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Diffstat (limited to 'indra/llplugin/llpluginprocessparent.cpp')
-rw-r--r-- | indra/llplugin/llpluginprocessparent.cpp | 715 |
1 files changed, 715 insertions, 0 deletions
diff --git a/indra/llplugin/llpluginprocessparent.cpp b/indra/llplugin/llpluginprocessparent.cpp new file mode 100644 index 0000000000..49f9783824 --- /dev/null +++ b/indra/llplugin/llpluginprocessparent.cpp @@ -0,0 +1,715 @@ +/** + * @file llpluginprocessparent.cpp + * @brief LLPluginProcessParent handles the parent side of the external-process plugin API. + * + * @cond + * $LicenseInfo:firstyear=2008&license=viewergpl$ + * + * Copyright (c) 2008, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + * @endcond + */ + +#include "linden_common.h" + +#include "llpluginprocessparent.h" +#include "llpluginmessagepipe.h" +#include "llpluginmessageclasses.h" + +#include "llapr.h" + +//virtual +LLPluginProcessParentOwner::~LLPluginProcessParentOwner() +{ + +} + +LLPluginProcessParent::LLPluginProcessParent(LLPluginProcessParentOwner *owner) +{ + mOwner = owner; + mBoundPort = 0; + mState = STATE_UNINITIALIZED; + mDisableTimeout = false; + mDebug = false; + + mPluginLaunchTimeout = 60.0f; + mPluginLockupTimeout = 15.0f; + + // Don't start the timer here -- start it when we actually launch the plugin process. + mHeartbeat.stop(); +} + +LLPluginProcessParent::~LLPluginProcessParent() +{ + LL_DEBUGS("Plugin") << "destructor" << LL_ENDL; + + // Destroy any remaining shared memory regions + sharedMemoryRegionsType::iterator iter; + while((iter = mSharedMemoryRegions.begin()) != mSharedMemoryRegions.end()) + { + // destroy the shared memory region + iter->second->destroy(); + + // and remove it from our map + mSharedMemoryRegions.erase(iter); + } + + // orphaning the process means it won't be killed when the LLProcessLauncher is destructed. + // This is what we want -- it should exit cleanly once it notices the sockets have been closed. + mProcess.orphan(); + killSockets(); +} + +void LLPluginProcessParent::killSockets(void) +{ + killMessagePipe(); + mListenSocket.reset(); + mSocket.reset(); +} + +void LLPluginProcessParent::errorState(void) +{ + if(mState < STATE_RUNNING) + setState(STATE_LAUNCH_FAILURE); + else + setState(STATE_ERROR); +} + +void LLPluginProcessParent::init(const std::string &launcher_filename, const std::string &plugin_filename, bool debug, const std::string &user_data_path) +{ + mProcess.setExecutable(launcher_filename); + mPluginFile = plugin_filename; + mCPUUsage = 0.0f; + mDebug = debug; + mUserDataPath = user_data_path; + + setState(STATE_INITIALIZED); +} + +bool LLPluginProcessParent::accept() +{ + bool result = false; + + apr_status_t status = APR_EGENERAL; + apr_socket_t *new_socket = NULL; + + status = apr_socket_accept( + &new_socket, + mListenSocket->getSocket(), + gAPRPoolp); + + + if(status == APR_SUCCESS) + { +// llinfos << "SUCCESS" << llendl; + // Success. Create a message pipe on the new socket + + // we MUST create a new pool for the LLSocket, since it will take ownership of it and delete it in its destructor! + apr_pool_t* new_pool = NULL; + status = apr_pool_create(&new_pool, gAPRPoolp); + + mSocket = LLSocket::create(new_socket, new_pool); + new LLPluginMessagePipe(this, mSocket); + + result = true; + } + else if(APR_STATUS_IS_EAGAIN(status)) + { +// llinfos << "EAGAIN" << llendl; + + // No incoming connections. This is not an error. + status = APR_SUCCESS; + } + else + { +// llinfos << "Error:" << llendl; + ll_apr_warn_status(status); + + // Some other error. + errorState(); + } + + return result; +} + +void LLPluginProcessParent::idle(void) +{ + bool idle_again; + + do + { + // Give time to network processing + if(mMessagePipe) + { + if(!mMessagePipe->pump()) + { +// LL_WARNS("Plugin") << "Message pipe hit an error state" << LL_ENDL; + errorState(); + } + } + + if((mSocketError != APR_SUCCESS) && (mState <= STATE_RUNNING)) + { + // The socket is in an error state -- the plugin is gone. + LL_WARNS("Plugin") << "Socket hit an error state (" << mSocketError << ")" << LL_ENDL; + errorState(); + } + + // If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState(). + // USE THIS CAREFULLY, since it can starve other code. Specifically make sure there's no way to get into a closed cycle and never return. + // When in doubt, don't do it. + idle_again = false; + switch(mState) + { + case STATE_UNINITIALIZED: + break; + + case STATE_INITIALIZED: + { + + apr_status_t status = APR_SUCCESS; + apr_sockaddr_t* addr = NULL; + mListenSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); + mBoundPort = 0; + + // This code is based on parts of LLSocket::create() in lliosocket.cpp. + + status = apr_sockaddr_info_get( + &addr, + "127.0.0.1", + APR_INET, + 0, // port 0 = ephemeral ("find me a port") + 0, + gAPRPoolp); + + if(ll_apr_warn_status(status)) + { + killSockets(); + errorState(); + break; + } + + // This allows us to reuse the address on quick down/up. This is unlikely to create problems. + ll_apr_warn_status(apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_REUSEADDR, 1)); + + status = apr_socket_bind(mListenSocket->getSocket(), addr); + if(ll_apr_warn_status(status)) + { + killSockets(); + errorState(); + break; + } + + // Get the actual port the socket was bound to + { + apr_sockaddr_t* bound_addr = NULL; + if(ll_apr_warn_status(apr_socket_addr_get(&bound_addr, APR_LOCAL, mListenSocket->getSocket()))) + { + killSockets(); + errorState(); + break; + } + mBoundPort = bound_addr->port; + + if(mBoundPort == 0) + { + LL_WARNS("Plugin") << "Bound port number unknown, bailing out." << LL_ENDL; + + killSockets(); + errorState(); + break; + } + } + + LL_DEBUGS("Plugin") << "Bound tcp socket to port: " << addr->port << LL_ENDL; + + // Make the listen socket non-blocking + status = apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_NONBLOCK, 1); + if(ll_apr_warn_status(status)) + { + killSockets(); + errorState(); + break; + } + + apr_socket_timeout_set(mListenSocket->getSocket(), 0); + if(ll_apr_warn_status(status)) + { + killSockets(); + errorState(); + break; + } + + // If it's a stream based socket, we need to tell the OS + // to keep a queue of incoming connections for ACCEPT. + status = apr_socket_listen( + mListenSocket->getSocket(), + 10); // FIXME: Magic number for queue size + + if(ll_apr_warn_status(status)) + { + killSockets(); + errorState(); + break; + } + + // If we got here, we're listening. + setState(STATE_LISTENING); + } + break; + + case STATE_LISTENING: + { + // Launch the plugin process. + + // Only argument to the launcher is the port number we're listening on + std::stringstream stream; + stream << mBoundPort; + mProcess.addArgument(stream.str()); + if(mProcess.launch() != 0) + { + errorState(); + } + else + { + if(mDebug) + { + #if LL_DARWIN + // If we're set to debug, start up a gdb instance in a new terminal window and have it attach to the plugin process and continue. + + // The command we're constructing would look like this on the command line: + // osascript -e 'tell application "Terminal"' -e 'set win to do script "gdb -pid 12345"' -e 'do script "continue" in win' -e 'end tell' + + std::stringstream cmd; + + mDebugger.setExecutable("/usr/bin/osascript"); + mDebugger.addArgument("-e"); + mDebugger.addArgument("tell application \"Terminal\""); + mDebugger.addArgument("-e"); + cmd << "set win to do script \"gdb -pid " << mProcess.getProcessID() << "\""; + mDebugger.addArgument(cmd.str()); + mDebugger.addArgument("-e"); + mDebugger.addArgument("do script \"continue\" in win"); + mDebugger.addArgument("-e"); + mDebugger.addArgument("end tell"); + mDebugger.launch(); + + #endif + } + + // This will allow us to time out if the process never starts. + mHeartbeat.start(); + mHeartbeat.setTimerExpirySec(mPluginLaunchTimeout); + setState(STATE_LAUNCHED); + } + } + break; + + case STATE_LAUNCHED: + // waiting for the plugin to connect + if(pluginLockedUpOrQuit()) + { + errorState(); + } + else + { + // Check for the incoming connection. + if(accept()) + { + // Stop listening on the server port + mListenSocket.reset(); + setState(STATE_CONNECTED); + } + } + break; + + case STATE_CONNECTED: + // waiting for hello message from the plugin + + if(pluginLockedUpOrQuit()) + { + errorState(); + } + break; + + case STATE_HELLO: + LL_DEBUGS("Plugin") << "received hello message" << llendl; + + // Send the message to load the plugin + { + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin"); + message.setValue("file", mPluginFile); + message.setValue("user_data_path", mUserDataPath); + sendMessage(message); + } + + setState(STATE_LOADING); + break; + + case STATE_LOADING: + // The load_plugin_response message will kick us from here into STATE_RUNNING + if(pluginLockedUpOrQuit()) + { + errorState(); + } + break; + + case STATE_RUNNING: + if(pluginLockedUpOrQuit()) + { + errorState(); + } + break; + + case STATE_EXITING: + if(!mProcess.isRunning()) + { + setState(STATE_CLEANUP); + } + else if(pluginLockedUp()) + { + LL_WARNS("Plugin") << "timeout in exiting state, bailing out" << llendl; + errorState(); + } + break; + + case STATE_LAUNCH_FAILURE: + if(mOwner != NULL) + { + mOwner->pluginLaunchFailed(); + } + setState(STATE_CLEANUP); + break; + + case STATE_ERROR: + if(mOwner != NULL) + { + mOwner->pluginDied(); + } + setState(STATE_CLEANUP); + break; + + case STATE_CLEANUP: + // Don't do a kill here anymore -- closing the sockets is the new 'kill'. + mProcess.orphan(); + killSockets(); + setState(STATE_DONE); + break; + + + case STATE_DONE: + // just sit here. + break; + + } + + } while (idle_again); +} + +bool LLPluginProcessParent::isLoading(void) +{ + bool result = false; + + if(mState <= STATE_LOADING) + result = true; + + return result; +} + +bool LLPluginProcessParent::isRunning(void) +{ + bool result = false; + + if(mState == STATE_RUNNING) + result = true; + + return result; +} + +bool LLPluginProcessParent::isDone(void) +{ + bool result = false; + + if(mState == STATE_DONE) + result = true; + + return result; +} + +void LLPluginProcessParent::setSleepTime(F64 sleep_time, bool force_send) +{ + if(force_send || (sleep_time != mSleepTime)) + { + // Cache the time locally + mSleepTime = sleep_time; + + if(canSendMessage()) + { + // and send to the plugin. + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "sleep_time"); + message.setValueReal("time", mSleepTime); + sendMessage(message); + } + else + { + // Too early to send -- the load_plugin_response message will trigger us to send mSleepTime later. + } + } +} + +void LLPluginProcessParent::sendMessage(const LLPluginMessage &message) +{ + + std::string buffer = message.generate(); + LL_DEBUGS("Plugin") << "Sending: " << buffer << LL_ENDL; + writeMessageRaw(buffer); +} + + +void LLPluginProcessParent::receiveMessageRaw(const std::string &message) +{ + LL_DEBUGS("Plugin") << "Received: " << message << LL_ENDL; + + // FIXME: should this go into a queue instead? + + LLPluginMessage parsed; + if(parsed.parse(message) != -1) + { + receiveMessage(parsed); + } +} + +void LLPluginProcessParent::receiveMessage(const LLPluginMessage &message) +{ + std::string message_class = message.getClass(); + if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL) + { + // internal messages should be handled here + std::string message_name = message.getName(); + if(message_name == "hello") + { + if(mState == STATE_CONNECTED) + { + // Plugin host has launched. Tell it which plugin to load. + setState(STATE_HELLO); + } + else + { + LL_WARNS("Plugin") << "received hello message in wrong state -- bailing out" << LL_ENDL; + errorState(); + } + + } + else if(message_name == "load_plugin_response") + { + if(mState == STATE_LOADING) + { + // Plugin has been loaded. + + mPluginVersionString = message.getValue("plugin_version"); + LL_INFOS("Plugin") << "plugin version string: " << mPluginVersionString << LL_ENDL; + + // Check which message classes/versions the plugin supports. + // TODO: check against current versions + // TODO: kill plugin on major mismatches? + mMessageClassVersions = message.getValueLLSD("versions"); + LLSD::map_iterator iter; + for(iter = mMessageClassVersions.beginMap(); iter != mMessageClassVersions.endMap(); iter++) + { + LL_INFOS("Plugin") << "message class: " << iter->first << " -> version: " << iter->second.asString() << LL_ENDL; + } + + // Send initial sleep time + setSleepTime(mSleepTime, true); + + setState(STATE_RUNNING); + } + else + { + LL_WARNS("Plugin") << "received load_plugin_response message in wrong state -- bailing out" << LL_ENDL; + errorState(); + } + } + else if(message_name == "heartbeat") + { + // this resets our timer. + mHeartbeat.setTimerExpirySec(mPluginLockupTimeout); + + mCPUUsage = message.getValueReal("cpu_usage"); + + LL_DEBUGS("Plugin") << "cpu usage reported as " << mCPUUsage << LL_ENDL; + + } + else if(message_name == "shm_add_response") + { + // Nothing to do here. + } + else if(message_name == "shm_remove_response") + { + std::string name = message.getValue("name"); + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + + if(iter != mSharedMemoryRegions.end()) + { + // destroy the shared memory region + iter->second->destroy(); + + // and remove it from our map + mSharedMemoryRegions.erase(iter); + } + } + else + { + LL_WARNS("Plugin") << "Unknown internal message from child: " << message_name << LL_ENDL; + } + } + else + { + if(mOwner != NULL) + { + mOwner->receivePluginMessage(message); + } + } +} + +std::string LLPluginProcessParent::addSharedMemory(size_t size) +{ + std::string name; + + LLPluginSharedMemory *region = new LLPluginSharedMemory; + + // This is a new region + if(region->create(size)) + { + name = region->getName(); + + mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region)); + + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add"); + message.setValue("name", name); + message.setValueS32("size", (S32)size); + sendMessage(message); + } + else + { + LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL; + + // Don't leak + delete region; + } + + return name; +} + +void LLPluginProcessParent::removeSharedMemory(const std::string &name) +{ + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + + if(iter != mSharedMemoryRegions.end()) + { + // This segment exists. Send the message to the child to unmap it. The response will cause the parent to unmap our end. + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove"); + message.setValue("name", name); + sendMessage(message); + } + else + { + LL_WARNS("Plugin") << "Request to remove an unknown shared memory segment." << LL_ENDL; + } +} +size_t LLPluginProcessParent::getSharedMemorySize(const std::string &name) +{ + size_t result = 0; + + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + if(iter != mSharedMemoryRegions.end()) + { + result = iter->second->getSize(); + } + + return result; +} +void *LLPluginProcessParent::getSharedMemoryAddress(const std::string &name) +{ + void *result = NULL; + + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + if(iter != mSharedMemoryRegions.end()) + { + result = iter->second->getMappedAddress(); + } + + return result; +} + +std::string LLPluginProcessParent::getMessageClassVersion(const std::string &message_class) +{ + std::string result; + + if(mMessageClassVersions.has(message_class)) + { + result = mMessageClassVersions[message_class].asString(); + } + + return result; +} + +std::string LLPluginProcessParent::getPluginVersion(void) +{ + return mPluginVersionString; +} + +void LLPluginProcessParent::setState(EState state) +{ + LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL; + mState = state; +}; + +bool LLPluginProcessParent::pluginLockedUpOrQuit() +{ + bool result = false; + + if(!mDisableTimeout && !mDebug) + { + if(!mProcess.isRunning()) + { + LL_WARNS("Plugin") << "child exited" << llendl; + result = true; + } + else if(pluginLockedUp()) + { + LL_WARNS("Plugin") << "timeout" << llendl; + result = true; + } + } + + return result; +} + +bool LLPluginProcessParent::pluginLockedUp() +{ + // If the timer is running and has expired, the plugin has locked up. + return (mHeartbeat.getStarted() && mHeartbeat.hasExpired()); +} + |