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-rw-r--r--indra/llprimitive/llmodel.cpp45
1 files changed, 44 insertions, 1 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index fbd97b3de7..ee493968de 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -53,7 +53,6 @@ const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string);
LLModel::LLModel(LLVolumeParams& params, F32 detail)
: LLVolume(params, detail),
mNormalizedScale(1,1,1),
- mNormalizedTranslation(0,0,0),
mPelvisOffset( 0.0f ),
mStatus(NO_ERRORS),
mSubmodelID(0)
@@ -296,6 +295,7 @@ void LLModel::normalizeVolumeFaces()
// the positions to fit within the unit cube.
LLVector4a* pos = (LLVector4a*) face.mPositions;
LLVector4a* norm = (LLVector4a*) face.mNormals;
+ LLVector4a* t = (LLVector4a*)face.mTangents;
for (U32 j = 0; j < face.mNumVertices; ++j)
{
@@ -306,6 +306,14 @@ void LLModel::normalizeVolumeFaces()
norm[j].mul(inv_scale);
norm[j].normalize3();
}
+
+ if (t)
+ {
+ F32 w = t[j].getF32ptr()[3];
+ t[j].mul(inv_scale);
+ t[j].normalize3();
+ t[j].getF32ptr()[3] = w;
+ }
}
}
@@ -319,6 +327,12 @@ void LLModel::normalizeVolumeFaces()
mNormalizedScale.set(normalized_scale.getF32ptr());
mNormalizedTranslation.set(trans.getF32ptr());
mNormalizedTranslation *= -1.f;
+
+ // remember normalized scale so original dimensions can be recovered for mesh processing (i.e. tangent generation)
+ for (auto& face : mVolumeFaces)
+ {
+ face.mNormalizedScale = mNormalizedScale;
+ }
}
}
@@ -728,10 +742,12 @@ LLSD LLModel::writeModel(
LLSD::Binary verts(face.mNumVertices*3*2);
LLSD::Binary tc(face.mNumVertices*2*2);
LLSD::Binary normals(face.mNumVertices*3*2);
+ LLSD::Binary tangents(face.mNumVertices * 4 * 2);
LLSD::Binary indices(face.mNumIndices*2);
U32 vert_idx = 0;
U32 norm_idx = 0;
+ //U32 tan_idx = 0;
U32 tc_idx = 0;
LLVector2* ftc = (LLVector2*) face.mTexCoords;
@@ -784,6 +800,24 @@ LLSD LLModel::writeModel(
normals[norm_idx++] = buff[1];
}
}
+
+#if 0 // keep this code for now in case we want to support transporting tangents with mesh assets
+ if (face.mTangents)
+ { //normals
+ F32* tangent = face.mTangents[j].getF32ptr();
+
+ for (U32 k = 0; k < 4; ++k)
+ { //for each component
+ //convert to 16-bit normalized
+ U16 val = (U16)((tangent[k] + 1.f) * 0.5f * 65535);
+ U8* buff = (U8*)&val;
+
+ //write to binary buffer
+ tangents[tan_idx++] = buff[0];
+ tangents[tan_idx++] = buff[1];
+ }
+ }
+#endif
//texcoord
if (face.mTexCoords)
@@ -814,6 +848,8 @@ LLSD LLModel::writeModel(
//write out face data
mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue();
mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue();
+ mdl[model_names[idx]][i]["NormalizedScale"] = face.mNormalizedScale.getValue();
+
mdl[model_names[idx]][i]["Position"] = verts;
if (face.mNormals)
@@ -821,6 +857,13 @@ LLSD LLModel::writeModel(
mdl[model_names[idx]][i]["Normal"] = normals;
}
+#if 0 // keep this code for now in case we decide to transport tangents with mesh assets
+ if (face.mTangents)
+ {
+ mdl[model_names[idx]][i]["Tangent"] = tangents;
+ }
+#endif
+
if (face.mTexCoords)
{
mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue();