diff options
Diffstat (limited to 'indra/llprimitive/llmaterial.h')
-rw-r--r-- | indra/llprimitive/llmaterial.h | 105 |
1 files changed, 53 insertions, 52 deletions
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index 9f52a3f6c1..64976e508b 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -66,58 +66,59 @@ public: LLSD asLLSD() const; void fromLLSD(const LLSD& material_data); - const LLUUID& getNormalID() const { return mNormalID; } - void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } - void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } - F32 getNormalOffsetX() const { return mNormalOffsetX; } - F32 getNormalOffsetY() const { return mNormalOffsetY; } - - void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } - void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } - void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } - - void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } - F32 getNormalRepeatX() const { return mNormalRepeatX; } - F32 getNormalRepeatY() const { return mNormalRepeatY; } - - void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } - void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } - void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } - - F32 getNormalRotation() const { return mNormalRotation; } - void setNormalRotation(F32 rot) { mNormalRotation = rot; } - - const LLUUID& getSpecularID() const { return mSpecularID; } - void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } - void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } - F32 getSpecularOffsetX() const { return mSpecularOffsetX; } - F32 getSpecularOffsetY() const { return mSpecularOffsetY; } - - void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } - void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } - void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } - - void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } - F32 getSpecularRepeatX() const { return mSpecularRepeatX; } - F32 getSpecularRepeatY() const { return mSpecularRepeatY; } - - void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } - void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } - void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } - - F32 getSpecularRotation() const { return mSpecularRotation; } - void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } - - const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } - void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; } - U8 getSpecularLightExponent() const { return mSpecularLightExponent; } - void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; } - U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; } - void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; } - U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; } - void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; } - U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; } - void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; } + const LLUUID& getNormalID() const; + void setNormalID(const LLUUID& normal_id); + + void getNormalOffset(F32& offset_x, F32& offset_y) const; + F32 getNormalOffsetX() const; + F32 getNormalOffsetY() const; + + void setNormalOffset(F32 offset_x, F32 offset_y); + void setNormalOffsetX(F32 offset_x); + void setNormalOffsetY(F32 offset_y); + + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const; + F32 getNormalRepeatX() const; + F32 getNormalRepeatY() const; + + void setNormalRepeat(F32 repeat_x, F32 repeat_y); + void setNormalRepeatX(F32 repeat_x); + void setNormalRepeatY(F32 repeat_y); + + F32 getNormalRotation() const; + void setNormalRotation(F32 rot); + + const LLUUID& getSpecularID() const; + void setSpecularID(const LLUUID& specular_id); + void getSpecularOffset(F32& offset_x, F32& offset_y) const; + F32 getSpecularOffsetX() const; + F32 getSpecularOffsetY() const; + + void setSpecularOffset(F32 offset_x, F32 offset_y); + void setSpecularOffsetX(F32 offset_x); + void setSpecularOffsetY(F32 offset_y); + + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const; + F32 getSpecularRepeatX() const; + F32 getSpecularRepeatY() const; + + void setSpecularRepeat(F32 repeat_x, F32 repeat_y); + void setSpecularRepeatX(F32 repeat_x); + void setSpecularRepeatY(F32 repeat_y); + + F32 getSpecularRotation() const; + void setSpecularRotation(F32 rot); + + const LLColor4U getSpecularLightColor() const; + void setSpecularLightColor(const LLColor4U& color); + U8 getSpecularLightExponent() const; + void setSpecularLightExponent(U8 exponent); + U8 getEnvironmentIntensity() const; + void setEnvironmentIntensity(U8 intensity); + U8 getDiffuseAlphaMode() const; + void setDiffuseAlphaMode(U8 alpha_mode); + U8 getAlphaMaskCutoff() const; + void setAlphaMaskCutoff(U8 cutoff); bool isNull() const; static const LLMaterial null; |