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-rw-r--r--indra/llmessage/llhttpnode.h550
1 files changed, 275 insertions, 275 deletions
diff --git a/indra/llmessage/llhttpnode.h b/indra/llmessage/llhttpnode.h
index 1144d88be1..b7b6053f48 100644
--- a/indra/llmessage/llhttpnode.h
+++ b/indra/llmessage/llhttpnode.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llhttpnode.h
* @brief Declaration of classes for generic HTTP/LSL/REST handling.
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -47,16 +47,16 @@ class LLChainIOFactory;
/**
* These classes represent the HTTP framework: The URL tree, and the LLSD
* REST interface that such nodes implement.
- *
+ *
* To implement a service, in most cases, subclass LLHTTPNode, implement
* get() or post(), and create a global instance of LLHTTPRegistration<>.
* This can all be done in a .cpp file, with no publically declared parts.
- *
+ *
* To implement a server see lliohttpserver.h
* @see LLHTTPWireServer
*/
-/**
+/**
* @class LLHTTPNode
* @brief Base class which handles url traversal, response routing
* and support for standard LLSD services
@@ -74,226 +74,226 @@ class LLHTTPNode
protected:
LOG_CLASS(LLHTTPNode);
public:
- LLHTTPNode();
- virtual ~LLHTTPNode();
-
- /** @name Responses
- Most subclasses override one or more of these methods to provide
- the service. By default, the rest of the LLHTTPNode architecture
- will handle requests, create the needed LLIOPump, parse the input
- to LLSD, and format the LLSD result to the output.
-
- The default implementation of each of these is to call
- response->methodNotAllowed(); The "simple" versions can be
- overridden instead in those cases where the service can return
- an immediately computed response.
- */
- //@{
-public:
-
- virtual LLSD simpleGet() const;
- virtual LLSD simplePut(const LLSD& input) const;
- virtual LLSD simplePost(const LLSD& input) const;
- virtual LLSD simpleDel(const LLSD& context) const;
-
- /**
- * @brief Abstract Base Class declaring Response interface.
- */
- class Response : public LLRefCount
- {
- protected:
- virtual ~Response();
-
- public:
- /**
- * @brief Return the LLSD content and a 200 OK.
- */
- virtual void result(const LLSD&) = 0;
-
- /**
- * @brief return status code and message with headers.
- */
- virtual void extendedResult(S32 code, const std::string& message, const LLSD& headers = LLSD()) = 0;
-
- /**
- * @brief return status code and LLSD result with headers.
- */
- virtual void extendedResult(S32 code, const LLSD& result, const LLSD& headers = LLSD()) = 0;
-
- /**
- * @brief return status code and reason string on http header,
- * but do not return a payload.
- */
- virtual void status(S32 code, const std::string& message) = 0;
-
- /**
- * @brief Return no body, just status code and 'UNKNOWN ERROR'.
- */
- virtual void statusUnknownError(S32 code);
-
- virtual void notFound(const std::string& message);
- virtual void notFound();
- virtual void methodNotAllowed();
-
- /**
- * @brief Add a name: value http header.
- *
- * No effort is made to ensure the response is a valid http
- * header.
- * The headers are stored as a map of header name : value.
- * Though HTTP allows the same header name to be transmitted
- * more than once, this implementation only stores a header
- * name once.
- * @param name The name of the header, eg, "Content-Encoding"
- * @param value The value of the header, eg, "gzip"
- */
- virtual void addHeader(const std::string& name, const std::string& value);
-
- protected:
- /**
- * @brief Headers to be sent back with the HTTP response.
- *
- * Protected class membership since derived classes are
- * expected to use it and there is no use case yet for other
- * uses. If such a use case arises, I suggest making a
- * headers() public method, and moving this member data into
- * private.
- */
- LLSD mHeaders;
- };
-
- typedef LLPointer<Response> ResponsePtr;
-
- virtual void get(ResponsePtr, const LLSD& context) const;
- virtual void put(
- ResponsePtr,
- const LLSD& context,
- const LLSD& input) const;
- virtual void post(
- ResponsePtr,
- const LLSD& context,
- const LLSD& input) const;
- virtual void del(ResponsePtr, const LLSD& context) const;
- virtual void options(ResponsePtr, const LLSD& context) const;
- //@}
-
-
- /** @name URL traversal
- The tree is traversed by calling getChild() with successive
- path components, on successive results. When getChild() returns
- null, or there are no more components, the last child responds to
- the request.
-
- The default behavior is generally correct, though wildcard nodes
- will want to implement validate().
- */
- //@{
+ LLHTTPNode();
+ virtual ~LLHTTPNode();
+
+ /** @name Responses
+ Most subclasses override one or more of these methods to provide
+ the service. By default, the rest of the LLHTTPNode architecture
+ will handle requests, create the needed LLIOPump, parse the input
+ to LLSD, and format the LLSD result to the output.
+
+ The default implementation of each of these is to call
+ response->methodNotAllowed(); The "simple" versions can be
+ overridden instead in those cases where the service can return
+ an immediately computed response.
+ */
+ //@{
+public:
+
+ virtual LLSD simpleGet() const;
+ virtual LLSD simplePut(const LLSD& input) const;
+ virtual LLSD simplePost(const LLSD& input) const;
+ virtual LLSD simpleDel(const LLSD& context) const;
+
+ /**
+ * @brief Abstract Base Class declaring Response interface.
+ */
+ class Response : public LLRefCount
+ {
+ protected:
+ virtual ~Response();
+
+ public:
+ /**
+ * @brief Return the LLSD content and a 200 OK.
+ */
+ virtual void result(const LLSD&) = 0;
+
+ /**
+ * @brief return status code and message with headers.
+ */
+ virtual void extendedResult(S32 code, const std::string& message, const LLSD& headers = LLSD()) = 0;
+
+ /**
+ * @brief return status code and LLSD result with headers.
+ */
+ virtual void extendedResult(S32 code, const LLSD& result, const LLSD& headers = LLSD()) = 0;
+
+ /**
+ * @brief return status code and reason string on http header,
+ * but do not return a payload.
+ */
+ virtual void status(S32 code, const std::string& message) = 0;
+
+ /**
+ * @brief Return no body, just status code and 'UNKNOWN ERROR'.
+ */
+ virtual void statusUnknownError(S32 code);
+
+ virtual void notFound(const std::string& message);
+ virtual void notFound();
+ virtual void methodNotAllowed();
+
+ /**
+ * @brief Add a name: value http header.
+ *
+ * No effort is made to ensure the response is a valid http
+ * header.
+ * The headers are stored as a map of header name : value.
+ * Though HTTP allows the same header name to be transmitted
+ * more than once, this implementation only stores a header
+ * name once.
+ * @param name The name of the header, eg, "Content-Encoding"
+ * @param value The value of the header, eg, "gzip"
+ */
+ virtual void addHeader(const std::string& name, const std::string& value);
+
+ protected:
+ /**
+ * @brief Headers to be sent back with the HTTP response.
+ *
+ * Protected class membership since derived classes are
+ * expected to use it and there is no use case yet for other
+ * uses. If such a use case arises, I suggest making a
+ * headers() public method, and moving this member data into
+ * private.
+ */
+ LLSD mHeaders;
+ };
+
+ typedef LLPointer<Response> ResponsePtr;
+
+ virtual void get(ResponsePtr, const LLSD& context) const;
+ virtual void put(
+ ResponsePtr,
+ const LLSD& context,
+ const LLSD& input) const;
+ virtual void post(
+ ResponsePtr,
+ const LLSD& context,
+ const LLSD& input) const;
+ virtual void del(ResponsePtr, const LLSD& context) const;
+ virtual void options(ResponsePtr, const LLSD& context) const;
+ //@}
+
+
+ /** @name URL traversal
+ The tree is traversed by calling getChild() with successive
+ path components, on successive results. When getChild() returns
+ null, or there are no more components, the last child responds to
+ the request.
+
+ The default behavior is generally correct, though wildcard nodes
+ will want to implement validate().
+ */
+ //@{
public:
- virtual LLHTTPNode* getChild(const std::string& name, LLSD& context) const;
- /**< returns a child node, if any, at the given name
- default looks at children and wildcard child (see below)
- */
-
- virtual bool handles(const LLSD& remainder, LLSD& context) const;
- /**< return true if this node can service the remaining components;
- default returns true if there are no remaining components
- */
-
- virtual bool validate(const std::string& name, LLSD& context) const;
- /**< called only on wildcard nodes, to check if they will handle
- the name; default is false; overrides will want to check
- name, and return true if the name will construct to a valid url.
- For convenience, the <code>getChild()</code> method above will
- automatically insert the name in
- context[CONTEXT_REQUEST][CONTEXT_WILDCARD][key] if this method returns true.
- For example, the node "agent/<agent_id>/detail" will set
- context[CONTEXT_REQUEST][CONTEXT_WILDCARD]["agent_id"] eqaul to the value
- found during traversal.
- */
-
- const LLHTTPNode* traverse(const std::string& path, LLSD& context) const;
- /**< find a node, if any, that can service this path
- set up context[CONTEXT_REQUEST] information
- */
- //@}
-
- /** @name Child Nodes
- The standard node can have any number of child nodes under
- fixed names, and optionally one "wildcard" node that can
- handle all other names.
-
- Usually, child nodes are add through LLHTTPRegistration, not
- by calling this interface directly.
-
- The added node will be now owned by the parent node.
- */
- //@{
-
- virtual void addNode(const std::string& path, LLHTTPNode* nodeToAdd);
-
- LLSD allNodePaths() const;
- ///< Returns an arrary of node paths at and under this node
-
- const LLHTTPNode* rootNode() const;
- const LLHTTPNode* findNode(const std::string& name) const;
-
-
- enum EHTTPNodeContentType
- {
- CONTENT_TYPE_LLSD,
- CONTENT_TYPE_TEXT
- };
-
- virtual EHTTPNodeContentType getContentType() const { return CONTENT_TYPE_LLSD; }
- //@}
-
- /* @name Description system
- The Description object contains information about a service.
- All subclasses of LLHTTPNode should override describe() and use
- the methods of the Description class to set the various properties.
- */
- //@{
- class Description
- {
- public:
- void shortInfo(const std::string& s){ mInfo["description"] = s; }
- void longInfo(const std::string& s) { mInfo["details"] = s; }
-
- // Call this method when the service supports the specified verb.
- void getAPI() { mInfo["api"].append("GET"); }
- void putAPI() { mInfo["api"].append("PUT"); }
- void postAPI() { mInfo["api"].append("POST"); }
- void delAPI() { mInfo["api"].append("DELETE"); }
-
- void input(const std::string& s) { mInfo["input"] = s; }
- void output(const std::string& s) { mInfo["output"] = s; }
- void source(const char* f, int l) { mInfo["__file__"] = f;
- mInfo["__line__"] = l; }
-
- LLSD getInfo() const { return mInfo; }
-
- private:
- LLSD mInfo;
- };
-
- virtual void describe(Description&) const;
-
- //@}
-
-
- virtual const LLChainIOFactory* getProtocolHandler() const;
- /**< Return a factory object for handling wire protocols.
- * The base class returns NULL, as it doesn't know about
- * wire protocols at all. This is okay for most nodes
- * as LLIOHTTPServer is smart enough to use a default
- * wire protocol for HTTP for such nodes. Specialized
- * subclasses that handle things like XML-RPC will want
- * to implement this. (See LLXMLSDRPCServerFactory.)
- */
+ virtual LLHTTPNode* getChild(const std::string& name, LLSD& context) const;
+ /**< returns a child node, if any, at the given name
+ default looks at children and wildcard child (see below)
+ */
+
+ virtual bool handles(const LLSD& remainder, LLSD& context) const;
+ /**< return true if this node can service the remaining components;
+ default returns true if there are no remaining components
+ */
+
+ virtual bool validate(const std::string& name, LLSD& context) const;
+ /**< called only on wildcard nodes, to check if they will handle
+ the name; default is false; overrides will want to check
+ name, and return true if the name will construct to a valid url.
+ For convenience, the <code>getChild()</code> method above will
+ automatically insert the name in
+ context[CONTEXT_REQUEST][CONTEXT_WILDCARD][key] if this method returns true.
+ For example, the node "agent/<agent_id>/detail" will set
+ context[CONTEXT_REQUEST][CONTEXT_WILDCARD]["agent_id"] eqaul to the value
+ found during traversal.
+ */
+
+ const LLHTTPNode* traverse(const std::string& path, LLSD& context) const;
+ /**< find a node, if any, that can service this path
+ set up context[CONTEXT_REQUEST] information
+ */
+ //@}
+
+ /** @name Child Nodes
+ The standard node can have any number of child nodes under
+ fixed names, and optionally one "wildcard" node that can
+ handle all other names.
+
+ Usually, child nodes are add through LLHTTPRegistration, not
+ by calling this interface directly.
+
+ The added node will be now owned by the parent node.
+ */
+ //@{
+
+ virtual void addNode(const std::string& path, LLHTTPNode* nodeToAdd);
+
+ LLSD allNodePaths() const;
+ ///< Returns an arrary of node paths at and under this node
+
+ const LLHTTPNode* rootNode() const;
+ const LLHTTPNode* findNode(const std::string& name) const;
+
+
+ enum EHTTPNodeContentType
+ {
+ CONTENT_TYPE_LLSD,
+ CONTENT_TYPE_TEXT
+ };
+
+ virtual EHTTPNodeContentType getContentType() const { return CONTENT_TYPE_LLSD; }
+ //@}
+
+ /* @name Description system
+ The Description object contains information about a service.
+ All subclasses of LLHTTPNode should override describe() and use
+ the methods of the Description class to set the various properties.
+ */
+ //@{
+ class Description
+ {
+ public:
+ void shortInfo(const std::string& s){ mInfo["description"] = s; }
+ void longInfo(const std::string& s) { mInfo["details"] = s; }
+
+ // Call this method when the service supports the specified verb.
+ void getAPI() { mInfo["api"].append("GET"); }
+ void putAPI() { mInfo["api"].append("PUT"); }
+ void postAPI() { mInfo["api"].append("POST"); }
+ void delAPI() { mInfo["api"].append("DELETE"); }
+
+ void input(const std::string& s) { mInfo["input"] = s; }
+ void output(const std::string& s) { mInfo["output"] = s; }
+ void source(const char* f, int l) { mInfo["__file__"] = f;
+ mInfo["__line__"] = l; }
+
+ LLSD getInfo() const { return mInfo; }
+
+ private:
+ LLSD mInfo;
+ };
+
+ virtual void describe(Description&) const;
+
+ //@}
+
+
+ virtual const LLChainIOFactory* getProtocolHandler() const;
+ /**< Return a factory object for handling wire protocols.
+ * The base class returns NULL, as it doesn't know about
+ * wire protocols at all. This is okay for most nodes
+ * as LLIOHTTPServer is smart enough to use a default
+ * wire protocol for HTTP for such nodes. Specialized
+ * subclasses that handle things like XML-RPC will want
+ * to implement this. (See LLXMLSDRPCServerFactory.)
+ */
private:
- class Impl;
- Impl& impl;
+ class Impl;
+ Impl& impl;
};
@@ -301,20 +301,20 @@ private:
class LLSimpleResponse : public LLHTTPNode::Response
{
public:
- static LLPointer<LLSimpleResponse> create();
-
- void result(const LLSD& result);
- void extendedResult(S32 code, const std::string& body, const LLSD& headers);
- void extendedResult(S32 code, const LLSD& result, const LLSD& headers);
- void status(S32 code, const std::string& message);
+ static LLPointer<LLSimpleResponse> create();
+
+ void result(const LLSD& result);
+ void extendedResult(S32 code, const std::string& body, const LLSD& headers);
+ void extendedResult(S32 code, const LLSD& result, const LLSD& headers);
+ void status(S32 code, const std::string& message);
- void print(std::ostream& out) const;
+ void print(std::ostream& out) const;
- S32 mCode;
- std::string mMessage;
+ S32 mCode;
+ std::string mMessage;
protected:
- ~LLSimpleResponse();
+ ~LLSimpleResponse();
private:
LLSimpleResponse() : mCode(0) {} // Must be accessed through LLPointer.
@@ -324,13 +324,13 @@ std::ostream& operator<<(std::ostream& out, const LLSimpleResponse& resp);
-/**
- * @name Automatic LLHTTPNode registration
+/**
+ * @name Automatic LLHTTPNode registration
*
* To register a node type at a particular url path, construct a global instance
* of LLHTTPRegistration:
*
- * LLHTTPRegistration<LLMyNodeType> gHTTPServiceAlphaBeta("/alpha/beta");
+ * LLHTTPRegistration<LLMyNodeType> gHTTPServiceAlphaBeta("/alpha/beta");
*
* (Note the naming convention carefully.) This object must be global and not
* static. However, it needn't be declared in your .h file. It can exist
@@ -340,68 +340,68 @@ std::ostream& operator<<(std::ostream& out, const LLSimpleResponse& resp);
* When constructing a web server, use LLHTTPRegistrar to add all the registered
* nodes to the url tree:
*
- * LLHTTPRegistrar::buidlAllServices(mRootNode);
+ * LLHTTPRegistrar::buidlAllServices(mRootNode);
*/
//@{
class LLHTTPRegistrar
{
public:
- class NodeFactory
- {
- public:
- virtual ~NodeFactory();
- virtual LLHTTPNode* build() const = 0;
- };
+ class NodeFactory
+ {
+ public:
+ virtual ~NodeFactory();
+ virtual LLHTTPNode* build() const = 0;
+ };
- static void buildAllServices(LLHTTPNode& root);
+ static void buildAllServices(LLHTTPNode& root);
- static void registerFactory(const std::string& path, NodeFactory& factory);
- ///< construct an LLHTTPRegistration below to call this
+ static void registerFactory(const std::string& path, NodeFactory& factory);
+ ///< construct an LLHTTPRegistration below to call this
};
template < class NodeType >
class LLHTTPRegistration
{
public:
- LLHTTPRegistration(const std::string& path)
- {
- LLHTTPRegistrar::registerFactory(path, mFactory);
- }
+ LLHTTPRegistration(const std::string& path)
+ {
+ LLHTTPRegistrar::registerFactory(path, mFactory);
+ }
private:
- class ThisNodeFactory : public LLHTTPRegistrar::NodeFactory
- {
- public:
- virtual LLHTTPNode* build() const { return new NodeType; }
- };
-
- ThisNodeFactory mFactory;
+ class ThisNodeFactory : public LLHTTPRegistrar::NodeFactory
+ {
+ public:
+ virtual LLHTTPNode* build() const { return new NodeType; }
+ };
+
+ ThisNodeFactory mFactory;
};
template < class NodeType>
class LLHTTPParamRegistration
{
public:
- LLHTTPParamRegistration(const std::string& path, LLSD params) :
- mFactory(params)
- {
- LLHTTPRegistrar::registerFactory(path, mFactory);
- }
+ LLHTTPParamRegistration(const std::string& path, LLSD params) :
+ mFactory(params)
+ {
+ LLHTTPRegistrar::registerFactory(path, mFactory);
+ }
private:
- class ThisNodeFactory : public LLHTTPRegistrar::NodeFactory
- {
- public:
- ThisNodeFactory(LLSD params) : mParams(params) {}
- virtual LLHTTPNode* build() const { return new NodeType(mParams); }
- private:
- LLSD mParams;
- };
-
- ThisNodeFactory mFactory;
+ class ThisNodeFactory : public LLHTTPRegistrar::NodeFactory
+ {
+ public:
+ ThisNodeFactory(LLSD params) : mParams(params) {}
+ virtual LLHTTPNode* build() const { return new NodeType(mParams); }
+ private:
+ LLSD mParams;
+ };
+
+ ThisNodeFactory mFactory;
};
-
+
//@}
#endif // LL_LLHTTPNODE_H