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Diffstat (limited to 'indra/llplugin/llpluginprocesschild.cpp')
-rw-r--r-- | indra/llplugin/llpluginprocesschild.cpp | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/indra/llplugin/llpluginprocesschild.cpp b/indra/llplugin/llpluginprocesschild.cpp new file mode 100644 index 0000000000..45a86476ac --- /dev/null +++ b/indra/llplugin/llpluginprocesschild.cpp @@ -0,0 +1,562 @@ +/** + * @file llpluginprocesschild.cpp + * @brief LLPluginProcessChild handles the child side of the external-process plugin API. + * + * @cond + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + * @endcond + */ + +#include "linden_common.h" + +#include "llpluginprocesschild.h" +#include "llplugininstance.h" +#include "llpluginmessagepipe.h" +#include "llpluginmessageclasses.h" + +static const F32 HEARTBEAT_SECONDS = 1.0f; +static const F32 PLUGIN_IDLE_SECONDS = 1.0f / 100.0f; // Each call to idle will give the plugin this much time. + +LLPluginProcessChild::LLPluginProcessChild() +{ + mState = STATE_UNINITIALIZED; + mInstance = NULL; + mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); + mSleepTime = PLUGIN_IDLE_SECONDS; // default: send idle messages at 100Hz + mCPUElapsed = 0.0f; + mBlockingRequest = false; + mBlockingResponseReceived = false; +} + +LLPluginProcessChild::~LLPluginProcessChild() +{ + if(mInstance != NULL) + { + sendMessageToPlugin(LLPluginMessage("base", "cleanup")); + + // IMPORTANT: under some (unknown) circumstances the apr_dso_unload() triggered when mInstance is deleted + // appears to fail and lock up which means that a given instance of the slplugin process never exits. + // This is bad, especially when users try to update their version of SL - it fails because the slplugin + // process as well as a bunch of plugin specific files are locked and cannot be overwritten. + exit( 0 ); + //delete mInstance; + //mInstance = NULL; + } +} + +void LLPluginProcessChild::killSockets(void) +{ + killMessagePipe(); + mSocket.reset(); +} + +void LLPluginProcessChild::init(U32 launcher_port) +{ + mLauncherHost = LLHost("127.0.0.1", launcher_port); + setState(STATE_INITIALIZED); +} + +void LLPluginProcessChild::idle(void) +{ + bool idle_again; + do + { + if(APR_STATUS_IS_EOF(mSocketError)) + { + // Plugin socket was closed. This covers both normal plugin termination and host crashes. + setState(STATE_ERROR); + } + else if(mSocketError != APR_SUCCESS) + { + LL_INFOS("Plugin") << "message pipe is in error state (" << mSocketError << "), moving to STATE_ERROR"<< LL_ENDL; + setState(STATE_ERROR); + } + + if((mState > STATE_INITIALIZED) && (mMessagePipe == NULL)) + { + // The pipe has been closed -- we're done. + // TODO: This could be slightly more subtle, but I'm not sure it needs to be. + LL_INFOS("Plugin") << "message pipe went away, moving to STATE_ERROR"<< LL_ENDL; + setState(STATE_ERROR); + } + + // If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState(). + // USE THIS CAREFULLY, since it can starve other code. Specifically make sure there's no way to get into a closed cycle and never return. + // When in doubt, don't do it. + idle_again = false; + + if(mInstance != NULL) + { + // Provide some time to the plugin + mInstance->idle(); + } + + switch(mState) + { + case STATE_UNINITIALIZED: + break; + + case STATE_INITIALIZED: + if(mSocket->blockingConnect(mLauncherHost)) + { + // This automatically sets mMessagePipe + new LLPluginMessagePipe(this, mSocket); + + setState(STATE_CONNECTED); + } + else + { + // connect failed + setState(STATE_ERROR); + } + break; + + case STATE_CONNECTED: + sendMessageToParent(LLPluginMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "hello")); + setState(STATE_PLUGIN_LOADING); + break; + + case STATE_PLUGIN_LOADING: + if(!mPluginFile.empty()) + { + mInstance = new LLPluginInstance(this); + if(mInstance->load(mPluginFile) == 0) + { + mHeartbeat.start(); + mHeartbeat.setTimerExpirySec(HEARTBEAT_SECONDS); + mCPUElapsed = 0.0f; + setState(STATE_PLUGIN_LOADED); + } + else + { + setState(STATE_ERROR); + } + } + break; + + case STATE_PLUGIN_LOADED: + { + setState(STATE_PLUGIN_INITIALIZING); + LLPluginMessage message("base", "init"); + sendMessageToPlugin(message); + } + break; + + case STATE_PLUGIN_INITIALIZING: + // waiting for init_response... + break; + + case STATE_RUNNING: + if(mInstance != NULL) + { + // Provide some time to the plugin + LLPluginMessage message("base", "idle"); + message.setValueReal("time", PLUGIN_IDLE_SECONDS); + sendMessageToPlugin(message); + + mInstance->idle(); + + if(mHeartbeat.hasExpired()) + { + + // This just proves that we're not stuck down inside the plugin code. + LLPluginMessage heartbeat(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "heartbeat"); + + // Calculate the approximage CPU usage fraction (floating point value between 0 and 1) used by the plugin this heartbeat cycle. + // Note that this will not take into account any threads or additional processes the plugin spawns, but it's a first approximation. + // If we could write OS-specific functions to query the actual CPU usage of this process, that would be a better approximation. + heartbeat.setValueReal("cpu_usage", mCPUElapsed / mHeartbeat.getElapsedTimeF64()); + + sendMessageToParent(heartbeat); + + mHeartbeat.reset(); + mHeartbeat.setTimerExpirySec(HEARTBEAT_SECONDS); + mCPUElapsed = 0.0f; + } + } + // receivePluginMessage will transition to STATE_UNLOADING + break; + + case STATE_UNLOADING: + if(mInstance != NULL) + { + sendMessageToPlugin(LLPluginMessage("base", "cleanup")); + delete mInstance; + mInstance = NULL; + } + setState(STATE_UNLOADED); + break; + + case STATE_UNLOADED: + killSockets(); + setState(STATE_DONE); + break; + + case STATE_ERROR: + // Close the socket to the launcher + killSockets(); + // TODO: Where do we go from here? Just exit()? + setState(STATE_DONE); + break; + + case STATE_DONE: + // just sit here. + break; + } + + } while (idle_again); +} + +void LLPluginProcessChild::sleep(F64 seconds) +{ + deliverQueuedMessages(); + if(mMessagePipe) + { + mMessagePipe->pump(seconds); + } + else + { + ms_sleep((int)(seconds * 1000.0f)); + } +} + +void LLPluginProcessChild::pump(void) +{ + deliverQueuedMessages(); + if(mMessagePipe) + { + mMessagePipe->pump(0.0f); + } + else + { + // Should we warn here? + } +} + + +bool LLPluginProcessChild::isRunning(void) +{ + bool result = false; + + if(mState == STATE_RUNNING) + result = true; + + return result; +} + +bool LLPluginProcessChild::isDone(void) +{ + bool result = false; + + switch(mState) + { + case STATE_DONE: + result = true; + break; + default: + break; + } + + return result; +} + +void LLPluginProcessChild::sendMessageToPlugin(const LLPluginMessage &message) +{ + if (mInstance) + { + std::string buffer = message.generate(); + + LL_DEBUGS("Plugin") << "Sending to plugin: " << buffer << LL_ENDL; + LLTimer elapsed; + + mInstance->sendMessage(buffer); + + mCPUElapsed += elapsed.getElapsedTimeF64(); + } + else + { + LL_WARNS("Plugin") << "mInstance == NULL" << LL_ENDL; + } +} + +void LLPluginProcessChild::sendMessageToParent(const LLPluginMessage &message) +{ + std::string buffer = message.generate(); + + LL_DEBUGS("Plugin") << "Sending to parent: " << buffer << LL_ENDL; + + writeMessageRaw(buffer); +} + +void LLPluginProcessChild::receiveMessageRaw(const std::string &message) +{ + // Incoming message from the TCP Socket + + LL_DEBUGS("Plugin") << "Received from parent: " << message << LL_ENDL; + + // Decode this message + LLPluginMessage parsed; + parsed.parse(message); + + if(mBlockingRequest) + { + // We're blocking the plugin waiting for a response. + + if(parsed.hasValue("blocking_response")) + { + // This is the message we've been waiting for -- fall through and send it immediately. + mBlockingResponseReceived = true; + } + else + { + // Still waiting. Queue this message and don't process it yet. + mMessageQueue.push(message); + return; + } + } + + bool passMessage = true; + + // FIXME: how should we handle queueing here? + + { + std::string message_class = parsed.getClass(); + if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL) + { + passMessage = false; + + std::string message_name = parsed.getName(); + if(message_name == "load_plugin") + { + mPluginFile = parsed.getValue("file"); + } + else if(message_name == "shm_add") + { + std::string name = parsed.getValue("name"); + size_t size = (size_t)parsed.getValueS32("size"); + + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + if(iter != mSharedMemoryRegions.end()) + { + // Need to remove the old region first + LL_WARNS("Plugin") << "Adding a duplicate shared memory segment!" << LL_ENDL; + } + else + { + // This is a new region + LLPluginSharedMemory *region = new LLPluginSharedMemory; + if(region->attach(name, size)) + { + mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region)); + + std::stringstream addr; + addr << region->getMappedAddress(); + + // Send the add notification to the plugin + LLPluginMessage message("base", "shm_added"); + message.setValue("name", name); + message.setValueS32("size", (S32)size); + message.setValuePointer("address", region->getMappedAddress()); + sendMessageToPlugin(message); + + // and send the response to the parent + message.setMessage(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add_response"); + message.setValue("name", name); + sendMessageToParent(message); + } + else + { + LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL; + delete region; + } + } + + } + else if(message_name == "shm_remove") + { + std::string name = parsed.getValue("name"); + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + if(iter != mSharedMemoryRegions.end()) + { + // forward the remove request to the plugin -- its response will trigger us to detach the segment. + LLPluginMessage message("base", "shm_remove"); + message.setValue("name", name); + sendMessageToPlugin(message); + } + else + { + LL_WARNS("Plugin") << "shm_remove for unknown memory segment!" << LL_ENDL; + } + } + else if(message_name == "sleep_time") + { + mSleepTime = parsed.getValueReal("time"); + } + else if(message_name == "crash") + { + // Crash the plugin + LL_ERRS("Plugin") << "Plugin crash requested." << LL_ENDL; + } + else if(message_name == "hang") + { + // Hang the plugin + LL_WARNS("Plugin") << "Plugin hang requested." << LL_ENDL; + while(1) + { + // wheeeeeeeee...... + } + } + else + { + LL_WARNS("Plugin") << "Unknown internal message from parent: " << message_name << LL_ENDL; + } + } + } + + if(passMessage && mInstance != NULL) + { + LLTimer elapsed; + + mInstance->sendMessage(message); + + mCPUElapsed += elapsed.getElapsedTimeF64(); + } +} + +/* virtual */ +void LLPluginProcessChild::receivePluginMessage(const std::string &message) +{ + LL_DEBUGS("Plugin") << "Received from plugin: " << message << LL_ENDL; + + if(mBlockingRequest) + { + // + LL_ERRS("Plugin") << "Can't send a message while already waiting on a blocking request -- aborting!" << LL_ENDL; + } + + // Incoming message from the plugin instance + bool passMessage = true; + + // FIXME: how should we handle queueing here? + + // Intercept certain base messages (responses to ones sent by this class) + { + // Decode this message + LLPluginMessage parsed; + parsed.parse(message); + + if(parsed.hasValue("blocking_request")) + { + mBlockingRequest = true; + } + + std::string message_class = parsed.getClass(); + if(message_class == "base") + { + std::string message_name = parsed.getName(); + if(message_name == "init_response") + { + // The plugin has finished initializing. + setState(STATE_RUNNING); + + // Don't pass this message up to the parent + passMessage = false; + + LLPluginMessage new_message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin_response"); + LLSD versions = parsed.getValueLLSD("versions"); + new_message.setValueLLSD("versions", versions); + + if(parsed.hasValue("plugin_version")) + { + std::string plugin_version = parsed.getValue("plugin_version"); + new_message.setValueLLSD("plugin_version", plugin_version); + } + + // Let the parent know it's loaded and initialized. + sendMessageToParent(new_message); + } + else if(message_name == "shm_remove_response") + { + // Don't pass this message up to the parent + passMessage = false; + + std::string name = parsed.getValue("name"); + sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name); + if(iter != mSharedMemoryRegions.end()) + { + // detach the shared memory region + iter->second->detach(); + + // and remove it from our map + mSharedMemoryRegions.erase(iter); + + // Finally, send the response to the parent. + LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove_response"); + message.setValue("name", name); + sendMessageToParent(message); + } + else + { + LL_WARNS("Plugin") << "shm_remove_response for unknown memory segment!" << LL_ENDL; + } + } + } + } + + if(passMessage) + { + LL_DEBUGS("Plugin") << "Passing through to parent: " << message << LL_ENDL; + writeMessageRaw(message); + } + + while(mBlockingRequest) + { + // The plugin wants to block and wait for a response to this message. + sleep(mSleepTime); // this will pump the message pipe and process messages + + if(mBlockingResponseReceived || mSocketError != APR_SUCCESS || (mMessagePipe == NULL)) + { + // Response has been received, or we've hit an error state. Stop waiting. + mBlockingRequest = false; + mBlockingResponseReceived = false; + } + } +} + + +void LLPluginProcessChild::setState(EState state) +{ + LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL; + mState = state; +}; + +void LLPluginProcessChild::deliverQueuedMessages() +{ + if(!mBlockingRequest) + { + while(!mMessageQueue.empty()) + { + receiveMessageRaw(mMessageQueue.front()); + mMessageQueue.pop(); + } + } +} |