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path: root/indra/llprimitive/llgltfmaterial.cpp
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-rw-r--r--indra/llprimitive/llgltfmaterial.cpp111
1 files changed, 91 insertions, 20 deletions
diff --git a/indra/llprimitive/llgltfmaterial.cpp b/indra/llprimitive/llgltfmaterial.cpp
index 034017e3f3..e6cc070114 100644
--- a/indra/llprimitive/llgltfmaterial.cpp
+++ b/indra/llprimitive/llgltfmaterial.cpp
@@ -47,16 +47,49 @@ const char* const LLGLTFMaterial::GLTF_FILE_EXTENSION_TRANSFORM_ROTATION = "rota
// special UUID that indicates a null UUID in override data
const LLUUID LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID = LLUUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
+LLGLTFMaterial::LLGLTFMaterial()
+{
+ // IMPORTANT: since we use the hash of the member variables memory block of
+ // this class to detect changes, we must ensure that all its padding bytes
+ // have been zeroed out. But of course, we must leave the LLRefCount member
+ // variable untouched (and skip it when hashing), and we cannot either
+ // touch the local texture overrides map (else we destroy pointers, and
+ // sundry private data, which would lead to a crash when using that map).
+ // The variable members have therefore been arranged so that anything,
+ // starting at mLocalTexDataDigest and up to the end of the members, can be
+ // safely zeroed. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ memset((void*)((const char*)this + offset), 0, sizeof(*this) - offset);
+
+ // Now that we zeroed out our member variables, we can set the ones that
+ // should not be zero to their default value. HB
+ mBaseColor.set(1.f, 1.f, 1.f, 1.f);
+ mMetallicFactor = mRoughnessFactor = 1.f;
+ mAlphaCutoff = 0.5f;
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ {
+ mTextureTransform[i].mScale.set(1.f, 1.f);
+#if 0
+ mTextureTransform[i].mOffset.clear();
+ mTextureTransform[i].mRotation = 0.f;
+#endif
+ }
+#if 0
+ mLocalTexDataDigest = 0;
+ mAlphaMode = ALPHA_MODE_OPAQUE; // This is 0
+ mOverrideDoubleSided = mOverrideAlphaMode = false;
+#endif
+}
+
void LLGLTFMaterial::TextureTransform::getPacked(F32 (&packed)[8]) const
{
packed[0] = mScale.mV[VX];
packed[1] = mScale.mV[VY];
packed[2] = mRotation;
- // packed[3] = unused
packed[4] = mOffset.mV[VX];
packed[5] = mOffset.mV[VY];
- // packed[6] = unused
- // packed[7] = unused
+ // Not used but nonetheless zeroed for proper hashing. HB
+ packed[3] = packed[6] = packed[7] = 0.f;
}
bool LLGLTFMaterial::TextureTransform::operator==(const TextureTransform& other) const
@@ -89,13 +122,37 @@ LLGLTFMaterial& LLGLTFMaterial::operator=(const LLGLTFMaterial& rhs)
mOverrideDoubleSided = rhs.mOverrideDoubleSided;
mOverrideAlphaMode = rhs.mOverrideAlphaMode;
- mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
-
- updateTextureTracking();
+ if (rhs.mTrackingIdToLocalTexture.empty())
+ {
+ mTrackingIdToLocalTexture.clear();
+ mLocalTexDataDigest = 0;
+ }
+ else
+ {
+ mTrackingIdToLocalTexture = rhs.mTrackingIdToLocalTexture;
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
return *this;
}
+void LLGLTFMaterial::updateLocalTexDataDigest()
+{
+ mLocalTexDataDigest = 0;
+ if (!mTrackingIdToLocalTexture.empty())
+ {
+ for (local_tex_map_t::const_iterator
+ it = mTrackingIdToLocalTexture.begin(),
+ end = mTrackingIdToLocalTexture.end();
+ it != end; ++it)
+ {
+ mLocalTexDataDigest ^= it->first.getDigest64() ^
+ it->second.getDigest64();
+ }
+ }
+}
+
bool LLGLTFMaterial::operator==(const LLGLTFMaterial& rhs) const
{
return mTextureId == rhs.mTextureId &&
@@ -123,7 +180,7 @@ bool LLGLTFMaterial::fromJSON(const std::string& json, std::string& warn_msg, st
tinygltf::Model model_in;
- if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), json.length(), ""))
+ if (gltf.LoadASCIIFromString(&model_in, &error_msg, &warn_msg, json.c_str(), static_cast<unsigned int>(json.length()), ""))
{
setFromModel(model_in, 0);
@@ -547,7 +604,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
{
LL_PROFILE_ZONE_SCOPED;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -588,7 +645,7 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
mDoubleSided = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -606,9 +663,13 @@ void LLGLTFMaterial::applyOverride(const LLGLTFMaterial& override_mat)
}
}
- mTrackingIdToLocalTexture.insert(override_mat.mTrackingIdToLocalTexture.begin(), override_mat.mTrackingIdToLocalTexture.begin());
-
- updateTextureTracking();
+ if (!override_mat.mTrackingIdToLocalTexture.empty())
+ {
+ auto it = override_mat.mTrackingIdToLocalTexture.begin();
+ mTrackingIdToLocalTexture.insert(it, it);
+ updateLocalTexDataDigest();
+ updateTextureTracking();
+ }
}
void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& data)
@@ -618,7 +679,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
// make every effort to shave bytes here
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
LLUUID& texture_id = mTextureId[i];
const LLUUID& override_texture_id = override_mat.mTextureId[i];
@@ -663,7 +724,7 @@ void LLGLTFMaterial::getOverrideLLSD(const LLGLTFMaterial& override_mat, LLSD& d
data["ds"] = override_mat.mDoubleSided;
}
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (override_mat.mTextureTransform[i].mOffset != getDefaultTextureOffset())
{
@@ -767,7 +828,7 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
const LLSD& ti = data["ti"];
if (ti.isArray())
{
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
const LLSD& o = ti[i]["o"];
if (o.isDefined())
@@ -793,27 +854,36 @@ void LLGLTFMaterial::applyOverrideLLSD(const LLSD& data)
LLUUID LLGLTFMaterial::getHash() const
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // HACK - hash the bytes of this object but don't include the ref count
- LLUUID hash;
- HBXXH128::digest(hash, (unsigned char*)this + sizeof(LLRefCount), sizeof(*this) - sizeof(LLRefCount));
- return hash;
+ // *HACK: hash the bytes of this object but do not include the ref count
+ // neither the local texture overrides (which is a map, with pointers to
+ // key/value pairs that would change from one LLGLTFMaterial instance to
+ // the other, even though the key/value pairs could be the same, and stored
+ // elsewhere in the memory heap or on the stack).
+ // Note: this does work properly to compare two LLGLTFMaterial instances
+ // only because the padding bytes between their member variables have been
+ // dutifully zeroed in the constructor. HB
+ const size_t offset = intptr_t(&mLocalTexDataDigest) - intptr_t(this);
+ return HBXXH128::digest((const void*)((const char*)this + offset),
+ sizeof(*this) - offset);
}
void LLGLTFMaterial::addLocalTextureTracking(const LLUUID& tracking_id, const LLUUID& tex_id)
{
mTrackingIdToLocalTexture[tracking_id] = tex_id;
+ updateLocalTexDataDigest();
}
void LLGLTFMaterial::removeLocalTextureTracking(const LLUUID& tracking_id)
{
mTrackingIdToLocalTexture.erase(tracking_id);
+ updateLocalTexDataDigest();
}
bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID& old_id, const LLUUID& new_id)
{
bool res = false;
- for (int i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
+ for (U32 i = 0; i < GLTF_TEXTURE_INFO_COUNT; ++i)
{
if (mTextureId[i] == old_id)
{
@@ -834,6 +904,7 @@ bool LLGLTFMaterial::replaceLocalTexture(const LLUUID& tracking_id, const LLUUID
{
mTrackingIdToLocalTexture.erase(tracking_id);
}
+ updateLocalTexDataDigest();
return res;
}