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+/**
+* @file LLPathingLibSubImpl.h
+* @author prep@lindenlab.com
+* @brief A stubbed implementation of LLPathingLib
+*
+* $LicenseInfo:firstyear=2012&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2012, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#ifndef LL_PATHING_LIB_H
+#define LL_PATHING_LIB_H
+
+#include "llpathinglib.h"
+
+class LLSD;
+
+//=============================================================================
+class LLPathingLibImpl : public LLPathingLib
+{
+public:
+ LLPathingLibImpl();
+ virtual ~LLPathingLibImpl();
+
+ // Obtain a pointer to the actual implementation
+ static LLPathingLib* getInstance();
+ static LLPathingLib::LLPLResult initSystem();
+ static LLPathingLib::LLPLResult quitSystem();
+
+ //Extract and store navmesh data from the llsd datablock sent down by the server
+ virtual LLPLResult extractNavMeshSrcFromLLSD( const LLSD::Binary& dataBlock, int dir );
+ //Stitch any stored navmeshes together
+ virtual void processNavMeshData();
+
+ //Method used to generate and visualize a path on the viewers navmesh
+ virtual LLPLResult generatePath( const PathingPacket& pathingPacket );
+
+ //Set the material type for the heatmap type
+ virtual void setNavMeshMaterialType( LLPLCharacterType materialType );
+ //Set the various navmesh colors
+ virtual void setNavMeshColors( const NavMeshColors& color );
+
+ //The entry method to rendering the client side navmesh
+ virtual void renderNavMesh();
+ //The entry method to rendering the client side navmesh edges
+ virtual void renderNavMeshEdges();
+ //The entry method to render the client navmesh shapes VBO
+ virtual void renderNavMeshShapesVBO( U32 shapeRenderFlags );
+ //The entry method to render the clients designated path
+ virtual void renderPath();
+ //The entry method to render the capsule bookends for the clients designated path
+ virtual void renderPathBookend( LLRender& gl, LLPathingLib::LLPLPathBookEnd type );
+
+ //Method to delete any vbo's that are currently being managed by the pathing library
+ virtual void cleanupVBOManager();
+ //Method to cleanup any allocations within the implementation
+ virtual void cleanupResidual();
+};
+
+#endif //LL_PATHING_LIB_H
+