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Diffstat (limited to 'indra/llmessage/llregionhandle.h')
-rw-r--r-- | indra/llmessage/llregionhandle.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/indra/llmessage/llregionhandle.h b/indra/llmessage/llregionhandle.h new file mode 100644 index 0000000000..41d104231c --- /dev/null +++ b/indra/llmessage/llregionhandle.h @@ -0,0 +1,110 @@ +/** + * @file llregionhandle.h + * @brief Routines for converting positions to/from region handles. + * + * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_LLREGIONHANDLE_H +#define LL_LLREGIONHANDLE_H + +#include <math.h> + +#include "indra_constants.h" +#include "v3math.h" +#include "v3dmath.h" + +inline U64 to_region_handle(const U32 x_origin, const U32 y_origin) +{ + U64 region_handle; + region_handle = ((U64)x_origin) << 32; + region_handle |= (U64) y_origin; + return region_handle; +} + +inline U64 to_region_handle(const LLVector3d& pos_global) +{ + U32 global_x = (U32)pos_global.mdV[VX]; + global_x -= global_x % 256; + + U32 global_y = (U32)pos_global.mdV[VY]; + global_y -= global_y % 256; + + return to_region_handle(global_x, global_y); +} + +inline U64 to_region_handle_global(const F32 x_global, const F32 y_global) +{ + // Round down to the nearest origin + U32 x_origin = (U32)x_global; + x_origin -= x_origin % REGION_WIDTH_U32; + U32 y_origin = (U32)y_global; + y_origin -= y_origin % REGION_WIDTH_U32; + U64 region_handle; + region_handle = ((U64)x_origin) << 32; + region_handle |= (U64) y_origin; + return region_handle; +} + +inline BOOL to_region_handle(const F32 x_pos, const F32 y_pos, U64 *region_handle) +{ + U32 x_int, y_int; + if (x_pos < 0.f) + { +// llwarns << "to_region_handle:Clamping negative x position " << x_pos << " to zero!" << llendl; + return FALSE; + } + else + { + x_int = (U32)llround(x_pos); + } + if (y_pos < 0.f) + { +// llwarns << "to_region_handle:Clamping negative y position " << y_pos << " to zero!" << llendl; + return FALSE; + } + else + { + y_int = (U32)llround(y_pos); + } + *region_handle = to_region_handle(x_int, y_int); + return TRUE; +} + +// stuff the word-frame XY location of sim's SouthWest corner in x_pos, y_pos +inline void from_region_handle(const U64 ®ion_handle, F32 *x_pos, F32 *y_pos) +{ + *x_pos = (F32)((U32)(region_handle >> 32)); + *y_pos = (F32)((U32)(region_handle & 0xFFFFFFFF)); +} + +// stuff the word-frame XY location of sim's SouthWest corner in x_pos, y_pos +inline void from_region_handle(const U64 ®ion_handle, U32 *x_pos, U32 *y_pos) +{ + *x_pos = ((U32)(region_handle >> 32)); + *y_pos = ((U32)(region_handle & 0xFFFFFFFF)); +} + +// return the word-frame XY location of sim's SouthWest corner in LLVector3d +inline LLVector3d from_region_handle(const U64 ®ion_handle) +{ + return LLVector3d(((U32)(region_handle >> 32)), (U32)(region_handle & 0xFFFFFFFF), 0.f); +} + +// grid-based region handle encoding. pass in a grid position +// (eg: 1000,1000) and this will return the region handle. +inline U64 grid_to_region_handle(U32 grid_x, U32 grid_y) +{ + return to_region_handle(grid_x * REGION_WIDTH_UNITS, + grid_y * REGION_WIDTH_UNITS); +} + +inline void grid_from_region_handle(const U64& region_handle, U32* grid_x, U32* grid_y) +{ + from_region_handle(region_handle, grid_x, grid_y); + *grid_x /= REGION_WIDTH_UNITS; + *grid_y /= REGION_WIDTH_UNITS; +} + +#endif |