diff options
Diffstat (limited to 'indra/llprimitive/llmodel.cpp')
-rw-r--r-- | indra/llprimitive/llmodel.cpp | 592 |
1 files changed, 365 insertions, 227 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 0463d5364b..cb32a510b8 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -27,14 +27,22 @@ #include "linden_common.h" #include "llmodel.h" +#include "llmemory.h" #include "llconvexdecomposition.h" #include "llsdserialize.h" #include "llvector4a.h" - +#if LL_MSVC +#pragma warning (disable : 4263) +#pragma warning (disable : 4264) +#endif #include "dae.h" #include "dae/daeErrorHandler.h" #include "dom/domConstants.h" #include "dom/domMesh.h" +#if LL_MSVC +#pragma warning (default : 4263) +#pragma warning (default : 4264) +#endif #ifdef LL_STANDALONE # include <zlib.h> @@ -71,88 +79,10 @@ LLModel::~LLModel() } } -void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Array& inputs, U32 min_idx, U32 max_idx) -{ - for (U32 j = 0; j < inputs.getCount(); ++j) - { - if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0) - { //found vertex array - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - domVertices* vertices = (domVertices*) elem.cast(); - - domInputLocal_Array& v_inp = vertices->getInput_array(); - if (inputs[j]->getOffset() != 0) - { - llerrs << "Vertex array offset MUST be zero." << llendl; - } - - for (U32 k = 0; k < v_inp.getCount(); ++k) - { - if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) - { - const domURIFragmentType& uri = v_inp[k]->getSource(); - - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - - if (src->getTechnique_common()->getAccessor()->getStride() != 3) - { - llerrs << "Vertex array stride MUST be three." << llendl; - } - - domListOfFloats& v = src->getFloat_array()->getValue(); - - LLVector4a min; - min.set(v[min_idx], v[min_idx+1], v[min_idx+2]); - LLVector4a max = min; - - for (U32 j = min_idx; j <= max_idx; ++j) - { //copy vertex array - face.mPositions[j-min_idx].set(v[j*3+0], v[j*3+1], v[j*3+2]); - update_min_max(min, max, face.mPositions[j-min_idx]); - } - - face.mExtents[0] = min; - face.mExtents[1] = max; - } - } - } - - if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0) - { - //found normal array for this triangle list - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - domListOfFloats& n = src->getFloat_array()->getValue(); - - for (U32 j = min_idx; j <= max_idx; ++j) - { - LLVector4a* norm = (LLVector4a*) face.mNormals + (j-min_idx); - norm->set(n[j*3+0], n[j*3+1], n[j*3+2]); - norm->normalize3(); - } - } - else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0) - { //found texCoords - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - domListOfFloats& u = src->getFloat_array()->getValue(); - - for (U32 j = min_idx; j <= max_idx; ++j) - { - face.mTexCoords[j-min_idx].setVec(u[j*2+0], u[j*2+1]); - } - } - } -} bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride, domSource* &pos_source, domSource* &tc_source, domSource* &norm_source) { - idx_stride = 0; for (U32 j = 0; j < inputs.getCount(); ++j) @@ -271,14 +201,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0], tc[idx[i+tc_offset]*2+1]); } - + if (norm_source) { cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0], n[idx[i+norm_offset]*3+1], n[idx[i+norm_offset]*3+2])); } - BOOL found = FALSE; @@ -329,10 +258,22 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa { face_list.push_back(face); face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + face = LLVolumeFace(); point_map.clear(); } - } if (!verts.empty()) @@ -348,6 +289,18 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa face_list.push_back(face); face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } } return LLModel::NO_ERRORS ; @@ -433,14 +386,14 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0], tc[idx[cur_idx+tc_offset]*2+1]); } - + if (norm_source) { cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0], n[idx[cur_idx+norm_offset]*3+1], n[idx[cur_idx+norm_offset]*3+2]); } - + cur_idx += idx_stride; BOOL found = FALSE; @@ -524,6 +477,19 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac { face_list.push_back(face); face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + face = LLVolumeFace(); verts.clear(); indices.clear(); @@ -540,10 +506,23 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac { material = std::string(poly->getMaterial()); } - + materials.push_back(material); face_list.push_back(face); face_list.rbegin()->fillFromLegacyData(verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } } return LLModel::NO_ERRORS ; @@ -557,7 +536,6 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac const domInputLocalOffset_Array& inputs = poly->getInput_array(); - S32 v_offset = -1; S32 n_offset = -1; S32 t_offset = -1; @@ -662,15 +640,14 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac n->get(n_idx+1), n->get(n_idx+2)); } - + if (t) { U32 t_idx = idx[j*stride+t_offset]*2; vert.mTexCoord.setVec(t->get(t_idx), t->get(t_idx+1)); } - - + verts.push_back(vert); } } @@ -733,6 +710,19 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac materials.push_back(material); face_list.push_back(face); face_list.rbegin()->fillFromLegacyData(new_verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!n) + { + ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!t) + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } } return LLModel::NO_ERRORS ; @@ -817,9 +807,9 @@ BOOL LLModel::createVolumeFacesFromDomMesh(domMesh* mesh) if (getNumVolumeFaces() > 0) { - optimizeVolumeFaces(); normalizeVolumeFaces(); - + optimizeVolumeFaces(); + if (getNumVolumeFaces() > 0) { return TRUE; @@ -853,81 +843,10 @@ void LLModel::offsetMesh( const LLVector3& pivotPoint ) void LLModel::optimizeVolumeFaces() { -#if 0 //VECTORIZE ? - for (std::vector<LLVolumeFace>::iterator iter = mVolumeFaces.begin(); iter != mVolumeFaces.end(); ) - { - std::vector<LLVolumeFace>::iterator cur_iter = iter++; - LLVolumeFace& face = *cur_iter; - - for (S32 i = 0; i < (S32) face.mNumIndices; i += 3) - { //remove zero area triangles - U16 i0 = face.mIndices[i+0]; - U16 i1 = face.mIndices[i+1]; - U16 i2 = face.mIndices[i+2]; - - if (i0 == i1 || - i1 == i2 || - i0 == i2) - { //duplicate index in triangle, remove triangle - face.mIndices.erase(face.mIndices.begin()+i, face.mIndices.begin()+i+3); - i -= 3; - } - else - { - LLVolumeFace::VertexData& v0 = face.mVertices[i0]; - LLVolumeFace::VertexData& v1 = face.mVertices[i1]; - LLVolumeFace::VertexData& v2 = face.mVertices[i2]; - - if (v0.mPosition == v1.mPosition || - v1.mPosition == v2.mPosition || - v2.mPosition == v0.mPosition) - { //zero area triangle, delete - face.mIndices.erase(face.mIndices.begin()+i, face.mIndices.begin()+i+3); - i-=3; - } - } - } - - //remove unreference vertices - std::vector<bool> ref; - ref.resize(face.mNumVertices); - - for (U32 i = 0; i < ref.size(); ++i) - { - ref[i] = false; - } - - for (U32 i = 0; i < face.mNumIndices; ++i) - { - ref[face.mIndices[i]] = true; - } - - U32 unref_count = 0; - for (U32 i = 0; i < ref.size(); ++i) - { - if (!ref[i]) - { - //vertex is unreferenced - face.mVertices.erase(face.mVertices.begin()+(i-unref_count)); - U16 idx = (U16) (i-unref_count); - - for (U32 j = 0; j < face.mNumIndices; ++j) - { //decrement every index array value greater than idx - if (face.mIndices[j] > idx) - { - --face.mIndices[j]; - } - } - ++unref_count; - } - } - - if (face.mVertices.empty() || face.mIndices.empty()) - { //face is empty, remove it - iter = mVolumeFaces.erase(cur_iter); - } + for (U32 i = 0; i < getNumVolumeFaces(); ++i) + { + mVolumeFaces[i].optimize(); } -#endif } // Shrink the model to fit @@ -962,6 +881,25 @@ void LLModel::normalizeVolumeFaces() update_min_max(min, max, face.mExtents[0]); update_min_max(min, max, face.mExtents[1]); + + if (face.mTexCoords) + { + LLVector2& min_tc = face.mTexCoordExtents[0]; + LLVector2& max_tc = face.mTexCoordExtents[1]; + + min_tc = face.mTexCoords[0]; + max_tc = face.mTexCoords[0]; + + for (U32 j = 1; j < face.mNumVertices; ++j) + { + update_min_max(min_tc, max_tc, face.mTexCoords[j]); + } + } + else + { + face.mTexCoordExtents[0].set(0,0); + face.mTexCoordExtents[1].set(1,1); + } } // Now that we have the extents of the model @@ -1029,8 +967,11 @@ void LLModel::normalizeVolumeFaces() { pos[j].add(trans); pos[j].mul(scale); - norm[j].mul(inv_scale); - norm[j].normalize3(); + if (norm && !norm[j].equals3(LLVector4a::getZero())) + { + norm[j].mul(inv_scale); + norm[j].normalize3(); + } } } @@ -1073,8 +1014,26 @@ void LLModel::setVolumeFaceData( face.resizeIndices(num_indices); LLVector4a::memcpyNonAliased16((F32*) face.mPositions, (F32*) pos.get(), num_verts*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32)); + if (norm.get()) + { + LLVector4a::memcpyNonAliased16((F32*) face.mNormals, (F32*) norm.get(), num_verts*4*sizeof(F32)); + } + else + { + ll_aligned_free_16(face.mNormals); + face.mNormals = NULL; + } + + if (tc.get()) + { + LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32)); + } + else + { + ll_aligned_free_16(face.mTexCoords); + face.mTexCoords = NULL; + } + U32 size = (num_indices*2+0xF)&~0xF; LLVector4a::memcpyNonAliased16((F32*) face.mIndices, (F32*) ind.get(), size); } @@ -1257,10 +1216,23 @@ void LLModel::generateNormals(F32 angle_cutoff) LLVolumeFace::VertexData v; new_face.mPositions[i] = vol_face.mPositions[idx]; new_face.mNormals[i].clear(); - new_face.mTexCoords[i] = vol_face.mTexCoords[idx]; new_face.mIndices[i] = i; } + if (vol_face.mTexCoords) + { + for (U32 i = 0; i < vol_face.mNumIndices; i++) + { + U32 idx = vol_face.mIndices[i]; + new_face.mTexCoords[i] = vol_face.mTexCoords[idx]; + } + } + else + { + ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + //generate normals for new face for (U32 i = 0; i < new_face.mNumIndices; i += 3) { //for each triangle @@ -1395,7 +1367,8 @@ LLSD LLModel::writeModel( const LLModel::Decomposition& decomp, BOOL upload_skin, BOOL upload_joints, - BOOL nowrite) + BOOL nowrite, + BOOL as_slm) { LLSD mdl; @@ -1419,12 +1392,20 @@ LLSD LLModel::writeModel( !decomp.mHull.empty()) { mdl["physics_convex"] = decomp.asLLSD(); - if (!decomp.mHull.empty()) - { //convex decomposition exists, physics mesh will not be used + if (!decomp.mHull.empty() && !as_slm) + { //convex decomposition exists, physics mesh will not be used (unless this is an slm file) model[LLModel::LOD_PHYSICS] = NULL; } } + if (as_slm) + { //save material list names + for (U32 i = 0; i < high->mMaterialList.size(); ++i) + { + mdl["material_list"][i] = high->mMaterialList[i]; + } + } + for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx) { if (model[idx] && model[idx]->getNumVolumeFaces() > 0) @@ -1462,13 +1443,19 @@ LLSD LLModel::writeModel( U32 tc_idx = 0; LLVector2* ftc = (LLVector2*) face.mTexCoords; - LLVector2 min_tc = ftc[0]; - LLVector2 max_tc = min_tc; - - //get texture coordinate domain - for (U32 j = 0; j < face.mNumVertices; ++j) + LLVector2 min_tc; + LLVector2 max_tc; + + if (ftc) { - update_min_max(min_tc, max_tc, ftc[j]); + min_tc = ftc[0]; + max_tc = min_tc; + + //get texture coordinate domain + for (U32 j = 0; j < face.mNumVertices; ++j) + { + update_min_max(min_tc, max_tc, ftc[j]); + } } LLVector2 tc_range = max_tc - min_tc; @@ -1477,9 +1464,8 @@ LLSD LLModel::writeModel( { //for each vert F32* pos = face.mPositions[j].getF32ptr(); - F32* norm = face.mNormals[j].getF32ptr(); - - //position + normal + + //position for (U32 k = 0; k < 3; ++k) { //for each component //convert to 16-bit normalized across domain @@ -1489,29 +1475,40 @@ LLSD LLModel::writeModel( //write to binary buffer verts[vert_idx++] = buff[0]; verts[vert_idx++] = buff[1]; - - //convert to 16-bit normalized - val = (U16) ((norm[k]+1.f)*0.5f*65535); - - //write to binary buffer - normals[norm_idx++] = buff[0]; - normals[norm_idx++] = buff[1]; } - F32* src_tc = (F32*) face.mTexCoords[j].mV; + if (face.mNormals) + { //normals + F32* norm = face.mNormals[j].getF32ptr(); - //texcoord - for (U32 k = 0; k < 2; ++k) - { //for each component - //convert to 16-bit normalized - U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535); + for (U32 k = 0; k < 3; ++k) + { //for each component + //convert to 16-bit normalized + U16 val = (U16) ((norm[k]+1.f)*0.5f*65535); + U8* buff = (U8*) &val; - U8* buff = (U8*) &val; - //write to binary buffer - tc[tc_idx++] = buff[0]; - tc[tc_idx++] = buff[1]; + //write to binary buffer + normals[norm_idx++] = buff[0]; + normals[norm_idx++] = buff[1]; + } } + F32* src_tc = (F32*) face.mTexCoords[j].mV; + + //texcoord + if (face.mTexCoords) + { + for (U32 k = 0; k < 2; ++k) + { //for each component + //convert to 16-bit normalized + U16 val = (U16) ((src_tc[k]-min_tc.mV[k])/tc_range.mV[k]*65535); + + U8* buff = (U8*) &val; + //write to binary buffer + tc[tc_idx++] = buff[0]; + tc[tc_idx++] = buff[1]; + } + } } U32 idx_idx = 0; @@ -1525,12 +1522,20 @@ LLSD LLModel::writeModel( //write out face data mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue(); mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue(); - mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue(); - mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue(); - mdl[model_names[idx]][i]["Position"] = verts; - mdl[model_names[idx]][i]["Normal"] = normals; - mdl[model_names[idx]][i]["TexCoord0"] = tc; + + if (face.mNormals) + { + mdl[model_names[idx]][i]["Normal"] = normals; + } + + if (face.mTexCoords) + { + mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue(); + mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue(); + mdl[model_names[idx]][i]["TexCoord0"] = tc; + } + mdl[model_names[idx]][i]["TriangleList"] = indices; if (skinning) @@ -1588,10 +1593,10 @@ LLSD LLModel::writeModel( } } - return writeModelToStream(ostr, mdl, nowrite); + return writeModelToStream(ostr, mdl, nowrite, as_slm); } -LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) +LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BOOL as_slm) { U32 bytes = 0; @@ -1599,6 +1604,11 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) LLSD header; + if (as_slm && mdl.has("material_list")) + { //save material binding names to header + header["material_list"] = mdl["material_list"]; + } + std::string skin; if (mdl.has("skin")) @@ -1676,6 +1686,19 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { + //1. If a vertex has been weighted then we'll find it via pos and return it's weight list + weight_map::iterator iterPos = mSkinWeights.begin(); + weight_map::iterator iterEnd = mSkinWeights.end(); + + for ( ; iterPos!=iterEnd; ++iterPos ) + { + if ( jointPositionalLookup( iterPos->first, pos ) ) + { + return iterPos->second; + } + } + + //2. Otherwise we'll use the older implementation weight_map::iterator iter = mSkinWeights.find(pos); if (iter != mSkinWeights.end()) @@ -1689,13 +1712,13 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) } else { //no exact match found, get closest point - const F32 epsilon = 2.f/65536; + const F32 epsilon = 1e-5f; weight_map::iterator iter_up = mSkinWeights.lower_bound(pos); weight_map::iterator iter_down = ++iter_up; weight_map::iterator best = iter_up; - F32 min_dist = (iter->first - pos).magVecSquared(); + F32 min_dist = (iter->first - pos).magVec(); bool done = false; while (!done) @@ -1706,7 +1729,7 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) if (iter_up != mSkinWeights.end() && ++iter_up != mSkinWeights.end()) { done = false; - F32 dist = (iter_up->first - pos).magVecSquared(); + F32 dist = (iter_up->first - pos).magVec(); if (dist < epsilon) { @@ -1724,7 +1747,7 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { done = false; - F32 dist = (iter_down->first - pos).magVecSquared(); + F32 dist = (iter_down->first - pos).magVec(); if (dist < epsilon) { @@ -1792,6 +1815,15 @@ bool LLModel::loadModel(std::istream& is) } } + if (header.has("material_list")) + { //load material list names + mMaterialList.clear(); + for (U32 i = 0; i < header["material_list"].size(); ++i) + { + mMaterialList.push_back(header["material_list"][i].asString()); + } + } + std::string nm[] = { "lowest_lod", @@ -1808,6 +1840,7 @@ bool LLModel::loadModel(std::istream& is) if (header[nm[lod]]["offset"].asInteger() == -1 || header[nm[lod]]["size"].asInteger() == 0 ) { //cannot load requested LOD + llwarns << "LoD data is invalid!" << llendl; return false; } @@ -1821,7 +1854,7 @@ bool LLModel::loadModel(std::istream& is) is.seekg(cur_pos); } - if (lod == LLModel::LOD_PHYSICS) + if (lod == LLModel::LOD_HIGH || lod == LLModel::LOD_PHYSICS) { std::ios::pos_type cur_pos = is.tellg(); loadDecomposition(header, is); @@ -1868,11 +1901,124 @@ bool LLModel::loadModel(std::istream& is) } return true; } + else + { + llwarns << "unpackVolumeFaces failed!" << llendl; + } return false; } +bool LLModel::isMaterialListSubset( LLModel* ref ) +{ + int refCnt = ref->mMaterialList.size(); + int modelCnt = mMaterialList.size(); + + for (U32 src = 0; src < modelCnt; ++src) + { + bool foundRef = false; + + for (U32 dst = 0; dst < refCnt; ++dst) + { + //llinfos<<mMaterialList[src]<<" "<<ref->mMaterialList[dst]<<llendl; + foundRef = mMaterialList[src] == ref->mMaterialList[dst]; + + if ( foundRef ) + { + break; + } + } + if (!foundRef) + { + return false; + } + } + + return true; +} + +bool LLModel::needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ) +{ + bool changed = false; + if ( refFaceCnt< modelFaceCnt ) + { + refFaceCnt += modelFaceCnt - refFaceCnt; + changed = true; + } + else + if ( modelFaceCnt < refFaceCnt ) + { + modelFaceCnt += refFaceCnt - modelFaceCnt; + changed = true; + } + + return changed; +} + +bool LLModel::matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ) +{ + //Is this a subset? + //LODs cannot currently add new materials, e.g. + //1. ref = a,b,c lod1 = d,e => This is not permitted + //2. ref = a,b,c lod1 = c => This would be permitted + + bool isASubset = isMaterialListSubset( ref ); + if ( !isASubset ) + { + llinfos<<"Material of model is not a subset of reference."<<llendl; + return false; + } + + std::map<std::string, U32> index_map; + + //build a map of material slot names to face indexes + bool reorder = false; + + std::set<std::string> base_mat; + std::set<std::string> cur_mat; + + for (U32 i = 0; i < mMaterialList.size(); i++) + { + index_map[ref->mMaterialList[i]] = i; + if (!reorder) + { //if any material name does not match reference, we need to reorder + reorder = ref->mMaterialList[i] != mMaterialList[i]; + } + base_mat.insert(ref->mMaterialList[i]); + cur_mat.insert(mMaterialList[i]); + } + + + if (reorder && + base_mat == cur_mat) //don't reorder if material name sets don't match + { + std::vector<LLVolumeFace> new_face_list; + new_face_list.resize(mVolumeFaces.size()); + + std::vector<std::string> new_material_list; + new_material_list.resize(mVolumeFaces.size()); + + //rebuild face list so materials have the same order + //as the reference model + for (U32 i = 0; i < mMaterialList.size(); ++i) + { + U32 ref_idx = index_map[mMaterialList[i]]; + new_face_list[ref_idx] = mVolumeFaces[i]; + + new_material_list[ref_idx] = mMaterialList[i]; + } + + llassert(new_material_list == ref->mMaterialList); + + mVolumeFaces = new_face_list; + } + + //override material list with reference model ordering + mMaterialList = ref->mMaterialList; + return true; +} + bool LLModel::loadSkinInfo(LLSD& header, std::istream &is) { @@ -2034,7 +2180,7 @@ LLModel::Decomposition::Decomposition(LLSD& data) void LLModel::Decomposition::fromLLSD(LLSD& decomp) { - if (decomp.has("HullList")) + if (decomp.has("HullList") && decomp.has("Positions")) { // updated for const-correctness. gcc is picky about this type of thing - Nyx const LLSD::Binary& hulls = decomp["HullList"].asBinary(); @@ -2190,6 +2336,8 @@ LLSD LLModel::Decomposition::asLLSD() const ret["Min"] = min.getValue(); ret["Max"] = max.getValue(); + LLVector3 range = max-min; + if (!hulls.empty()) { ret["HullList"] = hulls; @@ -2199,10 +2347,6 @@ LLSD LLModel::Decomposition::asLLSD() const { LLSD::Binary p(total*3*2); - LLVector3 min(-0.5f, -0.5f, -0.5f); - LLVector3 max(0.5f, 0.5f, 0.5f); - LLVector3 range = max-min; - U32 vert_idx = 0; for (U32 i = 0; i < mHull.size(); ++i) @@ -2214,12 +2358,10 @@ LLSD LLModel::Decomposition::asLLSD() const for (U32 j = 0; j < mHull[i].size(); ++j) { U64 test = 0; + const F32* src = mHull[i][j].mV; + for (U32 k = 0; k < 3; k++) { - F32* src = (F32*) (mHull[i][j].mV); - - llassert(src[k] <= 0.501f && src[k] >= -0.501f); - //convert to 16-bit normalized across domain U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535); @@ -2258,19 +2400,15 @@ LLSD LLModel::Decomposition::asLLSD() const { LLSD::Binary p(mBaseHull.size()*3*2); - LLVector3 min(-0.5f, -0.5f, -0.5f); - LLVector3 max(0.5f, 0.5f, 0.5f); - LLVector3 range = max-min; - U32 vert_idx = 0; for (U32 j = 0; j < mBaseHull.size(); ++j) { + const F32* v = mBaseHull[j].mV; + for (U32 k = 0; k < 3; k++) { - llassert(mBaseHull[j].mV[k] <= 0.51f && mBaseHull[j].mV[k] >= -0.51f); - //convert to 16-bit normalized across domain - U16 val = (U16) (((mBaseHull[j].mV[k]-min.mV[k])/range.mV[k])*65535); + U16 val = (U16) (((v[k]-min.mV[k])/range.mV[k])*65535); U8* buff = (U8*) &val; //write to binary buffer |