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+/**
+ * @file llpluginprocesschild.h
+ * @brief LLPluginProcessChild handles the child side of the external-process plugin API.
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#ifndef LL_LLPLUGINPROCESSCHILD_H
+#define LL_LLPLUGINPROCESSCHILD_H
+
+#include "llpluginmessage.h"
+#include "llpluginmessagepipe.h"
+#include "llplugininstance.h"
+#include "llhost.h"
+#include "llpluginsharedmemory.h"
+
+class LLPluginInstance;
+
+class LLPluginProcessChild: public LLPluginMessagePipeOwner, public LLPluginInstanceMessageListener
+{
+ LOG_CLASS(LLPluginProcessChild);
+public:
+ LLPluginProcessChild();
+ ~LLPluginProcessChild();
+
+ void init(U32 launcher_port);
+ void idle(void);
+ void sleep(F64 seconds);
+ void pump();
+
+ // returns true if the plugin is in the steady state (processing messages)
+ bool isRunning(void);
+
+ // returns true if the plugin is unloaded or we're in an unrecoverable error state.
+ bool isDone(void);
+
+ void killSockets(void);
+
+ F64 getSleepTime(void) const { return mSleepTime; };
+
+ void sendMessageToPlugin(const LLPluginMessage &message);
+ void sendMessageToParent(const LLPluginMessage &message);
+
+ // Inherited from LLPluginMessagePipeOwner
+ /* virtual */ void receiveMessageRaw(const std::string &message);
+
+ // Inherited from LLPluginInstanceMessageListener
+ /* virtual */ void receivePluginMessage(const std::string &message);
+
+private:
+
+ enum EState
+ {
+ STATE_UNINITIALIZED,
+ STATE_INITIALIZED, // init() has been called
+ STATE_CONNECTED, // connected back to launcher
+ STATE_PLUGIN_LOADING, // plugin library needs to be loaded
+ STATE_PLUGIN_LOADED, // plugin library has been loaded
+ STATE_PLUGIN_INITIALIZING, // plugin is processing init message
+ STATE_RUNNING, // steady state (processing messages)
+ STATE_UNLOADING, // plugin has sent shutdown_response and needs to be unloaded
+ STATE_UNLOADED, // plugin has been unloaded
+ STATE_ERROR, // generic bailout state
+ STATE_DONE // state machine will sit in this state after either error or normal termination.
+ };
+ void setState(EState state);
+
+ EState mState;
+
+ LLHost mLauncherHost;
+ LLSocket::ptr_t mSocket;
+
+ std::string mPluginFile;
+
+ LLPluginInstance *mInstance;
+
+ typedef std::map<std::string, LLPluginSharedMemory*> sharedMemoryRegionsType;
+ sharedMemoryRegionsType mSharedMemoryRegions;
+
+ LLTimer mHeartbeat;
+ F64 mSleepTime;
+ F64 mCPUElapsed;
+ bool mBlockingRequest;
+ bool mBlockingResponseReceived;
+ std::queue<std::string> mMessageQueue;
+
+ void deliverQueuedMessages();
+
+};
+
+#endif // LL_LLPLUGINPROCESSCHILD_H