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diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
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+/**
+ * @file llgltfmaterial.cpp
+ * @brief Material definition
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llgltfmaterial.h"
+
+#include "tinygltf/tiny_gltf.h"
+
+LLGLTFMaterial::LLGLTFMaterial(const LLGLTFMaterial& rhs)
+{
+ *this = rhs;
+}
+
+LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
+{
+ //have to do a manual operator= because of LLRefCount
+ mBaseColorId = rhs.mBaseColorId;
+ mNormalId = rhs.mNormalId;
+ mMetallicRoughnessId = rhs.mMetallicRoughnessId;
+ mEmissiveId = rhs.mEmissiveId;
+
+ mBaseColor = rhs.mBaseColor;
+ mEmissiveColor = rhs.mEmissiveColor;
+
+ mMetallicFactor = rhs.mMetallicFactor;
+ mRoughnessFactor = rhs.mRoughnessFactor;
+ mAlphaCutoff = rhs.mAlphaCutoff;
+
+ mDoubleSided = rhs.mDoubleSided;
+ mAlphaMode = rhs.mAlphaMode;
+
+ mTextureTransform = rhs.mTextureTransform;
+
+ return *this;
+}
+
+bool LLGLTFMaterial::fromJSON(const std::string& json, std::string& warn_msg, std::string& error_msg)
+{
+#if 1
+ tinygltf::TinyGLTF gltf;
+
+ tinygltf::Model model_in;
+
+ if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), json.length(), ""))
+ {
+ setFromModel(model_in, 0);
+
+ //DEBUG generate json and print
+ LL_INFOS() << asJSON(true) << LL_ENDL;
+
+ return true;
+ }
+#endif
+ return false;
+}
+
+std::string LLGLTFMaterial::asJSON(bool prettyprint) const
+{
+#if 1
+ tinygltf::TinyGLTF gltf;
+ tinygltf::Model model_out;
+
+ std::ostringstream str;
+
+ writeToModel(model_out, 0);
+
+ gltf.WriteGltfSceneToStream(&model_out, str, prettyprint, false);
+
+ return str.str();
+#else
+ return "";
+#endif
+}
+
+void LLGLTFMaterial::setFromModel(const tinygltf::Model& model, S32 mat_index)
+{
+ if (model.materials.size() <= mat_index)
+ {
+ return;
+ }
+
+ const tinygltf::Material& material_in = model.materials[mat_index];
+
+ // get base color texture
+ S32 tex_index = material_in.pbrMetallicRoughness.baseColorTexture.index;
+ if (tex_index >= 0)
+ {
+ mBaseColorId.set(model.images[tex_index].uri);
+ }
+ else
+ {
+ mBaseColorId.setNull();
+ }
+
+ // get normal map
+ tex_index = material_in.normalTexture.index;
+ if (tex_index >= 0)
+ {
+ mNormalId.set(model.images[tex_index].uri);
+ }
+ else
+ {
+ mNormalId.setNull();
+ }
+
+ // get metallic-roughness texture
+ tex_index = material_in.pbrMetallicRoughness.metallicRoughnessTexture.index;
+ if (tex_index >= 0)
+ {
+ mMetallicRoughnessId.set(model.images[tex_index].uri);
+ }
+ else
+ {
+ mMetallicRoughnessId.setNull();
+ }
+
+ // get emissive texture
+ tex_index = material_in.emissiveTexture.index;
+ if (tex_index >= 0)
+ {
+ mEmissiveId.set(model.images[tex_index].uri);
+ }
+ else
+ {
+ mEmissiveId.setNull();
+ }
+
+ setAlphaMode(material_in.alphaMode);
+ mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f);
+
+ mBaseColor.set(material_in.pbrMetallicRoughness.baseColorFactor);
+ mEmissiveColor.set(material_in.emissiveFactor);
+
+ mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f);
+ mRoughnessFactor = llclamp((F32)material_in.pbrMetallicRoughness.roughnessFactor, 0.f, 1.f);
+
+ mDoubleSided = material_in.doubleSided;
+}
+
+void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
+{
+ if (model.materials.size() < mat_index + 1)
+ {
+ model.materials.resize(mat_index + 1);
+ }
+
+ tinygltf::Material& material_out = model.materials[mat_index];
+
+ // set base color texture
+ if (mBaseColorId.notNull())
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.pbrMetallicRoughness.baseColorTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mBaseColorId.asString();
+ }
+
+ // set normal texture
+ if (mNormalId.notNull())
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.normalTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mNormalId.asString();
+ }
+
+ // set metallic-roughness texture
+ if (mMetallicRoughnessId.notNull())
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.pbrMetallicRoughness.metallicRoughnessTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mMetallicRoughnessId.asString();
+ }
+
+ // set emissive texture
+ if (mEmissiveId.notNull())
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.emissiveTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mEmissiveId.asString();
+ }
+
+ material_out.alphaMode = getAlphaMode();
+ material_out.alphaCutoff = mAlphaCutoff;
+
+ mBaseColor.write(material_out.pbrMetallicRoughness.baseColorFactor);
+ mEmissiveColor.write(material_out.emissiveFactor);
+
+ material_out.pbrMetallicRoughness.metallicFactor = mMetallicFactor;
+ material_out.pbrMetallicRoughness.roughnessFactor = mRoughnessFactor;
+
+ material_out.doubleSided = mDoubleSided;
+
+ model.asset.version = "2.0";
+}
+
+
+void LLGLTFMaterial::setBaseColorId(const LLUUID& id)
+{
+ mBaseColorId = id;
+}
+
+void LLGLTFMaterial::setNormalId(const LLUUID& id)
+{
+ mNormalId = id;
+}
+
+void LLGLTFMaterial::setMetallicRoughnessId(const LLUUID& id)
+{
+ mMetallicRoughnessId = id;
+}
+
+void LLGLTFMaterial::setEmissiveId(const LLUUID& id)
+{
+ mEmissiveId = id;
+}
+
+void LLGLTFMaterial::setBaseColorFactor(const LLColor3& baseColor, F32 transparency)
+{
+ mBaseColor.set(baseColor, transparency);
+ mBaseColor.clamp();
+}
+
+void LLGLTFMaterial::setAlphaCutoff(F32 cutoff)
+{
+ mAlphaCutoff = llclamp(cutoff, 0.f, 1.f);
+}
+
+void LLGLTFMaterial::setEmissiveColorFactor(const LLColor3& emissiveColor)
+{
+ mEmissiveColor = emissiveColor;
+ mEmissiveColor.clamp();
+}
+
+void LLGLTFMaterial::setMetallicFactor(F32 metallic)
+{
+ mMetallicFactor = llclamp(metallic, 0.f, 1.f);
+}
+
+void LLGLTFMaterial::setRoughnessFactor(F32 roughness)
+{
+ mRoughnessFactor = llclamp(roughness, 0.f, 1.f);
+}
+
+void LLGLTFMaterial::setAlphaMode(S32 mode)
+{
+ mAlphaMode = (AlphaMode) llclamp(mode, (S32) ALPHA_MODE_OPAQUE, (S32) ALPHA_MODE_MASK);
+}
+
+void LLGLTFMaterial::setDoubleSided(bool double_sided)
+{
+ // sure, no clamping will ever be needed for a bool, but include the
+ // setter for consistency with the clamping API
+ mDoubleSided = double_sided;
+}
+
+void LLGLTFMaterial::setTextureOffset(TextureInfo texture_info, const LLVector2& offset)
+{
+ mTextureTransform[texture_info].mOffset = offset;
+}
+
+void LLGLTFMaterial::setTextureScale(TextureInfo texture_info, const LLVector2& scale)
+{
+ mTextureTransform[texture_info].mScale = scale;
+}
+
+void LLGLTFMaterial::setTextureRotation(TextureInfo texture_info, float rotation)
+{
+ mTextureTransform[texture_info].mRotation = rotation;
+}
+
+// Default value accessors
+
+LLUUID LLGLTFMaterial::getDefaultBaseColorId()
+{
+ return LLUUID::null;
+}
+
+LLUUID LLGLTFMaterial::getDefaultNormalId()
+{
+ return LLUUID::null;
+}
+
+LLUUID LLGLTFMaterial::getDefaultEmissiveId()
+{
+ return LLUUID::null;
+}
+
+LLUUID LLGLTFMaterial::getDefaultMetallicRoughnessId()
+{
+ return LLUUID::null;
+}
+
+F32 LLGLTFMaterial::getDefaultAlphaCutoff()
+{
+ return 0.f;
+}
+
+S32 LLGLTFMaterial::getDefaultAlphaMode()
+{
+ return (S32) ALPHA_MODE_OPAQUE;
+}
+
+F32 LLGLTFMaterial::getDefaultMetallicFactor()
+{
+ return 0.f;
+}
+
+F32 LLGLTFMaterial::getDefaultRoughnessFactor()
+{
+ return 0.f;
+}
+
+LLColor4 LLGLTFMaterial::getDefaultBaseColor()
+{
+ return LLColor4::white;
+}
+
+LLColor3 LLGLTFMaterial::getDefaultEmissiveColor()
+{
+ return LLColor3::black;
+}
+
+bool LLGLTFMaterial::getDefaultDoubleSided()
+{
+ return false;
+}
+
+LLVector2 LLGLTFMaterial::getDefaultTextureOffset()
+{
+ return LLVector2(0.f, 0.f);
+}
+
+LLVector2 LLGLTFMaterial::getDefaultTextureScale()
+{
+ return LLVector2(1.f, 1.f);
+}
+
+F32 LLGLTFMaterial::getDefaultTextureRotation()
+{
+ return 0.f;
+}
+
+void LLGLTFMaterial::writeOverridesToModel(tinygltf::Model& model, S32 mat_index, LLGLTFMaterial const* base_material) const
+{
+ if (model.materials.size() < mat_index + 1)
+ {
+ model.materials.resize(mat_index + 1);
+ }
+
+ tinygltf::Material& material_out = model.materials[mat_index];
+
+ // TODO - fix handling of resetting to null/default values
+
+ // set base color texture
+ if (mBaseColorId.notNull() && mBaseColorId != base_material->mBaseColorId)
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.pbrMetallicRoughness.baseColorTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mBaseColorId.asString();
+ }
+
+ // set normal texture
+ if (mNormalId.notNull() && mNormalId != base_material->mNormalId)
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.normalTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mNormalId.asString();
+ }
+
+ // set metallic-roughness texture
+ if (mMetallicRoughnessId.notNull() && mMetallicRoughnessId != base_material->mMetallicRoughnessId)
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.pbrMetallicRoughness.metallicRoughnessTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mMetallicRoughnessId.asString();
+ }
+
+ // set emissive texture
+ if (mEmissiveId.notNull() && mEmissiveId != base_material->mEmissiveId)
+ {
+ U32 idx = model.images.size();
+ model.images.resize(idx + 1);
+ model.textures.resize(idx + 1);
+
+ material_out.emissiveTexture.index = idx;
+ model.textures[idx].source = idx;
+ model.images[idx].uri = mEmissiveId.asString();
+ }
+
+ if (mAlphaMode != base_material->mAlphaMode)
+ {
+ material_out.alphaMode = getAlphaMode();
+ }
+
+ if (mAlphaCutoff != base_material->mAlphaCutoff)
+ {
+ material_out.alphaCutoff = mAlphaCutoff;
+ }
+
+ if (mBaseColor != base_material->mBaseColor)
+ {
+ mBaseColor.write(material_out.pbrMetallicRoughness.baseColorFactor);
+ }
+
+ if (mEmissiveColor != base_material->mEmissiveColor)
+ {
+ mEmissiveColor.write(material_out.emissiveFactor);
+ }
+
+ if (mMetallicFactor != base_material->mMetallicFactor)
+ {
+ material_out.pbrMetallicRoughness.metallicFactor = mMetallicFactor;
+ }
+
+ if (mRoughnessFactor != base_material->mRoughnessFactor)
+ {
+ material_out.pbrMetallicRoughness.roughnessFactor = mRoughnessFactor;
+ }
+
+ if (mDoubleSided != base_material->mDoubleSided)
+ {
+ material_out.doubleSided = mDoubleSided;
+ }
+}
+
+void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
+{
+ // TODO: potentially reimplement this with a more general purpose JSON merge
+
+ if (override_mat.mBaseColorId != getDefaultBaseColorId())
+ {
+ mBaseColorId = override_mat.mBaseColorId;
+ }
+
+ if (override_mat.mNormalId != getDefaultNormalId())
+ {
+ mNormalId = override_mat.mNormalId;
+ }
+
+ if (override_mat.mMetallicRoughnessId != getDefaultMetallicRoughnessId())
+ {
+ mMetallicRoughnessId = override_mat.mMetallicRoughnessId;
+ }
+
+ if (override_mat.mEmissiveId != getDefaultEmissiveId())
+ {
+ mEmissiveId = override_mat.mEmissiveId;
+ }
+
+ if (override_mat.mBaseColor != getDefaultBaseColor())
+ {
+ mBaseColor = override_mat.mBaseColor;
+ }
+
+ if (override_mat.mEmissiveColor != getDefaultEmissiveColor())
+ {
+ mEmissiveColor = override_mat.mEmissiveColor;
+ }
+
+ if (override_mat.mMetallicFactor != getDefaultMetallicFactor())
+ {
+ mMetallicFactor = override_mat.mMetallicFactor;
+ }
+
+ if (override_mat.mRoughnessFactor != getDefaultRoughnessFactor())
+ {
+ mRoughnessFactor = override_mat.mRoughnessFactor;
+ }
+
+ if (override_mat.mAlphaMode != getDefaultAlphaMode())
+ {
+ mAlphaMode = override_mat.mAlphaMode;
+ }
+ if (override_mat.mAlphaCutoff != getDefaultAlphaCutoff())
+ {
+ mAlphaCutoff = override_mat.mAlphaCutoff;
+ }
+
+ if (override_mat.mDoubleSided != getDefaultDoubleSided())
+ {
+ mDoubleSided = override_mat.mDoubleSided;
+ }
+
+ for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
+ {
+ mTextureTransform[i].mOffset = override_mat.mTextureTransform[i].mOffset;
+ }
+
+ if (override_mat.mTextureTransform[i].mScale != getDefaultTextureScale())
+ {
+ mTextureTransform[i].mScale = override_mat.mTextureTransform[i].mScale;
+ }
+
+ if (override_mat.mTextureTransform[i].mScale != getDefaultTextureScale())
+ {
+ mTextureTransform[i].mScale = override_mat.mTextureTransform[i].mScale;
+ }
+
+ if (override_mat.mTextureTransform[i].mRotation != getDefaultTextureRotation())
+ {
+ mTextureTransform[i].mRotation = override_mat.mTextureTransform[i].mRotation;
+ }
+ }
+}