i)
{ //for each face
const LLVolumeFace& face = model[idx]->getVolumeFace(i);
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{
update_min_max(min_pos, max_pos, face.mPositions[j].getF32ptr());
}
@@ -762,7 +762,7 @@ LLSD LLModel::writeModel(
max_tc = min_tc;
//get texture coordinate domain
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{
update_min_max(min_tc, max_tc, ftc[j]);
}
@@ -770,7 +770,7 @@ LLSD LLModel::writeModel(
LLVector2 tc_range = max_tc - min_tc;
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{ //for each vert
F32* pos = face.mPositions[j].getF32ptr();
@@ -840,7 +840,7 @@ LLSD LLModel::writeModel(
}
U32 idx_idx = 0;
- for (U32 j = 0; j < face.mNumIndices; ++j)
+ for (S32 j = 0; j < face.mNumIndices; ++j)
{
U8* buff = (U8*) &(face.mIndices[j]);
indices[idx_idx++] = buff[0];
@@ -887,7 +887,7 @@ LLSD LLModel::writeModel(
// a bone index of 0xFF signifies no more influences for this vertex
std::stringstream ostr;
- for (U32 j = 0; j < face.mNumVertices; ++j)
+ for (S32 j = 0; j < face.mNumVertices; ++j)
{
LLVector3 pos(face.mPositions[j].getF32ptr());
@@ -918,7 +918,7 @@ LLSD LLModel::writeModel(
//copy ostr to binary buffer
std::string data = ostr.str();
const U8* buff = (U8*)data.data();
- U32 bytes = data.size();
+ U32 bytes = static_cast<U32>(data.size());
LLSD::Binary w(bytes);
for (U32 j = 0; j < bytes; ++j)
@@ -948,7 +948,7 @@ LLSD LLModel::writeModel(
return writeModelToStream(ostr, mdl, nowrite, as_slm);
}
-LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm)
+LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bool as_slm)
{
std::string::size_type cur_offset = 0;
@@ -965,7 +965,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
{ //write out skin block
skin = zip_llsd(mdl["skin"]);
- U32 size = skin.size();
+ U32 size = static_cast<U32>(skin.size());
if (size > 0)
{
header["skin"]["offset"] = (LLSD::Integer) cur_offset;
@@ -980,7 +980,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
{ //write out convex decomposition
decomposition = zip_llsd(mdl["physics_convex"]);
- U32 size = decomposition.size();
+ U32 size = static_cast<U32>(decomposition.size());
if (size > 0)
{
header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset;
@@ -1002,7 +1002,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
{
out[i] = zip_llsd(mdl[model_names[i]]);
- U32 size = out[i].size();
+ U32 size = static_cast<U32>(out[i].size());
header[model_names[i]]["offset"] = (LLSD::Integer) cur_offset;
header[model_names[i]]["size"] = (LLSD::Integer) size;
@@ -1159,7 +1159,7 @@ void LLModel::updateHullCenters()
mCenterOfHullCenters += cur_center;
cur_center *= 1.f/mPhysics.mHull[i].size();
mHullCenter[i] = cur_center;
- mHullPoints += mPhysics.mHull[i].size();
+ mHullPoints += static_cast<U32>(mPhysics.mHull[i].size());
}
if (mHullPoints > 0)
@@ -1280,14 +1280,14 @@ bool LLModel::loadModel(std::istream& is)
bool LLModel::isMaterialListSubset( LLModel* ref )
{
- int refCnt = ref->mMaterialList.size();
- int modelCnt = mMaterialList.size();
+ auto refCnt = ref->mMaterialList.size();
+ auto modelCnt = mMaterialList.size();
- for (U32 src = 0; src < modelCnt; ++src)
+ for (size_t src = 0; src < modelCnt; ++src)
{
bool foundRef = false;
- for (U32 dst = 0; dst < refCnt; ++dst)
+ for (size_t dst = 0; dst < refCnt; ++dst)
{
//LL_INFOS()<<mMaterialList[src]<<" "<<ref->mMaterialList[dst]<<LL_ENDL;
foundRef = mMaterialList[src] == ref->mMaterialList[dst];
@@ -1630,15 +1630,15 @@ U32 LLMeshSkinInfo::sizeBytes() const
{
U32 res = sizeof(LLUUID); // mMeshID
- res += sizeof(std::vector<std::string>) + sizeof(std::string) * mJointNames.size();
+ res += sizeof(std::vector<std::string>) + sizeof(std::string) * static_cast<U32>(mJointNames.size());
for (U32 i = 0; i < mJointNames.size(); ++i)
{
- res += mJointNames[i].size(); // actual size, not capacity
+ res += static_cast<U32>(mJointNames[i].size()); // actual size, not capacity
}
- res += sizeof(std::vector<S32>) + sizeof(S32) * mJointNums.size();
- res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * mInvBindMatrix.size();
- res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * mAlternateBindMatrix.size();
+ res += sizeof(std::vector<S32>) + sizeof(S32) * static_cast<U32>(mJointNums.size());
+ res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * static_cast<U32>(mInvBindMatrix.size());
+ res += sizeof(std::vector<LLMatrix4>) + 16 * sizeof(float) * static_cast<U32>(mAlternateBindMatrix.size());
res += 16 * sizeof(float); //mBindShapeMatrix
res += sizeof(float) + 3 * sizeof(bool);
@@ -1755,15 +1755,15 @@ U32 LLModel::Decomposition::sizeBytes() const
{
U32 res = sizeof(LLUUID); // mMeshID
- res += sizeof(LLModel::convex_hull_decomposition) + sizeof(std::vector<LLVector3>) * mHull.size();
+ res += sizeof(LLModel::convex_hull_decomposition) + sizeof(std::vector<LLVector3>) * static_cast<U32>(mHull.size());
for (U32 i = 0; i < mHull.size(); ++i)
{
- res += mHull[i].size() * sizeof(LLVector3);
+ res += static_cast<U32>(mHull[i].size()) * sizeof(LLVector3);
}
- res += sizeof(LLModel::hull) + sizeof(LLVector3) * mBaseHull.size();
+ res += sizeof(LLModel::hull) + sizeof(LLVector3) * static_cast<U32>(mBaseHull.size());
- res += sizeof(std::vector<LLModel::PhysicsMesh>) + sizeof(std::vector<LLModel::PhysicsMesh>) * mMesh.size();
+ res += sizeof(std::vector<LLModel::PhysicsMesh>) + sizeof(std::vector<LLModel::PhysicsMesh>) * static_cast<U32>(mMesh.size());
for (U32 i = 0; i < mMesh.size(); ++i)
{
res += mMesh[i].sizeBytes();
@@ -1814,7 +1814,7 @@ LLSD LLModel::Decomposition::asLLSD() const
for (U32 i = 0; i < mHull.size(); ++i)
{
- U32 size = mHull[i].size();
+ U32 size = static_cast<U32>(mHull[i].size());
total += size;
hulls[i] = (U8) (size);
@@ -2015,7 +2015,7 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a
bool validate_face(const LLVolumeFace& face)
{
- for (U32 i = 0; i < face.mNumIndices; ++i)
+ for (S32 i = 0; i < face.mNumIndices; ++i)
{
if (face.mIndices[i] >= face.mNumVertices)
{
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h
index 657dc31fd2..b0cba2d655 100644
--- a/indra/llprimitive/llmodel.h
+++ b/indra/llprimitive/llmodel.h
@@ -122,8 +122,8 @@ public:
U32 sizeBytes() const
{
U32 res = sizeof(std::vector<LLVector3>) * 2;
- res += sizeof(LLVector3) * mPositions.size();
- res += sizeof(LLVector3) * mNormals.size();
+ res += sizeof(LLVector3) * static_cast<U32>(mPositions.size());
+ res += sizeof(LLVector3) * static_cast<U32>(mNormals.size());
return res;
}
};
@@ -150,7 +150,7 @@ public:
LLModel::PhysicsMesh mPhysicsShapeMesh;
};
- LLModel(LLVolumeParams& params, F32 detail);
+ LLModel(const LLVolumeParams& params, F32 detail);
~LLModel();
bool loadModel(std::istream& is);
@@ -165,17 +165,17 @@ public:
LLModel* low,
LLModel* imposotr,
const LLModel::Decomposition& decomp,
- BOOL upload_skin,
- BOOL upload_joints,
- BOOL lock_scale_if_joint_position,
- BOOL nowrite = FALSE,
- BOOL as_slm = FALSE,
+ bool upload_skin,
+ bool upload_joints,
+ bool lock_scale_if_joint_position,
+ bool nowrite = false,
+ bool as_slm = false,
int submodel_id = 0);
static LLSD writeModelToStream(
std::ostream& ostr,
LLSD& mdl,
- BOOL nowrite = FALSE, BOOL as_slm = FALSE);
+ bool nowrite = false, bool as_slm = false);
void ClearFacesAndMaterials() { mVolumeFaces.clear(); mMaterialList.clear(); }
@@ -256,17 +256,18 @@ public:
}
};
-
//Are the doubles the same w/in epsilon specified tolerance
bool areEqual( double a, double b )
{
const float epsilon = 1e-5f;
- return (fabs((a - b)) < epsilon) ? true : false ;
+ return fabs(a - b) < epsilon;
}
+
//Make sure that we return false for any values that are within the tolerance for equivalence
bool jointPositionalLookup( const LLVector3& a, const LLVector3& b )
{
- return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false;
+ const float epsilon = 1e-5f;
+ return (a - b).length() < epsilon;
}
//copy of position array for this model -- mPosition[idx].mV[X,Y,Z]
@@ -356,7 +357,7 @@ public:
protected:
LLUUID mDiffuseMapID;
- void* mOpaqueData; // allow refs to viewer/platform-specific structs for each material
+ void* mOpaqueData{ nullptr }; // allow refs to viewer/platform-specific structs for each material
// currently only stores an LLPointer< LLViewerFetchedTexture > > to
// maintain refs to textures associated with each material for free
// ref counting.
@@ -374,7 +375,7 @@ public:
LLMatrix4 mTransform;
material_map mMaterial;
- LLModelInstanceBase(LLModel* model, LLMatrix4& transform, material_map& materials)
+ LLModelInstanceBase(LLModel* model, const LLMatrix4& transform, const material_map& materials)
: mModel(model), mTransform(transform), mMaterial(materials)
{
}
@@ -403,7 +404,7 @@ public:
LLUUID mMeshID;
S32 mLocalMeshID;
- LLModelInstance(LLModel* model, const std::string& label, LLMatrix4& transform, material_map& materials)
+ LLModelInstance(LLModel* model, const std::string& label, const LLMatrix4& transform, const material_map& materials)
: LLModelInstanceBase(model, transform, materials), mLabel(label)
{
mLocalMeshID = -1;
diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp
index 4120352b40..9a194567d2 100644
--- a/indra/llprimitive/llmodelloader.cpp
+++ b/indra/llprimitive/llmodelloader.cpp
@@ -37,7 +37,7 @@
std::list<LLModelLoader*> LLModelLoader::sActiveLoaderList;
-void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform)
+void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform)
{
LLVector4a box[] =
{
@@ -74,7 +74,7 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4
if (first_transform)
{
- first_transform = FALSE;
+ first_transform = false;
min = max = v;
}
else
@@ -85,7 +85,7 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4
}
}
-void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform)
+void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform)
{
LLVector4a mina, maxa;
LLMatrix4a mata;
@@ -121,7 +121,7 @@ LLModelLoader::LLModelLoader(
, mFilename(filename)
, mLod(lod)
, mTrySLM(false)
-, mFirstTransform(TRUE)
+, mFirstTransform(true)
, mNumOfFetchingTextures(0)
, mLoadCallback(load_cb)
, mJointLookupFunc(joint_lookup_func)
@@ -337,7 +337,7 @@ bool LLModelLoader::loadFromSLM(const std::string& filename)
//convert instance_list to mScene
- mFirstTransform = TRUE;
+ mFirstTransform = true;
for (U32 i = 0; i < instance_list.size(); ++i)
{
LLModelInstance& cur_instance = instance_list[i];
@@ -478,7 +478,7 @@ bool LLModelLoader::isRigSuitableForJointPositionUpload( const std::vector<std::
//called in the main thread
void LLModelLoader::loadTextures()
{
- BOOL is_paused = isPaused() ;
+ bool is_paused = isPaused() ;
pause() ; //pause the loader
for(scene::iterator iter = mScene.begin(); iter != mScene.end(); ++iter)
diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h
index 402c29c260..83bd2f5bbd 100644
--- a/indra/llprimitive/llmodelloader.h
+++ b/indra/llprimitive/llmodelloader.h
@@ -104,7 +104,7 @@ public:
S32 mLod;
LLMatrix4 mTransform;
- BOOL mFirstTransform;
+ bool mFirstTransform;
LLVector3 mExtents[2];
bool mTrySLM;
@@ -215,7 +215,7 @@ protected:
static bool isAlive(LLModelLoader* loader) ;
};
class LLMatrix4a;
-void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, BOOL& first_transform);
-void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, BOOL& first_transform);
+void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform);
+void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform);
#endif // LL_LLMODELLOADER_H
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 1657e9324e..644476460c 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -115,8 +115,8 @@ const F32 FLEXIBLE_OBJECT_MAX_WIND_SENSITIVITY = 10.0f;
const F32 FLEXIBLE_OBJECT_MAX_INTERNAL_TENSION_FORCE = 0.99f;
const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.0f;
-const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = FALSE;
-const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = FALSE;
+const bool FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = false;
+const bool FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = false;
const LLUUID SCULPT_DEFAULT_TEXTURE("be293869-d0d9-0a69-5989-ad27f1946fd4"); // old inverted texture: "7595d345-a24c-e7ef-f0bd-78793792133e";
@@ -172,7 +172,7 @@ void LLPrimitive::setVolumeManager( LLVolumeMgr* volume_manager )
// static
bool LLPrimitive::cleanupVolumeManager()
{
- BOOL res = FALSE;
+ bool res = false;
if (sVolumeManager)
{
res = sVolumeManager->cleanup();
@@ -770,16 +770,16 @@ S32 face_index_from_id(LLFaceID face_ID, const std::vector<LLProfile::Face>& fac
return -1;
}
-BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
+bool LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
{
if (NO_LOD == detail)
{
// build the new object
setChanged(GEOMETRY);
sVolumeManager->unrefVolume(mVolumep);
- mVolumep = new LLVolume(volume_params, 1, TRUE, TRUE);
+ mVolumep = new LLVolume(volume_params, 1, true, true);
setNumTEs(mVolumep->getNumFaces());
- return FALSE;
+ return false;
}
LLVolume *volumep;
@@ -788,9 +788,9 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail);
if (mVolumep.notNull() && volume_params == mVolumep->getParams() && (volume_detail == mVolumep->getDetail()))
{
- return FALSE;
+ return false;
}
- volumep = new LLVolume(volume_params, volume_detail, FALSE, TRUE);
+ volumep = new LLVolume(volume_params, volume_detail, false, true);
}
else
{
@@ -799,7 +799,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail);
if (volume_params == mVolumep->getParams() && (volume_detail == mVolumep->getDetail()))
{
- return FALSE;
+ return false;
}
}
@@ -807,7 +807,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
if (volumep == mVolumep)
{
sVolumeManager->unrefVolume( volumep ); // LLVolumeMgr::refVolume() creates a reference, but we don't need a second one.
- return TRUE;
+ return true;
}
}
@@ -819,7 +819,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
mVolumep = volumep;
//mFaceMask = mVolumep->generateFaceMask();
setNumTEs(mVolumep->getNumFaces());
- return TRUE;
+ return true;
}
#if 0
@@ -871,14 +871,14 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
if (old_face_mask == new_face_mask)
{
// nothing to do
- return TRUE;
+ return true;
}
if (mVolumep->getNumFaces() == 0 && new_face_mask != 0)
{
LL_WARNS() << "Object with 0 faces found...INCORRECT!" << LL_ENDL;
setNumTEs(mVolumep->getNumFaces());
- return TRUE;
+ return true;
}
// initialize face_mapping
@@ -1030,19 +1030,19 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
setNumTEs(mVolumep->getNumFaces());
#endif
- return TRUE;
+ return true;
}
-BOOL LLPrimitive::setMaterial(U8 material)
+bool LLPrimitive::setMaterial(U8 material)
{
if (material != mMaterial)
{
mMaterial = material;
- return TRUE;
+ return true;
}
else
{
- return FALSE;
+ return false;
}
}
@@ -1058,12 +1058,12 @@ S32 LLPrimitive::packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_fa
for (face_index = last_face_index-1; face_index >= 0; face_index--)
{
- BOOL already_sent = FALSE;
+ bool already_sent = false;
for (i = face_index+1; i <= last_face_index; i++)
{
if (!memcmp(data_ptr+(data_size *face_index), data_ptr+(data_size *i), data_size))
{
- already_sent = TRUE;
+ already_sent = true;
break;
}
}
@@ -1201,7 +1201,7 @@ namespace
// Pack information about all texture entries into container:
// { TextureEntry Variable 2 }
// Includes information about image ID, color, scale S,T, offset S,T and rotation
-BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
+bool LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
{
const U32 MAX_TES = 45;
@@ -1282,11 +1282,11 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const
}
mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer));
- return FALSE;
+ return true;
}
-BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
+bool LLPrimitive::packTEMessage(LLDataPacker &dp) const
{
const U32 MAX_TES = 45;
@@ -1367,7 +1367,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
}
dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry");
- return FALSE;
+ return true;
}
S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec)
@@ -1484,12 +1484,12 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
{
// use a negative block_num to indicate a single-block read (a non-variable block)
S32 retval = 0;
- const U32 MAX_TES = 45;
+ constexpr U32 MAX_TES = 45;
// Avoid construction of 32 UUIDs per call
static LLMaterialID material_ids[MAX_TES];
- const U32 MAX_TE_BUFFER = 4096;
+ constexpr U32 MAX_TE_BUFFER = 4096;
U8 packed_buffer[MAX_TE_BUFFER];
memset((void*)packed_buffer, 0, MAX_TE_BUFFER);
@@ -1685,7 +1685,7 @@ bool LLPrimitive::getTESTAxes(const U8 face, U32* s_axis, U32* t_axis)
//============================================================================
//static
-BOOL LLNetworkData::isValid(U16 param_type, U32 size)
+bool LLNetworkData::isValid(U16 param_type, U32 size)
{
// ew - better mechanism needed
@@ -1707,7 +1707,7 @@ BOOL LLNetworkData::isValid(U16 param_type, U32 size)
return (size == 9);
}
- return FALSE;
+ return false;
}
//============================================================================
@@ -1722,17 +1722,17 @@ LLLightParams::LLLightParams()
mType = PARAMS_LIGHT;
}
-BOOL LLLightParams::pack(LLDataPacker &dp) const
+bool LLLightParams::pack(LLDataPacker &dp) const
{
LLColor4U color4u(mColor);
dp.packColor4U(color4u, "color");
dp.packF32(mRadius, "radius");
dp.packF32(mCutoff, "cutoff");
dp.packF32(mFalloff, "falloff");
- return TRUE;
+ return true;
}
-BOOL LLLightParams::unpack(LLDataPacker &dp)
+bool LLLightParams::unpack(LLDataPacker &dp)
{
LLColor4U color;
dp.unpackColor4U(color, "color");
@@ -1750,7 +1750,7 @@ BOOL LLLightParams::unpack(LLDataPacker &dp)
dp.unpackF32(falloff, "falloff");
setFalloff(falloff);
- return TRUE;
+ return true;
}
bool LLLightParams::operator==(const LLNetworkData& data) const
@@ -1830,15 +1830,15 @@ LLReflectionProbeParams::LLReflectionProbeParams()
mType = PARAMS_REFLECTION_PROBE;
}
-BOOL LLReflectionProbeParams::pack(LLDataPacker &dp) const
+bool LLReflectionProbeParams::pack(LLDataPacker &dp) const
{
dp.packF32(mAmbiance, "ambiance");
dp.packF32(mClipDistance, "clip_distance");
dp.packU8(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLReflectionProbeParams::unpack(LLDataPacker &dp)
+bool LLReflectionProbeParams::unpack(LLDataPacker &dp)
{
F32 ambiance;
F32 clip_distance;
@@ -1851,7 +1851,7 @@ BOOL LLReflectionProbeParams::unpack(LLDataPacker &dp)
dp.unpackU8(mFlags, "flags");
- return TRUE;
+ return true;
}
bool LLReflectionProbeParams::operator==(const LLNetworkData& data) const
@@ -1962,7 +1962,7 @@ LLFlexibleObjectData::LLFlexibleObjectData()
mType = PARAMS_FLEXIBLE;
}
-BOOL LLFlexibleObjectData::pack(LLDataPacker &dp) const
+bool LLFlexibleObjectData::pack(LLDataPacker &dp) const
{
// Custom, uber-svelte pack "softness" in upper bits of tension & drag
U8 bit1 = (mSimulateLOD & 2) << 6;
@@ -1972,10 +1972,10 @@ BOOL LLFlexibleObjectData::pack(LLDataPacker &dp) const
dp.packU8((U8)((mGravity+10.f)*10.01f), "gravity");
dp.packU8((U8)(mWindSensitivity*10.01f), "wind");
dp.packVector3(mUserForce, "userforce");
- return TRUE;
+ return true;
}
-BOOL LLFlexibleObjectData::unpack(LLDataPacker &dp)
+bool LLFlexibleObjectData::unpack(LLDataPacker &dp)
{
U8 tension, friction, gravity, wind;
U8 bit1, bit2;
@@ -1994,7 +1994,7 @@ BOOL LLFlexibleObjectData::unpack(LLDataPacker &dp)
{
mUserForce.setVec(0.f, 0.f, 0.f);
}
- return TRUE;
+ return true;
}
bool LLFlexibleObjectData::operator==(const LLNetworkData& data) const
@@ -2090,15 +2090,15 @@ LLSculptParams::LLSculptParams()
mSculptType = LL_SCULPT_TYPE_SPHERE;
}
-BOOL LLSculptParams::pack(LLDataPacker &dp) const
+bool LLSculptParams::pack(LLDataPacker &dp) const
{
dp.packUUID(mSculptTexture, "texture");
dp.packU8(mSculptType, "type");
- return TRUE;
+ return true;
}
-BOOL LLSculptParams::unpack(LLDataPacker &dp)
+bool LLSculptParams::unpack(LLDataPacker &dp)
{
U8 type;
LLUUID id;
@@ -2106,7 +2106,7 @@ BOOL LLSculptParams::unpack(LLDataPacker &dp)
dp.unpackU8(type, "type");
setSculptTexture(id, type);
- return TRUE;
+ return true;
}
bool LLSculptParams::operator==(const LLNetworkData& data) const
@@ -2190,20 +2190,20 @@ LLLightImageParams::LLLightImageParams()
mParams.setVec(F_PI*0.5f, 0.f, 0.f);
}
-BOOL LLLightImageParams::pack(LLDataPacker &dp) const
+bool LLLightImageParams::pack(LLDataPacker &dp) const
{
dp.packUUID(mLightTexture, "texture");
dp.packVector3(mParams, "params");
- return TRUE;
+ return true;
}
-BOOL LLLightImageParams::unpack(LLDataPacker &dp)
+bool LLLightImageParams::unpack(LLDataPacker &dp)
{
dp.unpackUUID(mLightTexture, "texture");
dp.unpackVector3(mParams, "params");
- return TRUE;
+ return true;
}
bool LLLightImageParams::operator==(const LLNetworkData& data) const
@@ -2266,18 +2266,18 @@ LLExtendedMeshParams::LLExtendedMeshParams()
mFlags = 0;
}
-BOOL LLExtendedMeshParams::pack(LLDataPacker &dp) const
+bool LLExtendedMeshParams::pack(LLDataPacker &dp) const
{
dp.packU32(mFlags, "flags");
- return TRUE;
+ return true;
}
-BOOL LLExtendedMeshParams::unpack(LLDataPacker &dp)
+bool LLExtendedMeshParams::unpack(LLDataPacker &dp)
{
dp.unpackU32(mFlags, "flags");
- return TRUE;
+ return true;
}
bool LLExtendedMeshParams::operator==(const LLNetworkData& data) const
@@ -2329,7 +2329,7 @@ LLRenderMaterialParams::LLRenderMaterialParams()
mType = PARAMS_RENDER_MATERIAL;
}
-BOOL LLRenderMaterialParams::pack(LLDataPacker& dp) const
+bool LLRenderMaterialParams::pack(LLDataPacker& dp) const
{
U8 count = (U8)llmin((S32)mEntries.size(), 14); //limited to 255 bytes, no more than 14 material ids
@@ -2340,10 +2340,10 @@ BOOL LLRenderMaterialParams::pack(LLDataPacker& dp) const
dp.packUUID(entry.id, "id");
}
- return TRUE;
+ return true;
}
-BOOL LLRenderMaterialParams::unpack(LLDataPacker& dp)
+bool LLRenderMaterialParams::unpack(LLDataPacker& dp)
{
U8 count;
dp.unpackU8(count, "count");
@@ -2354,7 +2354,7 @@ BOOL LLRenderMaterialParams::unpack(LLDataPacker& dp)
dp.unpackUUID(entry.id, "te_id");
}
- return TRUE;
+ return true;
}
bool LLRenderMaterialParams::operator==(const LLNetworkData& data) const
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 82881dce4e..31bc76344c 100644
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -114,11 +114,11 @@ public:
public:
U16 mType;
virtual ~LLNetworkData() {};
- virtual BOOL pack(LLDataPacker &dp) const = 0;
- virtual BOOL unpack(LLDataPacker &dp) = 0;
+ virtual bool pack(LLDataPacker &dp) const = 0;
+ virtual bool unpack(LLDataPacker &dp) = 0;
virtual bool operator==(const LLNetworkData& data) const = 0;
virtual void copy(const LLNetworkData& data) = 0;
- static BOOL isValid(U16 param_type, U32 size);
+ static bool isValid(U16 param_type, U32 size);
};
extern const F32 LIGHT_MIN_RADIUS;
@@ -141,8 +141,8 @@ private:
public:
LLLightParams();
- /*virtual*/ BOOL pack(LLDataPacker &dp) const;
- /*virtual*/ BOOL unpack(LLDataPacker &dp);
+ /*virtual*/ bool pack(LLDataPacker &dp) const;
+ /*virtual*/ bool unpack(LLDataPacker &dp);
/*virtual*/ bool operator==(const LLNetworkData& data) const;
/*virtual*/ void copy(const LLNetworkData& data);
// LLSD implementations here are provided by Eddy Stryker.
@@ -196,8 +196,8 @@ protected:
public:
LLReflectionProbeParams();
- /*virtual*/ BOOL pack(LLDataPacker& dp) const;
- /*virtual*/ BOOL unpack(LLDataPacker& dp);
+ /*virtual*/ bool pack(LLDataPacker& dp) const;
+ /*virtual*/ bool unpack(LLDataPacker& dp);
/*virtual*/ bool operator==(const LLNetworkData& data) const;
/*virtual*/ void copy(const LLNetworkData& data);
// LLSD implementations here are provided by Eddy Stryker.
@@ -258,8 +258,8 @@ extern const F32 FLEXIBLE_OBJECT_MAX_WIND_SENSITIVITY;
extern const F32 FLEXIBLE_OBJECT_MAX_INTERNAL_TENSION_FORCE;
extern const F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH;
-extern const BOOL FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE;
-extern const BOOL FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE;
+extern const bool FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE;
+extern const bool FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE;
class LLFlexibleObjectData : public LLNetworkData
@@ -271,8 +271,8 @@ protected:
F32 mWindSensitivity; // interacts with tension, air friction, and gravity
F32 mTension; //interacts in complex ways with other parameters
LLVector3 mUserForce; // custom user-defined force vector
- //BOOL mUsingCollisionSphere;
- //BOOL mRenderingCollisionSphere;
+ //bool mUsingCollisionSphere;
+ //bool mRenderingCollisionSphere;
public:
void setSimulateLOD(S32 lod) { mSimulateLOD = llclamp(lod, (S32)FLEXIBLE_OBJECT_MIN_SECTIONS, (S32)FLEXIBLE_OBJECT_MAX_SECTIONS); }
@@ -291,8 +291,8 @@ public:
//------ the constructor for the structure ------------
LLFlexibleObjectData();
- BOOL pack(LLDataPacker &dp) const;
- BOOL unpack(LLDataPacker &dp);
+ bool pack(LLDataPacker &dp) const;
+ bool unpack(LLDataPacker &dp);
bool operator==(const LLNetworkData& data) const;
void copy(const LLNetworkData& data);
LLSD asLLSD() const;
@@ -310,8 +310,8 @@ protected:
public:
LLSculptParams();
- /*virtual*/ BOOL pack(LLDataPacker &dp) const;
- /*virtual*/ BOOL unpack(LLDataPacker &dp);
+ /*virtual*/ bool pack(LLDataPacker &dp) const;
+ /*virtual*/ bool unpack(LLDataPacker &dp);
/*virtual*/ bool operator==(const LLNetworkData& data) const;
/*virtual*/ void copy(const LLNetworkData& data);
LLSD asLLSD() const;
@@ -331,8 +331,8 @@ protected:
public:
LLLightImageParams();
- /*virtual*/ BOOL pack(LLDataPacker &dp) const;
- /*virtual*/ BOOL unpack(LLDataPacker &dp);
+ /*virtual*/ bool pack(LLDataPacker &dp) const;
+ /*virtual*/ bool unpack(LLDataPacker &dp);
/*virtual*/ bool operator==(const LLNetworkData& data) const;
/*virtual*/ void copy(const LLNetworkData& data);
LLSD asLLSD() const;
@@ -356,8 +356,8 @@ public:
static const U32 ANIMATED_MESH_ENABLED_FLAG = 0x1 << 0;
LLExtendedMeshParams();
- /*virtual*/ BOOL pack(LLDataPacker &dp) const;
- /*virtual*/ BOOL unpack(LLDataPacker &dp);
+ /*virtual*/ bool pack(LLDataPacker &dp) const;
+ /*virtual*/ bool unpack(LLDataPacker &dp);
/*virtual*/ bool operator==(const LLNetworkData& data) const;
/*virtual*/ void copy(const LLNetworkData& data);
LLSD asLLSD() const;
@@ -381,8 +381,8 @@ private:
public:
LLRenderMaterialParams();
- BOOL pack(LLDataPacker& dp) const override;
- BOOL unpack(LLDataPacker& dp) override;
+ bool pack(LLDataPacker& dp) const override;
+ bool unpack(LLDataPacker& dp) override;
bool operator==(const LLNetworkData& data) const override;
void copy(const LLNetworkData& data) override;
@@ -395,7 +395,7 @@ public:
// This code is not naming-standards compliant. Leaving it like this for
// now to make the connection to code in
-// BOOL packTEMessage(LLDataPacker &dp) const;
+// bool packTEMessage(LLDataPacker &dp) const;
// more obvious. This should be refactored to remove the duplication, at which
// point we can fix the names as well.
// - Vir
@@ -457,10 +457,10 @@ public:
void setPCode(const LLPCode pcode);
const LLVolume *getVolumeConst() const { return mVolumep; } // HACK for Windoze confusion about ostream operator in LLVolume
LLVolume *getVolume() const { return mVolumep; }
- virtual BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);
+ virtual bool setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false);
// Modify texture entry properties
- inline BOOL validTE(const U8 te_num) const;
+ inline bool validTE(const U8 te_num) const;
LLTextureEntry* getTE(const U8 te_num) const;
virtual void setNumTEs(const U8 num_tes);
@@ -489,17 +489,17 @@ public:
virtual S32 setTEGlow(const U8 te, const F32 glow);
virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID);
virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams);
- virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed
+ virtual bool setMaterial(const U8 material); // returns true if material changed
virtual void setTESelected(const U8 te, bool sel);
LLMaterialPtr getTEMaterialParams(const U8 index);
void copyTEs(const LLPrimitive *primitive);
S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const;
- BOOL packTEMessage(LLMessageSystem *mesgsys) const;
- BOOL packTEMessage(LLDataPacker &dp) const;
+ bool packTEMessage(LLMessageSystem *mesgsys) const;
+ bool packTEMessage(LLDataPacker &dp) const;
S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks
- BOOL unpackTEMessage(LLDataPacker &dp);
+ S32 unpackTEMessage(LLDataPacker &dp);
S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec);
S32 applyParsedTEMessage(LLTEContents& tec);
@@ -557,25 +557,26 @@ public:
// takes the contents of other_list and clears other_list
void takeTextureList(LLPrimTextureList& other_list);
- inline BOOL isAvatar() const;
- inline BOOL isSittingAvatar() const;
- inline BOOL isSittingAvatarOnGround() const;
+ inline bool isAvatar() const;
+ inline bool isSittingAvatar() const;
+ inline bool isSittingAvatarOnGround() const;
inline bool hasBumpmap() const { return mNumBumpmapTEs > 0;}
void setFlags(U32 flags) { mMiscFlags = flags; }
void addFlags(U32 flags) { mMiscFlags |= flags; }
void removeFlags(U32 flags) { mMiscFlags &= ~flags; }
U32 getFlags() const { return mMiscFlags; }
+ bool checkFlags(U32 flags) const { return (mMiscFlags & flags) != 0; }
static std::string pCodeToString(const LLPCode pcode);
static LLPCode legacyToPCode(const U8 legacy);
static U8 pCodeToLegacy(const LLPCode pcode);
static bool getTESTAxes(const U8 face, U32* s_axis, U32* t_axis);
- BOOL hasRenderMaterialParams() const;
+ bool hasRenderMaterialParams() const;
- inline static BOOL isPrimitive(const LLPCode pcode);
- inline static BOOL isApp(const LLPCode pcode);
+ inline static bool isPrimitive(const LLPCode pcode);
+ inline static bool isApp(const LLPCode pcode);
private:
void updateNumBumpmap(const U8 index, const U8 bump);
@@ -601,39 +602,37 @@ public:
};
};
-inline BOOL LLPrimitive::isAvatar() const
+inline bool LLPrimitive::isAvatar() const
{
- return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode ) ? TRUE : FALSE;
+ return LL_PCODE_LEGACY_AVATAR == mPrimitiveCode;
}
-inline BOOL LLPrimitive::isSittingAvatar() const
+inline bool LLPrimitive::isSittingAvatar() const
{
// this is only used server-side
- return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode
- && ((getFlags() & (PRIM_FLAG_SITTING | PRIM_FLAG_SITTING_ON_GROUND)) != 0) ) ? TRUE : FALSE;
+ return isAvatar() && checkFlags(PRIM_FLAG_SITTING | PRIM_FLAG_SITTING_ON_GROUND);
}
-inline BOOL LLPrimitive::isSittingAvatarOnGround() const
+inline bool LLPrimitive::isSittingAvatarOnGround() const
{
// this is only used server-side
- return ( LL_PCODE_LEGACY_AVATAR == mPrimitiveCode
- && ((getFlags() & PRIM_FLAG_SITTING_ON_GROUND) != 0) ) ? TRUE : FALSE;
+ return isAvatar() && checkFlags(PRIM_FLAG_SITTING_ON_GROUND);
}
// static
-inline BOOL LLPrimitive::isPrimitive(const LLPCode pcode)
+inline bool LLPrimitive::isPrimitive(const LLPCode pcode)
{
LLPCode base_type = pcode & LL_PCODE_BASE_MASK;
if (base_type && (base_type < LL_PCODE_APP))
{
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
// static
-inline BOOL LLPrimitive::isApp(const LLPCode pcode)
+inline bool LLPrimitive::isApp(const LLPCode pcode)
{
LLPCode base_type = pcode & LL_PCODE_BASE_MASK;
@@ -789,7 +788,7 @@ void LLPrimitive::setAcceleration(const F32 x, const F32 y, const F32 z)
}
#endif // CHECK_FOR_FINITE
-inline BOOL LLPrimitive::validTE(const U8 te_num) const
+inline bool LLPrimitive::validTE(const U8 te_num) const
{
return (mNumTEs && te_num < mNumTEs);
}
diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp
index ce4df843ea..68f3f5ffac 100644
--- a/indra/llprimitive/llprimtexturelist.cpp
+++ b/indra/llprimitive/llprimtexturelist.cpp
@@ -83,13 +83,13 @@ void LLPrimTextureList::clear()
void LLPrimTextureList::copy(const LLPrimTextureList& other_list)
{
// compare the sizes
- S32 this_size = mEntryList.size();
- S32 other_size = other_list.mEntryList.size();
+ auto this_size = mEntryList.size();
+ auto other_size = other_list.mEntryList.size();
if (this_size > other_size)
{
// remove the extra entries
- for (S32 index = this_size; index > other_size; --index)
+ for (size_t index = this_size; index > other_size; --index)
{
delete mEntryList[index-1];
}
@@ -97,18 +97,18 @@ void LLPrimTextureList::copy(const LLPrimTextureList& other_list)
this_size = other_size;
}
- S32 index = 0;
+ size_t index = 0;
// copy for the entries that already exist
for ( ; index < this_size; ++index)
{
delete mEntryList[index];
- mEntryList[index] = other_list.getTexture(index)->newCopy();
+ mEntryList[index] = other_list.getTexture(static_cast<U8>(index))->newCopy();
}
// add new entires if needed
for ( ; index < other_size; ++index)
{
- mEntryList.push_back( other_list.getTexture(index)->newCopy() );
+ mEntryList.push_back( other_list.getTexture(static_cast<U8>(index))->newCopy());
}
}
@@ -127,9 +127,9 @@ void LLPrimTextureList::take(LLPrimTextureList& other_list)
// returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE
S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te)
{
- if (S32(index) >= mEntryList.size())
+ if (size_t(index) >= mEntryList.size())
{
- S32 current_size = mEntryList.size();
+ auto current_size = mEntryList.size();
LL_WARNS() << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << LL_ENDL;
return TEM_CHANGE_NONE;
}
@@ -389,7 +389,7 @@ LLMaterialPtr LLPrimTextureList::getMaterialParams(const U8 index)
S32 LLPrimTextureList::size() const
{
- return mEntryList.size();
+ return static_cast<S32>(mEntryList.size());
}
// sets the size of the mEntryList container
@@ -400,12 +400,12 @@ void LLPrimTextureList::setSize(S32 new_size)
new_size = 0;
}
- S32 current_size = mEntryList.size();
+ auto current_size = mEntryList.size();
if (new_size > current_size)
{
mEntryList.resize(new_size);
- for (S32 index = current_size; index < new_size; ++index)
+ for (size_t index = current_size; index < new_size; ++index)
{
if (current_size > 0
&& mEntryList[current_size - 1])
@@ -423,7 +423,7 @@ void LLPrimTextureList::setSize(S32 new_size)
}
else if (new_size < current_size)
{
- for (S32 index = current_size-1; index >= new_size; --index)
+ for (size_t index = current_size-1; index >= new_size; --index)
{
delete mEntryList[index];
}
diff --git a/indra/llprimitive/lltextureanim.cpp b/indra/llprimitive/lltextureanim.cpp
index cc156722f4..579538075a 100644
--- a/indra/llprimitive/lltextureanim.cpp
+++ b/indra/llprimitive/lltextureanim.cpp
@@ -54,38 +54,38 @@ void LLTextureAnim::reset()
mRate = 1.f;
}
-BOOL LLTextureAnim::equals(const LLTextureAnim &other) const
+bool LLTextureAnim::equals(const LLTextureAnim &other) const
{
if (mMode != other.mMode)
{
- return FALSE;
+ return false;
}
if (mFace != other.mFace)
{
- return FALSE;
+ return false;
}
if (mSizeX != other.mSizeX)
{
- return FALSE;
+ return false;
}
if (mSizeY != other.mSizeY)
{
- return FALSE;
+ return false;
}
if (mStart != other.mStart)
{
- return FALSE;
+ return false;
}
if (mLength != other.mLength)
{
- return FALSE;
+ return false;
}
if (mRate != other.mRate)
{
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
void LLTextureAnim::packTAMessage(LLMessageSystem *mesgsys) const
{
diff --git a/indra/llprimitive/lltextureanim.h b/indra/llprimitive/lltextureanim.h
index ef76549903..2d10153043 100644
--- a/indra/llprimitive/lltextureanim.h
+++ b/indra/llprimitive/lltextureanim.h
@@ -44,7 +44,7 @@ public:
void packTAMessage(LLDataPacker &dp) const;
void unpackTAMessage(LLMessageSystem *mesgsys, const S32 block_num);
void unpackTAMessage(LLDataPacker &dp);
- BOOL equals(const LLTextureAnim &other) const;
+ bool equals(const LLTextureAnim &other) const;
LLSD asLLSD() const;
operator LLSD() const { return asLLSD(); }
bool fromLLSD(LLSD& sd);
diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp
index 2ed8f8c044..ac482ffbf9 100644
--- a/indra/llprimitive/lltextureentry.cpp
+++ b/indra/llprimitive/lltextureentry.cpp
@@ -407,9 +407,9 @@ S32 LLTextureEntry::setColor(const LLColor3 &color)
S32 LLTextureEntry::setAlpha(const F32 alpha)
{
- if (mColor.mV[VW] != alpha)
+ if (mColor.mV[VALPHA] != alpha)
{
- mColor.mV[VW] = alpha;
+ mColor.mV[VALPHA] = alpha;
return TEM_CHANGE_COLOR;
}
return TEM_CHANGE_NONE;
diff --git a/indra/llprimitive/llvolumemessage.cpp b/indra/llprimitive/llvolumemessage.cpp
index 804b208e3a..aa4bd711ab 100644
--- a/indra/llprimitive/llvolumemessage.cpp
+++ b/indra/llprimitive/llvolumemessage.cpp
@@ -478,13 +478,15 @@ bool LLVolumeMessage::constrainVolumeParams(LLVolumeParams& params)
bad |= params.setRevolutions(params.getPathParams().getRevolutions()) ? 0 : 0x200;
bad |= params.setRadiusOffset(params.getPathParams().getRadiusOffset()) ? 0 : 0x400;
bad |= params.setSkew(params.getPathParams().getSkew()) ? 0 : 0x800;
- if(bad)
+
+ if (bad)
{
LL_WARNS() << "LLVolumeMessage::constrainVolumeParams() - "
<< "forced to constrain incoming volume params: "
- << llformat("0x%04x",bad) << LL_ENDL;
+ << llformat("0x%04x", bad) << LL_ENDL;
}
- return bad ? false : true;
+
+ return bad == 0;
}
bool LLVolumeMessage::packVolumeParams(const LLVolumeParams* params, LLMessageSystem *mesgsys)
diff --git a/indra/llprimitive/tests/llgltfmaterial_test.cpp b/indra/llprimitive/tests/llgltfmaterial_test.cpp
index b56c9ab4f5..823a36ec3a 100644
--- a/indra/llprimitive/tests/llgltfmaterial_test.cpp
+++ b/indra/llprimitive/tests/llgltfmaterial_test.cpp
@@ -143,7 +143,7 @@ namespace tut
#if LL_WINDOWS
// If any fields are added/changed, these tests should be updated (consider also updating ASSET_VERSION in LLGLTFMaterial)
// This test result will vary between compilers, so only test a single platform
- ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 224);
+ ensure_equals("fields supported for GLTF (sizeof check)", sizeof(LLGLTFMaterial), 232);
#endif
#endif
ensure_equals("LLGLTFMaterial texture info count", (U32)LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT, 4);
diff --git a/indra/llprimitive/tests/llprimitive_test.cpp b/indra/llprimitive/tests/llprimitive_test.cpp
index 1b47182c28..0213a3e8b6 100644
--- a/indra/llprimitive/tests/llprimitive_test.cpp
+++ b/indra/llprimitive/tests/llprimitive_test.cpp
@@ -46,7 +46,7 @@ public:
if (mVolumeTest.isNull() || volume_params != mCurrParamsTest || detail != mCurrDetailTest)
{
F32 volume_detail = LLVolumeLODGroup::getVolumeScaleFromDetail(detail);
- mVolumeTest = new LLVolume(volume_params, volume_detail, FALSE, FALSE);
+ mVolumeTest = new LLVolume(volume_params, volume_detail, false, false);
mCurrParamsTest = volume_params;
mCurrDetailTest = detail;
return mVolumeTest;
@@ -109,7 +109,7 @@ void LLPrimTextureList::take(LLPrimTextureList &other_list) { }
void LLPrimTextureList::setSize(S32 new_size) { mEntryList.resize(new_size); }
void LLPrimTextureList::setAllIDs(const LLUUID &id) { }
LLTextureEntry * LLPrimTextureList::getTexture(const U8 index) const { return nullptr; }
-S32 LLPrimTextureList::size() const { return mEntryList.size(); }
+S32 LLPrimTextureList::size() const { return static_cast<S32>(mEntryList.size()); }
class PRIMITIVE_TEST_SETUP
{
@@ -193,7 +193,7 @@ namespace tut
ensure(!primitive.isChanged(LLXform::GEOMETRY));
// Make sure setVolume returns true
- ensure(primitive.setVolume(params, 0, true) == TRUE);
+ ensure(primitive.setVolume(params, 0, true) == true);
LLVolume* new_volume = primitive.getVolume();
// make sure new volume was actually created
@@ -210,12 +210,12 @@ namespace tut
ensure(primitive.isChanged(LLXform::GEOMETRY));
// Run it twice to make sure it doesn't create a different one if params are the same
- ensure(primitive.setVolume(params, 0, true) == FALSE);
+ ensure(primitive.setVolume(params, 0, true) == false);
ensure(new_volume == primitive.getVolume());
// Change the param definition and try setting it again.
params.setRevolutions(4);
- ensure(primitive.setVolume(params, 0, true) == TRUE);
+ ensure(primitive.setVolume(params, 0, true) == true);
// Ensure that we now have a different volume
ensure(new_volume != primitive.getVolume());
@@ -238,7 +238,7 @@ namespace tut
ensure(!primitive.isChanged(LLXform::GEOMETRY));
// Make sure setVolume returns true
- ensure(primitive.setVolume(params, 0, false) == TRUE);
+ ensure(primitive.setVolume(params, 0, false) == true);
LLVolume* new_volume = primitive.getVolume();
@@ -256,12 +256,12 @@ namespace tut
ensure(primitive.isChanged(LLXform::GEOMETRY));
// Run it twice to make sure it doesn't create a different one if params are the same
- ensure(primitive.setVolume(params, 0, false) == FALSE);
+ ensure(primitive.setVolume(params, 0, false) == false);
ensure(new_volume == primitive.getVolume());
// Change the param definition and try setting it again.
params.setRevolutions(4);
- ensure(primitive.setVolume(params, 0, false) == TRUE);
+ ensure(primitive.setVolume(params, 0, false) == true);
// Ensure that we now have a different volume
ensure(new_volume != primitive.getVolume());