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-rw-r--r--indra/llprimitive/llprimtexturelist.cpp414
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diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp
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+/**
+ * @file lltexturelist.cpp
+ * @brief LLPrimTextureList (virtual) base class
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ *
+ * Copyright (c) 2008-2007, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlife.com/developers/opensource/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlife.com/developers/opensource/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llprimtexturelist.h"
+#include "lltextureentry.h"
+#include "llmemtype.h"
+
+// static
+//int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++
+LLTextureEntry* (*LLPrimTextureList::sNewTextureEntryCallback)() = &(LLTextureEntry::newTextureEntry);
+
+// static
+void LLPrimTextureList::setNewTextureEntryCallback( LLTextureEntry* (*callback)() )
+{
+ if (callback)
+ {
+ LLPrimTextureList::sNewTextureEntryCallback = callback;
+ }
+ else
+ {
+ LLPrimTextureList::sNewTextureEntryCallback = &(LLTextureEntry::newTextureEntry);
+ }
+}
+
+// static
+// call this to get a new texture entry
+LLTextureEntry* LLPrimTextureList::newTextureEntry()
+{
+ return (*sNewTextureEntryCallback)();
+}
+
+LLPrimTextureList::LLPrimTextureList()
+{
+}
+
+// virtual
+LLPrimTextureList::~LLPrimTextureList()
+{
+ clear();
+}
+
+void LLPrimTextureList::clear()
+{
+ texture_list_t::iterator itr = mEntryList.begin();
+ while (itr != mEntryList.end())
+ {
+ delete (*itr);
+ (*itr) = NULL;
+ ++itr;
+ }
+ mEntryList.clear();
+}
+
+
+// clears current entries
+// copies contents of other_list
+// this is somewhat expensive, so it must be called explicitly
+void LLPrimTextureList::copy(const LLPrimTextureList& other_list)
+{
+ // compare the sizes
+ S32 this_size = mEntryList.size();
+ S32 other_size = other_list.mEntryList.size();
+
+ if (this_size > other_size)
+ {
+ // remove the extra entries
+ for (S32 index = this_size; index > other_size; --index)
+ {
+ delete mEntryList[index-1];
+ }
+ mEntryList.resize(other_size);
+ this_size = other_size;
+ }
+
+ S32 index = 0;
+ // copy for the entries that already exist
+ for ( ; index < this_size; ++index)
+ {
+ delete mEntryList[index];
+ mEntryList[index] = other_list.getTexture(index)->newCopy();
+ }
+
+ // add new entires if needed
+ for ( ; index < other_size; ++index)
+ {
+ mEntryList.push_back( other_list.getTexture(index)->newCopy() );
+ }
+}
+
+// clears current copies
+// takes contents of other_list
+// clears other_list
+void LLPrimTextureList::take(LLPrimTextureList& other_list)
+{
+ clear();
+ mEntryList = other_list.mEntryList;
+ other_list.mEntryList.clear();
+}
+
+// virtual
+// copies LLTextureEntry 'te'
+// returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE
+S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te)
+{
+ if (S32(index) >= mEntryList.size())
+ {
+ // TODO -- assert here
+ S32 current_size = mEntryList.size();
+ llerrs << "index = " << S32(index) << " current_size = " << current_size << llendl;
+ return TEM_CHANGE_NONE;
+ }
+
+ // we're changing an existing entry
+ llassert(mEntryList[index]);
+ delete (mEntryList[index]);
+ if (&te)
+ {
+ mEntryList[index] = te.newCopy();
+ }
+ else
+ {
+ mEntryList[index] = LLPrimTextureList::newTextureEntry();
+ }
+ return TEM_CHANGE_TEXTURE;
+}
+
+// virtual
+// takes ownership of LLTextureEntry* 'te'
+// returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE
+// IMPORTANT! -- if you use this function you must check the return value
+S32 LLPrimTextureList::takeTexture(const U8 index, LLTextureEntry* te)
+{
+ if (S32(index) >= mEntryList.size())
+ {
+ return TEM_CHANGE_NONE;
+ }
+
+ // we're changing an existing entry
+ llassert(mEntryList[index]);
+ delete (mEntryList[index]);
+ mEntryList[index] = te;
+ return TEM_CHANGE_TEXTURE;
+}
+
+// returns pointer to texture at 'index' slot
+LLTextureEntry* LLPrimTextureList::getTexture(const U8 index) const
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index];
+ }
+ return NULL;
+}
+
+//virtual
+//S32 setTE(const U8 index, const LLTextureEntry& te) = 0;
+
+S32 LLPrimTextureList::setID(const U8 index, const LLUUID& id)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setID(id);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setColor(const U8 index, const LLColor3& color)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setColor(color);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setColor(const U8 index, const LLColor4& color)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setColor(color);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setAlpha(const U8 index, const F32 alpha)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setAlpha(alpha);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setScale(const U8 index, const F32 s, const F32 t)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setScale(s, t);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setScaleS(const U8 index, const F32 s)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setScaleS(s);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setScaleT(const U8 index, const F32 t)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setScaleT(t);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setOffset(const U8 index, const F32 s, const F32 t)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setOffset(s, t);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setOffsetS(const U8 index, const F32 s)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setOffsetS(s);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setOffsetT(const U8 index, const F32 t)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setOffsetT(t);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setRotation(const U8 index, const F32 r)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setRotation(r);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setBumpShinyFullbright(const U8 index, const U8 bump)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setBumpShinyFullbright(bump);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setMediaTexGen(const U8 index, const U8 media)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setMediaTexGen(media);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setBumpMap(const U8 index, const U8 bump)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setBumpmap(bump);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setBumpShiny(const U8 index, const U8 bump_shiny)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setBumpShiny(bump_shiny);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setTexGen(const U8 index, const U8 texgen)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setTexGen(texgen);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setShiny(const U8 index, const U8 shiny)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setShiny(shiny);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setFullbright(const U8 index, const U8 fullbright)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setFullbright(fullbright);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setMediaFlags(const U8 index, const U8 media_flags)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setMediaFlags(media_flags);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow)
+{
+ if (index < mEntryList.size())
+ {
+ return mEntryList[index]->setGlow(glow);
+ }
+ return TEM_CHANGE_NONE;
+}
+
+S32 LLPrimTextureList::size() const
+{
+ return mEntryList.size();
+}
+
+// sets the size of the mEntryList container
+void LLPrimTextureList::setSize(S32 new_size)
+{
+ LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
+ if (new_size < 0)
+ {
+ new_size = 0;
+ }
+
+ S32 current_size = mEntryList.size();
+
+ if (new_size > current_size)
+ {
+ mEntryList.resize(new_size);
+ for (S32 index = current_size; index < new_size; ++index)
+ {
+ LLTextureEntry* new_entry = LLPrimTextureList::newTextureEntry();
+ mEntryList[index] = new_entry;
+ }
+ }
+ else if (new_size < current_size)
+ {
+ for (S32 index = current_size-1; index >= new_size; --index)
+ {
+ delete mEntryList[index];
+ }
+ mEntryList.resize(new_size);
+ }
+}
+
+
+void LLPrimTextureList::setAllIDs(const LLUUID& id)
+{
+ texture_list_t::iterator itr = mEntryList.begin();
+ while (itr != mEntryList.end())
+ {
+ (*itr)->setID(id);
+ ++itr;
+ }
+}
+
+