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-rw-r--r--indra/llprimitive/CMakeLists.txt1
-rw-r--r--indra/llprimitive/llgltfmaterial.cpp161
-rw-r--r--indra/llprimitive/llgltfmaterial.h38
-rw-r--r--indra/llprimitive/llgltfmaterial_templates.h142
4 files changed, 197 insertions, 145 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index 76d261ab3e..2bd1edaacc 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -34,6 +34,7 @@ set(llprimitive_HEADER_FILES
lldaeloader.h
llgltfloader.h
llgltfmaterial.h
+ llgltfmaterial_templates.h
legacy_object_types.h
llmaterial.h
llmaterialid.h
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 19b7413934..f42c11ee21 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -24,25 +24,28 @@
* $/LicenseInfo$
*/
+
#include "linden_common.h"
#include "llgltfmaterial.h"
+
#include "llsdserialize.h"
// NOTE -- this should be the one and only place tiny_gltf.h is included
#include "tinygltf/tiny_gltf.h"
+#include "llgltfmaterial_templates.h"
const char* const LLGLTFMaterial::ASSET_VERSION = "1.1";
const char* const LLGLTFMaterial::ASSET_TYPE = "GLTF 2.0";
const std::array<std::string, 2> LLGLTFMaterial::ACCEPTED_ASSET_VERSIONS = { "1.0", "1.1" };
-const char* const GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform";
-const char* const GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale";
-const char* const GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset";
-const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation";
+const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM = "KHR_texture_transform";
+const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_SCALE = "scale";
+const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_OFFSET = "offset";
+const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rotation";
// special UUID that indicates a null UUID in override data
-static const LLUUID GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
+const LLUUID LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
void LLGLTFMaterial::TextureTransform::getPacked(F32 (&packed)[8]) const
{
@@ -68,14 +71,14 @@ LLGLTFMaterial::LLGLTFMaterial(const LLGLTFMaterial& rhs)
LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
{
- //have to do a manual operator= because of LLRefCount
+ //have to do a manual operator= because of LLRefCount
mTextureId = rhs.mTextureId;
mTextureTransform = rhs.mTextureTransform;
mBaseColor = rhs.mBaseColor;
mEmissiveColor = rhs.mEmissiveColor;
-
+
mMetallicFactor = rhs.mMetallicFactor;
mRoughnessFactor = rhs.mRoughnessFactor;
mAlphaCutoff = rhs.mAlphaCutoff;
@@ -97,7 +100,7 @@ bool LLGLTFMaterial::operator==(const LLGLTFMaterial& rhs) const
mBaseColor == rhs.mBaseColor &&
mEmissiveColor == rhs.mEmissiveColor &&
-
+
mMetallicFactor == rhs.mMetallicFactor &&
mRoughnessFactor == rhs.mRoughnessFactor &&
mAlphaCutoff == rhs.mAlphaCutoff &&
@@ -122,6 +125,7 @@ bool LLGLTFMaterial::fromJSON(const std::string& json, std::string& warn_msg, st
return true;
}
+
return false;
}
@@ -190,7 +194,8 @@ void LLGLTFMaterial::setFromModel(const tinygltf::Model& model, S32 mat_index)
}
}
-LLVector2 vec2_from_json(const tinygltf::Value::Object& object, const char* key, const LLVector2& default_value)
+// static
+LLVector2 LLGLTFMaterial::vec2FromJson(const tinygltf::Value::Object& object, const char* key, const LLVector2& default_value)
{
const auto it = object.find(key);
if (it == object.end())
@@ -215,7 +220,8 @@ LLVector2 vec2_from_json(const tinygltf::Value::Object& object, const char* key,
return value;
}
-F32 float_from_json(const tinygltf::Value::Object& object, const char* key, const F32 default_value)
+// static
+F32 LLGLTFMaterial::floatFromJson(const tinygltf::Value::Object& object, const char* key, const F32 default_value)
{
const auto it = object.find(key);
if (it == object.end())
@@ -230,52 +236,6 @@ F32 float_from_json(const tinygltf::Value::Object& object, const char* key, cons
return (F32)real_json.GetNumberAsDouble();
}
-template<typename T>
-std::string gltf_get_texture_image(const tinygltf::Model& model, const T& texture_info)
-{
- const S32 texture_idx = texture_info.index;
- if (texture_idx < 0 || texture_idx >= model.textures.size())
- {
- return "";
- }
- const tinygltf::Texture& texture = model.textures[texture_idx];
-
- // Ignore texture.sampler for now
-
- const S32 image_idx = texture.source;
- if (image_idx < 0 || image_idx >= model.images.size())
- {
- return "";
- }
- const tinygltf::Image& image = model.images[image_idx];
-
- return image.uri;
-}
-
-// *NOTE: Use template here as workaround for the different similar texture info classes
-template<typename T>
-void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& texture_info, TextureInfo texture_info_id)
-{
- LL_PROFILE_ZONE_SCOPED;
- const std::string uri = gltf_get_texture_image(model, texture_info);
- mTextureId[texture_info_id].set(uri);
-
- const tinygltf::Value::Object& extensions_object = texture_info.extensions;
- const auto transform_it = extensions_object.find(GLTF_FILE_EXTENSION_TRANSFORM);
- if (transform_it != extensions_object.end())
- {
- const tinygltf::Value& transform_json = std::get<1>(*transform_it);
- if (transform_json.IsObject())
- {
- const tinygltf::Value::Object& transform_object = transform_json.Get<tinygltf::Value::Object>();
- TextureTransform& transform = mTextureTransform[texture_info_id];
- transform.mOffset = vec2_from_json(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_OFFSET, getDefaultTextureOffset());
- transform.mScale = vec2_from_json(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_SCALE, getDefaultTextureScale());
- transform.mRotation = float_from_json(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_ROTATION, getDefaultTextureRotation());
- }
- }
-}
-
void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
{
LL_PROFILE_ZONE_SCOPED;
@@ -302,7 +262,7 @@ void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
material_out.alphaMode = getAlphaMode();
material_out.alphaCutoff = mAlphaCutoff;
-
+
mBaseColor.write(material_out.pbrMetallicRoughness.baseColorFactor);
if (mEmissiveColor != LLGLTFMaterial::getDefaultEmissiveColor())
@@ -320,7 +280,7 @@ void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
tinygltf::Value::Object extras;
bool write_extras = false;
if (mOverrideAlphaMode && mAlphaMode == getDefaultAlphaMode())
- {
+ {
extras["override_alpha_mode"] = tinygltf::Value(mOverrideAlphaMode);
write_extras = true;
}
@@ -339,57 +299,6 @@ void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
model.asset.version = "2.0";
}
-template<typename T>
-void gltf_allocate_texture_image(tinygltf::Model& model, T& texture_info, const std::string& uri)
-{
- const S32 image_idx = model.images.size();
- model.images.emplace_back();
- model.images[image_idx].uri = uri;
-
- // The texture, not to be confused with the texture info
- const S32 texture_idx = model.textures.size();
- model.textures.emplace_back();
- tinygltf::Texture& texture = model.textures[texture_idx];
- texture.source = image_idx;
-
- texture_info.index = texture_idx;
-}
-
-template<typename T>
-void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write) const
-{
- LL_PROFILE_ZONE_SCOPED;
- const LLUUID& texture_id = mTextureId[texture_info_id];
- const TextureTransform& transform = mTextureTransform[texture_info_id];
- const bool is_blank_transform = transform == sDefault.mTextureTransform[0];
- // Check if this material matches all the fallback values, and if so, then
- // skip including it to reduce material size
- if (!force_write && texture_id.isNull() && is_blank_transform)
- {
- return;
- }
-
- // tinygltf will discard this texture info if there is no valid texture,
- // causing potential loss of information for overrides, so ensure one is
- // defined. -Cosmic,2023-01-30
- gltf_allocate_texture_image(model, texture_info, texture_id.asString());
-
- if (!is_blank_transform)
- {
- tinygltf::Value::Object transform_map;
- transform_map[GLTF_FILE_EXTENSION_TRANSFORM_OFFSET] = tinygltf::Value(tinygltf::Value::Array({
- tinygltf::Value(transform.mOffset.mV[VX]),
- tinygltf::Value(transform.mOffset.mV[VY])
- }));
- transform_map[GLTF_FILE_EXTENSION_TRANSFORM_SCALE] = tinygltf::Value(tinygltf::Value::Array({
- tinygltf::Value(transform.mScale.mV[VX]),
- tinygltf::Value(transform.mScale.mV[VY])
- }));
- transform_map[GLTF_FILE_EXTENSION_TRANSFORM_ROTATION] = tinygltf::Value(transform.mRotation);
- texture_info.extensions[GLTF_FILE_EXTENSION_TRANSFORM] = tinygltf::Value(transform_map);
- }
-}
-
void LLGLTFMaterial::sanitizeAssetMaterial()
{
mTextureTransform = sDefault.mTextureTransform;
@@ -403,19 +312,19 @@ bool LLGLTFMaterial::setBaseMaterial()
return *this != old_override;
}
-bool LLGLTFMaterial::isClearedForBaseMaterial()
-{
- LLGLTFMaterial cleared_override = sDefault;
- cleared_override.setBaseMaterial(*this);
- return *this == cleared_override;
-}
-
// For material overrides only. Copies transforms from the old override.
void LLGLTFMaterial::setBaseMaterial(const LLGLTFMaterial& old_override_mat)
{
mTextureTransform = old_override_mat.mTextureTransform;
}
+bool LLGLTFMaterial::isClearedForBaseMaterial() const
+{
+ LLGLTFMaterial cleared_override = sDefault;
+ cleared_override.setBaseMaterial(*this);
+ return *this == cleared_override;
+}
+
// static
void LLGLTFMaterial::hackOverrideUUID(LLUUID& id)
@@ -516,7 +425,7 @@ void LLGLTFMaterial::setAlphaMode(const std::string& mode, bool for_override)
{
m = ALPHA_MODE_BLEND;
}
-
+
setAlphaMode(m, for_override);
}
@@ -709,7 +618,6 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
{
data["tex"][i] = LLSD::UUID(override_texture_id);
}
-
}
if (override_mat.mBaseColor != getDefaultBaseColor())
@@ -764,23 +672,6 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
data["ti"][i]["r"] = override_mat.mTextureTransform[i].mRotation;
}
}
-
-#if 0
- {
- std::ostringstream ostr;
- LLSDSerialize::serialize(data, ostr, LLSDSerialize::LLSD_NOTATION);
- std::string param_str(ostr.str());
- LL_INFOS() << param_str << LL_ENDL;
- LL_INFOS() << "Notation size: " << param_str.size() << LL_ENDL;
- }
-
- {
- std::ostringstream ostr;
- LLSDSerialize::serialize(data, ostr, LLSDSerialize::LLSD_BINARY);
- std::string param_str(ostr.str());
- LL_INFOS() << "Binary size: " << param_str.size() << LL_ENDL;
- }
-#endif
}
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index ca27507707..a078a530a4 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -35,10 +35,13 @@
#include "hbxxh.h"
#include <string>
+#include <map>
namespace tinygltf
{
class Model;
+ struct TextureInfo;
+ class Value;
}
class LLTextureEntry;
@@ -52,6 +55,9 @@ public:
static const char* const ASSET_VERSION;
static const char* const ASSET_TYPE;
+ // Max allowed size of a GLTF material asset or override, when serialized
+ // as a minified JSON string
+ static constexpr size_t MAX_ASSET_LENGTH = 2048;
static const std::array<std::string, 2> ACCEPTED_ASSET_VERSIONS;
static bool isAcceptedVersion(const std::string& version) { return std::find(ACCEPTED_ASSET_VERSIONS.cbegin(), ACCEPTED_ASSET_VERSIONS.cend(), version) != ACCEPTED_ASSET_VERSIONS.cend(); }
@@ -64,6 +70,7 @@ public:
void getPacked(F32 (&packed)[8]) const;
bool operator==(const TextureTransform& other) const;
+ bool operator!=(const TextureTransform& other) const { return !(*this == other); }
};
enum AlphaMode
@@ -96,8 +103,13 @@ public:
GLTF_TEXTURE_INFO_COUNT
};
- std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
+ static const char* const GLTF_FILE_EXTENSION_TRANSFORM;
+ static const char* const GLTF_FILE_EXTENSION_TRANSFORM_SCALE;
+ static const char* const GLTF_FILE_EXTENSION_TRANSFORM_OFFSET;
+ static const char* const GLTF_FILE_EXTENSION_TRANSFORM_ROTATION;
+ static const LLUUID GLTF_OVERRIDE_NULL_UUID;
+ std::array<LLUUID, GLTF_TEXTURE_INFO_COUNT> mTextureId;
std::array<TextureTransform, GLTF_TEXTURE_INFO_COUNT> mTextureTransform;
// NOTE: initialize values to defaults according to the GLTF spec
@@ -137,7 +149,7 @@ public:
void setAlphaMode(S32 mode, bool for_override = false);
void setDoubleSided(bool double_sided, bool for_override = false);
- //NOTE: texture offsets only exist in overrides, so "for_override" is not needed
+ // *NOTE: texture offsets only exist in overrides, so "for_override" is not needed
void setTextureOffset(TextureInfo texture_info, const LLVector2& offset);
void setTextureScale(TextureInfo texture_info, const LLVector2& scale);
@@ -155,7 +167,6 @@ public:
static LLVector2 getDefaultTextureScale();
static F32 getDefaultTextureRotation();
-
static void hackOverrideUUID(LLUUID& id);
static void applyOverrideUUID(LLUUID& dst_id, const LLUUID& override_id);
@@ -164,7 +175,7 @@ public:
void setAlphaMode(const std::string& mode, bool for_override = false);
const char* getAlphaMode() const;
-
+
// set the contents of this LLGLTFMaterial from the given json
// returns true if successful
// if unsuccessful, the contents of this LLGLTFMaterial should be left unchanged and false is returned
@@ -176,7 +187,6 @@ public:
// get the contents of this LLGLTFMaterial as a json string
std::string asJSON(bool prettyprint = false) const;
-
// initialize from given tinygltf::Model
// model - the model to reference
// mat_index - index of material in model's material array
@@ -202,21 +212,29 @@ public:
// For material overrides only. Clears most properties to
// default/fallthrough, but preserves the transforms.
bool setBaseMaterial();
+ void setBaseMaterial(const LLGLTFMaterial& old_override_mat);
// True if setBaseMaterial() was just called
- bool isClearedForBaseMaterial();
+ bool isClearedForBaseMaterial() const;
// For local materials, they have to keep track of where
// they are assigned to for full updates
virtual void addTextureEntry(LLTextureEntry* te) {};
virtual void removeTextureEntry(LLTextureEntry* te) {};
-private:
+protected:
+ static LLVector2 vec2FromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const LLVector2& default_value);
+ static F32 floatFromJson(const std::map<std::string, tinygltf::Value>& object, const char* key, const F32 default_value);
+
+ template<typename T>
+ static void allocateTextureImage(tinygltf::Model& model, T& texture_info, const std::string& uri);
+
template<typename T>
void setFromTexture(const tinygltf::Model& model, const T& texture_info, TextureInfo texture_info_id);
+ template<typename T>
+ static void setFromTexture(const tinygltf::Model& model, const T& texture_info, LLUUID& texture_id, TextureTransform& transform);
template<typename T>
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write = false) const;
-
- void setBaseMaterial(const LLGLTFMaterial& old_override_mat);
+ template<typename T>
+ static void writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write = false);
};
-
diff --git a/indra/llprimitive/llgltfmaterial_templates.h b/indra/llprimitive/llgltfmaterial_templates.h
new file mode 100644
index 0000000000..f607dfe967
--- /dev/null
+++ b/indra/llprimitive/llgltfmaterial_templates.h
@@ -0,0 +1,142 @@
+/**
+ * @file llgltfmaterial_templates.h
+ * @brief Material template definition
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llgltfmaterial.h"
+
+// Use templates here as workaround for the different similar texture info classes in tinygltf
+// Includer must first include tiny_gltf.h with the desired flags
+
+template<typename T>
+std::string gltf_get_texture_image(const tinygltf::Model& model, const T& texture_info)
+{
+ const S32 texture_idx = texture_info.index;
+ if (texture_idx < 0 || texture_idx >= model.textures.size())
+ {
+ return "";
+ }
+ const tinygltf::Texture& texture = model.textures[texture_idx];
+
+ // Ignore texture.sampler for now
+
+ const S32 image_idx = texture.source;
+ if (image_idx < 0 || image_idx >= model.images.size())
+ {
+ return "";
+ }
+ const tinygltf::Image& image = model.images[image_idx];
+
+ return image.uri;
+}
+
+template<typename T>
+void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& texture_info, TextureInfo texture_info_id)
+{
+ setFromTexture(model, texture_info, mTextureId[texture_info_id], mTextureTransform[texture_info_id]);
+ const std::string uri = gltf_get_texture_image(model, texture_info);
+}
+
+// static
+template<typename T>
+void LLGLTFMaterial::setFromTexture(const tinygltf::Model& model, const T& texture_info, LLUUID& texture_id, TextureTransform& transform)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ const std::string uri = gltf_get_texture_image(model, texture_info);
+ texture_id.set(uri);
+
+ const tinygltf::Value::Object& extensions_object = texture_info.extensions;
+ const auto transform_it = extensions_object.find(GLTF_FILE_EXTENSION_TRANSFORM);
+ if (transform_it != extensions_object.end())
+ {
+ const tinygltf::Value& transform_json = std::get<1>(*transform_it);
+ if (transform_json.IsObject())
+ {
+ const tinygltf::Value::Object& transform_object = transform_json.Get<tinygltf::Value::Object>();
+ transform.mOffset = vec2FromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_OFFSET, getDefaultTextureOffset());
+ transform.mScale = vec2FromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_SCALE, getDefaultTextureScale());
+ transform.mRotation = floatFromJson(transform_object, GLTF_FILE_EXTENSION_TRANSFORM_ROTATION, getDefaultTextureRotation());
+ }
+ }
+}
+
+// static
+template<typename T>
+void LLGLTFMaterial::allocateTextureImage(tinygltf::Model& model, T& texture_info, const std::string& uri)
+{
+ const S32 image_idx = model.images.size();
+ model.images.emplace_back();
+ model.images[image_idx].uri = uri;
+
+ // The texture, not to be confused with the texture info
+ const S32 texture_idx = model.textures.size();
+ model.textures.emplace_back();
+ tinygltf::Texture& texture = model.textures[texture_idx];
+ texture.source = image_idx;
+
+ texture_info.index = texture_idx;
+}
+
+// static
+template<typename T>
+void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, bool force_write) const
+{
+ writeToTexture(model, texture_info, mTextureId[texture_info_id], mTextureTransform[texture_info_id], force_write);
+}
+
+// static
+template<typename T>
+void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, const LLUUID& texture_id, const TextureTransform& transform, bool force_write)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ const bool is_blank_transform = transform == sDefault.mTextureTransform[0];
+ // Check if this material matches all the fallback values, and if so, then
+ // skip including it to reduce material size
+ if (!force_write && texture_id.isNull() && is_blank_transform)
+ {
+ return;
+ }
+
+ // tinygltf will discard this texture info if there is no valid texture,
+ // causing potential loss of information for overrides, so ensure one is
+ // defined. -Cosmic,2023-01-30
+ allocateTextureImage(model, texture_info, texture_id.asString());
+
+ if (!is_blank_transform)
+ {
+ tinygltf::Value::Object transform_map;
+ transform_map[GLTF_FILE_EXTENSION_TRANSFORM_OFFSET] = tinygltf::Value(tinygltf::Value::Array({
+ tinygltf::Value(transform.mOffset.mV[VX]),
+ tinygltf::Value(transform.mOffset.mV[VY])
+ }));
+ transform_map[GLTF_FILE_EXTENSION_TRANSFORM_SCALE] = tinygltf::Value(tinygltf::Value::Array({
+ tinygltf::Value(transform.mScale.mV[VX]),
+ tinygltf::Value(transform.mScale.mV[VY])
+ }));
+ transform_map[GLTF_FILE_EXTENSION_TRANSFORM_ROTATION] = tinygltf::Value(transform.mRotation);
+ texture_info.extensions[GLTF_FILE_EXTENSION_TRANSFORM] = tinygltf::Value(transform_map);
+ }
+}