diff options
Diffstat (limited to 'indra/llmessage/llavatarnamecache.h')
-rw-r--r-- | indra/llmessage/llavatarnamecache.h | 98 |
1 files changed, 88 insertions, 10 deletions
diff --git a/indra/llmessage/llavatarnamecache.h b/indra/llmessage/llavatarnamecache.h index 63e067c939..ba89d569f3 100644 --- a/indra/llmessage/llavatarnamecache.h +++ b/indra/llmessage/llavatarnamecache.h @@ -29,21 +29,20 @@ #define LLAVATARNAMECACHE_H #include "llavatarname.h" // for convenience +#include "llsingleton.h" #include <boost/signals2.hpp> +#include <set> class LLSD; class LLUUID; -namespace LLAvatarNameCache +class LLAvatarNameCache : public LLSingleton<LLAvatarNameCache> { + LLSINGLETON(LLAvatarNameCache); + ~LLAvatarNameCache(); +public: typedef boost::signals2::signal<void (void)> use_display_name_signal_t; - // Until the cache is set running, immediate lookups will fail and - // async lookups will be queued. This allows us to block requests - // until we know if the first region supports display names. - void initClass(bool running, bool usePeopleAPI); - void cleanupClass(); - // Import/export the name cache to file. bool importFile(std::istream& istr); void exportFile(std::ostream& ostr); @@ -55,6 +54,7 @@ namespace LLAvatarNameCache // Do we have a valid lookup URL, i.e. are we trying to use the // more recent display name lookup system? bool hasNameLookupURL(); + void setUsePeopleAPI(bool use_api); bool usePeopleAPI(); // Periodically makes a batch request for display names not already in @@ -63,7 +63,8 @@ namespace LLAvatarNameCache // If name is in cache, returns true and fills in provided LLAvatarName // otherwise returns false. - bool get(const LLUUID& agent_id, LLAvatarName *av_name); + static bool get(const LLUUID& agent_id, LLAvatarName *av_name); + bool getName(const LLUUID& agent_id, LLAvatarName *av_name); // Callback types for get() below typedef boost::signals2::signal< @@ -74,7 +75,8 @@ namespace LLAvatarNameCache // Fetches name information and calls callbacks. // If name information is in cache, callbacks will be called immediately. - callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot); + static callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot); + callback_connection_t getNameCallback(const LLUUID& agent_id, callback_slot_t slot); // Set display name: flips the switch and triggers the callbacks. void setUseDisplayNames(bool use); @@ -100,7 +102,83 @@ namespace LLAvatarNameCache F64 nameExpirationFromHeaders(const LLSD& headers); void addUseDisplayNamesCallback(const use_display_name_signal_t::slot_type& cb); -} + +private: + // Handle name response off network. + void processName(const LLUUID& agent_id, + const LLAvatarName& av_name); + + void requestNamesViaCapability(); + + // Legacy name system callbacks + static void legacyNameCallback(const LLUUID& agent_id, + const std::string& full_name, + bool is_group); + static void legacyNameFetch(const LLUUID& agent_id, + const std::string& full_name, + bool is_group); + + void requestNamesViaLegacy(); + + // Do a single callback to a given slot + void fireSignal(const LLUUID& agent_id, + const callback_slot_t& slot, + const LLAvatarName& av_name); + + // Is a request in-flight over the network? + bool isRequestPending(const LLUUID& agent_id); + + // Erase expired names from cache + void eraseUnrefreshed(); + + bool expirationFromCacheControl(const LLSD& headers, F64 *expires); + + // This is a coroutine. + static void requestAvatarNameCache_(std::string url, std::vector<LLUUID> agentIds); + + void handleAvNameCacheSuccess(const LLSD &data, const LLSD &httpResult); + +private: + + use_display_name_signal_t mUseDisplayNamesSignal; + + // Cache starts in a paused state until we can determine if the + // current region supports display names. + bool mRunning; + + // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false. + // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer). + bool mUsePeopleAPI; + + // Base lookup URL for name service. + // On simulator, loaded from indra.xml + // On viewer, usually a simulator capability (at People API team's request) + // Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/" + std::string mNameLookupURL; + + // Accumulated agent IDs for next query against service + typedef std::set<LLUUID> ask_queue_t; + ask_queue_t mAskQueue; + + // Agent IDs that have been requested, but with no reply. + // Maps agent ID to frame time request was made. + typedef std::map<LLUUID, F64> pending_queue_t; + pending_queue_t mPendingQueue; + + // Callbacks to fire when we received a name. + // May have multiple callbacks for a single ID, which are + // represented as multiple slots bound to the signal. + // Avoid copying signals via pointers. + typedef std::map<LLUUID, callback_signal_t*> signal_map_t; + signal_map_t mSignalMap; + + // The cache at last, i.e. avatar names we know about. + typedef std::map<LLUUID, LLAvatarName> cache_t; + cache_t mCache; + + // Time when unrefreshed cached names were checked last. + F64 mLastExpireCheck; +}; // Parse a cache-control header to get the max-age delta-seconds. // Returns true if header has max-age param and it parses correctly. |