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+/**
+ * @file llmaterial.cpp
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmaterial.h"
+
+/**
+ * Materials cap parameters
+ */
+#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX"
+#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX"
+#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY"
+#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation"
+
+#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX"
+#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX"
+#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY"
+#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation"
+
+#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor"
+#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp"
+#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity"
+#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff"
+#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode"
+
+/**
+ * Materials constants
+ */
+
+const LLColor4U MATERIALS_DEFAULT_SPECULAR_COLOR = LLColor4U(255, 255, 255, 255);
+const U8 MATERIALS_DEFAULT_SPECULAR_EXP = 128;
+const U8 MATERIALS_DEFAULT_ENV_INTENSITY = 128;
+const U8 MATERIALS_DEFAULT_DIFFUSE_ALPHA_MODE = 0;
+const U8 MATERIALS_DEFAULT_ALPHA_MASK_CUTOFF = 128;
+
+const F32 MATERIALS_MULT_OFFSETREPEAT = 10000.f;
+const F32 MATERIALS_MULT_ROTATION = 1000.f;
+
+/**
+ * Helper functions
+ */
+
+template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type)
+{
+ if ( (data.has(field)) && (field_type == data[field].type()) )
+ {
+ return (T)data[field];
+ }
+ llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl;
+ return (T)LLSD();
+}
+
+/**
+ * LLMaterial class
+ */
+
+LLMaterial::LLMaterial()
+ : mSpecularLightColor(MATERIALS_DEFAULT_SPECULAR_COLOR)
+ , mSpecularLightExponent(MATERIALS_DEFAULT_SPECULAR_EXP)
+ , mEnvironmentIntensity(MATERIALS_DEFAULT_ENV_INTENSITY)
+ , mDiffuseAlphaMode(MATERIALS_DEFAULT_DIFFUSE_ALPHA_MODE)
+ , mAlphaMaskCutoff(MATERIALS_DEFAULT_ALPHA_MASK_CUTOFF)
+{
+}
+
+LLMaterial::LLMaterial(const LLSD& material_data)
+{
+ fromLLSD(material_data);
+}
+
+LLSD LLMaterial::asLLSD() const
+{
+ LLSD material_data;
+
+ material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID;
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULT_ROTATION);
+
+ material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID;
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULT_OFFSETREPEAT);
+ material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULT_ROTATION);
+
+ material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue();
+ material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent;
+ material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity;
+ material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mDiffuseAlphaMode;
+ material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mAlphaMaskCutoff;
+
+ return material_data;
+}
+
+void LLMaterial::fromLLSD(const LLSD& material_data)
+{
+ mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID);
+ mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_ROTATION;
+
+ mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID);
+ mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
+ mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_ROTATION;
+
+ mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray));
+ mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger);
+ mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger);
+ mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger);
+ mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger);
+}