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Diffstat (limited to 'indra/llmessage/llavatarnamecache.h')
-rw-r--r--indra/llmessage/llavatarnamecache.h36
1 files changed, 15 insertions, 21 deletions
diff --git a/indra/llmessage/llavatarnamecache.h b/indra/llmessage/llavatarnamecache.h
index 064942fe53..2a8eb46187 100644
--- a/indra/llmessage/llavatarnamecache.h
+++ b/indra/llmessage/llavatarnamecache.h
@@ -37,33 +37,33 @@ class LLUUID;
namespace LLAvatarNameCache
{
-
typedef boost::signals2::signal<void (void)> use_display_name_signal_t;
// Until the cache is set running, immediate lookups will fail and
// async lookups will be queued. This allows us to block requests
// until we know if the first region supports display names.
- void initClass(bool running);
+ void initClass(bool running, bool usePeopleAPI);
void cleanupClass();
+ // Import/export the name cache to file.
void importFile(std::istream& istr);
void exportFile(std::ostream& ostr);
- // On the viewer, usually a simulator capabilitity
- // If empty, name cache will fall back to using legacy name
- // lookup system
+ // On the viewer, usually a simulator capabilitity.
+ // If empty, name cache will fall back to using legacy name lookup system.
void setNameLookupURL(const std::string& name_lookup_url);
- // Do we have a valid lookup URL, hence are we trying to use the
- // new display name lookup system?
+ // Do we have a valid lookup URL, i.e. are we trying to use the
+ // more recent display name lookup system?
bool hasNameLookupURL();
+ bool usePeopleAPI();
// Periodically makes a batch request for display names not already in
- // cache. Call once per frame.
+ // cache. Called once per frame.
void idle();
// If name is in cache, returns true and fills in provided LLAvatarName
- // otherwise returns false
+ // otherwise returns false.
bool get(const LLUUID& agent_id, LLAvatarName *av_name);
// Callback types for get() below
@@ -73,25 +73,19 @@ namespace LLAvatarNameCache
typedef callback_signal_t::slot_type callback_slot_t;
typedef boost::signals2::connection callback_connection_t;
- // Fetches name information and calls callback.
- // If name information is in cache, callback will be called immediately.
+ // Fetches name information and calls callbacks.
+ // If name information is in cache, callbacks will be called immediately.
callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot);
- // Allow display names to be explicitly disabled for testing.
+ // Set display name: flips the switch and triggers the callbacks.
void setUseDisplayNames(bool use);
- bool useDisplayNames();
-
+
+ void insert(const LLUUID& agent_id, const LLAvatarName& av_name);
void erase(const LLUUID& agent_id);
- /// Provide some fallback for agents that return errors
+ /// Provide some fallback for agents that return errors.
void handleAgentError(const LLUUID& agent_id);
- // Force a re-fetch of the most recent data, but keep the current
- // data in cache
- void fetch(const LLUUID& agent_id);
-
- void insert(const LLUUID& agent_id, const LLAvatarName& av_name);
-
// Compute name expiration time from HTTP Cache-Control header,
// or return default value, in seconds from epoch.
F64 nameExpirationFromHeaders(LLSD headers);