summaryrefslogtreecommitdiff
path: root/indra/llmessage/llavatarnamecache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llmessage/llavatarnamecache.cpp')
-rwxr-xr-x[-rw-r--r--]indra/llmessage/llavatarnamecache.cpp419
1 files changed, 189 insertions, 230 deletions
diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp
index 767001b633..549708097a 100644..100755
--- a/indra/llmessage/llavatarnamecache.cpp
+++ b/indra/llmessage/llavatarnamecache.cpp
@@ -43,26 +43,26 @@ namespace LLAvatarNameCache
{
use_display_name_signal_t mUseDisplayNamesSignal;
- // Manual override for display names - can disable even if the region
- // supports it.
- bool sUseDisplayNames = true;
-
// Cache starts in a paused state until we can determine if the
// current region supports display names.
bool sRunning = false;
+ // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false.
+ // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer).
+ bool sUsePeopleAPI = true;
+
// Base lookup URL for name service.
// On simulator, loaded from indra.xml
// On viewer, usually a simulator capability (at People API team's request)
// Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/"
std::string sNameLookupURL;
- // accumulated agent IDs for next query against service
+ // Accumulated agent IDs for next query against service
typedef std::set<LLUUID> ask_queue_t;
ask_queue_t sAskQueue;
- // agent IDs that have been requested, but with no reply
- // maps agent ID to frame time request was made
+ // Agent IDs that have been requested, but with no reply.
+ // Maps agent ID to frame time request was made.
typedef std::map<LLUUID, F64> pending_queue_t;
pending_queue_t sPendingQueue;
@@ -73,45 +73,43 @@ namespace LLAvatarNameCache
typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
signal_map_t sSignalMap;
- // names we know about
+ // The cache at last, i.e. avatar names we know about.
typedef std::map<LLUUID, LLAvatarName> cache_t;
cache_t sCache;
- // Send bulk lookup requests a few times a second at most
- // only need per-frame timing resolution
+ // Send bulk lookup requests a few times a second at most.
+ // Only need per-frame timing resolution.
LLFrameTimer sRequestTimer;
- /// Maximum time an unrefreshed cache entry is allowed
+ // Maximum time an unrefreshed cache entry is allowed.
const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0;
- /// Time when unrefreshed cached names were checked last
+ // Time when unrefreshed cached names were checked last.
static F64 sLastExpireCheck;
+ // Time-to-live for a temp cache entry.
+ const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0;
+
//-----------------------------------------------------------------------
// Internal methods
//-----------------------------------------------------------------------
// Handle name response off network.
- // Optionally skip adding to cache, used when this is a fallback to the
- // legacy name system.
void processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache);
+ const LLAvatarName& av_name);
void requestNamesViaCapability();
- // Legacy name system callback
+ // Legacy name system callbacks
void legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
- bool is_group
- );
-
+ bool is_group);
+ void legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group);
+
void requestNamesViaLegacy();
- // Fill in an LLAvatarName with the legacy name data
- void buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name);
-
// Do a single callback to a given slot
void fireSignal(const LLUUID& agent_id,
const callback_slot_t& slot,
@@ -123,7 +121,7 @@ namespace LLAvatarNameCache
// Erase expired names from cache
void eraseUnrefreshed();
- bool expirationFromCacheControl(LLSD headers, F64 *expires);
+ bool expirationFromCacheControl(const LLSD& headers, F64 *expires);
}
/* Sample response:
@@ -167,33 +165,31 @@ namespace LLAvatarNameCache
class LLAvatarNameResponder : public LLHTTPClient::Responder
{
+ LOG_CLASS(LLAvatarNameResponder);
private:
// need to store agent ids that are part of this request in case of
// an error, so we can flag them as unavailable
std::vector<LLUUID> mAgentIDs;
- // Need the headers to look up Expires: and Retry-After:
- LLSD mHeaders;
-
public:
LLAvatarNameResponder(const std::vector<LLUUID>& agent_ids)
- : mAgentIDs(agent_ids),
- mHeaders()
+ : mAgentIDs(agent_ids)
{ }
- /*virtual*/ void completedHeader(U32 status, const std::string& reason,
- const LLSD& headers)
- {
- mHeaders = headers;
- }
-
- /*virtual*/ void result(const LLSD& content)
+protected:
+ /*virtual*/ void httpSuccess()
{
+ const LLSD& content = getContent();
+ if (!content.isMap())
+ {
+ failureResult(HTTP_INTERNAL_ERROR, "Malformed response contents", content);
+ return;
+ }
// Pull expiration out of headers if available
- F64 expires = LLAvatarNameCache::nameExpirationFromHeaders(mHeaders);
+ F64 expires = LLAvatarNameCache::nameExpirationFromHeaders(getResponseHeaders());
F64 now = LLFrameTimer::getTotalSeconds();
- LLSD agents = content["agents"];
+ const LLSD& agents = content["agents"];
LLSD::array_const_iterator it = agents.beginArray();
for ( ; it != agents.endArray(); ++it)
{
@@ -206,24 +202,15 @@ public:
// Use expiration time from header
av_name.mExpires = expires;
- // Some avatars don't have explicit display names set
- if (av_name.mDisplayName.empty())
- {
- av_name.mDisplayName = av_name.mUsername;
- }
-
- LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " "
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << expires - now << " seconds"
- << LL_ENDL;
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << LL_ENDL;
+ av_name.dump();
// cache it and fire signals
- LLAvatarNameCache::processName(agent_id, av_name, true);
+ LLAvatarNameCache::processName(agent_id, av_name);
}
// Same logic as error response case
- LLSD unresolved_agents = content["bad_ids"];
+ const LLSD& unresolved_agents = content["bad_ids"];
S32 num_unresolved = unresolved_agents.size();
if (num_unresolved > 0)
{
@@ -247,14 +234,13 @@ public:
<< LL_ENDL;
}
- /*virtual*/ void error(U32 status, const std::string& reason)
+ /*virtual*/ void httpFailure()
{
// If there's an error, it might be caused by PeopleApi,
// or when loading textures on startup and using a very slow
// network, this query may time out.
// What we should do depends on whether or not we have a cached name
- LL_WARNS("AvNameCache") << "LLAvatarNameResponder::error " << status << " " << reason
- << LL_ENDL;
+ LL_WARNS("AvNameCache") << dumpResponse() << LL_ENDL;
// Add dummy records for any agent IDs in this request that we do not have cached already
std::vector<LLUUID>::const_iterator it = mAgentIDs.begin();
@@ -274,41 +260,36 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id)
{
// there is no existing cache entry, so make a temporary name from legacy
LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent "
- << agent_id << LL_ENDL;
+ << agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameFetch, _1, _2, _3));
}
else
{
- // we have a chached (but probably expired) entry - since that would have
+ // we have a cached (but probably expired) entry - since that would have
// been returned by the get method, there is no need to signal anyone
// Clear this agent from the pending list
LLAvatarNameCache::sPendingQueue.erase(agent_id);
- const LLAvatarName& av_name = existing->second;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent "
- << agent_id
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
- << LL_ENDL;
+ LLAvatarName& av_name = existing->second;
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " << agent_id << LL_ENDL;
+ av_name.dump();
+
+ // Reset expiry time so we don't constantly rerequest.
+ av_name.setExpires(TEMP_CACHE_ENTRY_LIFETIME);
}
}
-void LLAvatarNameCache::processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache)
+void LLAvatarNameCache::processName(const LLUUID& agent_id, const LLAvatarName& av_name)
{
- if (add_to_cache)
- {
- sCache[agent_id] = av_name;
- }
+ // Add to the cache
+ sCache[agent_id] = av_name;
+ // Suppress request from the queue
sPendingQueue.erase(agent_id);
- // signal everyone waiting on this name
+ // Signal everyone waiting on this name
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
if (sig_it != sSignalMap.end())
{
@@ -330,8 +311,9 @@ void LLAvatarNameCache::requestNamesViaCapability()
// http://pdp60.lindenlab.com:8000/agents/?ids=3941037e-78ab-45f0-b421-bd6e77c1804d&ids=0012809d-7d2d-4c24-9609-af1230a37715&ids=0019aaba-24af-4f0a-aa72-6457953cf7f0
//
// Apache can handle URLs of 4096 chars, but let's be conservative
- const U32 NAME_URL_MAX = 4096;
- const U32 NAME_URL_SEND_THRESHOLD = 3000;
+ static const U32 NAME_URL_MAX = 4096;
+ static const U32 NAME_URL_SEND_THRESHOLD = 3500;
+
std::string url;
url.reserve(NAME_URL_MAX);
@@ -339,10 +321,12 @@ void LLAvatarNameCache::requestNamesViaCapability()
agent_ids.reserve(128);
U32 ids = 0;
- ask_queue_t::const_iterator it = sAskQueue.begin();
- for ( ; it != sAskQueue.end(); ++it)
+ ask_queue_t::const_iterator it;
+ while(!sAskQueue.empty())
{
- const LLUUID& agent_id = *it;
+ it = sAskQueue.begin();
+ LLUUID agent_id = *it;
+ sAskQueue.erase(it);
if (url.empty())
{
@@ -365,88 +349,91 @@ void LLAvatarNameCache::requestNamesViaCapability()
if (url.size() > NAME_URL_SEND_THRESHOLD)
{
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability first "
- << ids << " ids"
- << LL_ENDL;
- LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
- url.clear();
- agent_ids.clear();
+ break;
}
}
if (!url.empty())
{
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability all "
- << ids << " ids"
- << LL_ENDL;
+ LL_INFOS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability getting " << ids << " ids" << LL_ENDL;
LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
- url.clear();
- agent_ids.clear();
}
-
- // We've moved all asks to the pending request queue
- sAskQueue.clear();
}
void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
bool is_group)
{
- // Construct a dummy record for this name. By convention, SLID is blank
- // Never expires, but not written to disk, so lasts until end of session.
- LLAvatarName av_name;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback "
- << "agent " << agent_id << " "
+ // Put the received data in the cache
+ legacyNameFetch(agent_id, full_name, is_group);
+
+ // Retrieve the name and set it to never (or almost never...) expire: when we are using the legacy
+ // protocol, we do not get an expiration date for each name and there's no reason to ask the
+ // data again and again so we set the expiration time to the largest value admissible.
+ std::map<LLUUID,LLAvatarName>::iterator av_record = sCache.find(agent_id);
+ LLAvatarName& av_name = av_record->second;
+ av_name.setExpires(MAX_UNREFRESHED_TIME);
+}
+
+void LLAvatarNameCache::legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group)
+{
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache agent " << agent_id << " "
<< "full name '" << full_name << "'"
- << ( is_group ? " [group]" : "" )
- << LL_ENDL;
- buildLegacyName(full_name, &av_name);
-
- // Don't add to cache, the data already exists in the legacy name system
- // cache and we don't want or need duplicate storage, because keeping the
- // two copies in sync is complex.
- processName(agent_id, av_name, false);
+ << ( is_group ? " [group]" : "" )
+ << LL_ENDL;
+
+ // Construct an av_name record from this name.
+ LLAvatarName av_name;
+ av_name.fromString(full_name);
+
+ // Add to cache: we're still using the new cache even if we're using the old (legacy) protocol.
+ processName(agent_id, av_name);
}
void LLAvatarNameCache::requestNamesViaLegacy()
{
+ static const S32 MAX_REQUESTS = 100;
F64 now = LLFrameTimer::getTotalSeconds();
std::string full_name;
- ask_queue_t::const_iterator it = sAskQueue.begin();
- for (; it != sAskQueue.end(); ++it)
+ ask_queue_t::const_iterator it;
+ for (S32 requests = 0; !sAskQueue.empty() && requests < MAX_REQUESTS; ++requests)
{
- const LLUUID& agent_id = *it;
+ it = sAskQueue.begin();
+ LLUUID agent_id = *it;
+ sAskQueue.erase(it);
// Mark as pending first, just in case the callback is immediately
// invoked below. This should never happen in practice.
sPendingQueue[agent_id] = now;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL;
+ LL_DEBUGS("AvNameCache") << "agent " << agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameCallback, _1, _2, _3));
}
-
- // We've either answered immediately or moved all asks to the
- // pending queue
- sAskQueue.clear();
}
-void LLAvatarNameCache::initClass(bool running)
+void LLAvatarNameCache::initClass(bool running, bool usePeopleAPI)
{
sRunning = running;
+ sUsePeopleAPI = usePeopleAPI;
}
void LLAvatarNameCache::cleanupClass()
{
+ sCache.clear();
}
-void LLAvatarNameCache::importFile(std::istream& istr)
+bool LLAvatarNameCache::importFile(std::istream& istr)
{
LLSD data;
- S32 parse_count = LLSDSerialize::fromXMLDocument(data, istr);
- if (parse_count < 1) return;
+ if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(data, istr))
+ {
+ LL_WARNS("AvNameCache") << "avatar name cache data xml parse failed" << LL_ENDL;
+ return false;
+ }
// by convention LLSD storage is a map
// we only store one entry in the map
@@ -461,29 +448,32 @@ void LLAvatarNameCache::importFile(std::istream& istr)
av_name.fromLLSD( it->second );
sCache[agent_id] = av_name;
}
- LL_INFOS("AvNameCache") << "loaded " << sCache.size() << LL_ENDL;
-
+ LL_INFOS("AvNameCache") << "LLAvatarNameCache loaded " << sCache.size() << LL_ENDL;
// Some entries may have expired since the cache was stored,
// but they will be flushed in the first call to eraseUnrefreshed
// from LLAvatarNameResponder::idle
+
+ return true;
}
void LLAvatarNameCache::exportFile(std::ostream& ostr)
{
LLSD agents;
F64 max_unrefreshed = LLFrameTimer::getTotalSeconds() - MAX_UNREFRESHED_TIME;
+ LL_INFOS("AvNameCache") << "LLAvatarNameCache at exit cache has " << sCache.size() << LL_ENDL;
cache_t::const_iterator it = sCache.begin();
for ( ; it != sCache.end(); ++it)
{
const LLUUID& agent_id = it->first;
const LLAvatarName& av_name = it->second;
// Do not write temporary or expired entries to the stored cache
- if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed)
+ if (av_name.isValidName(max_unrefreshed))
{
// key must be a string
agents[agent_id.asString()] = av_name.asLLSD();
}
}
+ LL_INFOS("AvNameCache") << "LLAvatarNameCache returning " << agents.size() << LL_ENDL;
LLSD data;
data["agents"] = agents;
LLSDSerialize::toPrettyXML(data, ostr);
@@ -499,6 +489,11 @@ bool LLAvatarNameCache::hasNameLookupURL()
return !sNameLookupURL.empty();
}
+bool LLAvatarNameCache::usePeopleAPI()
+{
+ return hasNameLookupURL() && sUsePeopleAPI;
+}
+
void LLAvatarNameCache::idle()
{
// By convention, start running at first idle() call
@@ -507,25 +502,31 @@ void LLAvatarNameCache::idle()
// *TODO: Possibly re-enabled this based on People API load measurements
// 100 ms is the threshold for "user speed" operations, so we can
// stall for about that long to batch up requests.
- //const F32 SECS_BETWEEN_REQUESTS = 0.1f;
- //if (!sRequestTimer.checkExpirationAndReset(SECS_BETWEEN_REQUESTS))
- //{
- // return;
- //}
+ const F32 SECS_BETWEEN_REQUESTS = 0.1f;
+ if (!sRequestTimer.hasExpired())
+ {
+ return;
+ }
if (!sAskQueue.empty())
{
- if (useDisplayNames())
+ if (usePeopleAPI())
{
requestNamesViaCapability();
}
else
{
- // ...fall back to legacy name cache system
+ LL_WARNS_ONCE("AvNameCache") << "LLAvatarNameCache still using legacy api" << LL_ENDL;
requestNamesViaLegacy();
}
}
+ if (sAskQueue.empty())
+ {
+ // cleared the list, reset the request timer.
+ sRequestTimer.resetWithExpiry(SECS_BETWEEN_REQUESTS);
+ }
+
// erase anything that has not been refreshed for more than MAX_UNREFRESHED_TIME
eraseUnrefreshed();
}
@@ -553,40 +554,29 @@ void LLAvatarNameCache::eraseUnrefreshed()
if (!sLastExpireCheck || sLastExpireCheck < max_unrefreshed)
{
sLastExpireCheck = now;
- cache_t::iterator it = sCache.begin();
- while (it != sCache.end())
+ S32 expired = 0;
+ for (cache_t::iterator it = sCache.begin(); it != sCache.end();)
{
- cache_t::iterator cur = it;
- ++it;
- const LLAvatarName& av_name = cur->second;
+ const LLAvatarName& av_name = it->second;
if (av_name.mExpires < max_unrefreshed)
{
- const LLUUID& agent_id = it->first;
- LL_DEBUGS("AvNameCache") << agent_id
- << " user '" << av_name.mUsername << "' "
+ LL_DEBUGS("AvNameCacheExpired") << "LLAvatarNameCache " << it->first
+ << " user '" << av_name.getAccountName() << "' "
<< "expired " << now - av_name.mExpires << " secs ago"
<< LL_ENDL;
- sCache.erase(cur);
+ sCache.erase(it++);
+ expired++;
}
+ else
+ {
+ ++it;
+ }
}
- LL_INFOS("AvNameCache") << sCache.size() << " cached avatar names" << LL_ENDL;
+ LL_INFOS("AvNameCache") << "LLAvatarNameCache expired " << expired << " cached avatar names, "
+ << sCache.size() << " remaining" << LL_ENDL;
}
}
-void LLAvatarNameCache::buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name)
-{
- llassert(av_name);
- av_name->mUsername = "";
- av_name->mDisplayName = full_name;
- av_name->mIsDisplayNameDefault = true;
- av_name->mIsTemporaryName = true;
- av_name->mExpires = F64_MAX; // not used because these are not cached
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName "
- << full_name
- << LL_ENDL;
-}
-
// fills in av_name if it has it in the cache, even if expired (can check expiry time)
// returns bool specifying if av_name was filled, false otherwise
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
@@ -594,46 +584,29 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use display names cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- *av_name = it->second;
+ *av_name = it->second;
- // re-request name if entry is expired
- if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ // re-request name if entry is expired
+ if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ {
+ if (!isRequestPending(agent_id))
{
- if (!isRequestPending(agent_id))
- {
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
- << "refresh agent " << agent_id
- << LL_ENDL;
- sAskQueue.insert(agent_id);
- }
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache refresh agent " << agent_id
+ << LL_ENDL;
+ sAskQueue.insert(agent_id);
}
-
- return true;
- }
- }
- else
- {
- // ...use legacy names cache
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
- {
- buildLegacyName(full_name, av_name);
- return true;
}
+
+ return true;
}
}
if (!isRequestPending(agent_id))
{
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
- << "queue request for agent " << agent_id
- << LL_ENDL;
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache queue request for agent " << agent_id << LL_ENDL;
sAskQueue.insert(agent_id);
}
@@ -649,37 +622,23 @@ void LLAvatarNameCache::fireSignal(const LLUUID& agent_id,
signal(agent_id, av_name);
}
-void LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
+LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
+ callback_connection_t connection;
+
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use new cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- const LLAvatarName& av_name = it->second;
-
- if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
- {
- // ...name already exists in cache, fire callback now
- fireSignal(agent_id, slot, av_name);
- return;
- }
- }
- }
- else
- {
- // ...use old name system
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
+ const LLAvatarName& av_name = it->second;
+
+ if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
{
- LLAvatarName av_name;
- buildLegacyName(full_name, &av_name);
+ // ...name already exists in cache, fire callback now
fireSignal(agent_id, slot, av_name);
- return;
+ return connection;
}
}
}
@@ -696,34 +655,36 @@ void LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
// ...new callback for this id
callback_signal_t* signal = new callback_signal_t();
- signal->connect(slot);
+ connection = signal->connect(slot);
sSignalMap[agent_id] = signal;
}
else
{
// ...existing callback, bind additional slot
callback_signal_t* signal = sig_it->second;
- signal->connect(slot);
+ connection = signal->connect(slot);
}
+
+ return connection;
}
void LLAvatarNameCache::setUseDisplayNames(bool use)
{
- if (use != sUseDisplayNames)
+ if (use != LLAvatarName::useDisplayNames())
{
- sUseDisplayNames = use;
- // flush our cache
- sCache.clear();
-
+ LLAvatarName::setUseDisplayNames(use);
mUseDisplayNamesSignal();
}
}
-bool LLAvatarNameCache::useDisplayNames()
+void LLAvatarNameCache::setUseUsernames(bool use)
{
- // Must be both manually set on and able to look up names.
- return sUseDisplayNames && !sNameLookupURL.empty();
+ if (use != LLAvatarName::useUsernames())
+ {
+ LLAvatarName::setUseUsernames(use);
+ mUseDisplayNamesSignal();
+ }
}
void LLAvatarNameCache::erase(const LLUUID& agent_id)
@@ -731,19 +692,13 @@ void LLAvatarNameCache::erase(const LLUUID& agent_id)
sCache.erase(agent_id);
}
-void LLAvatarNameCache::fetch(const LLUUID& agent_id)
-{
- // re-request, even if request is already pending
- sAskQueue.insert(agent_id);
-}
-
void LLAvatarNameCache::insert(const LLUUID& agent_id, const LLAvatarName& av_name)
{
// *TODO: update timestamp if zero?
sCache[agent_id] = av_name;
}
-F64 LLAvatarNameCache::nameExpirationFromHeaders(LLSD headers)
+F64 LLAvatarNameCache::nameExpirationFromHeaders(const LLSD& headers)
{
F64 expires = 0.0;
if (expirationFromCacheControl(headers, &expires))
@@ -759,24 +714,28 @@ F64 LLAvatarNameCache::nameExpirationFromHeaders(LLSD headers)
}
}
-bool LLAvatarNameCache::expirationFromCacheControl(LLSD headers, F64 *expires)
+bool LLAvatarNameCache::expirationFromCacheControl(const LLSD& headers, F64 *expires)
{
bool fromCacheControl = false;
F64 now = LLFrameTimer::getTotalSeconds();
// Allow the header to override the default
- LLSD cache_control_header = headers["cache-control"];
- if (cache_control_header.isDefined())
+ std::string cache_control;
+ if (headers.has(HTTP_IN_HEADER_CACHE_CONTROL))
+ {
+ cache_control = headers[HTTP_IN_HEADER_CACHE_CONTROL].asString();
+ }
+
+ if (!cache_control.empty())
{
S32 max_age = 0;
- std::string cache_control = cache_control_header.asString();
if (max_age_from_cache_control(cache_control, &max_age))
{
*expires = now + (F64)max_age;
fromCacheControl = true;
}
}
- LL_DEBUGS("AvNameCache")
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache "
<< ( fromCacheControl ? "expires based on cache control " : "default expiration " )
<< "in " << *expires - now << " seconds"
<< LL_ENDL;