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-rw-r--r--indra/llmessage/llvehicleparams.h150
1 files changed, 75 insertions, 75 deletions
diff --git a/indra/llmessage/llvehicleparams.h b/indra/llmessage/llvehicleparams.h
index f34df7744e..fe4b68e3bf 100644
--- a/indra/llmessage/llvehicleparams.h
+++ b/indra/llmessage/llvehicleparams.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llvehicleparams.h
* @brief For parameter names that must be shared between the
* scripting language and the LLVehicleAction class on the simulator.
@@ -6,21 +6,21 @@
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -28,72 +28,72 @@
#ifndef LL_VEHICLE_PARAMS_H
#define LL_VEHICLE_PARAMS_H
-/**
+/**
* The idea is that the various parameters that control vehicle
* behavior can be tweeked by name using general-purpose script calls.
*/
typedef enum e_vehicle_param
{
- VEHICLE_TYPE_NONE, // TYPE_0
- VEHICLE_TYPE_SLED,
- VEHICLE_TYPE_CAR,
- VEHICLE_TYPE_BOAT,
- VEHICLE_TYPE_AIRPLANE,
- VEHICLE_TYPE_BALLOON, // TYPE_5
- VEHICLE_TYPE_6,
- VEHICLE_TYPE_7,
- VEHICLE_TYPE_8,
- VEHICLE_TYPE_9,
- VEHICLE_TYPE_10,
- VEHICLE_TYPE_11,
- VEHICLE_TYPE_12,
- VEHICLE_TYPE_13,
- VEHICLE_TYPE_14,
- VEHICLE_TYPE_15,
-
- // vector parameters
- VEHICLE_LINEAR_FRICTION_TIMESCALE,
- VEHICLE_ANGULAR_FRICTION_TIMESCALE,
- VEHICLE_LINEAR_MOTOR_DIRECTION,
- VEHICLE_ANGULAR_MOTOR_DIRECTION,
- VEHICLE_LINEAR_MOTOR_OFFSET,
- VEHICLE_VECTOR_PARAM_5,
- VEHICLE_VECTOR_PARAM_6,
- VEHICLE_VECTOR_PARAM_7,
-
- // floating point parameters
- VEHICLE_HOVER_HEIGHT,
- VEHICLE_HOVER_EFFICIENCY,
- VEHICLE_HOVER_TIMESCALE,
- VEHICLE_BUOYANCY,
-
- VEHICLE_LINEAR_DEFLECTION_EFFICIENCY,
- VEHICLE_LINEAR_DEFLECTION_TIMESCALE,
- VEHICLE_LINEAR_MOTOR_TIMESCALE,
- VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE,
-
- VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY,
- VEHICLE_ANGULAR_DEFLECTION_TIMESCALE,
- VEHICLE_ANGULAR_MOTOR_TIMESCALE,
- VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE,
-
- VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY,
- VEHICLE_VERTICAL_ATTRACTION_TIMESCALE,
-
- VEHICLE_BANKING_EFFICIENCY,
- VEHICLE_BANKING_MIX,
- VEHICLE_BANKING_TIMESCALE,
-
- VEHICLE_FLOAT_PARAM_17,
- VEHICLE_FLOAT_PARAM_18,
- VEHICLE_FLOAT_PARAM_19,
-
- // rotation parameters
- VEHICLE_REFERENCE_FRAME,
- VEHICLE_ROTATION_PARAM_1,
- VEHICLE_ROTATION_PARAM_2,
- VEHICLE_ROTATION_PARAM_3,
+ VEHICLE_TYPE_NONE, // TYPE_0
+ VEHICLE_TYPE_SLED,
+ VEHICLE_TYPE_CAR,
+ VEHICLE_TYPE_BOAT,
+ VEHICLE_TYPE_AIRPLANE,
+ VEHICLE_TYPE_BALLOON, // TYPE_5
+ VEHICLE_TYPE_6,
+ VEHICLE_TYPE_7,
+ VEHICLE_TYPE_8,
+ VEHICLE_TYPE_9,
+ VEHICLE_TYPE_10,
+ VEHICLE_TYPE_11,
+ VEHICLE_TYPE_12,
+ VEHICLE_TYPE_13,
+ VEHICLE_TYPE_14,
+ VEHICLE_TYPE_15,
+
+ // vector parameters
+ VEHICLE_LINEAR_FRICTION_TIMESCALE,
+ VEHICLE_ANGULAR_FRICTION_TIMESCALE,
+ VEHICLE_LINEAR_MOTOR_DIRECTION,
+ VEHICLE_ANGULAR_MOTOR_DIRECTION,
+ VEHICLE_LINEAR_MOTOR_OFFSET,
+ VEHICLE_VECTOR_PARAM_5,
+ VEHICLE_VECTOR_PARAM_6,
+ VEHICLE_VECTOR_PARAM_7,
+
+ // floating point parameters
+ VEHICLE_HOVER_HEIGHT,
+ VEHICLE_HOVER_EFFICIENCY,
+ VEHICLE_HOVER_TIMESCALE,
+ VEHICLE_BUOYANCY,
+
+ VEHICLE_LINEAR_DEFLECTION_EFFICIENCY,
+ VEHICLE_LINEAR_DEFLECTION_TIMESCALE,
+ VEHICLE_LINEAR_MOTOR_TIMESCALE,
+ VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE,
+
+ VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY,
+ VEHICLE_ANGULAR_DEFLECTION_TIMESCALE,
+ VEHICLE_ANGULAR_MOTOR_TIMESCALE,
+ VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE,
+
+ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY,
+ VEHICLE_VERTICAL_ATTRACTION_TIMESCALE,
+
+ VEHICLE_BANKING_EFFICIENCY,
+ VEHICLE_BANKING_MIX,
+ VEHICLE_BANKING_TIMESCALE,
+
+ VEHICLE_FLOAT_PARAM_17,
+ VEHICLE_FLOAT_PARAM_18,
+ VEHICLE_FLOAT_PARAM_19,
+
+ // rotation parameters
+ VEHICLE_REFERENCE_FRAME,
+ VEHICLE_ROTATION_PARAM_1,
+ VEHICLE_ROTATION_PARAM_2,
+ VEHICLE_ROTATION_PARAM_3,
} EVehicleParam;
@@ -104,20 +104,20 @@ typedef enum e_vehicle_param
const U32 VEHICLE_FLAG_NO_DEFLECTION_UP = 1 << 0;
// spring-loads roll only
-const U32 VEHICLE_FLAG_LIMIT_ROLL_ONLY = 1 << 1;
+const U32 VEHICLE_FLAG_LIMIT_ROLL_ONLY = 1 << 1;
// hover flags
-const U32 VEHICLE_FLAG_HOVER_WATER_ONLY = 1 << 2;
-const U32 VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 1 << 3;
-const U32 VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 1 << 4;
-const U32 VEHICLE_FLAG_HOVER_UP_ONLY = 1 << 5;
+const U32 VEHICLE_FLAG_HOVER_WATER_ONLY = 1 << 2;
+const U32 VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 1 << 3;
+const U32 VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 1 << 4;
+const U32 VEHICLE_FLAG_HOVER_UP_ONLY = 1 << 5;
-// caps world-z component of linear motor to prevent
+// caps world-z component of linear motor to prevent
// climbing up into the sky
-const U32 VEHICLE_FLAG_LIMIT_MOTOR_UP = 1 << 6;
+const U32 VEHICLE_FLAG_LIMIT_MOTOR_UP = 1 << 6;
-const U32 VEHICLE_FLAG_MOUSELOOK_STEER = 1 << 7;
-const U32 VEHICLE_FLAG_MOUSELOOK_BANK = 1 << 8;
-const U32 VEHICLE_FLAG_CAMERA_DECOUPLED = 1 << 9;
+const U32 VEHICLE_FLAG_MOUSELOOK_STEER = 1 << 7;
+const U32 VEHICLE_FLAG_MOUSELOOK_BANK = 1 << 8;
+const U32 VEHICLE_FLAG_CAMERA_DECOUPLED = 1 << 9;
#endif