diff options
Diffstat (limited to 'indra/llprimitive/llmaterial.h')
-rw-r--r-- | indra/llprimitive/llmaterial.h | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index b265732adc..9f52a3f6c1 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -69,19 +69,43 @@ public: const LLUUID& getNormalID() const { return mNormalID; } void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } + F32 getNormalOffsetX() const { return mNormalOffsetX; } + F32 getNormalOffsetY() const { return mNormalOffsetY; } + void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } + void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } + void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } + F32 getNormalRepeatX() const { return mNormalRepeatX; } + F32 getNormalRepeatY() const { return mNormalRepeatY; } + void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } - F32 getNormalRotation() const { return mNormalRotation; } + void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } + void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } + + F32 getNormalRotation() const { return mNormalRotation; } void setNormalRotation(F32 rot) { mNormalRotation = rot; } const LLUUID& getSpecularID() const { return mSpecularID; } void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } + F32 getSpecularOffsetX() const { return mSpecularOffsetX; } + F32 getSpecularOffsetY() const { return mSpecularOffsetY; } + void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } + void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } + void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } + F32 getSpecularRepeatX() const { return mSpecularRepeatX; } + F32 getSpecularRepeatY() const { return mSpecularRepeatY; } + void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } - F32 getSpecularRotation() const { return mSpecularRotation; } + void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } + void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } + + F32 getSpecularRotation() const { return mSpecularRotation; } void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } |