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Diffstat (limited to 'indra/llprimitive/llgltfloader.cpp')
-rw-r--r--indra/llprimitive/llgltfloader.cpp33
1 files changed, 15 insertions, 18 deletions
diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp
index 7394f99794..480012699a 100644
--- a/indra/llprimitive/llgltfloader.cpp
+++ b/indra/llprimitive/llgltfloader.cpp
@@ -48,12 +48,9 @@
// TODO: includes inherited from dae loader. Validate / prune
-#include <boost/lexical_cast.hpp>
-
#include "llsdserialize.h"
#include "lljoint.h"
-#include "glh/glh_linear.h"
#include "llmatrix4a.h"
#include <boost/regex.hpp>
@@ -61,11 +58,11 @@
static const std::string lod_suffix[LLModel::NUM_LODS] =
{
- "_LOD0",
- "_LOD1",
- "_LOD2",
- "",
- "_PHYS",
+ "_LOD0",
+ "_LOD1",
+ "_LOD2",
+ "",
+ "_PHYS",
};
@@ -144,13 +141,13 @@ bool LLGLTFLoader::parseMeshes()
// 2022-04 DJH Volume params from dae example. TODO understand PCODE
LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
-
+ volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
+
for (tinygltf::Mesh mesh : mGltfModel.meshes)
{
LLModel *pModel = new LLModel(volume_params, 0.f);
- if (populateModelFromMesh(pModel, mesh) &&
+ if (populateModelFromMesh(pModel, mesh) &&
(LLModel::NO_ERRORS == pModel->getStatus()) &&
validate_model(pModel))
{
@@ -181,7 +178,7 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &
if (pos_idx >= 0)
{
positions_a = mGltfModel.accessors[pos_idx];
- if (TINYGLTF_COMPONENT_TYPE_FLOAT != positions_a.componentType)
+ if (TINYGLTF_COMPONENT_TYPE_FLOAT != positions_a.componentType)
continue;
auto positions_bv = mGltfModel.bufferViews[positions_a.bufferView];
auto positions_buf = mGltfModel.buffers[positions_bv.buffer];
@@ -204,12 +201,12 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &
//auto pos = mesh. TODO resume here DJH 2022-04
}
}
-
+
//pModel->addFace()
return false;
}
-bool LLGLTFLoader::parseMaterials()
+bool LLGLTFLoader::parseMaterials()
{
if (!mGltfLoaded) return false;
@@ -233,7 +230,7 @@ bool LLGLTFLoader::parseMaterials()
image.numChannels = in_image.component;
image.bytesPerChannel = in_image.bits >> 3; // Convert bits to bytes
image.pixelType = in_image.pixel_type; // Maps exactly, i.e. TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE == GL_UNSIGNED_BYTE, etc
- image.size = in_image.image.size();
+ image.size = static_cast<U32>(in_image.image.size());
image.height = in_image.height;
image.width = in_image.width;
image.data = in_image.image.data();
@@ -243,7 +240,7 @@ bool LLGLTFLoader::parseMaterials()
LL_WARNS("GLTF_IMPORT") << "Unsupported image encoding" << LL_ENDL;
return false;
}
-
+
if (image.size != image.height * image.width * image.numChannels * image.bytesPerChannel)
{
LL_WARNS("GLTF_IMPORT") << "Image size error" << LL_ENDL;
@@ -331,7 +328,7 @@ bool LLGLTFLoader::parseMaterials()
mMaterials.push_back(mat);
}
- return true;
+ return true;
}
// TODO: convert raw vertex buffers to UUIDs
@@ -348,7 +345,7 @@ void LLGLTFLoader::uploadMaterials()
if (mat.hasBaseTex)
{
gltf_texture& gtex = mTextures[mat.baseColorTexIdx];
- if (gtex.imageUuid.isNull())
+ if (gtex.imageUuid.isNull())
{
gtex.imageUuid = imageBufferToTextureUUID(gtex);
}