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Diffstat (limited to 'indra/llprimitive/llmaterial.h')
-rw-r--r--indra/llprimitive/llmaterial.h105
1 files changed, 53 insertions, 52 deletions
diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h
index 9f52a3f6c1..64976e508b 100644
--- a/indra/llprimitive/llmaterial.h
+++ b/indra/llprimitive/llmaterial.h
@@ -66,58 +66,59 @@ public:
LLSD asLLSD() const;
void fromLLSD(const LLSD& material_data);
- const LLUUID& getNormalID() const { return mNormalID; }
- void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; }
- void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; }
- F32 getNormalOffsetX() const { return mNormalOffsetX; }
- F32 getNormalOffsetY() const { return mNormalOffsetY; }
-
- void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; }
- void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; }
- void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; }
-
- void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; }
- F32 getNormalRepeatX() const { return mNormalRepeatX; }
- F32 getNormalRepeatY() const { return mNormalRepeatY; }
-
- void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; }
- void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; }
- void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; }
-
- F32 getNormalRotation() const { return mNormalRotation; }
- void setNormalRotation(F32 rot) { mNormalRotation = rot; }
-
- const LLUUID& getSpecularID() const { return mSpecularID; }
- void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; }
- void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; }
- F32 getSpecularOffsetX() const { return mSpecularOffsetX; }
- F32 getSpecularOffsetY() const { return mSpecularOffsetY; }
-
- void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; }
- void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; }
- void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; }
-
- void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; }
- F32 getSpecularRepeatX() const { return mSpecularRepeatX; }
- F32 getSpecularRepeatY() const { return mSpecularRepeatY; }
-
- void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; }
- void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; }
- void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; }
-
- F32 getSpecularRotation() const { return mSpecularRotation; }
- void setSpecularRotation(F32 rot) { mSpecularRotation = rot; }
-
- const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; }
- void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; }
- U8 getSpecularLightExponent() const { return mSpecularLightExponent; }
- void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; }
- U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; }
- void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; }
- U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; }
- void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; }
- U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; }
- void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; }
+ const LLUUID& getNormalID() const;
+ void setNormalID(const LLUUID& normal_id);
+
+ void getNormalOffset(F32& offset_x, F32& offset_y) const;
+ F32 getNormalOffsetX() const;
+ F32 getNormalOffsetY() const;
+
+ void setNormalOffset(F32 offset_x, F32 offset_y);
+ void setNormalOffsetX(F32 offset_x);
+ void setNormalOffsetY(F32 offset_y);
+
+ void getNormalRepeat(F32& repeat_x, F32& repeat_y) const;
+ F32 getNormalRepeatX() const;
+ F32 getNormalRepeatY() const;
+
+ void setNormalRepeat(F32 repeat_x, F32 repeat_y);
+ void setNormalRepeatX(F32 repeat_x);
+ void setNormalRepeatY(F32 repeat_y);
+
+ F32 getNormalRotation() const;
+ void setNormalRotation(F32 rot);
+
+ const LLUUID& getSpecularID() const;
+ void setSpecularID(const LLUUID& specular_id);
+ void getSpecularOffset(F32& offset_x, F32& offset_y) const;
+ F32 getSpecularOffsetX() const;
+ F32 getSpecularOffsetY() const;
+
+ void setSpecularOffset(F32 offset_x, F32 offset_y);
+ void setSpecularOffsetX(F32 offset_x);
+ void setSpecularOffsetY(F32 offset_y);
+
+ void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const;
+ F32 getSpecularRepeatX() const;
+ F32 getSpecularRepeatY() const;
+
+ void setSpecularRepeat(F32 repeat_x, F32 repeat_y);
+ void setSpecularRepeatX(F32 repeat_x);
+ void setSpecularRepeatY(F32 repeat_y);
+
+ F32 getSpecularRotation() const;
+ void setSpecularRotation(F32 rot);
+
+ const LLColor4U getSpecularLightColor() const;
+ void setSpecularLightColor(const LLColor4U& color);
+ U8 getSpecularLightExponent() const;
+ void setSpecularLightExponent(U8 exponent);
+ U8 getEnvironmentIntensity() const;
+ void setEnvironmentIntensity(U8 intensity);
+ U8 getDiffuseAlphaMode() const;
+ void setDiffuseAlphaMode(U8 alpha_mode);
+ U8 getAlphaMaskCutoff() const;
+ void setAlphaMaskCutoff(U8 cutoff);
bool isNull() const;
static const LLMaterial null;