diff options
Diffstat (limited to 'indra/llmessage/llcircuit.cpp')
-rw-r--r-- | indra/llmessage/llcircuit.cpp | 2838 |
1 files changed, 1419 insertions, 1419 deletions
diff --git a/indra/llmessage/llcircuit.cpp b/indra/llmessage/llcircuit.cpp index d6125fd321..bd9b3553fe 100644 --- a/indra/llmessage/llcircuit.cpp +++ b/indra/llmessage/llcircuit.cpp @@ -1,1419 +1,1419 @@ -/** - * @file llcircuit.cpp - * @brief Class to track UDP endpoints for the message system. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#if LL_WINDOWS - -#include <process.h> - -#else - -#if LL_LINUX -#include <dlfcn.h> // RTLD_LAZY -#endif -#include <sys/types.h> -#include <sys/socket.h> -#include <netinet/in.h> - -#endif - - -#if !defined(USE_CIRCUIT_LIST) -#include <algorithm> -#endif -#include <sstream> -#include <iterator> -#include <stack> - -#include "llcircuit.h" - -#include "message.h" -#include "llrand.h" -#include "llstl.h" -#include "lltransfermanager.h" -#include "llmodularmath.h" - -const S32 PING_START_BLOCK = 3; // How many pings behind we have to be to consider ourself blocked. -const S32 PING_RELEASE_BLOCK = 2; // How many pings behind we have to be to consider ourself unblocked. - -const F32Seconds TARGET_PERIOD_LENGTH(5.f); -const F32Seconds LL_DUPLICATE_SUPPRESSION_TIMEOUT(60.f); //this can be long, as time-based cleanup is - // only done when wrapping packetids, now... - -LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id, - const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout) -: mHost (host), - mWrapID(0), - mPacketsOutID(0), - mPacketsInID(in_id), - mHighestPacketID(in_id), - mTimeoutCallback(NULL), - mTimeoutUserData(NULL), - mTrusted(FALSE), - mbAllowTimeout(TRUE), - mbAlive(TRUE), - mBlocked(FALSE), - mPingTime(0.0), - mLastPingSendTime(0.0), - mLastPingReceivedTime(0.0), - mNextPingSendTime(0.0), - mPingsInTransit(0), - mLastPingID(0), - mPingDelay(INITIAL_PING_VALUE_MSEC), - mPingDelayAveraged(INITIAL_PING_VALUE_MSEC), - mUnackedPacketCount(0), - mUnackedPacketBytes(0), - mLastPacketInTime(0.0), - mLocalEndPointID(), - mPacketsOut(0), - mPacketsIn(0), - mPacketsLost(0), - mBytesIn(0), - mBytesOut(0), - mLastPeriodLength(-1.f), - mBytesInLastPeriod(0), - mBytesOutLastPeriod(0), - mBytesInThisPeriod(0), - mBytesOutThisPeriod(0), - mPeakBPSIn(0.f), - mPeakBPSOut(0.f), - mPeriodTime(0.0), - mExistenceTimer(), - mAckCreationTime(0.f), - mCurrentResendCount(0), - mLastPacketGap(0), - mHeartbeatInterval(circuit_heartbeat_interval), - mHeartbeatTimeout(circuit_timeout) -{ - // Need to guarantee that this time is up to date, we may be creating a circuit even though we haven't been - // running a message system loop. - F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds(TRUE); - F32 distribution_offset = ll_frand(); - - mPingTime = mt_sec; - mLastPingSendTime = mt_sec + mHeartbeatInterval * distribution_offset; - mLastPingReceivedTime = mt_sec; - mNextPingSendTime = mLastPingSendTime + 0.95*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value())); - mPeriodTime = mt_sec; - - mLocalEndPointID.generate(); -} - - -LLCircuitData::~LLCircuitData() -{ - LLReliablePacket *packetp = NULL; - - // Clean up all pending transfers. - gTransferManager.cleanupConnection(mHost); - - // remove all pending reliable messages on this circuit - std::vector<TPACKETID> doomed; - reliable_iter iter; - reliable_iter end = mUnackedPackets.end(); - for(iter = mUnackedPackets.begin(); iter != end; ++iter) - { - packetp = iter->second; - gMessageSystem->mFailedResendPackets++; - if(gMessageSystem->mVerboseLog) - { - doomed.push_back(packetp->mPacketID); - } - if (packetp->mCallback) - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_CIRCUIT_GONE); - } - - // Update stats - mUnackedPacketCount--; - mUnackedPacketBytes -= packetp->mBufferLength; - - delete packetp; - } - - // remove all pending final retry reliable messages on this circuit - end = mFinalRetryPackets.end(); - for(iter = mFinalRetryPackets.begin(); iter != end; ++iter) - { - packetp = iter->second; - gMessageSystem->mFailedResendPackets++; - if(gMessageSystem->mVerboseLog) - { - doomed.push_back(packetp->mPacketID); - } - if (packetp->mCallback) - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_CIRCUIT_GONE); - } - - // Update stats - mUnackedPacketCount--; - mUnackedPacketBytes -= packetp->mBufferLength; - - delete packetp; - } - - // log aborted reliable packets for this circuit. - if(gMessageSystem->mVerboseLog && !doomed.empty()) - { - std::ostringstream str; - std::ostream_iterator<TPACKETID> append(str, " "); - str << "MSG: -> " << mHost << "\tABORTING RELIABLE:\t"; - std::copy(doomed.begin(), doomed.end(), append); - LL_INFOS() << str.str() << LL_ENDL; - } -} - - -void LLCircuitData::ackReliablePacket(TPACKETID packet_num) -{ - reliable_iter iter; - LLReliablePacket *packetp; - - iter = mUnackedPackets.find(packet_num); - if (iter != mUnackedPackets.end()) - { - packetp = iter->second; - - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << packetp->mHost << "\tRELIABLE ACKED:\t" - << packetp->mPacketID; - LL_INFOS() << str.str() << LL_ENDL; - } - if (packetp->mCallback) - { - if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT); - } - else - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_NOERR); - } - } - - // Update stats - mUnackedPacketCount--; - mUnackedPacketBytes -= packetp->mBufferLength; - - // Cleanup - delete packetp; - mUnackedPackets.erase(iter); - return; - } - - iter = mFinalRetryPackets.find(packet_num); - if (iter != mFinalRetryPackets.end()) - { - packetp = iter->second; - // LL_INFOS() << "Packet " << packet_num << " removed from the pending list" << LL_ENDL; - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << packetp->mHost << "\tRELIABLE ACKED:\t" - << packetp->mPacketID; - LL_INFOS() << str.str() << LL_ENDL; - } - if (packetp->mCallback) - { - if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT); - } - else - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_NOERR); - } - } - - // Update stats - mUnackedPacketCount--; - mUnackedPacketBytes -= packetp->mBufferLength; - - // Cleanup - delete packetp; - mFinalRetryPackets.erase(iter); - } - else - { - // Couldn't find this packet on either of the unacked lists. - // maybe it's a duplicate ack? - } -} - - - -S32 LLCircuitData::resendUnackedPackets(const F64Seconds now) -{ - LLReliablePacket *packetp; - - - // - // Theoretically we should search through the list for the packet with the oldest - // packet ID, as otherwise when we WRAP we will resend reliable packets out of order. - // Since resends are ALREADY out of order, and wrapping is highly rare (16+million packets), - // I'm not going to worry about this for now - djs - // - - reliable_iter iter; - BOOL have_resend_overflow = FALSE; - for (iter = mUnackedPackets.begin(); iter != mUnackedPackets.end();) - { - packetp = iter->second; - - // Only check overflow if we haven't had one yet. - if (!have_resend_overflow) - { - have_resend_overflow = mThrottles.checkOverflow(TC_RESEND, 0); - } - - if (have_resend_overflow) - { - // We've exceeded our bandwidth for resends. - // Time to stop trying to send them. - - // If we have too many unacked packets, we need to start dropping expired ones. - if (mUnackedPacketBytes > 512000) - { - if (now > packetp->mExpirationTime) - { - // This circuit has overflowed. Do not retry. Do not pass go. - packetp->mRetries = 0; - // Remove it from this list and add it to the final list. - mUnackedPackets.erase(iter++); - mFinalRetryPackets[packetp->mPacketID] = packetp; - } - else - { - ++iter; - } - // Move on to the next unacked packet. - continue; - } - - if (mUnackedPacketBytes > 256000 && !(getPacketsOut() % 1024)) - { - // Warn if we've got a lot of resends waiting. - LL_WARNS() << mHost << " has " << mUnackedPacketBytes - << " bytes of reliable messages waiting" << LL_ENDL; - } - // Stop resending. There are less than 512000 unacked packets. - break; - } - - if (now > packetp->mExpirationTime) - { - packetp->mRetries--; - - // retry - mCurrentResendCount++; - - gMessageSystem->mResentPackets++; - - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: -> " << packetp->mHost - << "\tRESENDING RELIABLE:\t" << packetp->mPacketID; - LL_INFOS() << str.str() << LL_ENDL; - } - - packetp->mBuffer[0] |= LL_RESENT_FLAG; // tag packet id as being a resend - - gMessageSystem->mPacketRing.sendPacket(packetp->mSocket, - (char *)packetp->mBuffer, packetp->mBufferLength, - packetp->mHost); - - mThrottles.throttleOverflow(TC_RESEND, packetp->mBufferLength * 8.f); - - // The new method, retry time based on ping - if (packetp->mPingBasedRetry) - { - packetp->mExpirationTime = now + llmax(LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS, F32Seconds(LL_RELIABLE_TIMEOUT_FACTOR * getPingDelayAveraged())); - } - else - { - // custom, constant retry time - packetp->mExpirationTime = now + packetp->mTimeout; - } - - if (!packetp->mRetries) - { - // Last resend, remove it from this list and add it to the final list. - mUnackedPackets.erase(iter++); - mFinalRetryPackets[packetp->mPacketID] = packetp; - } - else - { - // Don't remove it yet, it still gets to try to resend at least once. - ++iter; - } - } - else - { - // Don't need to do anything with this packet, keep iterating. - ++iter; - } - } - - - for (iter = mFinalRetryPackets.begin(); iter != mFinalRetryPackets.end();) - { - packetp = iter->second; - if (now > packetp->mExpirationTime) - { - // fail (too many retries) - //LL_INFOS() << "Packet " << packetp->mPacketID << " removed from the pending list: exceeded retry limit" << LL_ENDL; - //if (packetp->mMessageName) - //{ - // LL_INFOS() << "Packet name " << packetp->mMessageName << LL_ENDL; - //} - gMessageSystem->mFailedResendPackets++; - - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: -> " << packetp->mHost << "\tABORTING RELIABLE:\t" - << packetp->mPacketID; - LL_INFOS() << str.str() << LL_ENDL; - } - - if (packetp->mCallback) - { - packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT); - } - - // Update stats - mUnackedPacketCount--; - mUnackedPacketBytes -= packetp->mBufferLength; - - mFinalRetryPackets.erase(iter++); - delete packetp; - } - else - { - ++iter; - } - } - - return mUnackedPacketCount; -} - - -LLCircuit::LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout) -: mLastCircuit(NULL), - mHeartbeatInterval(circuit_heartbeat_interval), - mHeartbeatTimeout(circuit_timeout) -{} - -LLCircuit::~LLCircuit() -{ - // delete pointers in the map. - std::for_each(mCircuitData.begin(), - mCircuitData.end(), - llcompose1( - DeletePointerFunctor<LLCircuitData>(), - llselect2nd<circuit_data_map::value_type>())); -} - -LLCircuitData *LLCircuit::addCircuitData(const LLHost &host, TPACKETID in_id) -{ - // This should really validate if one already exists - LL_INFOS() << "LLCircuit::addCircuitData for " << host << LL_ENDL; - LLCircuitData *tempp = new LLCircuitData(host, in_id, mHeartbeatInterval, mHeartbeatTimeout); - mCircuitData.insert(circuit_data_map::value_type(host, tempp)); - mPingSet.insert(tempp); - - mLastCircuit = tempp; - return tempp; -} - -void LLCircuit::removeCircuitData(const LLHost &host) -{ - LL_INFOS() << "LLCircuit::removeCircuitData for " << host << LL_ENDL; - mLastCircuit = NULL; - circuit_data_map::iterator it = mCircuitData.find(host); - if(it != mCircuitData.end()) - { - LLCircuitData *cdp = it->second; - mCircuitData.erase(it); - - LLCircuit::ping_set_t::iterator psit = mPingSet.find(cdp); - if (psit != mPingSet.end()) - { - mPingSet.erase(psit); - } - else - { - LL_WARNS() << "Couldn't find entry for next ping in ping set!" << LL_ENDL; - } - - // Clean up from optimization maps - mUnackedCircuitMap.erase(host); - mSendAckMap.erase(host); - delete cdp; - } - - // This also has to happen AFTER we nuke the circuit, because various - // callbacks for the circuit may result in messages being sent to - // this circuit, and the setting of mLastCircuit. We don't check - // if the host matches, but we don't really care because mLastCircuit - // is an optimization, and this happens VERY rarely. - mLastCircuit = NULL; -} - -void LLCircuitData::setAlive(BOOL b_alive) -{ - if (mbAlive != b_alive) - { - mPacketsOutID = 0; - mPacketsInID = 0; - mbAlive = b_alive; - } - if (b_alive) - { - mLastPingReceivedTime = LLMessageSystem::getMessageTimeSeconds(); - mPingsInTransit = 0; - mBlocked = FALSE; - } -} - - -void LLCircuitData::setAllowTimeout(BOOL allow) -{ - mbAllowTimeout = allow; - - if (allow) - { - // resuming circuit - // make sure it's alive - setAlive(TRUE); - } -} - - -// Reset per-period counters if necessary. -void LLCircuitData::checkPeriodTime() -{ - F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds(); - F64Seconds period_length = mt_sec - mPeriodTime; - if ( period_length > TARGET_PERIOD_LENGTH) - { - F32 bps_in = F32Bits(mBytesInThisPeriod).value() / period_length.value(); - if (bps_in > mPeakBPSIn) - { - mPeakBPSIn = bps_in; - } - - F32 bps_out = F32Bits(mBytesOutThisPeriod).value() / period_length.value(); - if (bps_out > mPeakBPSOut) - { - mPeakBPSOut = bps_out; - } - - mBytesInLastPeriod = mBytesInThisPeriod; - mBytesOutLastPeriod = mBytesOutThisPeriod; - mBytesInThisPeriod = S32Bytes(0); - mBytesOutThisPeriod = S32Bytes(0); - mLastPeriodLength = F32Seconds::convert(period_length); - - mPeriodTime = mt_sec; - } -} - - -void LLCircuitData::addBytesIn(S32Bytes bytes) -{ - mBytesIn += bytes; - mBytesInThisPeriod += bytes; -} - - -void LLCircuitData::addBytesOut(S32Bytes bytes) -{ - mBytesOut += bytes; - mBytesOutThisPeriod += bytes; -} - - -void LLCircuitData::addReliablePacket(S32 mSocket, U8 *buf_ptr, S32 buf_len, LLReliablePacketParams *params) -{ - LLReliablePacket *packet_info; - - packet_info = new LLReliablePacket(mSocket, buf_ptr, buf_len, params); - - mUnackedPacketCount++; - mUnackedPacketBytes += packet_info->mBufferLength; - - if (params && params->mRetries) - { - mUnackedPackets[packet_info->mPacketID] = packet_info; - } - else - { - mFinalRetryPackets[packet_info->mPacketID] = packet_info; - } -} - - -void LLCircuit::resendUnackedPackets(S32& unacked_list_length, S32& unacked_list_size) -{ - F64Seconds now = LLMessageSystem::getMessageTimeSeconds(); - unacked_list_length = 0; - unacked_list_size = 0; - - LLCircuitData* circ; - circuit_data_map::iterator end = mUnackedCircuitMap.end(); - for(circuit_data_map::iterator it = mUnackedCircuitMap.begin(); it != end; ++it) - { - circ = (*it).second; - unacked_list_length += circ->resendUnackedPackets(now); - unacked_list_size += circ->getUnackedPacketBytes(); - } -} - - -BOOL LLCircuitData::isDuplicateResend(TPACKETID packetnum) -{ - return (mRecentlyReceivedReliablePackets.find(packetnum) != mRecentlyReceivedReliablePackets.end()); -} - - -void LLCircuit::dumpResends() -{ - circuit_data_map::iterator end = mCircuitData.end(); - for(circuit_data_map::iterator it = mCircuitData.begin(); it != end; ++it) - { - (*it).second->dumpResendCountAndReset(); - } -} - -LLCircuitData* LLCircuit::findCircuit(const LLHost& host) const -{ - // An optimization on finding the previously found circuit. - if (mLastCircuit && (mLastCircuit->mHost == host)) - { - return mLastCircuit; - } - - circuit_data_map::const_iterator it = mCircuitData.find(host); - if(it == mCircuitData.end()) - { - return NULL; - } - mLastCircuit = it->second; - return mLastCircuit; -} - - -BOOL LLCircuit::isCircuitAlive(const LLHost& host) const -{ - LLCircuitData *cdp = findCircuit(host); - if(cdp) - { - return cdp->mbAlive; - } - - return FALSE; -} - -void LLCircuitData::setTimeoutCallback(void (*callback_func)(const LLHost &host, void *user_data), void *user_data) -{ - mTimeoutCallback = callback_func; - mTimeoutUserData = user_data; -} - -void LLCircuitData::checkPacketInID(TPACKETID id, BOOL receive_resent) -{ - // Done as floats so we don't have to worry about running out of room - // with U32 getting poked into an S32. - F32 delta = (F32)mHighestPacketID - (F32)id; - if (delta > (0.5f*LL_MAX_OUT_PACKET_ID)) - { - // We've almost definitely wrapped, reset the mLastPacketID to be low again. - mHighestPacketID = id; - } - else if (delta < (-0.5f*LL_MAX_OUT_PACKET_ID)) - { - // This is almost definitely an old packet coming in after a wrap, ignore it. - } - else - { - mHighestPacketID = llmax(mHighestPacketID, id); - } - - // Save packet arrival time - mLastPacketInTime = LLMessageSystem::getMessageTimeSeconds(); - - // Have we received anything on this circuit yet? - if (0 == mPacketsIn) - { - // Must be first packet from unclosed circuit. - mPacketsIn++; - setPacketInID((id + 1) % LL_MAX_OUT_PACKET_ID); - - mLastPacketGap = 0; - return; - } - - mPacketsIn++; - - - // now, check to see if we've got a gap - U32 gap = 0; - if (mPacketsInID == id) - { - // nope! bump and wrap the counter, then return - mPacketsInID++; - mPacketsInID = (mPacketsInID) % LL_MAX_OUT_PACKET_ID; - } - else if (id < mWrapID) - { - // id < mWrapID will happen if the first few packets are out of order. . . - // at that point we haven't marked anything "potentially lost" and - // the out-of-order packet will cause a full wrap marking all the IDs "potentially lost" - - // do nothing - } - else - { - // we have a gap! if that id is in the map, remove it from the map, leave mCurrentCircuit->mPacketsInID - // alone - // otherwise, walk from mCurrentCircuit->mPacketsInID to id with wrapping, adding the values to the map - // and setting mPacketsInID to id + 1 % LL_MAX_OUT_PACKET_ID - - // babbage: all operands in expression are unsigned, so modular - // arithmetic will always find correct gap, regardless of wrap arounds. - const U8 width = 24; - gap = LLModularMath::subtract<width>(mPacketsInID, id); - - if (mPotentialLostPackets.find(id) != mPotentialLostPackets.end()) - { - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << mHost << "\tRECOVERING LOST:\t" << id; - LL_INFOS() << str.str() << LL_ENDL; - } - // LL_INFOS() << "removing potential lost: " << id << LL_ENDL; - mPotentialLostPackets.erase(id); - } - else if (!receive_resent) // don't freak out over out-of-order reliable resends - { - U64Microseconds time = LLMessageSystem::getMessageTimeUsecs(); - TPACKETID index = mPacketsInID; - S32 gap_count = 0; - if ((index < id) && ((id - index) < 16)) - { - while (index != id) - { - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << mHost << "\tPACKET GAP:\t" - << index; - LL_INFOS() << str.str() << LL_ENDL; - } - -// LL_INFOS() << "adding potential lost: " << index << LL_ENDL; - mPotentialLostPackets[index] = time; - index++; - index = index % LL_MAX_OUT_PACKET_ID; - gap_count++; - } - } - else - { - LL_INFOS() << "packet_out_of_order - got packet " << id << " expecting " << index << " from " << mHost << LL_ENDL; - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << mHost << "\tPACKET GAP:\t" - << id << " expected " << index; - LL_INFOS() << str.str() << LL_ENDL; - } - } - - mPacketsInID = id + 1; - mPacketsInID = (mPacketsInID) % LL_MAX_OUT_PACKET_ID; - - if (gap_count > 128) - { - LL_WARNS() << "Packet loss gap filler running amok!" << LL_ENDL; - } - else if (gap_count > 16) - { - LL_WARNS() << "Sustaining large amounts of packet loss!" << LL_ENDL; - } - - } - } - mLastPacketGap = gap; -} - - -void LLCircuit::updateWatchDogTimers(LLMessageSystem *msgsys) -{ - F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds(); - S32 count = mPingSet.size(); - S32 cur = 0; - - // Only process each circuit once at most, stop processing if no circuits - while((cur < count) && !mPingSet.empty()) - { - cur++; - - LLCircuit::ping_set_t::iterator psit = mPingSet.begin(); - LLCircuitData *cdp = *psit; - - if (!cdp->mbAlive) - { - // We suspect that this case should never happen, given how - // the alive status is set. - // Skip over dead circuits, just add the ping interval and push it to the back - // Always remember to remove it from the set before changing the sorting - // key (mNextPingSendTime) - mPingSet.erase(psit); - cdp->mNextPingSendTime = cur_time + mHeartbeatInterval; - mPingSet.insert(cdp); - continue; - } - else - { - // Check to see if this needs a ping - if (cur_time < cdp->mNextPingSendTime) - { - // This circuit doesn't need a ping, break out because - // we have a sorted list, thus no more circuits need pings - break; - } - - // Update watchdog timers - if (cdp->updateWatchDogTimers(msgsys)) - { - // Randomize our pings a bit by doing some up to 5% early or late - F64Seconds dt = 0.95f*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value())); - - // Remove it, and reinsert it with the new next ping time. - // Always remove before changing the sorting key. - mPingSet.erase(psit); - cdp->mNextPingSendTime = cur_time + dt; - mPingSet.insert(cdp); - - // Update our throttles - cdp->mThrottles.dynamicAdjust(); - - // Update some stats, this is not terribly important - cdp->checkPeriodTime(); - } - else - { - // This mPingSet.erase isn't necessary, because removing the circuit will - // remove the ping set. - //mPingSet.erase(psit); - removeCircuitData(cdp->mHost); - } - } - } -} - - -BOOL LLCircuitData::updateWatchDogTimers(LLMessageSystem *msgsys) -{ - F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds(); - mLastPingSendTime = cur_time; - - if (!checkCircuitTimeout()) - { - // Pass this back to the calling LLCircuit, this circuit needs to be cleaned up. - return FALSE; - } - - // WARNING! - // Duplicate suppression can FAIL if packets are delivered out of - // order, although it's EXTREMELY unlikely. It would require - // that the ping get delivered out of order enough that the ACK - // for the packet that it was out of order with was received BEFORE - // the ping was sent. - - // Find the current oldest reliable packetID - // This is to handle the case if we actually manage to wrap our - // packet IDs - the oldest will actually have a higher packet ID - // than the current. - BOOL wrapped = FALSE; - reliable_iter iter; - iter = mUnackedPackets.upper_bound(getPacketOutID()); - if (iter == mUnackedPackets.end()) - { - // Nothing AFTER this one, so we want the lowest packet ID - // then. - iter = mUnackedPackets.begin(); - wrapped = TRUE; - } - - TPACKETID packet_id = 0; - - // Check against the "final" packets - BOOL wrapped_final = FALSE; - reliable_iter iter_final; - iter_final = mFinalRetryPackets.upper_bound(getPacketOutID()); - if (iter_final == mFinalRetryPackets.end()) - { - iter_final = mFinalRetryPackets.begin(); - wrapped_final = TRUE; - } - - //LL_INFOS() << mHost << " - unacked count " << mUnackedPackets.size() << LL_ENDL; - //LL_INFOS() << mHost << " - final count " << mFinalRetryPackets.size() << LL_ENDL; - if (wrapped != wrapped_final) - { - // One of the "unacked" or "final" lists hasn't wrapped. Whichever one - // hasn't has the oldest packet. - if (!wrapped) - { - // Hasn't wrapped, so the one on the - // unacked packet list is older - packet_id = iter->first; - //LL_INFOS() << mHost << ": nowrapped unacked" << LL_ENDL; - } - else - { - packet_id = iter_final->first; - //LL_INFOS() << mHost << ": nowrapped final" << LL_ENDL; - } - } - else - { - // They both wrapped, we can just use the minimum of the two. - if ((iter == mUnackedPackets.end()) && (iter_final == mFinalRetryPackets.end())) - { - // Wow! No unacked packets at all! - // Send the ID of the last packet we sent out. - // This will flush all of the destination's - // unacked packets, theoretically. - //LL_INFOS() << mHost << ": No unacked!" << LL_ENDL; - packet_id = getPacketOutID(); - } - else - { - BOOL had_unacked = FALSE; - if (iter != mUnackedPackets.end()) - { - // Unacked list has the lowest so far - packet_id = iter->first; - had_unacked = TRUE; - //LL_INFOS() << mHost << ": Unacked" << LL_ENDL; - } - - if (iter_final != mFinalRetryPackets.end()) - { - // Use the lowest of the unacked list and the final list - if (had_unacked) - { - // Both had a packet, use the lowest. - packet_id = llmin(packet_id, iter_final->first); - //LL_INFOS() << mHost << ": Min of unacked/final" << LL_ENDL; - } - else - { - // Only the final had a packet, use it. - packet_id = iter_final->first; - //LL_INFOS() << mHost << ": Final!" << LL_ENDL; - } - } - } - } - - // Send off the another ping. - pingTimerStart(); - msgsys->newMessageFast(_PREHASH_StartPingCheck); - msgsys->nextBlock(_PREHASH_PingID); - msgsys->addU8Fast(_PREHASH_PingID, nextPingID()); - msgsys->addU32Fast(_PREHASH_OldestUnacked, packet_id); - msgsys->sendMessage(mHost); - - // Also do lost packet accounting. - // Check to see if anything on our lost list is old enough to - // be considered lost - - LLCircuitData::packet_time_map::iterator it; - U64Microseconds timeout = llmin(LL_MAX_LOST_TIMEOUT, F32Seconds(getPingDelayAveraged()) * LL_LOST_TIMEOUT_FACTOR); - - U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs(); - for (it = mPotentialLostPackets.begin(); it != mPotentialLostPackets.end(); ) - { - U64Microseconds delta_t_usec = mt_usec - (*it).second; - if (delta_t_usec > timeout) - { - // let's call this one a loss! - mPacketsLost++; - gMessageSystem->mDroppedPackets++; - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: <- " << mHost << "\tLOST PACKET:\t" - << (*it).first; - LL_INFOS() << str.str() << LL_ENDL; - } - mPotentialLostPackets.erase(it++); - } - else - { - ++it; - } - } - - return TRUE; -} - - -void LLCircuitData::clearDuplicateList(TPACKETID oldest_id) -{ - // purge old data from the duplicate suppression queue - - // we want to KEEP all x where oldest_id <= x <= last incoming packet, and delete everything else. - - //LL_INFOS() << mHost << ": clearing before oldest " << oldest_id << LL_ENDL; - //LL_INFOS() << "Recent list before: " << mRecentlyReceivedReliablePackets.size() << LL_ENDL; - if (oldest_id < mHighestPacketID) - { - // Clean up everything with a packet ID less than oldest_id. - packet_time_map::iterator pit_start; - packet_time_map::iterator pit_end; - pit_start = mRecentlyReceivedReliablePackets.begin(); - pit_end = mRecentlyReceivedReliablePackets.lower_bound(oldest_id); - mRecentlyReceivedReliablePackets.erase(pit_start, pit_end); - } - - // Do timeout checks on everything with an ID > mHighestPacketID. - // This should be empty except for wrapping IDs. Thus, this should be - // highly rare. - U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs(); - - packet_time_map::iterator pit; - for(pit = mRecentlyReceivedReliablePackets.upper_bound(mHighestPacketID); - pit != mRecentlyReceivedReliablePackets.end(); ) - { - // Validate that the packet ID seems far enough away - if ((pit->first - mHighestPacketID) < 100) - { - LL_WARNS() << "Probably incorrectly timing out non-wrapped packets!" << LL_ENDL; - } - U64Microseconds delta_t_usec = mt_usec - (*pit).second; - F64Seconds delta_t_sec = delta_t_usec; - if (delta_t_sec > LL_DUPLICATE_SUPPRESSION_TIMEOUT) - { - // enough time has elapsed we're not likely to get a duplicate on this one - LL_INFOS() << "Clearing " << pit->first << " from recent list" << LL_ENDL; - mRecentlyReceivedReliablePackets.erase(pit++); - } - else - { - ++pit; - } - } - //LL_INFOS() << "Recent list after: " << mRecentlyReceivedReliablePackets.size() << LL_ENDL; -} - -BOOL LLCircuitData::checkCircuitTimeout() -{ - F64Seconds time_since_last_ping = LLMessageSystem::getMessageTimeSeconds() - mLastPingReceivedTime; - - // Nota Bene: This needs to be turned off if you are debugging multiple simulators - if (time_since_last_ping > mHeartbeatTimeout) - { - LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " last ping " << time_since_last_ping << " seconds ago." <<LL_ENDL; - setAlive(FALSE); - if (mTimeoutCallback) - { - LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " calling callback." << LL_ENDL; - mTimeoutCallback(mHost, mTimeoutUserData); - } - if (!isAlive()) - { - // The callback didn't try and resurrect the circuit. We should kill it. - LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " still dead, dropping." << LL_ENDL; - return FALSE; - } - } - - return TRUE; -} - -// Call this method when a reliable message comes in - this will -// correctly place the packet in the correct list to be acked later. -BOOL LLCircuitData::collectRAck(TPACKETID packet_num) -{ - if (mAcks.empty()) - { - // First extra ack, we need to add ourselves to the list of circuits that need to send acks - gMessageSystem->mCircuitInfo.mSendAckMap[mHost] = this; - } - - mAcks.push_back(packet_num); - if (mAckCreationTime == 0) - { - mAckCreationTime = getAgeInSeconds(); - } - return TRUE; -} - -// this method is called during the message system processAcks() to -// send out any acks that did not get sent already. -void LLCircuit::sendAcks(F32 collect_time) -{ - collect_time = llclamp(collect_time, 0.f, LL_COLLECT_ACK_TIME_MAX); - LLCircuitData* cd; - circuit_data_map::iterator it = mSendAckMap.begin(); - while (it != mSendAckMap.end()) - { - circuit_data_map::iterator cur_it = it++; - cd = (*cur_it).second; - S32 count = (S32)cd->mAcks.size(); - F32 age = cd->getAgeInSeconds() - cd->mAckCreationTime; - if (age > collect_time || count == 0) - { - if (count>0) - { - // send the packet acks - S32 acks_this_packet = 0; - for(S32 i = 0; i < count; ++i) - { - if(acks_this_packet == 0) - { - gMessageSystem->newMessageFast(_PREHASH_PacketAck); - } - gMessageSystem->nextBlockFast(_PREHASH_Packets); - gMessageSystem->addU32Fast(_PREHASH_ID, cd->mAcks[i]); - ++acks_this_packet; - if(acks_this_packet > 250) - { - gMessageSystem->sendMessage(cd->mHost); - acks_this_packet = 0; - } - } - if(acks_this_packet > 0) - { - gMessageSystem->sendMessage(cd->mHost); - } - - if(gMessageSystem->mVerboseLog) - { - std::ostringstream str; - str << "MSG: -> " << cd->mHost << "\tPACKET ACKS:\t"; - std::ostream_iterator<TPACKETID> append(str, " "); - std::copy(cd->mAcks.begin(), cd->mAcks.end(), append); - LL_INFOS() << str.str() << LL_ENDL; - } - - // empty out the acks list - cd->mAcks.clear(); - cd->mAckCreationTime = 0.f; - } - // remove data map - mSendAckMap.erase(cur_it); - } - } -} - - -std::ostream& operator<<(std::ostream& s, LLCircuitData& circuit) -{ - F32 age = circuit.mExistenceTimer.getElapsedTimeF32(); - - using namespace std; - s << "Circuit " << circuit.mHost << " " - << circuit.mRemoteID << " " - << (circuit.mbAlive ? "Alive" : "Not Alive") << " " - << (circuit.mbAllowTimeout ? "Timeout Allowed" : "Timeout Not Allowed") - << endl; - - s << " Packets Lost: " << circuit.mPacketsLost - << " Measured Ping: " << circuit.mPingDelay - << " Averaged Ping: " << circuit.mPingDelayAveraged - << endl; - - s << "Global In/Out " << S32(age) << " sec" - << " KBytes: " << circuit.mBytesIn.valueInUnits<LLUnits::Kilobytes>() << "/" << circuit.mBytesOut.valueInUnits<LLUnits::Kilobytes>() - << " Kbps: " - << S32(circuit.mBytesIn.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value()) - << "/" - << S32(circuit.mBytesOut.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value()) - << " Packets: " << circuit.mPacketsIn << "/" << circuit.mPacketsOut - << endl; - - s << "Recent In/Out " << circuit.mLastPeriodLength - << " KBytes: " - << circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobytes>() - << "/" - << circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobytes>() - << " Kbps: " - << (S32)(circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value()) - << "/" - << (S32)(circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value()) - << " Peak kbps: " - << S32(circuit.mPeakBPSIn / 1024.f) - << "/" - << S32(circuit.mPeakBPSOut / 1024.f) - << endl; - - return s; -} - -void LLCircuitData::getInfo(LLSD& info) const -{ - info["Host"] = mHost.getIPandPort(); - info["Alive"] = mbAlive; - info["Age"] = mExistenceTimer.getElapsedTimeF32(); -} - -void LLCircuitData::dumpResendCountAndReset() -{ - if (mCurrentResendCount) - { - LL_INFOS() << "Circuit: " << mHost << " resent " << mCurrentResendCount << " packets" << LL_ENDL; - mCurrentResendCount = 0; - } -} - -std::ostream& operator<<(std::ostream& s, LLCircuit &circuit) -{ - s << "Circuit Info:" << std::endl; - LLCircuit::circuit_data_map::iterator end = circuit.mCircuitData.end(); - LLCircuit::circuit_data_map::iterator it; - for(it = circuit.mCircuitData.begin(); it != end; ++it) - { - s << *((*it).second) << std::endl; - } - return s; -} - -void LLCircuit::getInfo(LLSD& info) const -{ - LLCircuit::circuit_data_map::const_iterator end = mCircuitData.end(); - LLCircuit::circuit_data_map::const_iterator it; - LLSD circuit_info; - for(it = mCircuitData.begin(); it != end; ++it) - { - (*it).second->getInfo(circuit_info); - info["Circuits"].append(circuit_info); - } -} - -void LLCircuit::getCircuitRange( - const LLHost& key, - LLCircuit::circuit_data_map::iterator& first, - LLCircuit::circuit_data_map::iterator& end) -{ - end = mCircuitData.end(); - first = mCircuitData.upper_bound(key); -} - -TPACKETID LLCircuitData::nextPacketOutID() -{ - mPacketsOut++; - - TPACKETID id; - - id = (mPacketsOutID + 1) % LL_MAX_OUT_PACKET_ID; - - if (id < mPacketsOutID) - { - // we just wrapped on a circuit, reset the wrap ID to zero - mWrapID = 0; - } - mPacketsOutID = id; - return id; -} - - -void LLCircuitData::setPacketInID(TPACKETID id) -{ - id = id % LL_MAX_OUT_PACKET_ID; - mPacketsInID = id; - mRecentlyReceivedReliablePackets.clear(); - - mWrapID = id; -} - - -void LLCircuitData::pingTimerStop(const U8 ping_id) -{ - F64Seconds mt_secs = LLMessageSystem::getMessageTimeSeconds(); - - // Nota Bene: no averaging of ping times until we get a feel for how this works - F64Seconds time = mt_secs - mPingTime; - if (time == F32Seconds(0.0)) - { - // Ack, we got our ping response on the same frame! Sigh, let's get a real time otherwise - // all of our ping calculations will be skewed. - mt_secs = LLMessageSystem::getMessageTimeSeconds(TRUE); - } - mLastPingReceivedTime = mt_secs; - - // If ping is longer than 1 second, we'll get sequence deltas in the ping. - // Approximate by assuming each ping counts for 1 second (slightly low, probably) - S32 delta_ping = (S32)mLastPingID - (S32) ping_id; - if (delta_ping < 0) - { - delta_ping += 256; - } - - U32Milliseconds msec = delta_ping*mHeartbeatInterval + time; - setPingDelay(msec); - - mPingsInTransit = delta_ping; - if (mBlocked && (mPingsInTransit <= PING_RELEASE_BLOCK)) - { - mBlocked = FALSE; - } -} - - -void LLCircuitData::pingTimerStart() -{ - mPingTime = LLMessageSystem::getMessageTimeSeconds(); - mPingsInTransit++; - - if (!mBlocked && (mPingsInTransit > PING_START_BLOCK)) - { - mBlocked = TRUE; - } -} - - -U32 LLCircuitData::getPacketsIn() const -{ - return mPacketsIn; -} - - -S32Bytes LLCircuitData::getBytesIn() const -{ - return mBytesIn; -} - - -S32Bytes LLCircuitData::getBytesOut() const -{ - return mBytesOut; -} - - -U32 LLCircuitData::getPacketsOut() const -{ - return mPacketsOut; -} - - -TPACKETID LLCircuitData::getPacketOutID() const -{ - return mPacketsOutID; -} - - -U32 LLCircuitData::getPacketsLost() const -{ - return mPacketsLost; -} - - -BOOL LLCircuitData::isAlive() const -{ - return mbAlive; -} - - -BOOL LLCircuitData::isBlocked() const -{ - return mBlocked; -} - - -BOOL LLCircuitData::getAllowTimeout() const -{ - return mbAllowTimeout; -} - - -U32Milliseconds LLCircuitData::getPingDelay() const -{ - return mPingDelay; -} - - -F32Milliseconds LLCircuitData::getPingInTransitTime() -{ - // This may be inaccurate in the case of a circuit that was "dead" and then revived, - // but only until the first round trip ping is sent - djs - F32Milliseconds time_since_ping_was_sent(0); - - if (mPingsInTransit) - { - time_since_ping_was_sent = F32Milliseconds::convert(((mPingsInTransit*mHeartbeatInterval - F32Seconds(1)) - + (LLMessageSystem::getMessageTimeSeconds() - mPingTime))); - } - - return time_since_ping_was_sent; -} - - -void LLCircuitData::setPingDelay(U32Milliseconds ping) -{ - mPingDelay = ping; - mPingDelayAveraged = llmax((F32Milliseconds)ping, getPingDelayAveraged()); - mPingDelayAveraged = ((1.f - LL_AVERAGED_PING_ALPHA) * mPingDelayAveraged) - + (LL_AVERAGED_PING_ALPHA * (F32Milliseconds) ping); - mPingDelayAveraged = llclamp(mPingDelayAveraged, - LL_AVERAGED_PING_MIN, - LL_AVERAGED_PING_MAX); -} - - -F32Milliseconds LLCircuitData::getPingDelayAveraged() -{ - return llmin(llmax(getPingInTransitTime(), mPingDelayAveraged), LL_AVERAGED_PING_MAX); -} - - -BOOL LLCircuitData::getTrusted() const -{ - return mTrusted; -} - - -void LLCircuitData::setTrusted(BOOL t) -{ - mTrusted = t; -} - -F32 LLCircuitData::getAgeInSeconds() const -{ - return mExistenceTimer.getElapsedTimeF32(); -} +/**
+ * @file llcircuit.cpp
+ * @brief Class to track UDP endpoints for the message system.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#if LL_WINDOWS
+
+#include <process.h>
+
+#else
+
+#if LL_LINUX
+#include <dlfcn.h> // RTLD_LAZY
+#endif
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+
+#endif
+
+
+#if !defined(USE_CIRCUIT_LIST)
+#include <algorithm>
+#endif
+#include <sstream>
+#include <iterator>
+#include <stack>
+
+#include "llcircuit.h"
+
+#include "message.h"
+#include "llrand.h"
+#include "llstl.h"
+#include "lltransfermanager.h"
+#include "llmodularmath.h"
+
+const S32 PING_START_BLOCK = 3; // How many pings behind we have to be to consider ourself blocked.
+const S32 PING_RELEASE_BLOCK = 2; // How many pings behind we have to be to consider ourself unblocked.
+
+const F32Seconds TARGET_PERIOD_LENGTH(5.f);
+const F32Seconds LL_DUPLICATE_SUPPRESSION_TIMEOUT(60.f); //this can be long, as time-based cleanup is
+ // only done when wrapping packetids, now...
+
+LLCircuitData::LLCircuitData(const LLHost &host, TPACKETID in_id,
+ const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout)
+: mHost (host),
+ mWrapID(0),
+ mPacketsOutID(0),
+ mPacketsInID(in_id),
+ mHighestPacketID(in_id),
+ mTimeoutCallback(NULL),
+ mTimeoutUserData(NULL),
+ mTrusted(false),
+ mbAllowTimeout(true),
+ mbAlive(true),
+ mBlocked(false),
+ mPingTime(0.0),
+ mLastPingSendTime(0.0),
+ mLastPingReceivedTime(0.0),
+ mNextPingSendTime(0.0),
+ mPingsInTransit(0),
+ mLastPingID(0),
+ mPingDelay(INITIAL_PING_VALUE_MSEC),
+ mPingDelayAveraged(INITIAL_PING_VALUE_MSEC),
+ mUnackedPacketCount(0),
+ mUnackedPacketBytes(0),
+ mLastPacketInTime(0.0),
+ mLocalEndPointID(),
+ mPacketsOut(0),
+ mPacketsIn(0),
+ mPacketsLost(0),
+ mBytesIn(0),
+ mBytesOut(0),
+ mLastPeriodLength(-1.f),
+ mBytesInLastPeriod(0),
+ mBytesOutLastPeriod(0),
+ mBytesInThisPeriod(0),
+ mBytesOutThisPeriod(0),
+ mPeakBPSIn(0.f),
+ mPeakBPSOut(0.f),
+ mPeriodTime(0.0),
+ mExistenceTimer(),
+ mAckCreationTime(0.f),
+ mCurrentResendCount(0),
+ mLastPacketGap(0),
+ mHeartbeatInterval(circuit_heartbeat_interval),
+ mHeartbeatTimeout(circuit_timeout)
+{
+ // Need to guarantee that this time is up to date, we may be creating a circuit even though we haven't been
+ // running a message system loop.
+ F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds(true);
+ F32 distribution_offset = ll_frand();
+
+ mPingTime = mt_sec;
+ mLastPingSendTime = mt_sec + mHeartbeatInterval * distribution_offset;
+ mLastPingReceivedTime = mt_sec;
+ mNextPingSendTime = mLastPingSendTime + 0.95*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value()));
+ mPeriodTime = mt_sec;
+
+ mLocalEndPointID.generate();
+}
+
+
+LLCircuitData::~LLCircuitData()
+{
+ LLReliablePacket *packetp = NULL;
+
+ // Clean up all pending transfers.
+ gTransferManager.cleanupConnection(mHost);
+
+ // remove all pending reliable messages on this circuit
+ std::vector<TPACKETID> doomed;
+ reliable_iter iter;
+ reliable_iter end = mUnackedPackets.end();
+ for(iter = mUnackedPackets.begin(); iter != end; ++iter)
+ {
+ packetp = iter->second;
+ gMessageSystem->mFailedResendPackets++;
+ if(gMessageSystem->mVerboseLog)
+ {
+ doomed.push_back(packetp->mPacketID);
+ }
+ if (packetp->mCallback)
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_CIRCUIT_GONE);
+ }
+
+ // Update stats
+ mUnackedPacketCount--;
+ mUnackedPacketBytes -= packetp->mBufferLength;
+
+ delete packetp;
+ }
+
+ // remove all pending final retry reliable messages on this circuit
+ end = mFinalRetryPackets.end();
+ for(iter = mFinalRetryPackets.begin(); iter != end; ++iter)
+ {
+ packetp = iter->second;
+ gMessageSystem->mFailedResendPackets++;
+ if(gMessageSystem->mVerboseLog)
+ {
+ doomed.push_back(packetp->mPacketID);
+ }
+ if (packetp->mCallback)
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_CIRCUIT_GONE);
+ }
+
+ // Update stats
+ mUnackedPacketCount--;
+ mUnackedPacketBytes -= packetp->mBufferLength;
+
+ delete packetp;
+ }
+
+ // log aborted reliable packets for this circuit.
+ if(gMessageSystem->mVerboseLog && !doomed.empty())
+ {
+ std::ostringstream str;
+ std::ostream_iterator<TPACKETID> append(str, " ");
+ str << "MSG: -> " << mHost << "\tABORTING RELIABLE:\t";
+ std::copy(doomed.begin(), doomed.end(), append);
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+}
+
+
+void LLCircuitData::ackReliablePacket(TPACKETID packet_num)
+{
+ reliable_iter iter;
+ LLReliablePacket *packetp;
+
+ iter = mUnackedPackets.find(packet_num);
+ if (iter != mUnackedPackets.end())
+ {
+ packetp = iter->second;
+
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << packetp->mHost << "\tRELIABLE ACKED:\t"
+ << packetp->mPacketID;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+ if (packetp->mCallback)
+ {
+ if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT);
+ }
+ else
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_NOERR);
+ }
+ }
+
+ // Update stats
+ mUnackedPacketCount--;
+ mUnackedPacketBytes -= packetp->mBufferLength;
+
+ // Cleanup
+ delete packetp;
+ mUnackedPackets.erase(iter);
+ return;
+ }
+
+ iter = mFinalRetryPackets.find(packet_num);
+ if (iter != mFinalRetryPackets.end())
+ {
+ packetp = iter->second;
+ // LL_INFOS() << "Packet " << packet_num << " removed from the pending list" << LL_ENDL;
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << packetp->mHost << "\tRELIABLE ACKED:\t"
+ << packetp->mPacketID;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+ if (packetp->mCallback)
+ {
+ if (packetp->mTimeout < F32Seconds(0.f)) // negative timeout will always return timeout even for successful ack, for debugging
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT);
+ }
+ else
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_NOERR);
+ }
+ }
+
+ // Update stats
+ mUnackedPacketCount--;
+ mUnackedPacketBytes -= packetp->mBufferLength;
+
+ // Cleanup
+ delete packetp;
+ mFinalRetryPackets.erase(iter);
+ }
+ else
+ {
+ // Couldn't find this packet on either of the unacked lists.
+ // maybe it's a duplicate ack?
+ }
+}
+
+
+
+S32 LLCircuitData::resendUnackedPackets(const F64Seconds now)
+{
+ LLReliablePacket *packetp;
+
+
+ //
+ // Theoretically we should search through the list for the packet with the oldest
+ // packet ID, as otherwise when we WRAP we will resend reliable packets out of order.
+ // Since resends are ALREADY out of order, and wrapping is highly rare (16+million packets),
+ // I'm not going to worry about this for now - djs
+ //
+
+ reliable_iter iter;
+ bool have_resend_overflow = false;
+ for (iter = mUnackedPackets.begin(); iter != mUnackedPackets.end();)
+ {
+ packetp = iter->second;
+
+ // Only check overflow if we haven't had one yet.
+ if (!have_resend_overflow)
+ {
+ have_resend_overflow = mThrottles.checkOverflow(TC_RESEND, 0);
+ }
+
+ if (have_resend_overflow)
+ {
+ // We've exceeded our bandwidth for resends.
+ // Time to stop trying to send them.
+
+ // If we have too many unacked packets, we need to start dropping expired ones.
+ if (mUnackedPacketBytes > 512000)
+ {
+ if (now > packetp->mExpirationTime)
+ {
+ // This circuit has overflowed. Do not retry. Do not pass go.
+ packetp->mRetries = 0;
+ // Remove it from this list and add it to the final list.
+ mUnackedPackets.erase(iter++);
+ mFinalRetryPackets[packetp->mPacketID] = packetp;
+ }
+ else
+ {
+ ++iter;
+ }
+ // Move on to the next unacked packet.
+ continue;
+ }
+
+ if (mUnackedPacketBytes > 256000 && !(getPacketsOut() % 1024))
+ {
+ // Warn if we've got a lot of resends waiting.
+ LL_WARNS() << mHost << " has " << mUnackedPacketBytes
+ << " bytes of reliable messages waiting" << LL_ENDL;
+ }
+ // Stop resending. There are less than 512000 unacked packets.
+ break;
+ }
+
+ if (now > packetp->mExpirationTime)
+ {
+ packetp->mRetries--;
+
+ // retry
+ mCurrentResendCount++;
+
+ gMessageSystem->mResentPackets++;
+
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: -> " << packetp->mHost
+ << "\tRESENDING RELIABLE:\t" << packetp->mPacketID;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+
+ packetp->mBuffer[0] |= LL_RESENT_FLAG; // tag packet id as being a resend
+
+ gMessageSystem->mPacketRing.sendPacket(packetp->mSocket,
+ (char *)packetp->mBuffer, packetp->mBufferLength,
+ packetp->mHost);
+
+ mThrottles.throttleOverflow(TC_RESEND, packetp->mBufferLength * 8.f);
+
+ // The new method, retry time based on ping
+ if (packetp->mPingBasedRetry)
+ {
+ packetp->mExpirationTime = now + llmax(LL_MINIMUM_RELIABLE_TIMEOUT_SECONDS, F32Seconds(LL_RELIABLE_TIMEOUT_FACTOR * getPingDelayAveraged()));
+ }
+ else
+ {
+ // custom, constant retry time
+ packetp->mExpirationTime = now + packetp->mTimeout;
+ }
+
+ if (!packetp->mRetries)
+ {
+ // Last resend, remove it from this list and add it to the final list.
+ mUnackedPackets.erase(iter++);
+ mFinalRetryPackets[packetp->mPacketID] = packetp;
+ }
+ else
+ {
+ // Don't remove it yet, it still gets to try to resend at least once.
+ ++iter;
+ }
+ }
+ else
+ {
+ // Don't need to do anything with this packet, keep iterating.
+ ++iter;
+ }
+ }
+
+
+ for (iter = mFinalRetryPackets.begin(); iter != mFinalRetryPackets.end();)
+ {
+ packetp = iter->second;
+ if (now > packetp->mExpirationTime)
+ {
+ // fail (too many retries)
+ //LL_INFOS() << "Packet " << packetp->mPacketID << " removed from the pending list: exceeded retry limit" << LL_ENDL;
+ //if (packetp->mMessageName)
+ //{
+ // LL_INFOS() << "Packet name " << packetp->mMessageName << LL_ENDL;
+ //}
+ gMessageSystem->mFailedResendPackets++;
+
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: -> " << packetp->mHost << "\tABORTING RELIABLE:\t"
+ << packetp->mPacketID;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+
+ if (packetp->mCallback)
+ {
+ packetp->mCallback(packetp->mCallbackData,LL_ERR_TCP_TIMEOUT);
+ }
+
+ // Update stats
+ mUnackedPacketCount--;
+ mUnackedPacketBytes -= packetp->mBufferLength;
+
+ mFinalRetryPackets.erase(iter++);
+ delete packetp;
+ }
+ else
+ {
+ ++iter;
+ }
+ }
+
+ return mUnackedPacketCount;
+}
+
+
+LLCircuit::LLCircuit(const F32Seconds circuit_heartbeat_interval, const F32Seconds circuit_timeout)
+: mLastCircuit(NULL),
+ mHeartbeatInterval(circuit_heartbeat_interval),
+ mHeartbeatTimeout(circuit_timeout)
+{}
+
+LLCircuit::~LLCircuit()
+{
+ // delete pointers in the map.
+ std::for_each(mCircuitData.begin(),
+ mCircuitData.end(),
+ llcompose1(
+ DeletePointerFunctor<LLCircuitData>(),
+ llselect2nd<circuit_data_map::value_type>()));
+}
+
+LLCircuitData *LLCircuit::addCircuitData(const LLHost &host, TPACKETID in_id)
+{
+ // This should really validate if one already exists
+ LL_INFOS() << "LLCircuit::addCircuitData for " << host << LL_ENDL;
+ LLCircuitData *tempp = new LLCircuitData(host, in_id, mHeartbeatInterval, mHeartbeatTimeout);
+ mCircuitData.insert(circuit_data_map::value_type(host, tempp));
+ mPingSet.insert(tempp);
+
+ mLastCircuit = tempp;
+ return tempp;
+}
+
+void LLCircuit::removeCircuitData(const LLHost &host)
+{
+ LL_INFOS() << "LLCircuit::removeCircuitData for " << host << LL_ENDL;
+ mLastCircuit = NULL;
+ circuit_data_map::iterator it = mCircuitData.find(host);
+ if(it != mCircuitData.end())
+ {
+ LLCircuitData *cdp = it->second;
+ mCircuitData.erase(it);
+
+ LLCircuit::ping_set_t::iterator psit = mPingSet.find(cdp);
+ if (psit != mPingSet.end())
+ {
+ mPingSet.erase(psit);
+ }
+ else
+ {
+ LL_WARNS() << "Couldn't find entry for next ping in ping set!" << LL_ENDL;
+ }
+
+ // Clean up from optimization maps
+ mUnackedCircuitMap.erase(host);
+ mSendAckMap.erase(host);
+ delete cdp;
+ }
+
+ // This also has to happen AFTER we nuke the circuit, because various
+ // callbacks for the circuit may result in messages being sent to
+ // this circuit, and the setting of mLastCircuit. We don't check
+ // if the host matches, but we don't really care because mLastCircuit
+ // is an optimization, and this happens VERY rarely.
+ mLastCircuit = NULL;
+}
+
+void LLCircuitData::setAlive(bool b_alive)
+{
+ if (mbAlive != b_alive)
+ {
+ mPacketsOutID = 0;
+ mPacketsInID = 0;
+ mbAlive = b_alive;
+ }
+ if (b_alive)
+ {
+ mLastPingReceivedTime = LLMessageSystem::getMessageTimeSeconds();
+ mPingsInTransit = 0;
+ mBlocked = false;
+ }
+}
+
+
+void LLCircuitData::setAllowTimeout(bool allow)
+{
+ mbAllowTimeout = allow;
+
+ if (allow)
+ {
+ // resuming circuit
+ // make sure it's alive
+ setAlive(true);
+ }
+}
+
+
+// Reset per-period counters if necessary.
+void LLCircuitData::checkPeriodTime()
+{
+ F64Seconds mt_sec = LLMessageSystem::getMessageTimeSeconds();
+ F64Seconds period_length = mt_sec - mPeriodTime;
+ if ( period_length > TARGET_PERIOD_LENGTH)
+ {
+ F32 bps_in = F32Bits(mBytesInThisPeriod).value() / period_length.value();
+ if (bps_in > mPeakBPSIn)
+ {
+ mPeakBPSIn = bps_in;
+ }
+
+ F32 bps_out = F32Bits(mBytesOutThisPeriod).value() / period_length.value();
+ if (bps_out > mPeakBPSOut)
+ {
+ mPeakBPSOut = bps_out;
+ }
+
+ mBytesInLastPeriod = mBytesInThisPeriod;
+ mBytesOutLastPeriod = mBytesOutThisPeriod;
+ mBytesInThisPeriod = S32Bytes(0);
+ mBytesOutThisPeriod = S32Bytes(0);
+ mLastPeriodLength = F32Seconds::convert(period_length);
+
+ mPeriodTime = mt_sec;
+ }
+}
+
+
+void LLCircuitData::addBytesIn(S32Bytes bytes)
+{
+ mBytesIn += bytes;
+ mBytesInThisPeriod += bytes;
+}
+
+
+void LLCircuitData::addBytesOut(S32Bytes bytes)
+{
+ mBytesOut += bytes;
+ mBytesOutThisPeriod += bytes;
+}
+
+
+void LLCircuitData::addReliablePacket(S32 mSocket, U8 *buf_ptr, S32 buf_len, LLReliablePacketParams *params)
+{
+ LLReliablePacket *packet_info;
+
+ packet_info = new LLReliablePacket(mSocket, buf_ptr, buf_len, params);
+
+ mUnackedPacketCount++;
+ mUnackedPacketBytes += packet_info->mBufferLength;
+
+ if (params && params->mRetries)
+ {
+ mUnackedPackets[packet_info->mPacketID] = packet_info;
+ }
+ else
+ {
+ mFinalRetryPackets[packet_info->mPacketID] = packet_info;
+ }
+}
+
+
+void LLCircuit::resendUnackedPackets(S32& unacked_list_length, S32& unacked_list_size)
+{
+ F64Seconds now = LLMessageSystem::getMessageTimeSeconds();
+ unacked_list_length = 0;
+ unacked_list_size = 0;
+
+ LLCircuitData* circ;
+ circuit_data_map::iterator end = mUnackedCircuitMap.end();
+ for(circuit_data_map::iterator it = mUnackedCircuitMap.begin(); it != end; ++it)
+ {
+ circ = (*it).second;
+ unacked_list_length += circ->resendUnackedPackets(now);
+ unacked_list_size += circ->getUnackedPacketBytes();
+ }
+}
+
+
+bool LLCircuitData::isDuplicateResend(TPACKETID packetnum)
+{
+ return (mRecentlyReceivedReliablePackets.find(packetnum) != mRecentlyReceivedReliablePackets.end());
+}
+
+
+void LLCircuit::dumpResends()
+{
+ circuit_data_map::iterator end = mCircuitData.end();
+ for(circuit_data_map::iterator it = mCircuitData.begin(); it != end; ++it)
+ {
+ (*it).second->dumpResendCountAndReset();
+ }
+}
+
+LLCircuitData* LLCircuit::findCircuit(const LLHost& host) const
+{
+ // An optimization on finding the previously found circuit.
+ if (mLastCircuit && (mLastCircuit->mHost == host))
+ {
+ return mLastCircuit;
+ }
+
+ circuit_data_map::const_iterator it = mCircuitData.find(host);
+ if(it == mCircuitData.end())
+ {
+ return NULL;
+ }
+ mLastCircuit = it->second;
+ return mLastCircuit;
+}
+
+
+bool LLCircuit::isCircuitAlive(const LLHost& host) const
+{
+ LLCircuitData *cdp = findCircuit(host);
+ if(cdp)
+ {
+ return cdp->mbAlive;
+ }
+
+ return false;
+}
+
+void LLCircuitData::setTimeoutCallback(void (*callback_func)(const LLHost &host, void *user_data), void *user_data)
+{
+ mTimeoutCallback = callback_func;
+ mTimeoutUserData = user_data;
+}
+
+void LLCircuitData::checkPacketInID(TPACKETID id, bool receive_resent)
+{
+ // Done as floats so we don't have to worry about running out of room
+ // with U32 getting poked into an S32.
+ F32 delta = (F32)mHighestPacketID - (F32)id;
+ if (delta > (0.5f*LL_MAX_OUT_PACKET_ID))
+ {
+ // We've almost definitely wrapped, reset the mLastPacketID to be low again.
+ mHighestPacketID = id;
+ }
+ else if (delta < (-0.5f*LL_MAX_OUT_PACKET_ID))
+ {
+ // This is almost definitely an old packet coming in after a wrap, ignore it.
+ }
+ else
+ {
+ mHighestPacketID = llmax(mHighestPacketID, id);
+ }
+
+ // Save packet arrival time
+ mLastPacketInTime = LLMessageSystem::getMessageTimeSeconds();
+
+ // Have we received anything on this circuit yet?
+ if (0 == mPacketsIn)
+ {
+ // Must be first packet from unclosed circuit.
+ mPacketsIn++;
+ setPacketInID((id + 1) % LL_MAX_OUT_PACKET_ID);
+
+ mLastPacketGap = 0;
+ return;
+ }
+
+ mPacketsIn++;
+
+
+ // now, check to see if we've got a gap
+ U32 gap = 0;
+ if (mPacketsInID == id)
+ {
+ // nope! bump and wrap the counter, then return
+ mPacketsInID++;
+ mPacketsInID = (mPacketsInID) % LL_MAX_OUT_PACKET_ID;
+ }
+ else if (id < mWrapID)
+ {
+ // id < mWrapID will happen if the first few packets are out of order. . .
+ // at that point we haven't marked anything "potentially lost" and
+ // the out-of-order packet will cause a full wrap marking all the IDs "potentially lost"
+
+ // do nothing
+ }
+ else
+ {
+ // we have a gap! if that id is in the map, remove it from the map, leave mCurrentCircuit->mPacketsInID
+ // alone
+ // otherwise, walk from mCurrentCircuit->mPacketsInID to id with wrapping, adding the values to the map
+ // and setting mPacketsInID to id + 1 % LL_MAX_OUT_PACKET_ID
+
+ // babbage: all operands in expression are unsigned, so modular
+ // arithmetic will always find correct gap, regardless of wrap arounds.
+ const U8 width = 24;
+ gap = LLModularMath::subtract<width>(mPacketsInID, id);
+
+ if (mPotentialLostPackets.find(id) != mPotentialLostPackets.end())
+ {
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << mHost << "\tRECOVERING LOST:\t" << id;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+ // LL_INFOS() << "removing potential lost: " << id << LL_ENDL;
+ mPotentialLostPackets.erase(id);
+ }
+ else if (!receive_resent) // don't freak out over out-of-order reliable resends
+ {
+ U64Microseconds time = LLMessageSystem::getMessageTimeUsecs();
+ TPACKETID index = mPacketsInID;
+ S32 gap_count = 0;
+ if ((index < id) && ((id - index) < 16))
+ {
+ while (index != id)
+ {
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << mHost << "\tPACKET GAP:\t"
+ << index;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+
+// LL_INFOS() << "adding potential lost: " << index << LL_ENDL;
+ mPotentialLostPackets[index] = time;
+ index++;
+ index = index % LL_MAX_OUT_PACKET_ID;
+ gap_count++;
+ }
+ }
+ else
+ {
+ LL_INFOS() << "packet_out_of_order - got packet " << id << " expecting " << index << " from " << mHost << LL_ENDL;
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << mHost << "\tPACKET GAP:\t"
+ << id << " expected " << index;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+ }
+
+ mPacketsInID = id + 1;
+ mPacketsInID = (mPacketsInID) % LL_MAX_OUT_PACKET_ID;
+
+ if (gap_count > 128)
+ {
+ LL_WARNS() << "Packet loss gap filler running amok!" << LL_ENDL;
+ }
+ else if (gap_count > 16)
+ {
+ LL_WARNS() << "Sustaining large amounts of packet loss!" << LL_ENDL;
+ }
+
+ }
+ }
+ mLastPacketGap = gap;
+}
+
+
+void LLCircuit::updateWatchDogTimers(LLMessageSystem *msgsys)
+{
+ F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds();
+ S32 count = mPingSet.size();
+ S32 cur = 0;
+
+ // Only process each circuit once at most, stop processing if no circuits
+ while((cur < count) && !mPingSet.empty())
+ {
+ cur++;
+
+ LLCircuit::ping_set_t::iterator psit = mPingSet.begin();
+ LLCircuitData *cdp = *psit;
+
+ if (!cdp->mbAlive)
+ {
+ // We suspect that this case should never happen, given how
+ // the alive status is set.
+ // Skip over dead circuits, just add the ping interval and push it to the back
+ // Always remember to remove it from the set before changing the sorting
+ // key (mNextPingSendTime)
+ mPingSet.erase(psit);
+ cdp->mNextPingSendTime = cur_time + mHeartbeatInterval;
+ mPingSet.insert(cdp);
+ continue;
+ }
+ else
+ {
+ // Check to see if this needs a ping
+ if (cur_time < cdp->mNextPingSendTime)
+ {
+ // This circuit doesn't need a ping, break out because
+ // we have a sorted list, thus no more circuits need pings
+ break;
+ }
+
+ // Update watchdog timers
+ if (cdp->updateWatchDogTimers(msgsys))
+ {
+ // Randomize our pings a bit by doing some up to 5% early or late
+ F64Seconds dt = 0.95f*mHeartbeatInterval + F32Seconds(ll_frand(0.1f*mHeartbeatInterval.value()));
+
+ // Remove it, and reinsert it with the new next ping time.
+ // Always remove before changing the sorting key.
+ mPingSet.erase(psit);
+ cdp->mNextPingSendTime = cur_time + dt;
+ mPingSet.insert(cdp);
+
+ // Update our throttles
+ cdp->mThrottles.dynamicAdjust();
+
+ // Update some stats, this is not terribly important
+ cdp->checkPeriodTime();
+ }
+ else
+ {
+ // This mPingSet.erase isn't necessary, because removing the circuit will
+ // remove the ping set.
+ //mPingSet.erase(psit);
+ removeCircuitData(cdp->mHost);
+ }
+ }
+ }
+}
+
+
+bool LLCircuitData::updateWatchDogTimers(LLMessageSystem *msgsys)
+{
+ F64Seconds cur_time = LLMessageSystem::getMessageTimeSeconds();
+ mLastPingSendTime = cur_time;
+
+ if (!checkCircuitTimeout())
+ {
+ // Pass this back to the calling LLCircuit, this circuit needs to be cleaned up.
+ return false;
+ }
+
+ // WARNING!
+ // Duplicate suppression can FAIL if packets are delivered out of
+ // order, although it's EXTREMELY unlikely. It would require
+ // that the ping get delivered out of order enough that the ACK
+ // for the packet that it was out of order with was received BEFORE
+ // the ping was sent.
+
+ // Find the current oldest reliable packetID
+ // This is to handle the case if we actually manage to wrap our
+ // packet IDs - the oldest will actually have a higher packet ID
+ // than the current.
+ bool wrapped = false;
+ reliable_iter iter;
+ iter = mUnackedPackets.upper_bound(getPacketOutID());
+ if (iter == mUnackedPackets.end())
+ {
+ // Nothing AFTER this one, so we want the lowest packet ID
+ // then.
+ iter = mUnackedPackets.begin();
+ wrapped = true;
+ }
+
+ TPACKETID packet_id = 0;
+
+ // Check against the "final" packets
+ bool wrapped_final = false;
+ reliable_iter iter_final;
+ iter_final = mFinalRetryPackets.upper_bound(getPacketOutID());
+ if (iter_final == mFinalRetryPackets.end())
+ {
+ iter_final = mFinalRetryPackets.begin();
+ wrapped_final = true;
+ }
+
+ //LL_INFOS() << mHost << " - unacked count " << mUnackedPackets.size() << LL_ENDL;
+ //LL_INFOS() << mHost << " - final count " << mFinalRetryPackets.size() << LL_ENDL;
+ if (wrapped != wrapped_final)
+ {
+ // One of the "unacked" or "final" lists hasn't wrapped. Whichever one
+ // hasn't has the oldest packet.
+ if (!wrapped)
+ {
+ // Hasn't wrapped, so the one on the
+ // unacked packet list is older
+ packet_id = iter->first;
+ //LL_INFOS() << mHost << ": nowrapped unacked" << LL_ENDL;
+ }
+ else
+ {
+ packet_id = iter_final->first;
+ //LL_INFOS() << mHost << ": nowrapped final" << LL_ENDL;
+ }
+ }
+ else
+ {
+ // They both wrapped, we can just use the minimum of the two.
+ if ((iter == mUnackedPackets.end()) && (iter_final == mFinalRetryPackets.end()))
+ {
+ // Wow! No unacked packets at all!
+ // Send the ID of the last packet we sent out.
+ // This will flush all of the destination's
+ // unacked packets, theoretically.
+ //LL_INFOS() << mHost << ": No unacked!" << LL_ENDL;
+ packet_id = getPacketOutID();
+ }
+ else
+ {
+ bool had_unacked = false;
+ if (iter != mUnackedPackets.end())
+ {
+ // Unacked list has the lowest so far
+ packet_id = iter->first;
+ had_unacked = true;
+ //LL_INFOS() << mHost << ": Unacked" << LL_ENDL;
+ }
+
+ if (iter_final != mFinalRetryPackets.end())
+ {
+ // Use the lowest of the unacked list and the final list
+ if (had_unacked)
+ {
+ // Both had a packet, use the lowest.
+ packet_id = llmin(packet_id, iter_final->first);
+ //LL_INFOS() << mHost << ": Min of unacked/final" << LL_ENDL;
+ }
+ else
+ {
+ // Only the final had a packet, use it.
+ packet_id = iter_final->first;
+ //LL_INFOS() << mHost << ": Final!" << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ // Send off the another ping.
+ pingTimerStart();
+ msgsys->newMessageFast(_PREHASH_StartPingCheck);
+ msgsys->nextBlock(_PREHASH_PingID);
+ msgsys->addU8Fast(_PREHASH_PingID, nextPingID());
+ msgsys->addU32Fast(_PREHASH_OldestUnacked, packet_id);
+ msgsys->sendMessage(mHost);
+
+ // Also do lost packet accounting.
+ // Check to see if anything on our lost list is old enough to
+ // be considered lost
+
+ LLCircuitData::packet_time_map::iterator it;
+ U64Microseconds timeout = llmin(LL_MAX_LOST_TIMEOUT, F32Seconds(getPingDelayAveraged()) * LL_LOST_TIMEOUT_FACTOR);
+
+ U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs();
+ for (it = mPotentialLostPackets.begin(); it != mPotentialLostPackets.end(); )
+ {
+ U64Microseconds delta_t_usec = mt_usec - (*it).second;
+ if (delta_t_usec > timeout)
+ {
+ // let's call this one a loss!
+ mPacketsLost++;
+ gMessageSystem->mDroppedPackets++;
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: <- " << mHost << "\tLOST PACKET:\t"
+ << (*it).first;
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+ mPotentialLostPackets.erase(it++);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+
+ return true;
+}
+
+
+void LLCircuitData::clearDuplicateList(TPACKETID oldest_id)
+{
+ // purge old data from the duplicate suppression queue
+
+ // we want to KEEP all x where oldest_id <= x <= last incoming packet, and delete everything else.
+
+ //LL_INFOS() << mHost << ": clearing before oldest " << oldest_id << LL_ENDL;
+ //LL_INFOS() << "Recent list before: " << mRecentlyReceivedReliablePackets.size() << LL_ENDL;
+ if (oldest_id < mHighestPacketID)
+ {
+ // Clean up everything with a packet ID less than oldest_id.
+ packet_time_map::iterator pit_start;
+ packet_time_map::iterator pit_end;
+ pit_start = mRecentlyReceivedReliablePackets.begin();
+ pit_end = mRecentlyReceivedReliablePackets.lower_bound(oldest_id);
+ mRecentlyReceivedReliablePackets.erase(pit_start, pit_end);
+ }
+
+ // Do timeout checks on everything with an ID > mHighestPacketID.
+ // This should be empty except for wrapping IDs. Thus, this should be
+ // highly rare.
+ U64Microseconds mt_usec = LLMessageSystem::getMessageTimeUsecs();
+
+ packet_time_map::iterator pit;
+ for(pit = mRecentlyReceivedReliablePackets.upper_bound(mHighestPacketID);
+ pit != mRecentlyReceivedReliablePackets.end(); )
+ {
+ // Validate that the packet ID seems far enough away
+ if ((pit->first - mHighestPacketID) < 100)
+ {
+ LL_WARNS() << "Probably incorrectly timing out non-wrapped packets!" << LL_ENDL;
+ }
+ U64Microseconds delta_t_usec = mt_usec - (*pit).second;
+ F64Seconds delta_t_sec = delta_t_usec;
+ if (delta_t_sec > LL_DUPLICATE_SUPPRESSION_TIMEOUT)
+ {
+ // enough time has elapsed we're not likely to get a duplicate on this one
+ LL_INFOS() << "Clearing " << pit->first << " from recent list" << LL_ENDL;
+ mRecentlyReceivedReliablePackets.erase(pit++);
+ }
+ else
+ {
+ ++pit;
+ }
+ }
+ //LL_INFOS() << "Recent list after: " << mRecentlyReceivedReliablePackets.size() << LL_ENDL;
+}
+
+bool LLCircuitData::checkCircuitTimeout()
+{
+ F64Seconds time_since_last_ping = LLMessageSystem::getMessageTimeSeconds() - mLastPingReceivedTime;
+
+ // Nota Bene: This needs to be turned off if you are debugging multiple simulators
+ if (time_since_last_ping > mHeartbeatTimeout)
+ {
+ LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " last ping " << time_since_last_ping << " seconds ago." <<LL_ENDL;
+ setAlive(false);
+ if (mTimeoutCallback)
+ {
+ LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " calling callback." << LL_ENDL;
+ mTimeoutCallback(mHost, mTimeoutUserData);
+ }
+ if (!isAlive())
+ {
+ // The callback didn't try and resurrect the circuit. We should kill it.
+ LL_WARNS() << "LLCircuitData::checkCircuitTimeout for " << mHost << " still dead, dropping." << LL_ENDL;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+// Call this method when a reliable message comes in - this will
+// correctly place the packet in the correct list to be acked later.
+bool LLCircuitData::collectRAck(TPACKETID packet_num)
+{
+ if (mAcks.empty())
+ {
+ // First extra ack, we need to add ourselves to the list of circuits that need to send acks
+ gMessageSystem->mCircuitInfo.mSendAckMap[mHost] = this;
+ }
+
+ mAcks.push_back(packet_num);
+ if (mAckCreationTime == 0)
+ {
+ mAckCreationTime = getAgeInSeconds();
+ }
+ return true;
+}
+
+// this method is called during the message system processAcks() to
+// send out any acks that did not get sent already.
+void LLCircuit::sendAcks(F32 collect_time)
+{
+ collect_time = llclamp(collect_time, 0.f, LL_COLLECT_ACK_TIME_MAX);
+ LLCircuitData* cd;
+ circuit_data_map::iterator it = mSendAckMap.begin();
+ while (it != mSendAckMap.end())
+ {
+ circuit_data_map::iterator cur_it = it++;
+ cd = (*cur_it).second;
+ S32 count = (S32)cd->mAcks.size();
+ F32 age = cd->getAgeInSeconds() - cd->mAckCreationTime;
+ if (age > collect_time || count == 0)
+ {
+ if (count>0)
+ {
+ // send the packet acks
+ S32 acks_this_packet = 0;
+ for(S32 i = 0; i < count; ++i)
+ {
+ if(acks_this_packet == 0)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_PacketAck);
+ }
+ gMessageSystem->nextBlockFast(_PREHASH_Packets);
+ gMessageSystem->addU32Fast(_PREHASH_ID, cd->mAcks[i]);
+ ++acks_this_packet;
+ if(acks_this_packet > 250)
+ {
+ gMessageSystem->sendMessage(cd->mHost);
+ acks_this_packet = 0;
+ }
+ }
+ if(acks_this_packet > 0)
+ {
+ gMessageSystem->sendMessage(cd->mHost);
+ }
+
+ if(gMessageSystem->mVerboseLog)
+ {
+ std::ostringstream str;
+ str << "MSG: -> " << cd->mHost << "\tPACKET ACKS:\t";
+ std::ostream_iterator<TPACKETID> append(str, " ");
+ std::copy(cd->mAcks.begin(), cd->mAcks.end(), append);
+ LL_INFOS() << str.str() << LL_ENDL;
+ }
+
+ // empty out the acks list
+ cd->mAcks.clear();
+ cd->mAckCreationTime = 0.f;
+ }
+ // remove data map
+ mSendAckMap.erase(cur_it);
+ }
+ }
+}
+
+
+std::ostream& operator<<(std::ostream& s, LLCircuitData& circuit)
+{
+ F32 age = circuit.mExistenceTimer.getElapsedTimeF32();
+
+ using namespace std;
+ s << "Circuit " << circuit.mHost << " "
+ << circuit.mRemoteID << " "
+ << (circuit.mbAlive ? "Alive" : "Not Alive") << " "
+ << (circuit.mbAllowTimeout ? "Timeout Allowed" : "Timeout Not Allowed")
+ << endl;
+
+ s << " Packets Lost: " << circuit.mPacketsLost
+ << " Measured Ping: " << circuit.mPingDelay
+ << " Averaged Ping: " << circuit.mPingDelayAveraged
+ << endl;
+
+ s << "Global In/Out " << S32(age) << " sec"
+ << " KBytes: " << circuit.mBytesIn.valueInUnits<LLUnits::Kilobytes>() << "/" << circuit.mBytesOut.valueInUnits<LLUnits::Kilobytes>()
+ << " Kbps: "
+ << S32(circuit.mBytesIn.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value())
+ << "/"
+ << S32(circuit.mBytesOut.valueInUnits<LLUnits::Kilobits>() / circuit.mExistenceTimer.getElapsedTimeF32().value())
+ << " Packets: " << circuit.mPacketsIn << "/" << circuit.mPacketsOut
+ << endl;
+
+ s << "Recent In/Out " << circuit.mLastPeriodLength
+ << " KBytes: "
+ << circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobytes>()
+ << "/"
+ << circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobytes>()
+ << " Kbps: "
+ << (S32)(circuit.mBytesInLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value())
+ << "/"
+ << (S32)(circuit.mBytesOutLastPeriod.valueInUnits<LLUnits::Kilobits>() / circuit.mLastPeriodLength.value())
+ << " Peak kbps: "
+ << S32(circuit.mPeakBPSIn / 1024.f)
+ << "/"
+ << S32(circuit.mPeakBPSOut / 1024.f)
+ << endl;
+
+ return s;
+}
+
+void LLCircuitData::getInfo(LLSD& info) const
+{
+ info["Host"] = mHost.getIPandPort();
+ info["Alive"] = mbAlive;
+ info["Age"] = mExistenceTimer.getElapsedTimeF32();
+}
+
+void LLCircuitData::dumpResendCountAndReset()
+{
+ if (mCurrentResendCount)
+ {
+ LL_INFOS() << "Circuit: " << mHost << " resent " << mCurrentResendCount << " packets" << LL_ENDL;
+ mCurrentResendCount = 0;
+ }
+}
+
+std::ostream& operator<<(std::ostream& s, LLCircuit &circuit)
+{
+ s << "Circuit Info:" << std::endl;
+ LLCircuit::circuit_data_map::iterator end = circuit.mCircuitData.end();
+ LLCircuit::circuit_data_map::iterator it;
+ for(it = circuit.mCircuitData.begin(); it != end; ++it)
+ {
+ s << *((*it).second) << std::endl;
+ }
+ return s;
+}
+
+void LLCircuit::getInfo(LLSD& info) const
+{
+ LLCircuit::circuit_data_map::const_iterator end = mCircuitData.end();
+ LLCircuit::circuit_data_map::const_iterator it;
+ LLSD circuit_info;
+ for(it = mCircuitData.begin(); it != end; ++it)
+ {
+ (*it).second->getInfo(circuit_info);
+ info["Circuits"].append(circuit_info);
+ }
+}
+
+void LLCircuit::getCircuitRange(
+ const LLHost& key,
+ LLCircuit::circuit_data_map::iterator& first,
+ LLCircuit::circuit_data_map::iterator& end)
+{
+ end = mCircuitData.end();
+ first = mCircuitData.upper_bound(key);
+}
+
+TPACKETID LLCircuitData::nextPacketOutID()
+{
+ mPacketsOut++;
+
+ TPACKETID id;
+
+ id = (mPacketsOutID + 1) % LL_MAX_OUT_PACKET_ID;
+
+ if (id < mPacketsOutID)
+ {
+ // we just wrapped on a circuit, reset the wrap ID to zero
+ mWrapID = 0;
+ }
+ mPacketsOutID = id;
+ return id;
+}
+
+
+void LLCircuitData::setPacketInID(TPACKETID id)
+{
+ id = id % LL_MAX_OUT_PACKET_ID;
+ mPacketsInID = id;
+ mRecentlyReceivedReliablePackets.clear();
+
+ mWrapID = id;
+}
+
+
+void LLCircuitData::pingTimerStop(const U8 ping_id)
+{
+ F64Seconds mt_secs = LLMessageSystem::getMessageTimeSeconds();
+
+ // Nota Bene: no averaging of ping times until we get a feel for how this works
+ F64Seconds time = mt_secs - mPingTime;
+ if (time == F32Seconds(0.0))
+ {
+ // Ack, we got our ping response on the same frame! Sigh, let's get a real time otherwise
+ // all of our ping calculations will be skewed.
+ mt_secs = LLMessageSystem::getMessageTimeSeconds(true);
+ }
+ mLastPingReceivedTime = mt_secs;
+
+ // If ping is longer than 1 second, we'll get sequence deltas in the ping.
+ // Approximate by assuming each ping counts for 1 second (slightly low, probably)
+ S32 delta_ping = (S32)mLastPingID - (S32) ping_id;
+ if (delta_ping < 0)
+ {
+ delta_ping += 256;
+ }
+
+ U32Milliseconds msec = delta_ping*mHeartbeatInterval + time;
+ setPingDelay(msec);
+
+ mPingsInTransit = delta_ping;
+ if (mBlocked && (mPingsInTransit <= PING_RELEASE_BLOCK))
+ {
+ mBlocked = false;
+ }
+}
+
+
+void LLCircuitData::pingTimerStart()
+{
+ mPingTime = LLMessageSystem::getMessageTimeSeconds();
+ mPingsInTransit++;
+
+ if (!mBlocked && (mPingsInTransit > PING_START_BLOCK))
+ {
+ mBlocked = true;
+ }
+}
+
+
+U32 LLCircuitData::getPacketsIn() const
+{
+ return mPacketsIn;
+}
+
+
+S32Bytes LLCircuitData::getBytesIn() const
+{
+ return mBytesIn;
+}
+
+
+S32Bytes LLCircuitData::getBytesOut() const
+{
+ return mBytesOut;
+}
+
+
+U32 LLCircuitData::getPacketsOut() const
+{
+ return mPacketsOut;
+}
+
+
+TPACKETID LLCircuitData::getPacketOutID() const
+{
+ return mPacketsOutID;
+}
+
+
+U32 LLCircuitData::getPacketsLost() const
+{
+ return mPacketsLost;
+}
+
+
+bool LLCircuitData::isAlive() const
+{
+ return mbAlive;
+}
+
+
+bool LLCircuitData::isBlocked() const
+{
+ return mBlocked;
+}
+
+
+bool LLCircuitData::getAllowTimeout() const
+{
+ return mbAllowTimeout;
+}
+
+
+U32Milliseconds LLCircuitData::getPingDelay() const
+{
+ return mPingDelay;
+}
+
+
+F32Milliseconds LLCircuitData::getPingInTransitTime()
+{
+ // This may be inaccurate in the case of a circuit that was "dead" and then revived,
+ // but only until the first round trip ping is sent - djs
+ F32Milliseconds time_since_ping_was_sent(0);
+
+ if (mPingsInTransit)
+ {
+ time_since_ping_was_sent = F32Milliseconds::convert(((mPingsInTransit*mHeartbeatInterval - F32Seconds(1))
+ + (LLMessageSystem::getMessageTimeSeconds() - mPingTime)));
+ }
+
+ return time_since_ping_was_sent;
+}
+
+
+void LLCircuitData::setPingDelay(U32Milliseconds ping)
+{
+ mPingDelay = ping;
+ mPingDelayAveraged = llmax((F32Milliseconds)ping, getPingDelayAveraged());
+ mPingDelayAveraged = ((1.f - LL_AVERAGED_PING_ALPHA) * mPingDelayAveraged)
+ + (LL_AVERAGED_PING_ALPHA * (F32Milliseconds) ping);
+ mPingDelayAveraged = llclamp(mPingDelayAveraged,
+ LL_AVERAGED_PING_MIN,
+ LL_AVERAGED_PING_MAX);
+}
+
+
+F32Milliseconds LLCircuitData::getPingDelayAveraged()
+{
+ return llmin(llmax(getPingInTransitTime(), mPingDelayAveraged), LL_AVERAGED_PING_MAX);
+}
+
+
+bool LLCircuitData::getTrusted() const
+{
+ return mTrusted;
+}
+
+
+void LLCircuitData::setTrusted(bool t)
+{
+ mTrusted = t;
+}
+
+F32 LLCircuitData::getAgeInSeconds() const
+{
+ return mExistenceTimer.getElapsedTimeF32();
+}
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