diff options
Diffstat (limited to 'indra/llmessage/message.h')
-rw-r--r-- | indra/llmessage/message.h | 2342 |
1 files changed, 1171 insertions, 1171 deletions
diff --git a/indra/llmessage/message.h b/indra/llmessage/message.h index 65c1e07a68..8f15bc266d 100644 --- a/indra/llmessage/message.h +++ b/indra/llmessage/message.h @@ -1,1171 +1,1171 @@ -/** - * @file message.h - * @brief LLMessageSystem class header file - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_MESSAGE_H -#define LL_MESSAGE_H - -#include <cstring> -#include <set> - -#if LL_LINUX -#include <endian.h> -#include <netinet/in.h> -#endif - -#if LL_WINDOWS -#include "winsock2.h" // htons etc. -#endif - -#include "llerror.h" -#include "net.h" -#include "llstringtable.h" -#include "llcircuit.h" -#include "lltimer.h" -#include "llpacketring.h" -#include "llhost.h" -#include "llhttpnode.h" -//#include "llpacketack.h" -#include "llsingleton.h" -#include "message_prehash.h" -#include "llstl.h" -#include "llmsgvariabletype.h" -#include "llmessagesenderinterface.h" - -#include "llstoredmessage.h" -#include "boost/function.hpp" -#include "llpounceable.h" -#include "llcoros.h" -#include LLCOROS_MUTEX_HEADER - -const U32 MESSAGE_MAX_STRINGS_LENGTH = 64; -const U32 MESSAGE_NUMBER_OF_HASH_BUCKETS = 8192; - -const S32 MESSAGE_MAX_PER_FRAME = 400; - -class LLMessageStringTable : public LLSingleton<LLMessageStringTable> -{ - LLSINGLETON(LLMessageStringTable); - ~LLMessageStringTable(); - -public: - char *getString(const char *str); - - U32 mUsed; - bool mEmpty[MESSAGE_NUMBER_OF_HASH_BUCKETS]; - char mString[MESSAGE_NUMBER_OF_HASH_BUCKETS][MESSAGE_MAX_STRINGS_LENGTH]; /* Flawfinder: ignore */ -}; - - -// Individual Messages are described with the following format -// Note that to ease parsing, keywords are used -// -// // Comment (Comment like a C++ single line comment) -// Comments can only be placed between Messages -// { -// MessageName (same naming restrictions as C variable) -// Frequency ("High", "Medium", or "Low" - determines whether message ID is 8, 16, or 32-bits -- -// there can 254 messages in the first 2 groups, 32K in the last group) -// (A message can be made up only of the Name if it is only a signal) -// Trust ("Trusted", "NotTrusted" - determines if a message will be accepted -// on a circuit. "Trusted" messages are not accepted from NotTrusted circuits -// while NotTrusted messages are accepted on any circuit. An example of a -// NotTrusted circuit is any circuit from the viewer.) -// Encoding ("Zerocoded", "Unencoded" - zerocoded messages attempt to compress sequences of -// zeros, but if there is no space win, it discards the compression and goes unencoded) -// { -// Block Name (same naming restrictions as C variable) -// Block Type ("Single", "Multiple", or "Variable" - determines if the block is coded once, -// a known number of times, or has a 8 bit argument encoded to tell the decoder -// how many times the group is repeated) -// Block Repeat Number (Optional - used only with the "Multiple" type - tells how many times the field is repeated -// { -// Variable 1 Name (same naming restrictions as C variable) -// Variable Type ("Fixed" or "Variable" - determines if the variable is of fixed size or needs to -// encode an argument describing the size in bytes) -// Variable Size (In bytes, either of the "Fixed" variable itself or of the size argument) -// -// repeat variables -// -// } -// -// Repeat for number of variables in block -// } -// -// Repeat for number of blocks in message -// } -// Repeat for number of messages in file -// - -// Constants -const S32 MAX_MESSAGE_INTERNAL_NAME_SIZE = 255; -const S32 MAX_BUFFER_SIZE = NET_BUFFER_SIZE; -const S32 MAX_BLOCKS = 255; - -const U8 LL_ZERO_CODE_FLAG = 0x80; -const U8 LL_RELIABLE_FLAG = 0x40; -const U8 LL_RESENT_FLAG = 0x20; -const U8 LL_ACK_FLAG = 0x10; - -// 1 byte flags, 4 bytes sequence, 1 byte offset + 1 byte message name (high) -const S32 LL_MINIMUM_VALID_PACKET_SIZE = LL_PACKET_ID_SIZE + 1; -enum EPacketHeaderLayout -{ - PHL_FLAGS = 0, - PHL_PACKET_ID = 1, - PHL_OFFSET = 5, - PHL_NAME = 6 -}; - - -const S32 LL_DEFAULT_RELIABLE_RETRIES = 3; -const F32Seconds LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS(1.f); -const F32Seconds LL_MINIMUM_SEMIRELIABLE_TIMEOUT_SECONDS(1.f); -const F32Seconds LL_PING_BASED_TIMEOUT_DUMMY(0.0f); - -const F32 LL_SEMIRELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping -const F32 LL_RELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping -const F32 LL_LOST_TIMEOUT_FACTOR = 16.f; // averaged ping for marking packets "Lost" -const F32Seconds LL_MAX_LOST_TIMEOUT(5.f); // Maximum amount of time before considering something "lost" - -const S32 MAX_MESSAGE_COUNT_NUM = 1024; - -// Forward declarations -class LLVector3; -class LLVector4; -class LLVector3d; -class LLQuaternion; -class LLSD; -class LLUUID; -class LLMessageSystem; -class LLPumpIO; - -// message system exceptional condition handlers. -enum EMessageException -{ - MX_UNREGISTERED_MESSAGE, // message number not part of template - MX_PACKET_TOO_SHORT, // invalid packet, shorter than minimum packet size - MX_RAN_OFF_END_OF_PACKET, // ran off the end of the packet during decode - MX_WROTE_PAST_BUFFER_SIZE // wrote past buffer size in zero code expand -}; -typedef void (*msg_exception_callback)(LLMessageSystem*,void*,EMessageException); - - -// message data pieces are used to collect the data called for by the message template -class LLMsgData; -class LLMsgBlkData; -class LLMessageTemplate; - -class LLMessagePollInfo; -class LLMessageBuilder; -class LLTemplateMessageBuilder; -class LLSDMessageBuilder; -class LLMessageReader; -class LLTemplateMessageReader; -class LLSDMessageReader; - - - -class LLUseCircuitCodeResponder -{ - LOG_CLASS(LLMessageSystem); - -public: - virtual ~LLUseCircuitCodeResponder(); - virtual void complete(const LLHost& host, const LLUUID& agent) const = 0; -}; - -/** - * SL-12204: We've observed crashes when consumer code sets - * LLMessageSystem::mMessageReader, assuming that all subsequent processing of - * the current message will use the same mMessageReader value -- only to have - * a different coroutine sneak in and replace mMessageReader before - * completion. This is a limitation of sharing a stateful global resource for - * message parsing; instead code receiving a new message should instantiate a - * (trivially constructed) local message parser and use that. - * - * Until then, when one coroutine sets a particular LLMessageReader subclass - * as the current message reader, ensure that no other coroutine can replace - * it until the first coroutine has finished with its message. - * - * This is achieved with two helper classes. LLMessageSystem::mMessageReader - * is now an LLMessageReaderPointer instance, which can efficiently compare or - * dereference its contained LLMessageReader* but which cannot be directly - * assigned. To change the value of LLMessageReaderPointer, you must - * instantiate LockMessageReader with the LLMessageReader* you wish to make - * current. mMessageReader will have that value for the lifetime of the - * LockMessageReader instance, then revert to nullptr. Moreover, as its name - * implies, LockMessageReader locks the mutex in LLMessageReaderPointer so - * that any other coroutine instantiating LockMessageReader will block until - * the first coroutine has destroyed its instance. - */ -class LLMessageReaderPointer -{ -public: - LLMessageReaderPointer(): mPtr(nullptr) {} - // It is essential that comparison and dereferencing must be fast, which - // is why we don't check for nullptr when dereferencing. - LLMessageReader* operator->() const { return mPtr; } - bool operator==(const LLMessageReader* other) const { return mPtr == other; } - bool operator!=(const LLMessageReader* other) const { return ! (*this == other); } -private: - // Only LockMessageReader can set mPtr. - friend class LockMessageReader; - LLMessageReader* mPtr; - LLCoros::Mutex mMutex; -}; - -/** - * To set mMessageReader to nullptr: - * - * @code - * // use an anonymous instance that is destroyed immediately - * LockMessageReader(gMessageSystem->mMessageReader, nullptr); - * @endcode - * - * Why do we still require going through LockMessageReader at all? Because it - * would be Bad if any coroutine set mMessageReader to nullptr while another - * coroutine was still parsing a message. - */ -class LockMessageReader -{ -public: - LockMessageReader(LLMessageReaderPointer& var, LLMessageReader* instance): - mVar(var.mPtr), - mLock(var.mMutex) - { - mVar = instance; - } - // Some compilers reportedly fail to suppress generating implicit copy - // operations even though we have a move-only LockType data member. - LockMessageReader(const LockMessageReader&) = delete; - LockMessageReader& operator=(const LockMessageReader&) = delete; - ~LockMessageReader() - { - mVar = nullptr; - } -private: - // capture a reference to LLMessageReaderPointer::mPtr - decltype(LLMessageReaderPointer::mPtr)& mVar; - // while holding a lock on LLMessageReaderPointer::mMutex - LLCoros::LockType mLock; -}; - -/** - * LockMessageReader is great as long as you only need mMessageReader locked - * during a single LLMessageSystem function call. However, empirically the - * sequence from checkAllMessages() through processAcks() need mMessageReader - * locked to LLTemplateMessageReader. Enforce that by making them require an - * instance of LockMessageChecker. - */ -class LockMessageChecker; - -class LLMessageSystem : public LLMessageSenderInterface -{ - private: - U8 mSendBuffer[MAX_BUFFER_SIZE]; - S32 mSendSize; - - bool mBlockUntrustedInterface; - LLHost mUntrustedInterface; - - public: - LLPacketRing mPacketRing; - LLReliablePacketParams mReliablePacketParams; - - // Set this flag to true when you want *very* verbose logs. - bool mVerboseLog; - - F32 mMessageFileVersionNumber; - - typedef std::map<const char *, LLMessageTemplate*> message_template_name_map_t; - typedef std::map<U32, LLMessageTemplate*> message_template_number_map_t; - -private: - message_template_name_map_t mMessageTemplates; - message_template_number_map_t mMessageNumbers; - -public: - S32 mSystemVersionMajor; - S32 mSystemVersionMinor; - S32 mSystemVersionPatch; - S32 mSystemVersionServer; - U32 mVersionFlags; - - bool mbProtected; - - U32 mNumberHighFreqMessages; - U32 mNumberMediumFreqMessages; - U32 mNumberLowFreqMessages; - S32 mPort; - S32 mSocket; - - U32 mPacketsIn; // total packets in, including compressed and uncompressed - U32 mPacketsOut; // total packets out, including compressed and uncompressed - - U64 mBytesIn; // total bytes in, including compressed and uncompressed - U64 mBytesOut; // total bytes out, including compressed and uncompressed - - U32 mCompressedPacketsIn; // total compressed packets in - U32 mCompressedPacketsOut; // total compressed packets out - - U32 mReliablePacketsIn; // total reliable packets in - U32 mReliablePacketsOut; // total reliable packets out - - U32 mDroppedPackets; // total dropped packets in - U32 mResentPackets; // total resent packets out - U32 mFailedResendPackets; // total resend failure packets out - U32 mOffCircuitPackets; // total # of off-circuit packets rejected - U32 mInvalidOnCircuitPackets; // total # of on-circuit but invalid packets rejected - - S64 mUncompressedBytesIn; // total uncompressed size of compressed packets in - S64 mUncompressedBytesOut; // total uncompressed size of compressed packets out - S64 mCompressedBytesIn; // total compressed size of compressed packets in - S64 mCompressedBytesOut; // total compressed size of compressed packets out - S64 mTotalBytesIn; // total size of all uncompressed packets in - S64 mTotalBytesOut; // total size of all uncompressed packets out - - bool mSendReliable; // does the outgoing message require a pos ack? - - LLCircuit mCircuitInfo; - F64Seconds mCircuitPrintTime; // used to print circuit debug info every couple minutes - F32Seconds mCircuitPrintFreq; - - std::map<U64, U32> mIPPortToCircuitCode; - std::map<U32, U64> mCircuitCodeToIPPort; - U32 mOurCircuitCode; - S32 mSendPacketFailureCount; - S32 mUnackedListDepth; - S32 mUnackedListSize; - S32 mDSMaxListDepth; - -public: - // Read file and build message templates - LLMessageSystem(const std::string& filename, U32 port, S32 version_major, - S32 version_minor, S32 version_patch, - bool failure_is_fatal, - const F32 circuit_heartbeat_interval, const F32 circuit_timeout); - - ~LLMessageSystem(); - - bool isOK() const { return !mbError; } - S32 getErrorCode() const { return mErrorCode; } - - // Read file and build message templates filename must point to a - // valid string which specifies the path of a valid linden - // template. - void loadTemplateFile(const std::string& filename, bool failure_is_fatal); - - - // methods for building, sending, receiving, and handling messages - void setHandlerFuncFast(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL); - void setHandlerFunc(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL) - { - setHandlerFuncFast(LLMessageStringTable::getInstance()->getString(name), handler_func, user_data); - } - - // Set a callback function for a message system exception. - void setExceptionFunc(EMessageException exception, msg_exception_callback func, void* data = NULL); - // Call the specified exception func, and return true if a - // function was found and called. Otherwise return false. - bool callExceptionFunc(EMessageException exception); - - // Set a function that will be called once per packet processed with the - // hashed message name and the time spent in the processing handler function - // measured in seconds. JC - typedef void (*msg_timing_callback)(const char* hashed_name, F32 time, void* data); - void setTimingFunc(msg_timing_callback func, void* data = NULL); - msg_timing_callback getTimingCallback() - { - return mTimingCallback; - } - void* getTimingCallbackData() - { - return mTimingCallbackData; - } - - // This method returns true if the code is in the circuit codes map. - bool isCircuitCodeKnown(U32 code) const; - - // usually called in response to an AddCircuitCode message, but - // may also be called by the login process. - bool addCircuitCode(U32 code, const LLUUID& session_id); - - bool poll(F32 seconds); // Number of seconds that we want to block waiting for data, returns if data was received - bool checkMessages(LockMessageChecker&, S64 frame_count = 0 ); - void processAcks(LockMessageChecker&, F32 collect_time = 0.f); - - bool isMessageFast(const char *msg); - bool isMessage(const char *msg) - { - return isMessageFast(LLMessageStringTable::getInstance()->getString(msg)); - } - - void dumpPacketToLog(); - - char *getMessageName(); - - const LLHost& getSender() const; - U32 getSenderIP() const; // getSender() is preferred - U32 getSenderPort() const; // getSender() is preferred - - const LLHost& getReceivingInterface() const; - - // This method returns the uuid associated with the sender. The - // UUID will be null if it is not yet known or is a server - // circuit. - const LLUUID& getSenderID() const; - - // This method returns the session id associated with the last - // sender. - const LLUUID& getSenderSessionID() const; - - // set & get the session id (useful for viewers for now.) - void setMySessionID(const LLUUID& session_id) { mSessionID = session_id; } - const LLUUID& getMySessionID() { return mSessionID; } - - void newMessageFast(const char *name); - void newMessage(const char *name); - - -public: - LLStoredMessagePtr getReceivedMessage() const; - LLStoredMessagePtr getBuiltMessage() const; - S32 sendMessage(const LLHost &host, LLStoredMessagePtr message); - -private: - LLSD getReceivedMessageLLSD() const; - LLSD getBuiltMessageLLSD() const; - - // NOTE: babbage: Only use to support legacy misuse of the - // LLMessageSystem API where values are dangerously written - // as one type and read as another. LLSD does not support - // dangerous conversions and so converting the message to an - // LLSD would result in the reads failing. All code which - // misuses the message system in this way should be made safe - // but while the unsafe code is run in old processes, this - // method should be used to forward unsafe messages. - LLSD wrapReceivedTemplateData() const; - LLSD wrapBuiltTemplateData() const; - -public: - - void copyMessageReceivedToSend(); - void clearMessage(); - - void nextBlockFast(const char *blockname); - void nextBlock(const char *blockname); - -public: - void addBinaryDataFast(const char *varname, const void *data, S32 size); - void addBinaryData(const char *varname, const void *data, S32 size); - - void addBOOLFast( const char* varname, bool b); // typed, checks storage space - void addBOOL( const char* varname, bool b); // typed, checks storage space - void addS8Fast( const char *varname, S8 s); // typed, checks storage space - void addS8( const char *varname, S8 s); // typed, checks storage space - void addU8Fast( const char *varname, U8 u); // typed, checks storage space - void addU8( const char *varname, U8 u); // typed, checks storage space - void addS16Fast( const char *varname, S16 i); // typed, checks storage space - void addS16( const char *varname, S16 i); // typed, checks storage space - void addU16Fast( const char *varname, U16 i); // typed, checks storage space - void addU16( const char *varname, U16 i); // typed, checks storage space - void addF32Fast( const char *varname, F32 f); // typed, checks storage space - void addF32( const char *varname, F32 f); // typed, checks storage space - void addS32Fast( const char *varname, S32 s); // typed, checks storage space - void addS32( const char *varname, S32 s); // typed, checks storage space - void addU32Fast( const char *varname, U32 u); // typed, checks storage space - void addU32( const char *varname, U32 u); // typed, checks storage space - void addU64Fast( const char *varname, U64 lu); // typed, checks storage space - void addU64( const char *varname, U64 lu); // typed, checks storage space - void addF64Fast( const char *varname, F64 d); // typed, checks storage space - void addF64( const char *varname, F64 d); // typed, checks storage space - void addVector3Fast( const char *varname, const LLVector3& vec); // typed, checks storage space - void addVector3( const char *varname, const LLVector3& vec); // typed, checks storage space - void addVector4Fast( const char *varname, const LLVector4& vec); // typed, checks storage space - void addVector4( const char *varname, const LLVector4& vec); // typed, checks storage space - void addVector3dFast( const char *varname, const LLVector3d& vec); // typed, checks storage space - void addVector3d( const char *varname, const LLVector3d& vec); // typed, checks storage space - void addQuatFast( const char *varname, const LLQuaternion& quat); // typed, checks storage space - void addQuat( const char *varname, const LLQuaternion& quat); // typed, checks storage space - void addUUIDFast( const char *varname, const LLUUID& uuid); // typed, checks storage space - void addUUID( const char *varname, const LLUUID& uuid); // typed, checks storage space - void addIPAddrFast( const char *varname, const U32 ip); // typed, checks storage space - void addIPAddr( const char *varname, const U32 ip); // typed, checks storage space - void addIPPortFast( const char *varname, const U16 port); // typed, checks storage space - void addIPPort( const char *varname, const U16 port); // typed, checks storage space - void addStringFast( const char* varname, const char* s); // typed, checks storage space - void addString( const char* varname, const char* s); // typed, checks storage space - void addStringFast( const char* varname, const std::string& s); // typed, checks storage space - void addString( const char* varname, const std::string& s); // typed, checks storage space - - S32 getCurrentSendTotal() const; - TPACKETID getCurrentRecvPacketID() { return mCurrentRecvPacketID; } - - // This method checks for current send total and returns true if - // you need to go to the next block type or need to start a new - // message. Specify the current blockname to check block counts, - // otherwise the method only checks against MTU. - bool isSendFull(const char* blockname = NULL); - bool isSendFullFast(const char* blockname = NULL); - - bool removeLastBlock(); - - //void buildMessage(); - - S32 zeroCode(U8 **data, S32 *data_size); - S32 zeroCodeExpand(U8 **data, S32 *data_size); - S32 zeroCodeAdjustCurrentSendTotal(); - - // Uses ping-based retry - S32 sendReliable(const LLHost &host); - - // Uses ping-based retry - S32 sendReliable(const U32 circuit) { return sendReliable(findHost(circuit)); } - - // Use this one if you DON'T want automatic ping-based retry. - S32 sendReliable( const LLHost &host, - S32 retries, - bool ping_based_retries, - F32Seconds timeout, - void (*callback)(void **,S32), - void ** callback_data); - - S32 sendSemiReliable( const LLHost &host, - void (*callback)(void **,S32), void ** callback_data); - - // flush sends a message only if data's been pushed on it. - S32 flushSemiReliable( const LLHost &host, - void (*callback)(void **,S32), void ** callback_data); - - S32 flushReliable( const LLHost &host ); - - void forwardMessage(const LLHost &host); - void forwardReliable(const LLHost &host); - void forwardReliable(const U32 circuit_code); - S32 forwardReliable( - const LLHost &host, - S32 retries, - bool ping_based_timeout, - F32Seconds timeout, - void (*callback)(void **,S32), - void ** callback_data); - - S32 sendMessage(const LLHost &host); - S32 sendMessage(const U32 circuit); -private: - S32 sendMessage(const LLHost &host, const char* name, - const LLSD& message); -public: - // bool decodeData(const U8 *buffer, const LLHost &host); - - /** - gets binary data from the current message. - - @param blockname the name of the block in the message (from the message template) - - @param varname - - @param datap - - @param size expected size - set to zero to get any amount of data up to max_size. - Make sure max_size is set in that case! - - @param blocknum - - @param max_size the max number of bytes to read - */ - void getBinaryDataFast(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX); - void getBinaryData(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX); - void getBOOLFast( const char *block, const char *var, bool &data, S32 blocknum = 0); - void getBOOL( const char *block, const char *var, bool &data, S32 blocknum = 0); - void getS8Fast( const char *block, const char *var, S8 &data, S32 blocknum = 0); - void getS8( const char *block, const char *var, S8 &data, S32 blocknum = 0); - void getU8Fast( const char *block, const char *var, U8 &data, S32 blocknum = 0); - void getU8( const char *block, const char *var, U8 &data, S32 blocknum = 0); - void getS16Fast( const char *block, const char *var, S16 &data, S32 blocknum = 0); - void getS16( const char *block, const char *var, S16 &data, S32 blocknum = 0); - void getU16Fast( const char *block, const char *var, U16 &data, S32 blocknum = 0); - void getU16( const char *block, const char *var, U16 &data, S32 blocknum = 0); - void getS32Fast( const char *block, const char *var, S32 &data, S32 blocknum = 0); - void getS32( const char *block, const char *var, S32 &data, S32 blocknum = 0); - void getF32Fast( const char *block, const char *var, F32 &data, S32 blocknum = 0); - void getF32( const char *block, const char *var, F32 &data, S32 blocknum = 0); - void getU32Fast( const char *block, const char *var, U32 &data, S32 blocknum = 0); - void getU32( const char *block, const char *var, U32 &data, S32 blocknum = 0); - void getU64Fast( const char *block, const char *var, U64 &data, S32 blocknum = 0); - void getU64( const char *block, const char *var, U64 &data, S32 blocknum = 0); - void getF64Fast( const char *block, const char *var, F64 &data, S32 blocknum = 0); - void getF64( const char *block, const char *var, F64 &data, S32 blocknum = 0); - void getVector3Fast( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0); - void getVector3( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0); - void getVector4Fast( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0); - void getVector4( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0); - void getVector3dFast(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0); - void getVector3d(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0); - void getQuatFast( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0); - void getQuat( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0); - void getUUIDFast( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0); - void getUUID( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0); - void getIPAddrFast( const char *block, const char *var, U32 &ip, S32 blocknum = 0); - void getIPAddr( const char *block, const char *var, U32 &ip, S32 blocknum = 0); - void getIPPortFast( const char *block, const char *var, U16 &port, S32 blocknum = 0); - void getIPPort( const char *block, const char *var, U16 &port, S32 blocknum = 0); - void getStringFast( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0); - void getString( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0); - void getStringFast( const char *block, const char *var, std::string& outstr, S32 blocknum = 0); - void getString( const char *block, const char *var, std::string& outstr, S32 blocknum = 0); - - - // Utility functions to generate a replay-resistant digest check - // against the shared secret. The window specifies how much of a - // time window is allowed - 1 second is good for tight - // connections, but multi-process windows might want to be upwards - // of 5 seconds. For generateDigest, you want to pass in a - // character array of at least MD5HEX_STR_SIZE so that the hex - // digest and null termination will fit. - bool generateDigestForNumberAndUUIDs(char* digest, const U32 number, const LLUUID &id1, const LLUUID &id2) const; - bool generateDigestForWindowAndUUIDs(char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const; - bool isMatchingDigestForWindowAndUUIDs(const char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const; - - bool generateDigestForNumber(char* digest, const U32 number) const; - bool generateDigestForWindow(char* digest, const S32 window) const; - bool isMatchingDigestForWindow(const char* digest, const S32 window) const; - - void showCircuitInfo(); - void getCircuitInfo(LLSD& info) const; - - U32 getOurCircuitCode(); - - void enableCircuit(const LLHost &host, bool trusted); - void disableCircuit(const LLHost &host); - - // Use this to establish trust on startup and in response to - // DenyTrustedCircuit. - void sendCreateTrustedCircuit(const LLHost& host, const LLUUID & id1, const LLUUID & id2); - - // Use this to inform a peer that they aren't currently trusted... - // This now enqueues the request so that we can ensure that we only send - // one deny per circuit per message loop so that this doesn't become a DoS. - // The actual sending is done by reallySendDenyTrustedCircuit() - void sendDenyTrustedCircuit(const LLHost &host); - - /** Return false if host is unknown or untrusted */ - // Note:DaveH/Babbage some trusted messages can be received without a circuit - bool isTrustedSender(const LLHost& host) const; - - /** Return true if current message is from trusted source */ - bool isTrustedSender() const; - - /** Return false true if name is unknown or untrusted */ - bool isTrustedMessage(const std::string& name) const; - - /** Return false true if name is unknown or trusted */ - bool isUntrustedMessage(const std::string& name) const; - - // Mark an interface ineligible for trust - void setUntrustedInterface( const LLHost host ) { mUntrustedInterface = host; } - LLHost getUntrustedInterface() const { return mUntrustedInterface; } - void setBlockUntrustedInterface( bool block ) { mBlockUntrustedInterface = block; } // Throw a switch to allow, sending warnings only - bool getBlockUntrustedInterface() const { return mBlockUntrustedInterface; } - - // Change this message to be UDP black listed. - void banUdpMessage(const std::string& name); - - -private: - // A list of the circuits that need to be sent DenyTrustedCircuit messages. - typedef std::set<LLHost> host_set_t; - host_set_t mDenyTrustedCircuitSet; - - // Really sends the DenyTrustedCircuit message to a given host - // related to sendDenyTrustedCircuit() - void reallySendDenyTrustedCircuit(const LLHost &host); - -public: - // Use this to establish trust to and from a host. This blocks - // until trust has been established, and probably should only be - // used on startup. - void establishBidirectionalTrust(const LLHost &host, S64 frame_count = 0); - - // returns whether the given host is on a trusted circuit - // Note:DaveH/Babbage some trusted messages can be received without a circuit - bool getCircuitTrust(const LLHost &host); - - void setCircuitAllowTimeout(const LLHost &host, bool allow); - void setCircuitTimeoutCallback(const LLHost &host, void (*callback_func)(const LLHost &host, void *user_data), void *user_data); - - bool checkCircuitBlocked(const U32 circuit); - bool checkCircuitAlive(const U32 circuit); - bool checkCircuitAlive(const LLHost &host); - void setCircuitProtection(bool b_protect); - U32 findCircuitCode(const LLHost &host); - LLHost findHost(const U32 circuit_code); - void sanityCheck(); - - bool has(const char *blockname) const; - S32 getNumberOfBlocksFast(const char *blockname) const; - S32 getNumberOfBlocks(const char *blockname) const; - S32 getSizeFast(const char *blockname, const char *varname) const; - S32 getSize(const char *blockname, const char *varname) const; - S32 getSizeFast(const char *blockname, S32 blocknum, - const char *varname) const; // size in bytes of data - S32 getSize(const char *blockname, S32 blocknum, const char *varname) const; - - void resetReceiveCounts(); // resets receive counts for all message types to 0 - void dumpReceiveCounts(); // dumps receive count for each message type to LL_INFOS() - void dumpCircuitInfo(); // Circuit information to LL_INFOS() - - bool isClear() const; // returns mbSClear; - S32 flush(const LLHost &host); - - U32 getListenPort( void ) const; - - void startLogging(); // start verbose logging - void stopLogging(); // flush and close file - void summarizeLogs(std::ostream& str); // log statistics - - S32 getReceiveSize() const; - S32 getReceiveCompressedSize() const { return mIncomingCompressedSize; } - S32 getReceiveBytes() const; - - S32 getUnackedListSize() const { return mUnackedListSize; } - - //const char* getCurrentSMessageName() const { return mCurrentSMessageName; } - //const char* getCurrentSBlockName() const { return mCurrentSBlockName; } - - // friends - friend std::ostream& operator<<(std::ostream& s, LLMessageSystem &msg); - - void setMaxMessageTime(const F32 seconds); // Max time to process messages before warning and dumping (neg to disable) - void setMaxMessageCounts(const S32 num); // Max number of messages before dumping (neg to disable) - - static U64Microseconds getMessageTimeUsecs(const bool update = false); // Get the current message system time in microseconds - static F64Seconds getMessageTimeSeconds(const bool update = false); // Get the current message system time in seconds - - static void setTimeDecodes(bool b); - static void setTimeDecodesSpamThreshold(F32 seconds); - - // message handlers internal to the message systesm - //static void processAssignCircuitCode(LLMessageSystem* msg, void**); - static void processAddCircuitCode(LLMessageSystem* msg, void**); - static void processUseCircuitCode(LLMessageSystem* msg, void**); - static void processError(LLMessageSystem* msg, void**); - - // dispatch llsd message to http node tree - static void dispatch(const std::string& msg_name, - const LLSD& message); - static void dispatch(const std::string& msg_name, - const LLSD& message, - LLHTTPNode::ResponsePtr responsep); - - // this is added to support specific legacy messages and is - // ***not intended for general use*** Si, Gabriel, 2009 - static void dispatchTemplate(const std::string& msg_name, - const LLSD& message, - LLHTTPNode::ResponsePtr responsep); - - void setMessageBans(const LLSD& trusted, const LLSD& untrusted); - - /** - * @brief send an error message to the host. This is a helper method. - * - * @param host Destination host. - * @param agent_id Destination agent id (may be null) - * @param code An HTTP status compatible error code. - * @param token A specific short string based message - * @param id The transactionid/uniqueid/sessionid whatever. - * @param system The hierarchical path to the system (255 bytes) - * @param message Human readable message (1200 bytes) - * @param data Extra info. - * @return Returns value returned from sendReliable(). - */ - S32 sendError( - const LLHost& host, - const LLUUID& agent_id, - S32 code, - const std::string& token, - const LLUUID& id, - const std::string& system, - const std::string& message, - const LLSD& data); - - // Check UDP messages and pump http_pump to receive HTTP messages. - bool checkAllMessages(LockMessageChecker&, S64 frame_count, LLPumpIO* http_pump); - - // Moved to allow access from LLTemplateMessageDispatcher - void clearReceiveState(); - - // This will cause all trust queries to return true until the next message - // is read: use with caution! - void receivedMessageFromTrustedSender(); - -private: - typedef boost::function<void(S32)> UntrustedCallback_t; - void sendUntrustedSimulatorMessageCoro(std::string url, std::string message, LLSD body, UntrustedCallback_t callback); - - - bool mLastMessageFromTrustedMessageService; - - // The mCircuitCodes is a map from circuit codes to session - // ids. This allows us to verify sessions on connect. - typedef std::map<U32, LLUUID> code_session_map_t; - code_session_map_t mCircuitCodes; - - // Viewers need to track a process session in order to make sure - // that no one gives them a bad circuit code. - LLUUID mSessionID; - - void addTemplate(LLMessageTemplate *templatep); - bool decodeTemplate( const U8* buffer, S32 buffer_size, LLMessageTemplate** msg_template ); - - void logMsgFromInvalidCircuit( const LLHost& sender, bool recv_reliable ); - void logTrustedMsgFromUntrustedCircuit( const LLHost& sender ); - void logValidMsg(LLCircuitData *cdp, const LLHost& sender, bool recv_reliable, bool recv_resent, bool recv_acks ); - void logRanOffEndOfPacket( const LLHost& sender ); - - class LLMessageCountInfo - { - public: - U32 mMessageNum; - U32 mMessageBytes; - bool mInvalid; - }; - - LLMessagePollInfo *mPollInfop; - - U8 mEncodedRecvBuffer[MAX_BUFFER_SIZE]; - U8 mTrueReceiveBuffer[MAX_BUFFER_SIZE]; - S32 mTrueReceiveSize; - - // Must be valid during decode - - bool mbError; - S32 mErrorCode; - - F64Seconds mResendDumpTime; // The last time we dumped resends - - LLMessageCountInfo mMessageCountList[MAX_MESSAGE_COUNT_NUM]; - S32 mNumMessageCounts; - F32Seconds mReceiveTime; - F32Seconds mMaxMessageTime; // Max number of seconds for processing messages - S32 mMaxMessageCounts; // Max number of messages to process before dumping. - F64Seconds mMessageCountTime; - - F64Seconds mCurrentMessageTime; // The current "message system time" (updated the first call to checkMessages after a resetReceiveCount - - // message system exceptions - typedef std::pair<msg_exception_callback, void*> exception_t; - typedef std::map<EMessageException, exception_t> callbacks_t; - callbacks_t mExceptionCallbacks; - - // stuff for logging - LLTimer mMessageSystemTimer; - - static F32 mTimeDecodesSpamThreshold; // If mTimeDecodes is on, all this many seconds for each msg decode before spamming - static bool mTimeDecodes; // Measure time for all message decodes if true; - - msg_timing_callback mTimingCallback; - void* mTimingCallbackData; - - void init(); // ctor shared initialisation. - - LLHost mLastSender; - LLHost mLastReceivingIF; - S32 mIncomingCompressedSize; // original size of compressed msg (0 if uncomp.) - TPACKETID mCurrentRecvPacketID; // packet ID of current receive packet (for reporting) - - LLMessageBuilder* mMessageBuilder; - LLTemplateMessageBuilder* mTemplateMessageBuilder; - LLSDMessageBuilder* mLLSDMessageBuilder; - LLMessageReaderPointer mMessageReader; - LLTemplateMessageReader* mTemplateMessageReader; - LLSDMessageReader* mLLSDMessageReader; - - friend class LLMessageHandlerBridge; - friend class LockMessageChecker; - - bool callHandler(const char *name, bool trustedSource, - LLMessageSystem* msg); - - - /** Find, create or revive circuit for host as needed */ - LLCircuitData* findCircuit(const LLHost& host, bool resetPacketId); -}; - - -// external hook into messaging system -extern LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem; - -// Implementation of LockMessageChecker depends on definition of -// LLMessageSystem, hence must follow it. -class LockMessageChecker: public LockMessageReader -{ -public: - LockMessageChecker(LLMessageSystem* msgsystem); - - // For convenience, provide forwarding wrappers so you can call (e.g.) - // checkAllMessages() on your LockMessageChecker instance instead of - // passing the instance to LLMessageSystem::checkAllMessages(). Use - // perfect forwarding to avoid having to maintain these wrappers in sync - // with the target methods. - template <typename... ARGS> - bool checkAllMessages(ARGS&&... args) - { - return mMessageSystem->checkAllMessages(*this, std::forward<ARGS>(args)...); - } - - template <typename... ARGS> - bool checkMessages(ARGS&&... args) - { - return mMessageSystem->checkMessages(*this, std::forward<ARGS>(args)...); - } - - template <typename... ARGS> - void processAcks(ARGS&&... args) - { - return mMessageSystem->processAcks(*this, std::forward<ARGS>(args)...); - } - -private: - LLMessageSystem* mMessageSystem; -}; - -// Must specific overall system version, which is used to determine -// if a patch is available in the message template checksum verification. -// Return true if able to initialize system. -bool start_messaging_system( - const std::string& template_name, - U32 port, - S32 version_major, - S32 version_minor, - S32 version_patch, - bool b_dump_prehash_file, - const std::string& secret, - const LLUseCircuitCodeResponder* responder, - bool failure_is_fatal, - const F32 circuit_heartbeat_interval, - const F32 circuit_timeout); - -void end_messaging_system(bool print_summary = true); - -void null_message_callback(LLMessageSystem *msg, void **data); - -// -// Inlines -// - -#if !defined( LL_BIG_ENDIAN ) && !defined( LL_LITTLE_ENDIAN ) -#error Unknown endianness for htolememcpy. Did you miss a common include? -#endif - -static inline void *htolememcpy(void *vs, const void *vct, EMsgVariableType type, size_t n) -{ - char *s = (char *)vs; - const char *ct = (const char *)vct; -#ifdef LL_BIG_ENDIAN - S32 i, length; -#endif - switch(type) - { - case MVT_FIXED: - case MVT_VARIABLE: - case MVT_U8: - case MVT_S8: - case MVT_BOOL: - case MVT_LLUUID: - case MVT_IP_ADDR: // these two are swizzled in the getters and setters - case MVT_IP_PORT: // these two are swizzled in the getters and setters - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ - - case MVT_U16: - case MVT_S16: - if (n != 2) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - *(s + 1) = *(ct); - *(s) = *(ct + 1); - return(vs); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_U32: - case MVT_S32: - case MVT_F32: - if (n != 4) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - *(s + 3) = *(ct); - *(s + 2) = *(ct + 1); - *(s + 1) = *(ct + 2); - *(s) = *(ct + 3); - return(vs); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_U64: - case MVT_S64: - case MVT_F64: - if (n != 8) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - *(s + 7) = *(ct); - *(s + 6) = *(ct + 1); - *(s + 5) = *(ct + 2); - *(s + 4) = *(ct + 3); - *(s + 3) = *(ct + 4); - *(s + 2) = *(ct + 5); - *(s + 1) = *(ct + 6); - *(s) = *(ct + 7); - return(vs); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_LLVector3: - case MVT_LLQuaternion: // We only send x, y, z and infer w (we set x, y, z to ensure that w >= 0) - if (n != 12) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - htolememcpy(s + 8, ct + 8, MVT_F32, 4); - htolememcpy(s + 4, ct + 4, MVT_F32, 4); - return(htolememcpy(s, ct, MVT_F32, 4)); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_LLVector3d: - if (n != 24) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - htolememcpy(s + 16, ct + 16, MVT_F64, 8); - htolememcpy(s + 8, ct + 8, MVT_F64, 8); - return(htolememcpy(s, ct, MVT_F64, 8)); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_LLVector4: - if (n != 16) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - htolememcpy(s + 12, ct + 12, MVT_F32, 4); - htolememcpy(s + 8, ct + 8, MVT_F32, 4); - htolememcpy(s + 4, ct + 4, MVT_F32, 4); - return(htolememcpy(s, ct, MVT_F32, 4)); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_U16Vec3: - if (n != 6) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - htolememcpy(s + 4, ct + 4, MVT_U16, 2); - htolememcpy(s + 2, ct + 2, MVT_U16, 2); - return(htolememcpy(s, ct, MVT_U16, 2)); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_U16Quat: - if (n != 8) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - htolememcpy(s + 6, ct + 6, MVT_U16, 2); - htolememcpy(s + 4, ct + 4, MVT_U16, 2); - htolememcpy(s + 2, ct + 2, MVT_U16, 2); - return(htolememcpy(s, ct, MVT_U16, 2)); -#else - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ -#endif - - case MVT_S16Array: - if (n % 2) - { - LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL; - } -#ifdef LL_BIG_ENDIAN - length = n % 2; - for (i = 1; i < length; i++) - { - htolememcpy(s + i*2, ct + i*2, MVT_S16, 2); - } - return(htolememcpy(s, ct, MVT_S16, 2)); -#else - return(memcpy(s,ct,n)); -#endif - - default: - return(memcpy(s,ct,n)); /* Flawfinder: ignore */ - } -} - -inline void *ntohmemcpy(void *s, const void *ct, EMsgVariableType type, size_t n) -{ - return(htolememcpy(s,ct,type, n)); -} - -inline const LLHost& LLMessageSystem::getReceivingInterface() const {return mLastReceivingIF;} - -inline U32 LLMessageSystem::getSenderIP() const -{ - return mLastSender.getAddress(); -} - -inline U32 LLMessageSystem::getSenderPort() const -{ - return mLastSender.getPort(); -} - - -//----------------------------------------------------------------------------- -// Transmission aliases -//----------------------------------------------------------------------------- - -inline S32 LLMessageSystem::sendMessage(const U32 circuit) -{ - return sendMessage(findHost(circuit)); -} - -#endif +/**
+ * @file message.h
+ * @brief LLMessageSystem class header file
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_MESSAGE_H
+#define LL_MESSAGE_H
+
+#include <cstring>
+#include <set>
+
+#if LL_LINUX
+#include <endian.h>
+#include <netinet/in.h>
+#endif
+
+#if LL_WINDOWS
+#include "winsock2.h" // htons etc.
+#endif
+
+#include "llerror.h"
+#include "net.h"
+#include "llstringtable.h"
+#include "llcircuit.h"
+#include "lltimer.h"
+#include "llpacketring.h"
+#include "llhost.h"
+#include "llhttpnode.h"
+//#include "llpacketack.h"
+#include "llsingleton.h"
+#include "message_prehash.h"
+#include "llstl.h"
+#include "llmsgvariabletype.h"
+#include "llmessagesenderinterface.h"
+
+#include "llstoredmessage.h"
+#include "boost/function.hpp"
+#include "llpounceable.h"
+#include "llcoros.h"
+#include LLCOROS_MUTEX_HEADER
+
+const U32 MESSAGE_MAX_STRINGS_LENGTH = 64;
+const U32 MESSAGE_NUMBER_OF_HASH_BUCKETS = 8192;
+
+const S32 MESSAGE_MAX_PER_FRAME = 400;
+
+class LLMessageStringTable : public LLSingleton<LLMessageStringTable>
+{
+ LLSINGLETON(LLMessageStringTable);
+ ~LLMessageStringTable();
+
+public:
+ char *getString(const char *str);
+
+ U32 mUsed;
+ bool mEmpty[MESSAGE_NUMBER_OF_HASH_BUCKETS];
+ char mString[MESSAGE_NUMBER_OF_HASH_BUCKETS][MESSAGE_MAX_STRINGS_LENGTH]; /* Flawfinder: ignore */
+};
+
+
+// Individual Messages are described with the following format
+// Note that to ease parsing, keywords are used
+//
+// // Comment (Comment like a C++ single line comment)
+// Comments can only be placed between Messages
+// {
+// MessageName (same naming restrictions as C variable)
+// Frequency ("High", "Medium", or "Low" - determines whether message ID is 8, 16, or 32-bits --
+// there can 254 messages in the first 2 groups, 32K in the last group)
+// (A message can be made up only of the Name if it is only a signal)
+// Trust ("Trusted", "NotTrusted" - determines if a message will be accepted
+// on a circuit. "Trusted" messages are not accepted from NotTrusted circuits
+// while NotTrusted messages are accepted on any circuit. An example of a
+// NotTrusted circuit is any circuit from the viewer.)
+// Encoding ("Zerocoded", "Unencoded" - zerocoded messages attempt to compress sequences of
+// zeros, but if there is no space win, it discards the compression and goes unencoded)
+// {
+// Block Name (same naming restrictions as C variable)
+// Block Type ("Single", "Multiple", or "Variable" - determines if the block is coded once,
+// a known number of times, or has a 8 bit argument encoded to tell the decoder
+// how many times the group is repeated)
+// Block Repeat Number (Optional - used only with the "Multiple" type - tells how many times the field is repeated
+// {
+// Variable 1 Name (same naming restrictions as C variable)
+// Variable Type ("Fixed" or "Variable" - determines if the variable is of fixed size or needs to
+// encode an argument describing the size in bytes)
+// Variable Size (In bytes, either of the "Fixed" variable itself or of the size argument)
+//
+// repeat variables
+//
+// }
+//
+// Repeat for number of variables in block
+// }
+//
+// Repeat for number of blocks in message
+// }
+// Repeat for number of messages in file
+//
+
+// Constants
+const S32 MAX_MESSAGE_INTERNAL_NAME_SIZE = 255;
+const S32 MAX_BUFFER_SIZE = NET_BUFFER_SIZE;
+const S32 MAX_BLOCKS = 255;
+
+const U8 LL_ZERO_CODE_FLAG = 0x80;
+const U8 LL_RELIABLE_FLAG = 0x40;
+const U8 LL_RESENT_FLAG = 0x20;
+const U8 LL_ACK_FLAG = 0x10;
+
+// 1 byte flags, 4 bytes sequence, 1 byte offset + 1 byte message name (high)
+const S32 LL_MINIMUM_VALID_PACKET_SIZE = LL_PACKET_ID_SIZE + 1;
+enum EPacketHeaderLayout
+{
+ PHL_FLAGS = 0,
+ PHL_PACKET_ID = 1,
+ PHL_OFFSET = 5,
+ PHL_NAME = 6
+};
+
+
+const S32 LL_DEFAULT_RELIABLE_RETRIES = 3;
+const F32Seconds LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS(1.f);
+const F32Seconds LL_MINIMUM_SEMIRELIABLE_TIMEOUT_SECONDS(1.f);
+const F32Seconds LL_PING_BASED_TIMEOUT_DUMMY(0.0f);
+
+const F32 LL_SEMIRELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping
+const F32 LL_RELIABLE_TIMEOUT_FACTOR = 5.f; // averaged ping
+const F32 LL_LOST_TIMEOUT_FACTOR = 16.f; // averaged ping for marking packets "Lost"
+const F32Seconds LL_MAX_LOST_TIMEOUT(5.f); // Maximum amount of time before considering something "lost"
+
+const S32 MAX_MESSAGE_COUNT_NUM = 1024;
+
+// Forward declarations
+class LLVector3;
+class LLVector4;
+class LLVector3d;
+class LLQuaternion;
+class LLSD;
+class LLUUID;
+class LLMessageSystem;
+class LLPumpIO;
+
+// message system exceptional condition handlers.
+enum EMessageException
+{
+ MX_UNREGISTERED_MESSAGE, // message number not part of template
+ MX_PACKET_TOO_SHORT, // invalid packet, shorter than minimum packet size
+ MX_RAN_OFF_END_OF_PACKET, // ran off the end of the packet during decode
+ MX_WROTE_PAST_BUFFER_SIZE // wrote past buffer size in zero code expand
+};
+typedef void (*msg_exception_callback)(LLMessageSystem*,void*,EMessageException);
+
+
+// message data pieces are used to collect the data called for by the message template
+class LLMsgData;
+class LLMsgBlkData;
+class LLMessageTemplate;
+
+class LLMessagePollInfo;
+class LLMessageBuilder;
+class LLTemplateMessageBuilder;
+class LLSDMessageBuilder;
+class LLMessageReader;
+class LLTemplateMessageReader;
+class LLSDMessageReader;
+
+
+
+class LLUseCircuitCodeResponder
+{
+ LOG_CLASS(LLMessageSystem);
+
+public:
+ virtual ~LLUseCircuitCodeResponder();
+ virtual void complete(const LLHost& host, const LLUUID& agent) const = 0;
+};
+
+/**
+ * SL-12204: We've observed crashes when consumer code sets
+ * LLMessageSystem::mMessageReader, assuming that all subsequent processing of
+ * the current message will use the same mMessageReader value -- only to have
+ * a different coroutine sneak in and replace mMessageReader before
+ * completion. This is a limitation of sharing a stateful global resource for
+ * message parsing; instead code receiving a new message should instantiate a
+ * (trivially constructed) local message parser and use that.
+ *
+ * Until then, when one coroutine sets a particular LLMessageReader subclass
+ * as the current message reader, ensure that no other coroutine can replace
+ * it until the first coroutine has finished with its message.
+ *
+ * This is achieved with two helper classes. LLMessageSystem::mMessageReader
+ * is now an LLMessageReaderPointer instance, which can efficiently compare or
+ * dereference its contained LLMessageReader* but which cannot be directly
+ * assigned. To change the value of LLMessageReaderPointer, you must
+ * instantiate LockMessageReader with the LLMessageReader* you wish to make
+ * current. mMessageReader will have that value for the lifetime of the
+ * LockMessageReader instance, then revert to nullptr. Moreover, as its name
+ * implies, LockMessageReader locks the mutex in LLMessageReaderPointer so
+ * that any other coroutine instantiating LockMessageReader will block until
+ * the first coroutine has destroyed its instance.
+ */
+class LLMessageReaderPointer
+{
+public:
+ LLMessageReaderPointer(): mPtr(nullptr) {}
+ // It is essential that comparison and dereferencing must be fast, which
+ // is why we don't check for nullptr when dereferencing.
+ LLMessageReader* operator->() const { return mPtr; }
+ bool operator==(const LLMessageReader* other) const { return mPtr == other; }
+ bool operator!=(const LLMessageReader* other) const { return ! (*this == other); }
+private:
+ // Only LockMessageReader can set mPtr.
+ friend class LockMessageReader;
+ LLMessageReader* mPtr;
+ LLCoros::Mutex mMutex;
+};
+
+/**
+ * To set mMessageReader to nullptr:
+ *
+ * @code
+ * // use an anonymous instance that is destroyed immediately
+ * LockMessageReader(gMessageSystem->mMessageReader, nullptr);
+ * @endcode
+ *
+ * Why do we still require going through LockMessageReader at all? Because it
+ * would be Bad if any coroutine set mMessageReader to nullptr while another
+ * coroutine was still parsing a message.
+ */
+class LockMessageReader
+{
+public:
+ LockMessageReader(LLMessageReaderPointer& var, LLMessageReader* instance):
+ mVar(var.mPtr),
+ mLock(var.mMutex)
+ {
+ mVar = instance;
+ }
+ // Some compilers reportedly fail to suppress generating implicit copy
+ // operations even though we have a move-only LockType data member.
+ LockMessageReader(const LockMessageReader&) = delete;
+ LockMessageReader& operator=(const LockMessageReader&) = delete;
+ ~LockMessageReader()
+ {
+ mVar = nullptr;
+ }
+private:
+ // capture a reference to LLMessageReaderPointer::mPtr
+ decltype(LLMessageReaderPointer::mPtr)& mVar;
+ // while holding a lock on LLMessageReaderPointer::mMutex
+ LLCoros::LockType mLock;
+};
+
+/**
+ * LockMessageReader is great as long as you only need mMessageReader locked
+ * during a single LLMessageSystem function call. However, empirically the
+ * sequence from checkAllMessages() through processAcks() need mMessageReader
+ * locked to LLTemplateMessageReader. Enforce that by making them require an
+ * instance of LockMessageChecker.
+ */
+class LockMessageChecker;
+
+class LLMessageSystem : public LLMessageSenderInterface
+{
+ private:
+ U8 mSendBuffer[MAX_BUFFER_SIZE];
+ S32 mSendSize;
+
+ bool mBlockUntrustedInterface;
+ LLHost mUntrustedInterface;
+
+ public:
+ LLPacketRing mPacketRing;
+ LLReliablePacketParams mReliablePacketParams;
+
+ // Set this flag to true when you want *very* verbose logs.
+ bool mVerboseLog;
+
+ F32 mMessageFileVersionNumber;
+
+ typedef std::map<const char *, LLMessageTemplate*> message_template_name_map_t;
+ typedef std::map<U32, LLMessageTemplate*> message_template_number_map_t;
+
+private:
+ message_template_name_map_t mMessageTemplates;
+ message_template_number_map_t mMessageNumbers;
+
+public:
+ S32 mSystemVersionMajor;
+ S32 mSystemVersionMinor;
+ S32 mSystemVersionPatch;
+ S32 mSystemVersionServer;
+ U32 mVersionFlags;
+
+ bool mbProtected;
+
+ U32 mNumberHighFreqMessages;
+ U32 mNumberMediumFreqMessages;
+ U32 mNumberLowFreqMessages;
+ S32 mPort;
+ S32 mSocket;
+
+ U32 mPacketsIn; // total packets in, including compressed and uncompressed
+ U32 mPacketsOut; // total packets out, including compressed and uncompressed
+
+ U64 mBytesIn; // total bytes in, including compressed and uncompressed
+ U64 mBytesOut; // total bytes out, including compressed and uncompressed
+
+ U32 mCompressedPacketsIn; // total compressed packets in
+ U32 mCompressedPacketsOut; // total compressed packets out
+
+ U32 mReliablePacketsIn; // total reliable packets in
+ U32 mReliablePacketsOut; // total reliable packets out
+
+ U32 mDroppedPackets; // total dropped packets in
+ U32 mResentPackets; // total resent packets out
+ U32 mFailedResendPackets; // total resend failure packets out
+ U32 mOffCircuitPackets; // total # of off-circuit packets rejected
+ U32 mInvalidOnCircuitPackets; // total # of on-circuit but invalid packets rejected
+
+ S64 mUncompressedBytesIn; // total uncompressed size of compressed packets in
+ S64 mUncompressedBytesOut; // total uncompressed size of compressed packets out
+ S64 mCompressedBytesIn; // total compressed size of compressed packets in
+ S64 mCompressedBytesOut; // total compressed size of compressed packets out
+ S64 mTotalBytesIn; // total size of all uncompressed packets in
+ S64 mTotalBytesOut; // total size of all uncompressed packets out
+
+ bool mSendReliable; // does the outgoing message require a pos ack?
+
+ LLCircuit mCircuitInfo;
+ F64Seconds mCircuitPrintTime; // used to print circuit debug info every couple minutes
+ F32Seconds mCircuitPrintFreq;
+
+ std::map<U64, U32> mIPPortToCircuitCode;
+ std::map<U32, U64> mCircuitCodeToIPPort;
+ U32 mOurCircuitCode;
+ S32 mSendPacketFailureCount;
+ S32 mUnackedListDepth;
+ S32 mUnackedListSize;
+ S32 mDSMaxListDepth;
+
+public:
+ // Read file and build message templates
+ LLMessageSystem(const std::string& filename, U32 port, S32 version_major,
+ S32 version_minor, S32 version_patch,
+ bool failure_is_fatal,
+ const F32 circuit_heartbeat_interval, const F32 circuit_timeout);
+
+ ~LLMessageSystem();
+
+ bool isOK() const { return !mbError; }
+ S32 getErrorCode() const { return mErrorCode; }
+
+ // Read file and build message templates filename must point to a
+ // valid string which specifies the path of a valid linden
+ // template.
+ void loadTemplateFile(const std::string& filename, bool failure_is_fatal);
+
+
+ // methods for building, sending, receiving, and handling messages
+ void setHandlerFuncFast(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL);
+ void setHandlerFunc(const char *name, void (*handler_func)(LLMessageSystem *msgsystem, void **user_data), void **user_data = NULL)
+ {
+ setHandlerFuncFast(LLMessageStringTable::getInstance()->getString(name), handler_func, user_data);
+ }
+
+ // Set a callback function for a message system exception.
+ void setExceptionFunc(EMessageException exception, msg_exception_callback func, void* data = NULL);
+ // Call the specified exception func, and return true if a
+ // function was found and called. Otherwise return false.
+ bool callExceptionFunc(EMessageException exception);
+
+ // Set a function that will be called once per packet processed with the
+ // hashed message name and the time spent in the processing handler function
+ // measured in seconds. JC
+ typedef void (*msg_timing_callback)(const char* hashed_name, F32 time, void* data);
+ void setTimingFunc(msg_timing_callback func, void* data = NULL);
+ msg_timing_callback getTimingCallback()
+ {
+ return mTimingCallback;
+ }
+ void* getTimingCallbackData()
+ {
+ return mTimingCallbackData;
+ }
+
+ // This method returns true if the code is in the circuit codes map.
+ bool isCircuitCodeKnown(U32 code) const;
+
+ // usually called in response to an AddCircuitCode message, but
+ // may also be called by the login process.
+ bool addCircuitCode(U32 code, const LLUUID& session_id);
+
+ bool poll(F32 seconds); // Number of seconds that we want to block waiting for data, returns if data was received
+ bool checkMessages(LockMessageChecker&, S64 frame_count = 0 );
+ void processAcks(LockMessageChecker&, F32 collect_time = 0.f);
+
+ bool isMessageFast(const char *msg);
+ bool isMessage(const char *msg)
+ {
+ return isMessageFast(LLMessageStringTable::getInstance()->getString(msg));
+ }
+
+ void dumpPacketToLog();
+
+ char *getMessageName();
+
+ const LLHost& getSender() const;
+ U32 getSenderIP() const; // getSender() is preferred
+ U32 getSenderPort() const; // getSender() is preferred
+
+ const LLHost& getReceivingInterface() const;
+
+ // This method returns the uuid associated with the sender. The
+ // UUID will be null if it is not yet known or is a server
+ // circuit.
+ const LLUUID& getSenderID() const;
+
+ // This method returns the session id associated with the last
+ // sender.
+ const LLUUID& getSenderSessionID() const;
+
+ // set & get the session id (useful for viewers for now.)
+ void setMySessionID(const LLUUID& session_id) { mSessionID = session_id; }
+ const LLUUID& getMySessionID() { return mSessionID; }
+
+ void newMessageFast(const char *name);
+ void newMessage(const char *name);
+
+
+public:
+ LLStoredMessagePtr getReceivedMessage() const;
+ LLStoredMessagePtr getBuiltMessage() const;
+ S32 sendMessage(const LLHost &host, LLStoredMessagePtr message);
+
+private:
+ LLSD getReceivedMessageLLSD() const;
+ LLSD getBuiltMessageLLSD() const;
+
+ // NOTE: babbage: Only use to support legacy misuse of the
+ // LLMessageSystem API where values are dangerously written
+ // as one type and read as another. LLSD does not support
+ // dangerous conversions and so converting the message to an
+ // LLSD would result in the reads failing. All code which
+ // misuses the message system in this way should be made safe
+ // but while the unsafe code is run in old processes, this
+ // method should be used to forward unsafe messages.
+ LLSD wrapReceivedTemplateData() const;
+ LLSD wrapBuiltTemplateData() const;
+
+public:
+
+ void copyMessageReceivedToSend();
+ void clearMessage();
+
+ void nextBlockFast(const char *blockname);
+ void nextBlock(const char *blockname);
+
+public:
+ void addBinaryDataFast(const char *varname, const void *data, S32 size);
+ void addBinaryData(const char *varname, const void *data, S32 size);
+
+ void addBOOLFast( const char* varname, bool b); // typed, checks storage space
+ void addBOOL( const char* varname, bool b); // typed, checks storage space
+ void addS8Fast( const char *varname, S8 s); // typed, checks storage space
+ void addS8( const char *varname, S8 s); // typed, checks storage space
+ void addU8Fast( const char *varname, U8 u); // typed, checks storage space
+ void addU8( const char *varname, U8 u); // typed, checks storage space
+ void addS16Fast( const char *varname, S16 i); // typed, checks storage space
+ void addS16( const char *varname, S16 i); // typed, checks storage space
+ void addU16Fast( const char *varname, U16 i); // typed, checks storage space
+ void addU16( const char *varname, U16 i); // typed, checks storage space
+ void addF32Fast( const char *varname, F32 f); // typed, checks storage space
+ void addF32( const char *varname, F32 f); // typed, checks storage space
+ void addS32Fast( const char *varname, S32 s); // typed, checks storage space
+ void addS32( const char *varname, S32 s); // typed, checks storage space
+ void addU32Fast( const char *varname, U32 u); // typed, checks storage space
+ void addU32( const char *varname, U32 u); // typed, checks storage space
+ void addU64Fast( const char *varname, U64 lu); // typed, checks storage space
+ void addU64( const char *varname, U64 lu); // typed, checks storage space
+ void addF64Fast( const char *varname, F64 d); // typed, checks storage space
+ void addF64( const char *varname, F64 d); // typed, checks storage space
+ void addVector3Fast( const char *varname, const LLVector3& vec); // typed, checks storage space
+ void addVector3( const char *varname, const LLVector3& vec); // typed, checks storage space
+ void addVector4Fast( const char *varname, const LLVector4& vec); // typed, checks storage space
+ void addVector4( const char *varname, const LLVector4& vec); // typed, checks storage space
+ void addVector3dFast( const char *varname, const LLVector3d& vec); // typed, checks storage space
+ void addVector3d( const char *varname, const LLVector3d& vec); // typed, checks storage space
+ void addQuatFast( const char *varname, const LLQuaternion& quat); // typed, checks storage space
+ void addQuat( const char *varname, const LLQuaternion& quat); // typed, checks storage space
+ void addUUIDFast( const char *varname, const LLUUID& uuid); // typed, checks storage space
+ void addUUID( const char *varname, const LLUUID& uuid); // typed, checks storage space
+ void addIPAddrFast( const char *varname, const U32 ip); // typed, checks storage space
+ void addIPAddr( const char *varname, const U32 ip); // typed, checks storage space
+ void addIPPortFast( const char *varname, const U16 port); // typed, checks storage space
+ void addIPPort( const char *varname, const U16 port); // typed, checks storage space
+ void addStringFast( const char* varname, const char* s); // typed, checks storage space
+ void addString( const char* varname, const char* s); // typed, checks storage space
+ void addStringFast( const char* varname, const std::string& s); // typed, checks storage space
+ void addString( const char* varname, const std::string& s); // typed, checks storage space
+
+ S32 getCurrentSendTotal() const;
+ TPACKETID getCurrentRecvPacketID() { return mCurrentRecvPacketID; }
+
+ // This method checks for current send total and returns true if
+ // you need to go to the next block type or need to start a new
+ // message. Specify the current blockname to check block counts,
+ // otherwise the method only checks against MTU.
+ bool isSendFull(const char* blockname = NULL);
+ bool isSendFullFast(const char* blockname = NULL);
+
+ bool removeLastBlock();
+
+ //void buildMessage();
+
+ S32 zeroCode(U8 **data, S32 *data_size);
+ S32 zeroCodeExpand(U8 **data, S32 *data_size);
+ S32 zeroCodeAdjustCurrentSendTotal();
+
+ // Uses ping-based retry
+ S32 sendReliable(const LLHost &host);
+
+ // Uses ping-based retry
+ S32 sendReliable(const U32 circuit) { return sendReliable(findHost(circuit)); }
+
+ // Use this one if you DON'T want automatic ping-based retry.
+ S32 sendReliable( const LLHost &host,
+ S32 retries,
+ bool ping_based_retries,
+ F32Seconds timeout,
+ void (*callback)(void **,S32),
+ void ** callback_data);
+
+ S32 sendSemiReliable( const LLHost &host,
+ void (*callback)(void **,S32), void ** callback_data);
+
+ // flush sends a message only if data's been pushed on it.
+ S32 flushSemiReliable( const LLHost &host,
+ void (*callback)(void **,S32), void ** callback_data);
+
+ S32 flushReliable( const LLHost &host );
+
+ void forwardMessage(const LLHost &host);
+ void forwardReliable(const LLHost &host);
+ void forwardReliable(const U32 circuit_code);
+ S32 forwardReliable(
+ const LLHost &host,
+ S32 retries,
+ bool ping_based_timeout,
+ F32Seconds timeout,
+ void (*callback)(void **,S32),
+ void ** callback_data);
+
+ S32 sendMessage(const LLHost &host);
+ S32 sendMessage(const U32 circuit);
+private:
+ S32 sendMessage(const LLHost &host, const char* name,
+ const LLSD& message);
+public:
+ // bool decodeData(const U8 *buffer, const LLHost &host);
+
+ /**
+ gets binary data from the current message.
+
+ @param blockname the name of the block in the message (from the message template)
+
+ @param varname
+
+ @param datap
+
+ @param size expected size - set to zero to get any amount of data up to max_size.
+ Make sure max_size is set in that case!
+
+ @param blocknum
+
+ @param max_size the max number of bytes to read
+ */
+ void getBinaryDataFast(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
+ void getBinaryData(const char *blockname, const char *varname, void *datap, S32 size, S32 blocknum = 0, S32 max_size = S32_MAX);
+ void getBOOLFast( const char *block, const char *var, bool &data, S32 blocknum = 0);
+ void getBOOL( const char *block, const char *var, bool &data, S32 blocknum = 0);
+ void getS8Fast( const char *block, const char *var, S8 &data, S32 blocknum = 0);
+ void getS8( const char *block, const char *var, S8 &data, S32 blocknum = 0);
+ void getU8Fast( const char *block, const char *var, U8 &data, S32 blocknum = 0);
+ void getU8( const char *block, const char *var, U8 &data, S32 blocknum = 0);
+ void getS16Fast( const char *block, const char *var, S16 &data, S32 blocknum = 0);
+ void getS16( const char *block, const char *var, S16 &data, S32 blocknum = 0);
+ void getU16Fast( const char *block, const char *var, U16 &data, S32 blocknum = 0);
+ void getU16( const char *block, const char *var, U16 &data, S32 blocknum = 0);
+ void getS32Fast( const char *block, const char *var, S32 &data, S32 blocknum = 0);
+ void getS32( const char *block, const char *var, S32 &data, S32 blocknum = 0);
+ void getF32Fast( const char *block, const char *var, F32 &data, S32 blocknum = 0);
+ void getF32( const char *block, const char *var, F32 &data, S32 blocknum = 0);
+ void getU32Fast( const char *block, const char *var, U32 &data, S32 blocknum = 0);
+ void getU32( const char *block, const char *var, U32 &data, S32 blocknum = 0);
+ void getU64Fast( const char *block, const char *var, U64 &data, S32 blocknum = 0);
+ void getU64( const char *block, const char *var, U64 &data, S32 blocknum = 0);
+ void getF64Fast( const char *block, const char *var, F64 &data, S32 blocknum = 0);
+ void getF64( const char *block, const char *var, F64 &data, S32 blocknum = 0);
+ void getVector3Fast( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
+ void getVector3( const char *block, const char *var, LLVector3 &vec, S32 blocknum = 0);
+ void getVector4Fast( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
+ void getVector4( const char *block, const char *var, LLVector4 &vec, S32 blocknum = 0);
+ void getVector3dFast(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
+ void getVector3d(const char *block, const char *var, LLVector3d &vec, S32 blocknum = 0);
+ void getQuatFast( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
+ void getQuat( const char *block, const char *var, LLQuaternion &q, S32 blocknum = 0);
+ void getUUIDFast( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
+ void getUUID( const char *block, const char *var, LLUUID &uuid, S32 blocknum = 0);
+ void getIPAddrFast( const char *block, const char *var, U32 &ip, S32 blocknum = 0);
+ void getIPAddr( const char *block, const char *var, U32 &ip, S32 blocknum = 0);
+ void getIPPortFast( const char *block, const char *var, U16 &port, S32 blocknum = 0);
+ void getIPPort( const char *block, const char *var, U16 &port, S32 blocknum = 0);
+ void getStringFast( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
+ void getString( const char *block, const char *var, S32 buffer_size, char *buffer, S32 blocknum = 0);
+ void getStringFast( const char *block, const char *var, std::string& outstr, S32 blocknum = 0);
+ void getString( const char *block, const char *var, std::string& outstr, S32 blocknum = 0);
+
+
+ // Utility functions to generate a replay-resistant digest check
+ // against the shared secret. The window specifies how much of a
+ // time window is allowed - 1 second is good for tight
+ // connections, but multi-process windows might want to be upwards
+ // of 5 seconds. For generateDigest, you want to pass in a
+ // character array of at least MD5HEX_STR_SIZE so that the hex
+ // digest and null termination will fit.
+ bool generateDigestForNumberAndUUIDs(char* digest, const U32 number, const LLUUID &id1, const LLUUID &id2) const;
+ bool generateDigestForWindowAndUUIDs(char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;
+ bool isMatchingDigestForWindowAndUUIDs(const char* digest, const S32 window, const LLUUID &id1, const LLUUID &id2) const;
+
+ bool generateDigestForNumber(char* digest, const U32 number) const;
+ bool generateDigestForWindow(char* digest, const S32 window) const;
+ bool isMatchingDigestForWindow(const char* digest, const S32 window) const;
+
+ void showCircuitInfo();
+ void getCircuitInfo(LLSD& info) const;
+
+ U32 getOurCircuitCode();
+
+ void enableCircuit(const LLHost &host, bool trusted);
+ void disableCircuit(const LLHost &host);
+
+ // Use this to establish trust on startup and in response to
+ // DenyTrustedCircuit.
+ void sendCreateTrustedCircuit(const LLHost& host, const LLUUID & id1, const LLUUID & id2);
+
+ // Use this to inform a peer that they aren't currently trusted...
+ // This now enqueues the request so that we can ensure that we only send
+ // one deny per circuit per message loop so that this doesn't become a DoS.
+ // The actual sending is done by reallySendDenyTrustedCircuit()
+ void sendDenyTrustedCircuit(const LLHost &host);
+
+ /** Return false if host is unknown or untrusted */
+ // Note:DaveH/Babbage some trusted messages can be received without a circuit
+ bool isTrustedSender(const LLHost& host) const;
+
+ /** Return true if current message is from trusted source */
+ bool isTrustedSender() const;
+
+ /** Return false true if name is unknown or untrusted */
+ bool isTrustedMessage(const std::string& name) const;
+
+ /** Return false true if name is unknown or trusted */
+ bool isUntrustedMessage(const std::string& name) const;
+
+ // Mark an interface ineligible for trust
+ void setUntrustedInterface( const LLHost host ) { mUntrustedInterface = host; }
+ LLHost getUntrustedInterface() const { return mUntrustedInterface; }
+ void setBlockUntrustedInterface( bool block ) { mBlockUntrustedInterface = block; } // Throw a switch to allow, sending warnings only
+ bool getBlockUntrustedInterface() const { return mBlockUntrustedInterface; }
+
+ // Change this message to be UDP black listed.
+ void banUdpMessage(const std::string& name);
+
+
+private:
+ // A list of the circuits that need to be sent DenyTrustedCircuit messages.
+ typedef std::set<LLHost> host_set_t;
+ host_set_t mDenyTrustedCircuitSet;
+
+ // Really sends the DenyTrustedCircuit message to a given host
+ // related to sendDenyTrustedCircuit()
+ void reallySendDenyTrustedCircuit(const LLHost &host);
+
+public:
+ // Use this to establish trust to and from a host. This blocks
+ // until trust has been established, and probably should only be
+ // used on startup.
+ void establishBidirectionalTrust(const LLHost &host, S64 frame_count = 0);
+
+ // returns whether the given host is on a trusted circuit
+ // Note:DaveH/Babbage some trusted messages can be received without a circuit
+ bool getCircuitTrust(const LLHost &host);
+
+ void setCircuitAllowTimeout(const LLHost &host, bool allow);
+ void setCircuitTimeoutCallback(const LLHost &host, void (*callback_func)(const LLHost &host, void *user_data), void *user_data);
+
+ bool checkCircuitBlocked(const U32 circuit);
+ bool checkCircuitAlive(const U32 circuit);
+ bool checkCircuitAlive(const LLHost &host);
+ void setCircuitProtection(bool b_protect);
+ U32 findCircuitCode(const LLHost &host);
+ LLHost findHost(const U32 circuit_code);
+ void sanityCheck();
+
+ bool has(const char *blockname) const;
+ S32 getNumberOfBlocksFast(const char *blockname) const;
+ S32 getNumberOfBlocks(const char *blockname) const;
+ S32 getSizeFast(const char *blockname, const char *varname) const;
+ S32 getSize(const char *blockname, const char *varname) const;
+ S32 getSizeFast(const char *blockname, S32 blocknum,
+ const char *varname) const; // size in bytes of data
+ S32 getSize(const char *blockname, S32 blocknum, const char *varname) const;
+
+ void resetReceiveCounts(); // resets receive counts for all message types to 0
+ void dumpReceiveCounts(); // dumps receive count for each message type to LL_INFOS()
+ void dumpCircuitInfo(); // Circuit information to LL_INFOS()
+
+ bool isClear() const; // returns mbSClear;
+ S32 flush(const LLHost &host);
+
+ U32 getListenPort( void ) const;
+
+ void startLogging(); // start verbose logging
+ void stopLogging(); // flush and close file
+ void summarizeLogs(std::ostream& str); // log statistics
+
+ S32 getReceiveSize() const;
+ S32 getReceiveCompressedSize() const { return mIncomingCompressedSize; }
+ S32 getReceiveBytes() const;
+
+ S32 getUnackedListSize() const { return mUnackedListSize; }
+
+ //const char* getCurrentSMessageName() const { return mCurrentSMessageName; }
+ //const char* getCurrentSBlockName() const { return mCurrentSBlockName; }
+
+ // friends
+ friend std::ostream& operator<<(std::ostream& s, LLMessageSystem &msg);
+
+ void setMaxMessageTime(const F32 seconds); // Max time to process messages before warning and dumping (neg to disable)
+ void setMaxMessageCounts(const S32 num); // Max number of messages before dumping (neg to disable)
+
+ static U64Microseconds getMessageTimeUsecs(const bool update = false); // Get the current message system time in microseconds
+ static F64Seconds getMessageTimeSeconds(const bool update = false); // Get the current message system time in seconds
+
+ static void setTimeDecodes(bool b);
+ static void setTimeDecodesSpamThreshold(F32 seconds);
+
+ // message handlers internal to the message systesm
+ //static void processAssignCircuitCode(LLMessageSystem* msg, void**);
+ static void processAddCircuitCode(LLMessageSystem* msg, void**);
+ static void processUseCircuitCode(LLMessageSystem* msg, void**);
+ static void processError(LLMessageSystem* msg, void**);
+
+ // dispatch llsd message to http node tree
+ static void dispatch(const std::string& msg_name,
+ const LLSD& message);
+ static void dispatch(const std::string& msg_name,
+ const LLSD& message,
+ LLHTTPNode::ResponsePtr responsep);
+
+ // this is added to support specific legacy messages and is
+ // ***not intended for general use*** Si, Gabriel, 2009
+ static void dispatchTemplate(const std::string& msg_name,
+ const LLSD& message,
+ LLHTTPNode::ResponsePtr responsep);
+
+ void setMessageBans(const LLSD& trusted, const LLSD& untrusted);
+
+ /**
+ * @brief send an error message to the host. This is a helper method.
+ *
+ * @param host Destination host.
+ * @param agent_id Destination agent id (may be null)
+ * @param code An HTTP status compatible error code.
+ * @param token A specific short string based message
+ * @param id The transactionid/uniqueid/sessionid whatever.
+ * @param system The hierarchical path to the system (255 bytes)
+ * @param message Human readable message (1200 bytes)
+ * @param data Extra info.
+ * @return Returns value returned from sendReliable().
+ */
+ S32 sendError(
+ const LLHost& host,
+ const LLUUID& agent_id,
+ S32 code,
+ const std::string& token,
+ const LLUUID& id,
+ const std::string& system,
+ const std::string& message,
+ const LLSD& data);
+
+ // Check UDP messages and pump http_pump to receive HTTP messages.
+ bool checkAllMessages(LockMessageChecker&, S64 frame_count, LLPumpIO* http_pump);
+
+ // Moved to allow access from LLTemplateMessageDispatcher
+ void clearReceiveState();
+
+ // This will cause all trust queries to return true until the next message
+ // is read: use with caution!
+ void receivedMessageFromTrustedSender();
+
+private:
+ typedef boost::function<void(S32)> UntrustedCallback_t;
+ void sendUntrustedSimulatorMessageCoro(std::string url, std::string message, LLSD body, UntrustedCallback_t callback);
+
+
+ bool mLastMessageFromTrustedMessageService;
+
+ // The mCircuitCodes is a map from circuit codes to session
+ // ids. This allows us to verify sessions on connect.
+ typedef std::map<U32, LLUUID> code_session_map_t;
+ code_session_map_t mCircuitCodes;
+
+ // Viewers need to track a process session in order to make sure
+ // that no one gives them a bad circuit code.
+ LLUUID mSessionID;
+
+ void addTemplate(LLMessageTemplate *templatep);
+ bool decodeTemplate( const U8* buffer, S32 buffer_size, LLMessageTemplate** msg_template );
+
+ void logMsgFromInvalidCircuit( const LLHost& sender, bool recv_reliable );
+ void logTrustedMsgFromUntrustedCircuit( const LLHost& sender );
+ void logValidMsg(LLCircuitData *cdp, const LLHost& sender, bool recv_reliable, bool recv_resent, bool recv_acks );
+ void logRanOffEndOfPacket( const LLHost& sender );
+
+ class LLMessageCountInfo
+ {
+ public:
+ U32 mMessageNum;
+ U32 mMessageBytes;
+ bool mInvalid;
+ };
+
+ LLMessagePollInfo *mPollInfop;
+
+ U8 mEncodedRecvBuffer[MAX_BUFFER_SIZE];
+ U8 mTrueReceiveBuffer[MAX_BUFFER_SIZE];
+ S32 mTrueReceiveSize;
+
+ // Must be valid during decode
+
+ bool mbError;
+ S32 mErrorCode;
+
+ F64Seconds mResendDumpTime; // The last time we dumped resends
+
+ LLMessageCountInfo mMessageCountList[MAX_MESSAGE_COUNT_NUM];
+ S32 mNumMessageCounts;
+ F32Seconds mReceiveTime;
+ F32Seconds mMaxMessageTime; // Max number of seconds for processing messages
+ S32 mMaxMessageCounts; // Max number of messages to process before dumping.
+ F64Seconds mMessageCountTime;
+
+ F64Seconds mCurrentMessageTime; // The current "message system time" (updated the first call to checkMessages after a resetReceiveCount
+
+ // message system exceptions
+ typedef std::pair<msg_exception_callback, void*> exception_t;
+ typedef std::map<EMessageException, exception_t> callbacks_t;
+ callbacks_t mExceptionCallbacks;
+
+ // stuff for logging
+ LLTimer mMessageSystemTimer;
+
+ static F32 mTimeDecodesSpamThreshold; // If mTimeDecodes is on, all this many seconds for each msg decode before spamming
+ static bool mTimeDecodes; // Measure time for all message decodes if true;
+
+ msg_timing_callback mTimingCallback;
+ void* mTimingCallbackData;
+
+ void init(); // ctor shared initialisation.
+
+ LLHost mLastSender;
+ LLHost mLastReceivingIF;
+ S32 mIncomingCompressedSize; // original size of compressed msg (0 if uncomp.)
+ TPACKETID mCurrentRecvPacketID; // packet ID of current receive packet (for reporting)
+
+ LLMessageBuilder* mMessageBuilder;
+ LLTemplateMessageBuilder* mTemplateMessageBuilder;
+ LLSDMessageBuilder* mLLSDMessageBuilder;
+ LLMessageReaderPointer mMessageReader;
+ LLTemplateMessageReader* mTemplateMessageReader;
+ LLSDMessageReader* mLLSDMessageReader;
+
+ friend class LLMessageHandlerBridge;
+ friend class LockMessageChecker;
+
+ bool callHandler(const char *name, bool trustedSource,
+ LLMessageSystem* msg);
+
+
+ /** Find, create or revive circuit for host as needed */
+ LLCircuitData* findCircuit(const LLHost& host, bool resetPacketId);
+};
+
+
+// external hook into messaging system
+extern LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem;
+
+// Implementation of LockMessageChecker depends on definition of
+// LLMessageSystem, hence must follow it.
+class LockMessageChecker: public LockMessageReader
+{
+public:
+ LockMessageChecker(LLMessageSystem* msgsystem);
+
+ // For convenience, provide forwarding wrappers so you can call (e.g.)
+ // checkAllMessages() on your LockMessageChecker instance instead of
+ // passing the instance to LLMessageSystem::checkAllMessages(). Use
+ // perfect forwarding to avoid having to maintain these wrappers in sync
+ // with the target methods.
+ template <typename... ARGS>
+ bool checkAllMessages(ARGS&&... args)
+ {
+ return mMessageSystem->checkAllMessages(*this, std::forward<ARGS>(args)...);
+ }
+
+ template <typename... ARGS>
+ bool checkMessages(ARGS&&... args)
+ {
+ return mMessageSystem->checkMessages(*this, std::forward<ARGS>(args)...);
+ }
+
+ template <typename... ARGS>
+ void processAcks(ARGS&&... args)
+ {
+ return mMessageSystem->processAcks(*this, std::forward<ARGS>(args)...);
+ }
+
+private:
+ LLMessageSystem* mMessageSystem;
+};
+
+// Must specific overall system version, which is used to determine
+// if a patch is available in the message template checksum verification.
+// Return true if able to initialize system.
+bool start_messaging_system(
+ const std::string& template_name,
+ U32 port,
+ S32 version_major,
+ S32 version_minor,
+ S32 version_patch,
+ bool b_dump_prehash_file,
+ const std::string& secret,
+ const LLUseCircuitCodeResponder* responder,
+ bool failure_is_fatal,
+ const F32 circuit_heartbeat_interval,
+ const F32 circuit_timeout);
+
+void end_messaging_system(bool print_summary = true);
+
+void null_message_callback(LLMessageSystem *msg, void **data);
+
+//
+// Inlines
+//
+
+#if !defined( LL_BIG_ENDIAN ) && !defined( LL_LITTLE_ENDIAN )
+#error Unknown endianness for htolememcpy. Did you miss a common include?
+#endif
+
+static inline void *htolememcpy(void *vs, const void *vct, EMsgVariableType type, size_t n)
+{
+ char *s = (char *)vs;
+ const char *ct = (const char *)vct;
+#ifdef LL_BIG_ENDIAN
+ S32 i, length;
+#endif
+ switch(type)
+ {
+ case MVT_FIXED:
+ case MVT_VARIABLE:
+ case MVT_U8:
+ case MVT_S8:
+ case MVT_BOOL:
+ case MVT_LLUUID:
+ case MVT_IP_ADDR: // these two are swizzled in the getters and setters
+ case MVT_IP_PORT: // these two are swizzled in the getters and setters
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+
+ case MVT_U16:
+ case MVT_S16:
+ if (n != 2)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ *(s + 1) = *(ct);
+ *(s) = *(ct + 1);
+ return(vs);
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_U32:
+ case MVT_S32:
+ case MVT_F32:
+ if (n != 4)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ *(s + 3) = *(ct);
+ *(s + 2) = *(ct + 1);
+ *(s + 1) = *(ct + 2);
+ *(s) = *(ct + 3);
+ return(vs);
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_U64:
+ case MVT_S64:
+ case MVT_F64:
+ if (n != 8)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ *(s + 7) = *(ct);
+ *(s + 6) = *(ct + 1);
+ *(s + 5) = *(ct + 2);
+ *(s + 4) = *(ct + 3);
+ *(s + 3) = *(ct + 4);
+ *(s + 2) = *(ct + 5);
+ *(s + 1) = *(ct + 6);
+ *(s) = *(ct + 7);
+ return(vs);
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_LLVector3:
+ case MVT_LLQuaternion: // We only send x, y, z and infer w (we set x, y, z to ensure that w >= 0)
+ if (n != 12)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ htolememcpy(s + 8, ct + 8, MVT_F32, 4);
+ htolememcpy(s + 4, ct + 4, MVT_F32, 4);
+ return(htolememcpy(s, ct, MVT_F32, 4));
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_LLVector3d:
+ if (n != 24)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ htolememcpy(s + 16, ct + 16, MVT_F64, 8);
+ htolememcpy(s + 8, ct + 8, MVT_F64, 8);
+ return(htolememcpy(s, ct, MVT_F64, 8));
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_LLVector4:
+ if (n != 16)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ htolememcpy(s + 12, ct + 12, MVT_F32, 4);
+ htolememcpy(s + 8, ct + 8, MVT_F32, 4);
+ htolememcpy(s + 4, ct + 4, MVT_F32, 4);
+ return(htolememcpy(s, ct, MVT_F32, 4));
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_U16Vec3:
+ if (n != 6)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ htolememcpy(s + 4, ct + 4, MVT_U16, 2);
+ htolememcpy(s + 2, ct + 2, MVT_U16, 2);
+ return(htolememcpy(s, ct, MVT_U16, 2));
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_U16Quat:
+ if (n != 8)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ htolememcpy(s + 6, ct + 6, MVT_U16, 2);
+ htolememcpy(s + 4, ct + 4, MVT_U16, 2);
+ htolememcpy(s + 2, ct + 2, MVT_U16, 2);
+ return(htolememcpy(s, ct, MVT_U16, 2));
+#else
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+#endif
+
+ case MVT_S16Array:
+ if (n % 2)
+ {
+ LL_ERRS() << "Size argument passed to htolememcpy doesn't match swizzle type size" << LL_ENDL;
+ }
+#ifdef LL_BIG_ENDIAN
+ length = n % 2;
+ for (i = 1; i < length; i++)
+ {
+ htolememcpy(s + i*2, ct + i*2, MVT_S16, 2);
+ }
+ return(htolememcpy(s, ct, MVT_S16, 2));
+#else
+ return(memcpy(s,ct,n));
+#endif
+
+ default:
+ return(memcpy(s,ct,n)); /* Flawfinder: ignore */
+ }
+}
+
+inline void *ntohmemcpy(void *s, const void *ct, EMsgVariableType type, size_t n)
+{
+ return(htolememcpy(s,ct,type, n));
+}
+
+inline const LLHost& LLMessageSystem::getReceivingInterface() const {return mLastReceivingIF;}
+
+inline U32 LLMessageSystem::getSenderIP() const
+{
+ return mLastSender.getAddress();
+}
+
+inline U32 LLMessageSystem::getSenderPort() const
+{
+ return mLastSender.getPort();
+}
+
+
+//-----------------------------------------------------------------------------
+// Transmission aliases
+//-----------------------------------------------------------------------------
+
+inline S32 LLMessageSystem::sendMessage(const U32 circuit)
+{
+ return sendMessage(findHost(circuit));
+}
+
+#endif
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