diff options
Diffstat (limited to 'indra/llprimitive/llprimitive.h')
-rw-r--r-- | indra/llprimitive/llprimitive.h | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index cc86f5b747..c25df0a40f 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -40,6 +40,7 @@ #include "llmemory.h" #include "llvolume.h" #include "lltextureentry.h" +#include "llprimtexturelist.h" // Moved to stdtypes.h --JC // typedef U8 LLPCode; @@ -295,6 +296,8 @@ public: LLPrimitive(); virtual ~LLPrimitive(); + void clearTextureList(); + static LLPrimitive *createPrimitive(LLPCode p_code); void init_primitive(LLPCode p_code); @@ -305,11 +308,11 @@ public: // Modify texture entry properties inline BOOL validTE(const U8 te_num) const; - const LLTextureEntry *getTE(const U8 te_num) const; + LLTextureEntry* getTE(const U8 te_num) const; virtual void setNumTEs(const U8 num_tes); virtual void setAllTETextures(const LLUUID &tex_id); - virtual void setTE(const U8 index, const LLTextureEntry &te); + virtual void setTE(const U8 index, const LLTextureEntry& te); virtual S32 setTEColor(const U8 te, const LLColor4 &color); virtual S32 setTEColor(const U8 te, const LLColor3 &color); virtual S32 setTEAlpha(const U8 te, const F32 alpha); @@ -332,10 +335,6 @@ public: virtual S32 setTEGlow(const U8 te, const F32 glow); virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed - void setTEArrays(const U8 size, - const LLUUID* image_ids, - const F32* scale_s, - const F32* scale_t); void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type); @@ -383,14 +382,21 @@ public: const LLVector3& getAngularVelocity() const { return mAngularVelocity; } const LLVector3& getVelocity() const { return mVelocity; } const LLVector3& getAcceleration() const { return mAcceleration; } - U8 getNumTEs() const { return mNumTEs; } + U8 getNumTEs() const { return mTextureList.size(); } + U8 getExpectedNumTEs() const; U8 getMaterial() const { return mMaterial; } void setVolumeType(const U8 code); U8 getVolumeType(); - void setTextureList(LLTextureEntry *listp); + // clears existing textures + // copies the contents of other_list into mEntryList + void copyTextureList(const LLPrimTextureList& other_list); + + // clears existing textures + // takes the contents of other_list and clears other_list + void takeTextureList(LLPrimTextureList& other_list); inline BOOL isAvatar() const; inline BOOL isSittingAvatar() const; @@ -415,7 +421,7 @@ protected: LLVector3 mAcceleration; // are we under constant acceleration? LLVector3 mAngularVelocity; // angular velocity LLPointer<LLVolume> mVolumep; - LLTextureEntry *mTextureList; // list of texture GUIDs, scales, offsets + LLPrimTextureList mTextureList; // list of texture GUIDs, scales, offsets U8 mMaterial; // Material code U8 mNumTEs; // # of faces on the primitve U32 mMiscFlags; // home for misc bools |