diff options
Diffstat (limited to 'indra/llprimitive/llmodel.h')
-rw-r--r-- | indra/llprimitive/llmodel.h | 566 |
1 files changed, 283 insertions, 283 deletions
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 568254ae93..fe80ca1e29 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -1,25 +1,25 @@ -/** +/** * @file llmodel.h * @brief Model handling class definitions * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -47,26 +47,26 @@ class LLMeshSkinInfo : public LLRefCount { LL_ALIGN_NEW public: - LLMeshSkinInfo(); - LLMeshSkinInfo(LLSD& data); - LLMeshSkinInfo(const LLUUID& mesh_id, LLSD& data); - void fromLLSD(LLSD& data); - LLSD asLLSD(bool include_joints, bool lock_scale_if_joint_position) const; + LLMeshSkinInfo(); + LLMeshSkinInfo(LLSD& data); + LLMeshSkinInfo(const LLUUID& mesh_id, LLSD& data); + void fromLLSD(LLSD& data); + LLSD asLLSD(bool include_joints, bool lock_scale_if_joint_position) const; void updateHash(); U32 sizeBytes() const; - LLUUID mMeshID; - std::vector<std::string> mJointNames; + LLUUID mMeshID; + std::vector<std::string> mJointNames; mutable std::vector<S32> mJointNums; typedef std::vector<LLMatrix4a, boost::alignment::aligned_allocator<LLMatrix4a, 16>> matrix_list_t; - matrix_list_t mInvBindMatrix; + matrix_list_t mInvBindMatrix; // bones/joints position overrides - matrix_list_t mAlternateBindMatrix; + matrix_list_t mAlternateBindMatrix; - LL_ALIGN_16(LLMatrix4a mBindShapeMatrix); + LL_ALIGN_16(LLMatrix4a mBindShapeMatrix); - float mPelvisOffset; + float mPelvisOffset; bool mLockScaleIfJointPosition; bool mInvalidJointsScrubbed; bool mJointNumsInitialized; @@ -79,47 +79,47 @@ class LLModel : public LLVolume LL_ALIGN_NEW public: - enum - { - LOD_IMPOSTOR = 0, - LOD_LOW, - LOD_MEDIUM, - LOD_HIGH, - LOD_PHYSICS, - NUM_LODS - }; - - enum EModelStatus - { - NO_ERRORS = 0, - VERTEX_NUMBER_OVERFLOW, //vertex number is >= 65535. - BAD_ELEMENT, - INVALID_STATUS - } ; - - //convex_hull_decomposition is a vector of convex hulls - //each convex hull is a set of points - typedef std::vector<std::vector<LLVector3> > convex_hull_decomposition; - typedef std::vector<LLVector3> hull; - - class PhysicsMesh - { - public: - std::vector<LLVector3> mPositions; - std::vector<LLVector3> mNormals; + enum + { + LOD_IMPOSTOR = 0, + LOD_LOW, + LOD_MEDIUM, + LOD_HIGH, + LOD_PHYSICS, + NUM_LODS + }; + + enum EModelStatus + { + NO_ERRORS = 0, + VERTEX_NUMBER_OVERFLOW, //vertex number is >= 65535. + BAD_ELEMENT, + INVALID_STATUS + } ; + + //convex_hull_decomposition is a vector of convex hulls + //each convex hull is a set of points + typedef std::vector<std::vector<LLVector3> > convex_hull_decomposition; + typedef std::vector<LLVector3> hull; + + class PhysicsMesh + { + public: + std::vector<LLVector3> mPositions; + std::vector<LLVector3> mNormals; ~PhysicsMesh() {} - void clear() - { - mPositions.clear(); - mNormals.clear(); - } + void clear() + { + mPositions.clear(); + mNormals.clear(); + } - bool empty() const - { - return mPositions.empty(); - } + bool empty() const + { + return mPositions.empty(); + } U32 sizeBytes() const { @@ -128,210 +128,210 @@ public: res += sizeof(LLVector3) * mNormals.size(); return res; } - }; - - class Decomposition - { - public: - Decomposition() { } - Decomposition(LLSD& data); - ~Decomposition() { } - void fromLLSD(LLSD& data); - LLSD asLLSD() const; - bool hasHullList() const; + }; + + class Decomposition + { + public: + Decomposition() { } + Decomposition(LLSD& data); + ~Decomposition() { } + void fromLLSD(LLSD& data); + LLSD asLLSD() const; + bool hasHullList() const; U32 sizeBytes() const; - void merge(const Decomposition* rhs); - - LLUUID mMeshID; - LLModel::convex_hull_decomposition mHull; - LLModel::hull mBaseHull; - - std::vector<LLModel::PhysicsMesh> mMesh; - LLModel::PhysicsMesh mBaseHullMesh; - LLModel::PhysicsMesh mPhysicsShapeMesh; - }; - - LLModel(LLVolumeParams& params, F32 detail); - ~LLModel(); - - bool loadModel(std::istream& is); - bool loadSkinInfo(LLSD& header, std::istream& is); - bool loadDecomposition(LLSD& header, std::istream& is); - - static LLSD writeModel( - std::ostream& ostr, - LLModel* physics, - LLModel* high, - LLModel* medium, - LLModel* low, - LLModel* imposotr, - const LLModel::Decomposition& decomp, - BOOL upload_skin, - BOOL upload_joints, + void merge(const Decomposition* rhs); + + LLUUID mMeshID; + LLModel::convex_hull_decomposition mHull; + LLModel::hull mBaseHull; + + std::vector<LLModel::PhysicsMesh> mMesh; + LLModel::PhysicsMesh mBaseHullMesh; + LLModel::PhysicsMesh mPhysicsShapeMesh; + }; + + LLModel(LLVolumeParams& params, F32 detail); + ~LLModel(); + + bool loadModel(std::istream& is); + bool loadSkinInfo(LLSD& header, std::istream& is); + bool loadDecomposition(LLSD& header, std::istream& is); + + static LLSD writeModel( + std::ostream& ostr, + LLModel* physics, + LLModel* high, + LLModel* medium, + LLModel* low, + LLModel* imposotr, + const LLModel::Decomposition& decomp, + BOOL upload_skin, + BOOL upload_joints, BOOL lock_scale_if_joint_position, - BOOL nowrite = FALSE, - BOOL as_slm = FALSE, - int submodel_id = 0); - - static LLSD writeModelToStream( - std::ostream& ostr, - LLSD& mdl, - BOOL nowrite = FALSE, BOOL as_slm = FALSE); - - void ClearFacesAndMaterials() { mVolumeFaces.clear(); mMaterialList.clear(); } - - std::string getName() const; - EModelStatus getStatus() const {return mStatus;} - static std::string getStatusString(U32 status) ; - - void setNumVolumeFaces(S32 count); - void setVolumeFaceData( - S32 f, - LLStrider<LLVector3> pos, - LLStrider<LLVector3> norm, - LLStrider<LLVector2> tc, - LLStrider<U16> ind, - U32 num_verts, - U32 num_indices); - - void generateNormals(F32 angle_cutoff); - - void addFace(const LLVolumeFace& face); - - void sortVolumeFacesByMaterialName(); - void normalizeVolumeFaces(); - void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL); + BOOL nowrite = FALSE, + BOOL as_slm = FALSE, + int submodel_id = 0); + + static LLSD writeModelToStream( + std::ostream& ostr, + LLSD& mdl, + BOOL nowrite = FALSE, BOOL as_slm = FALSE); + + void ClearFacesAndMaterials() { mVolumeFaces.clear(); mMaterialList.clear(); } + + std::string getName() const; + EModelStatus getStatus() const {return mStatus;} + static std::string getStatusString(U32 status) ; + + void setNumVolumeFaces(S32 count); + void setVolumeFaceData( + S32 f, + LLStrider<LLVector3> pos, + LLStrider<LLVector3> norm, + LLStrider<LLVector2> tc, + LLStrider<U16> ind, + U32 num_verts, + U32 num_indices); + + void generateNormals(F32 angle_cutoff); + + void addFace(const LLVolumeFace& face); + + void sortVolumeFacesByMaterialName(); + void normalizeVolumeFaces(); + void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL); void remapVolumeFaces(); - void optimizeVolumeFaces(); - void offsetMesh( const LLVector3& pivotPoint ); - void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); - LLVector3 getTransformedCenter(const LLMatrix4& mat); - - //reorder face list based on mMaterialList in this and reference so - //order matches that of reference (material ordering touchup) - bool matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); - bool isMaterialListSubset( LLModel* ref ); - bool needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); - - typedef std::vector<std::string> material_list; - - material_list mMaterialList; - - material_list& getMaterialList() { return mMaterialList; } - - //data used for skin weights - class JointWeight - { - public: - S32 mJointIdx; - F32 mWeight; - - JointWeight() - { - mJointIdx = 0; - mWeight = 0.f; - } - - JointWeight(S32 idx, F32 weight) - : mJointIdx(idx), mWeight(weight) - { - } - - bool operator<(const JointWeight& rhs) const - { - if (mWeight == rhs.mWeight) - { - return mJointIdx < rhs.mJointIdx; - } - - return mWeight < rhs.mWeight; - } - - }; - - struct CompareWeightGreater - { - bool operator()(const JointWeight& lhs, const JointWeight& rhs) - { - return rhs < lhs; // strongest = first - } - }; - - - //Are the doubles the same w/in epsilon specified tolerance - bool areEqual( double a, double b ) - { - const float epsilon = 1e-5f; - return (fabs((a - b)) < epsilon) ? true : false ; - } - //Make sure that we return false for any values that are within the tolerance for equivalence - bool jointPositionalLookup( const LLVector3& a, const LLVector3& b ) - { - return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false; - } - - //copy of position array for this model -- mPosition[idx].mV[X,Y,Z] - std::vector<LLVector3> mPosition; - - //map of positions to skin weights --- mSkinWeights[pos].mV[0..4] == <joint_index>.<weight> - //joint_index corresponds to mJointList - typedef std::vector<JointWeight> weight_list; - typedef std::map<LLVector3, weight_list > weight_map; - weight_map mSkinWeights; - - //get list of weight influences closest to given position - weight_list& getJointInfluences(const LLVector3& pos); - - LLMeshSkinInfo mSkinInfo; - - std::string mRequestedLabel; // name requested in UI, if any. - std::string mLabel; // name computed from dae. - - LLVector3 mNormalizedScale; - LLVector3 mNormalizedTranslation; - - float mPelvisOffset; - // convex hull decomposition - S32 mDecompID; - - void setConvexHullDecomposition( - const convex_hull_decomposition& decomp); - void updateHullCenters(); - - LLVector3 mCenterOfHullCenters; - std::vector<LLVector3> mHullCenter; - U32 mHullPoints; - - //ID for storing this model in a .slm file - S32 mLocalID; - - Decomposition mPhysics; - - EModelStatus mStatus ; + void optimizeVolumeFaces(); + void offsetMesh( const LLVector3& pivotPoint ); + void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); + LLVector3 getTransformedCenter(const LLMatrix4& mat); + + //reorder face list based on mMaterialList in this and reference so + //order matches that of reference (material ordering touchup) + bool matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); + bool isMaterialListSubset( LLModel* ref ); + bool needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); + + typedef std::vector<std::string> material_list; + + material_list mMaterialList; + + material_list& getMaterialList() { return mMaterialList; } + + //data used for skin weights + class JointWeight + { + public: + S32 mJointIdx; + F32 mWeight; + + JointWeight() + { + mJointIdx = 0; + mWeight = 0.f; + } + + JointWeight(S32 idx, F32 weight) + : mJointIdx(idx), mWeight(weight) + { + } + + bool operator<(const JointWeight& rhs) const + { + if (mWeight == rhs.mWeight) + { + return mJointIdx < rhs.mJointIdx; + } + + return mWeight < rhs.mWeight; + } + + }; + + struct CompareWeightGreater + { + bool operator()(const JointWeight& lhs, const JointWeight& rhs) + { + return rhs < lhs; // strongest = first + } + }; + + + //Are the doubles the same w/in epsilon specified tolerance + bool areEqual( double a, double b ) + { + const float epsilon = 1e-5f; + return (fabs((a - b)) < epsilon) ? true : false ; + } + //Make sure that we return false for any values that are within the tolerance for equivalence + bool jointPositionalLookup( const LLVector3& a, const LLVector3& b ) + { + return ( areEqual( a[0],b[0]) && areEqual( a[1],b[1] ) && areEqual( a[2],b[2]) ) ? true : false; + } + + //copy of position array for this model -- mPosition[idx].mV[X,Y,Z] + std::vector<LLVector3> mPosition; + + //map of positions to skin weights --- mSkinWeights[pos].mV[0..4] == <joint_index>.<weight> + //joint_index corresponds to mJointList + typedef std::vector<JointWeight> weight_list; + typedef std::map<LLVector3, weight_list > weight_map; + weight_map mSkinWeights; + + //get list of weight influences closest to given position + weight_list& getJointInfluences(const LLVector3& pos); + + LLMeshSkinInfo mSkinInfo; + + std::string mRequestedLabel; // name requested in UI, if any. + std::string mLabel; // name computed from dae. + + LLVector3 mNormalizedScale; + LLVector3 mNormalizedTranslation; + + float mPelvisOffset; + // convex hull decomposition + S32 mDecompID; + + void setConvexHullDecomposition( + const convex_hull_decomposition& decomp); + void updateHullCenters(); + + LLVector3 mCenterOfHullCenters; + std::vector<LLVector3> mHullCenter; + U32 mHullPoints; + + //ID for storing this model in a .slm file + S32 mLocalID; + + Decomposition mPhysics; + + EModelStatus mStatus ; // A model/object can only have 8 faces, spillover faces will // be moved to new model/object and assigned a submodel id. - int mSubmodelID; + int mSubmodelID; } LL_ALIGN_POSTFIX(16); -typedef std::vector<LLPointer<LLModel> > model_list; -typedef std::queue<LLPointer<LLModel> > model_queue; +typedef std::vector<LLPointer<LLModel> > model_list; +typedef std::queue<LLPointer<LLModel> > model_queue; class LLModelMaterialBase { -public: - std::string mDiffuseMapFilename; - std::string mDiffuseMapLabel; - std::string mBinding; - LLColor4 mDiffuseColor; - bool mFullbright; - - LLModelMaterialBase() - : mFullbright(false) - { - mDiffuseColor.set(1,1,1,1); - } +public: + std::string mDiffuseMapFilename; + std::string mDiffuseMapLabel; + std::string mBinding; + LLColor4 mDiffuseColor; + bool mFullbright; + + LLModelMaterialBase() + : mFullbright(false) + { + mDiffuseColor.set(1,1,1,1); + } }; class LLImportMaterial : public LLModelMaterialBase @@ -339,26 +339,26 @@ class LLImportMaterial : public LLModelMaterialBase public: friend class LLMeshUploadThread; friend class LLModelPreview; - + bool operator<(const LLImportMaterial ¶ms) const; - + LLImportMaterial() : LLModelMaterialBase() { mDiffuseColor.set(1,1,1,1); } - + LLImportMaterial(LLSD& data); virtual ~LLImportMaterial(); - + LLSD asLLSD(); - - const LLUUID& getDiffuseMap() const { return mDiffuseMapID; } - void setDiffuseMap(const LLUUID& texId) { mDiffuseMapID = texId; } - + + const LLUUID& getDiffuseMap() const { return mDiffuseMapID; } + void setDiffuseMap(const LLUUID& texId) { mDiffuseMapID = texId; } + protected: - - LLUUID mDiffuseMapID; - void* mOpaqueData; // allow refs to viewer/platform-specific structs for each material + + LLUUID mDiffuseMapID; + void* mOpaqueData; // allow refs to viewer/platform-specific structs for each material // currently only stores an LLPointer< LLViewerFetchedTexture > > to // maintain refs to textures associated with each material for free // ref counting. @@ -369,22 +369,22 @@ typedef std::map<std::string, LLImportMaterial> material_map; class LLModelInstanceBase { public: - LLPointer<LLModel> mModel; - LLPointer<LLModel> mLOD[LLModel::NUM_LODS]; - LLUUID mMeshID; + LLPointer<LLModel> mModel; + LLPointer<LLModel> mLOD[LLModel::NUM_LODS]; + LLUUID mMeshID; - LLMatrix4 mTransform; - material_map mMaterial; + LLMatrix4 mTransform; + material_map mMaterial; - LLModelInstanceBase(LLModel* model, LLMatrix4& transform, material_map& materials) - : mModel(model), mTransform(transform), mMaterial(materials) - { - } + LLModelInstanceBase(LLModel* model, LLMatrix4& transform, material_map& materials) + : mModel(model), mTransform(transform), mMaterial(materials) + { + } - LLModelInstanceBase() - : mModel(NULL) - { - } + LLModelInstanceBase() + : mModel(NULL) + { + } virtual ~LLModelInstanceBase() { @@ -401,31 +401,31 @@ typedef std::vector<LLModelInstanceBase> model_instance_list; class LLModelInstance : public LLModelInstanceBase { public: - std::string mLabel; - LLUUID mMeshID; - S32 mLocalMeshID; + std::string mLabel; + LLUUID mMeshID; + S32 mLocalMeshID; - LLModelInstance(LLModel* model, const std::string& label, LLMatrix4& transform, material_map& materials) - : LLModelInstanceBase(model, transform, materials), mLabel(label) - { - mLocalMeshID = -1; - } + LLModelInstance(LLModel* model, const std::string& label, LLMatrix4& transform, material_map& materials) + : LLModelInstanceBase(model, transform, materials), mLabel(label) + { + mLocalMeshID = -1; + } - LLModelInstance(LLSD& data); + LLModelInstance(LLSD& data); ~LLModelInstance() {} - LLSD asLLSD(); + LLSD asLLSD(); }; #define LL_DEGENERACY_TOLERANCE 1e-7f inline F32 dot3fpu(const LLVector4a& a, const LLVector4a& b) { - volatile F32 p0 = a[0] * b[0]; - volatile F32 p1 = a[1] * b[1]; - volatile F32 p2 = a[2] * b[2]; - return p0 + p1 + p2; + volatile F32 p0 = a[0] * b[0]; + volatile F32 p1 = a[1] * b[1]; + volatile F32 p2 = a[2] * b[2]; + return p0 + p1 + p2; } bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a& c, F32 tolerance = LL_DEGENERACY_TOLERANCE); |