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-rw-r--r--indra/llprimitive/llmaterialtable.h119
1 files changed, 59 insertions, 60 deletions
diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h
index 2c0b046fa7..a17e0103ff 100644
--- a/indra/llprimitive/llmaterialtable.h
+++ b/indra/llprimitive/llmaterialtable.h
@@ -2,31 +2,25 @@
* @file llmaterialtable.h
* @brief Table of material information for the viewer UI
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,6 +32,8 @@
#include <list>
+class LLMaterialInfo;
+
const U32 LLMATERIAL_INFO_NAME_LENGTH = 256;
// We've moved toward more reasonable mass values for the Havok4 engine.
@@ -64,45 +60,6 @@ const F32 LEGACY_DEFAULT_OBJECT_DENSITY = 10.0f;
const F32 DEFAULT_AVATAR_DENSITY = 445.3f; // was 444.24f;
-class LLMaterialInfo
-{
-public:
- U8 mMCode;
- std::string mName;
- LLUUID mDefaultTextureID;
- LLUUID mShatterSoundID;
- F32 mDensity; // kg/m^3
- F32 mFriction;
- F32 mRestitution;
-
- // damage and energy constants
- F32 mHPModifier; // modifier on mass based HP total
- F32 mDamageModifier; // modifier on KE based damage
- F32 mEPModifier; // modifier on mass based EP total
-
- LLMaterialInfo(U8 mcode, const std::string& name, const LLUUID &uuid)
- {
- init(mcode,name,uuid);
- };
-
- void init(U8 mcode, const std::string& name, const LLUUID &uuid)
- {
- mDensity = 1000.f; // default to 1000.0 (water)
- mHPModifier = 1.f;
- mDamageModifier = 1.f;
- mEPModifier = 1.f;
-
- mMCode = mcode;
- mName = name;
- mDefaultTextureID = uuid;
- };
-
- ~LLMaterialInfo()
- {
- };
-
-};
-
class LLMaterialTable
{
public:
@@ -185,5 +142,47 @@ public:
static LLMaterialTable basic;
};
+
+class LLMaterialInfo
+{
+public:
+ U8 mMCode;
+ std::string mName;
+ LLUUID mDefaultTextureID;
+ LLUUID mShatterSoundID;
+ F32 mDensity; // kg/m^3
+ F32 mFriction;
+ F32 mRestitution;
+
+ // damage and energy constants
+ F32 mHPModifier; // modifier on mass based HP total
+ F32 mDamageModifier; // modifier on KE based damage
+ F32 mEPModifier; // modifier on mass based EP total
+
+ LLMaterialInfo(U8 mcode, const std::string& name, const LLUUID &uuid)
+ {
+ init(mcode,name,uuid);
+ };
+
+ void init(U8 mcode, const std::string& name, const LLUUID &uuid)
+ {
+ mDensity = 1000.f; // default to 1000.0 (water)
+ mFriction = LLMaterialTable::DEFAULT_FRICTION;
+ mRestitution = LLMaterialTable::DEFAULT_RESTITUTION;
+ mHPModifier = 1.f;
+ mDamageModifier = 1.f;
+ mEPModifier = 1.f;
+
+ mMCode = mcode;
+ mName = name;
+ mDefaultTextureID = uuid;
+ };
+
+ ~LLMaterialInfo()
+ {
+ };
+
+};
+
#endif