summaryrefslogtreecommitdiff
path: root/indra/llmessage/llavatarnamecache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llmessage/llavatarnamecache.cpp')
-rwxr-xr-x[-rw-r--r--]indra/llmessage/llavatarnamecache.cpp316
1 files changed, 126 insertions, 190 deletions
diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp
index 32d9d8bfc3..9a68093427 100644..100755
--- a/indra/llmessage/llavatarnamecache.cpp
+++ b/indra/llmessage/llavatarnamecache.cpp
@@ -43,26 +43,26 @@ namespace LLAvatarNameCache
{
use_display_name_signal_t mUseDisplayNamesSignal;
- // Manual override for display names - can disable even if the region
- // supports it.
- bool sUseDisplayNames = true;
-
// Cache starts in a paused state until we can determine if the
// current region supports display names.
bool sRunning = false;
+ // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false.
+ // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer).
+ bool sUsePeopleAPI = true;
+
// Base lookup URL for name service.
// On simulator, loaded from indra.xml
// On viewer, usually a simulator capability (at People API team's request)
// Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/"
std::string sNameLookupURL;
- // accumulated agent IDs for next query against service
+ // Accumulated agent IDs for next query against service
typedef std::set<LLUUID> ask_queue_t;
ask_queue_t sAskQueue;
- // agent IDs that have been requested, but with no reply
- // maps agent ID to frame time request was made
+ // Agent IDs that have been requested, but with no reply.
+ // Maps agent ID to frame time request was made.
typedef std::map<LLUUID, F64> pending_queue_t;
pending_queue_t sPendingQueue;
@@ -73,21 +73,21 @@ namespace LLAvatarNameCache
typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
signal_map_t sSignalMap;
- // names we know about
+ // The cache at last, i.e. avatar names we know about.
typedef std::map<LLUUID, LLAvatarName> cache_t;
cache_t sCache;
- // Send bulk lookup requests a few times a second at most
- // only need per-frame timing resolution
+ // Send bulk lookup requests a few times a second at most.
+ // Only need per-frame timing resolution.
LLFrameTimer sRequestTimer;
- /// Maximum time an unrefreshed cache entry is allowed
+ // Maximum time an unrefreshed cache entry is allowed.
const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0;
- /// Time when unrefreshed cached names were checked last
+ // Time when unrefreshed cached names were checked last.
static F64 sLastExpireCheck;
- /// Time-to-live for a temp cache entry.
+ // Time-to-live for a temp cache entry.
const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0;
//-----------------------------------------------------------------------
@@ -95,26 +95,21 @@ namespace LLAvatarNameCache
//-----------------------------------------------------------------------
// Handle name response off network.
- // Optionally skip adding to cache, used when this is a fallback to the
- // legacy name system.
void processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache);
+ const LLAvatarName& av_name);
void requestNamesViaCapability();
- // Legacy name system callback
+ // Legacy name system callbacks
void legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
- bool is_group
- );
-
+ bool is_group);
+ void legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group);
+
void requestNamesViaLegacy();
- // Fill in an LLAvatarName with the legacy name data
- void buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name);
-
// Do a single callback to a given slot
void fireSignal(const LLUUID& agent_id,
const callback_slot_t& slot,
@@ -209,20 +204,11 @@ public:
// Use expiration time from header
av_name.mExpires = expires;
- // Some avatars don't have explicit display names set
- if (av_name.mDisplayName.empty())
- {
- av_name.mDisplayName = av_name.mUsername;
- }
-
- LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " "
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << expires - now << " seconds"
- << LL_ENDL;
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << LL_ENDL;
+ av_name.dump();
// cache it and fire signals
- LLAvatarNameCache::processName(agent_id, av_name, true);
+ LLAvatarNameCache::processName(agent_id, av_name);
}
// Same logic as error response case
@@ -279,40 +265,34 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id)
LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent "
<< agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameFetch, _1, _2, _3));
}
else
{
- // we have a chached (but probably expired) entry - since that would have
+ // we have a cached (but probably expired) entry - since that would have
// been returned by the get method, there is no need to signal anyone
// Clear this agent from the pending list
LLAvatarNameCache::sPendingQueue.erase(agent_id);
LLAvatarName& av_name = existing->second;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent "
- << agent_id
- << "user '" << av_name.mUsername << "' "
- << "display '" << av_name.mDisplayName << "' "
- << "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
- << LL_ENDL;
- av_name.mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; // reset expiry time so we don't constantly rerequest.
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " << agent_id << LL_ENDL;
+ av_name.dump();
+
+ // Reset expiry time so we don't constantly rerequest.
+ av_name.setExpires(TEMP_CACHE_ENTRY_LIFETIME);
}
}
-void LLAvatarNameCache::processName(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- bool add_to_cache)
+void LLAvatarNameCache::processName(const LLUUID& agent_id, const LLAvatarName& av_name)
{
- if (add_to_cache)
- {
- sCache[agent_id] = av_name;
- }
+ // Add to the cache
+ sCache[agent_id] = av_name;
+ // Suppress request from the queue
sPendingQueue.erase(agent_id);
- // signal everyone waiting on this name
+ // Signal everyone waiting on this name
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
if (sig_it != sSignalMap.end())
{
@@ -334,8 +314,9 @@ void LLAvatarNameCache::requestNamesViaCapability()
// http://pdp60.lindenlab.com:8000/agents/?ids=3941037e-78ab-45f0-b421-bd6e77c1804d&ids=0012809d-7d2d-4c24-9609-af1230a37715&ids=0019aaba-24af-4f0a-aa72-6457953cf7f0
//
// Apache can handle URLs of 4096 chars, but let's be conservative
- const U32 NAME_URL_MAX = 4096;
- const U32 NAME_URL_SEND_THRESHOLD = 3000;
+ static const U32 NAME_URL_MAX = 4096;
+ static const U32 NAME_URL_SEND_THRESHOLD = 3500;
+
std::string url;
url.reserve(NAME_URL_MAX);
@@ -343,10 +324,12 @@ void LLAvatarNameCache::requestNamesViaCapability()
agent_ids.reserve(128);
U32 ids = 0;
- ask_queue_t::const_iterator it = sAskQueue.begin();
- for ( ; it != sAskQueue.end(); ++it)
+ ask_queue_t::const_iterator it;
+ while(!sAskQueue.empty())
{
- const LLUUID& agent_id = *it;
+ it = sAskQueue.begin();
+ LLUUID agent_id = *it;
+ sAskQueue.erase(it);
if (url.empty())
{
@@ -369,59 +352,63 @@ void LLAvatarNameCache::requestNamesViaCapability()
if (url.size() > NAME_URL_SEND_THRESHOLD)
{
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability first "
- << ids << " ids"
- << LL_ENDL;
- LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
- url.clear();
- agent_ids.clear();
+ break;
}
}
if (!url.empty())
{
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability all "
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability requested "
<< ids << " ids"
<< LL_ENDL;
LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
- url.clear();
- agent_ids.clear();
}
-
- // We've moved all asks to the pending request queue
- sAskQueue.clear();
}
void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id,
const std::string& full_name,
bool is_group)
{
- // Construct a dummy record for this name. By convention, SLID is blank
- // Never expires, but not written to disk, so lasts until end of session.
- LLAvatarName av_name;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback "
- << "agent " << agent_id << " "
+ // Put the received data in the cache
+ legacyNameFetch(agent_id, full_name, is_group);
+
+ // Retrieve the name and set it to never (or almost never...) expire: when we are using the legacy
+ // protocol, we do not get an expiration date for each name and there's no reason to ask the
+ // data again and again so we set the expiration time to the largest value admissible.
+ std::map<LLUUID,LLAvatarName>::iterator av_record = sCache.find(agent_id);
+ LLAvatarName& av_name = av_record->second;
+ av_name.setExpires(MAX_UNREFRESHED_TIME);
+}
+
+void LLAvatarNameCache::legacyNameFetch(const LLUUID& agent_id,
+ const std::string& full_name,
+ bool is_group)
+{
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameFetch "
+ << "agent " << agent_id << " "
<< "full name '" << full_name << "'"
- << ( is_group ? " [group]" : "" )
- << LL_ENDL;
- buildLegacyName(full_name, &av_name);
-
- // Add to cache, because if we don't we'll keep rerequesting the
- // same record forever. buildLegacyName should always guarantee
- // that these records expire reasonably soon
- // (in TEMP_CACHE_ENTRY_LIFETIME seconds), so if the failure was due
- // to something temporary we will eventually request and get the right data.
- processName(agent_id, av_name, true);
+ << ( is_group ? " [group]" : "" )
+ << LL_ENDL;
+
+ // Construct an av_name record from this name.
+ LLAvatarName av_name;
+ av_name.fromString(full_name);
+
+ // Add to cache: we're still using the new cache even if we're using the old (legacy) protocol.
+ processName(agent_id, av_name);
}
void LLAvatarNameCache::requestNamesViaLegacy()
{
+ static const S32 MAX_REQUESTS = 100;
F64 now = LLFrameTimer::getTotalSeconds();
std::string full_name;
- ask_queue_t::const_iterator it = sAskQueue.begin();
- for (; it != sAskQueue.end(); ++it)
+ ask_queue_t::const_iterator it;
+ for (S32 requests = 0; !sAskQueue.empty() && requests < MAX_REQUESTS; ++requests)
{
- const LLUUID& agent_id = *it;
+ it = sAskQueue.begin();
+ LLUUID agent_id = *it;
+ sAskQueue.erase(it);
// Mark as pending first, just in case the callback is immediately
// invoked below. This should never happen in practice.
@@ -430,29 +417,28 @@ void LLAvatarNameCache::requestNamesViaLegacy()
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL;
gCacheName->get(agent_id, false, // legacy compatibility
- boost::bind(&LLAvatarNameCache::legacyNameCallback,
- _1, _2, _3));
+ boost::bind(&LLAvatarNameCache::legacyNameCallback, _1, _2, _3));
}
-
- // We've either answered immediately or moved all asks to the
- // pending queue
- sAskQueue.clear();
}
-void LLAvatarNameCache::initClass(bool running)
+void LLAvatarNameCache::initClass(bool running, bool usePeopleAPI)
{
sRunning = running;
+ sUsePeopleAPI = usePeopleAPI;
}
void LLAvatarNameCache::cleanupClass()
{
+ sCache.clear();
}
void LLAvatarNameCache::importFile(std::istream& istr)
{
LLSD data;
- S32 parse_count = LLSDSerialize::fromXMLDocument(data, istr);
- if (parse_count < 1) return;
+ if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXMLDocument(data, istr))
+ {
+ return;
+ }
// by convention LLSD storage is a map
// we only store one entry in the map
@@ -484,7 +470,7 @@ void LLAvatarNameCache::exportFile(std::ostream& ostr)
const LLUUID& agent_id = it->first;
const LLAvatarName& av_name = it->second;
// Do not write temporary or expired entries to the stored cache
- if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed)
+ if (av_name.isValidName(max_unrefreshed))
{
// key must be a string
agents[agent_id.asString()] = av_name.asLLSD();
@@ -505,6 +491,11 @@ bool LLAvatarNameCache::hasNameLookupURL()
return !sNameLookupURL.empty();
}
+bool LLAvatarNameCache::usePeopleAPI()
+{
+ return hasNameLookupURL() && sUsePeopleAPI;
+}
+
void LLAvatarNameCache::idle()
{
// By convention, start running at first idle() call
@@ -513,25 +504,30 @@ void LLAvatarNameCache::idle()
// *TODO: Possibly re-enabled this based on People API load measurements
// 100 ms is the threshold for "user speed" operations, so we can
// stall for about that long to batch up requests.
- //const F32 SECS_BETWEEN_REQUESTS = 0.1f;
- //if (!sRequestTimer.checkExpirationAndReset(SECS_BETWEEN_REQUESTS))
- //{
- // return;
- //}
+ const F32 SECS_BETWEEN_REQUESTS = 0.1f;
+ if (!sRequestTimer.hasExpired())
+ {
+ return;
+ }
if (!sAskQueue.empty())
{
- if (useDisplayNames())
+ if (usePeopleAPI())
{
requestNamesViaCapability();
}
else
{
- // ...fall back to legacy name cache system
requestNamesViaLegacy();
}
}
+ if (sAskQueue.empty())
+ {
+ // cleared the list, reset the request timer.
+ sRequestTimer.resetWithExpiry(SECS_BETWEEN_REQUESTS);
+ }
+
// erase anything that has not been refreshed for more than MAX_UNREFRESHED_TIME
eraseUnrefreshed();
}
@@ -565,9 +561,8 @@ void LLAvatarNameCache::eraseUnrefreshed()
const LLAvatarName& av_name = it->second;
if (av_name.mExpires < max_unrefreshed)
{
- const LLUUID& agent_id = it->first;
- LL_DEBUGS("AvNameCache") << agent_id
- << " user '" << av_name.mUsername << "' "
+ LL_DEBUGS("AvNameCache") << it->first
+ << " user '" << av_name.getAccountName() << "' "
<< "expired " << now - av_name.mExpires << " secs ago"
<< LL_ENDL;
sCache.erase(it++);
@@ -581,20 +576,6 @@ void LLAvatarNameCache::eraseUnrefreshed()
}
}
-void LLAvatarNameCache::buildLegacyName(const std::string& full_name,
- LLAvatarName* av_name)
-{
- llassert(av_name);
- av_name->mUsername = "";
- av_name->mDisplayName = full_name;
- av_name->mIsDisplayNameDefault = true;
- av_name->mIsTemporaryName = true;
- av_name->mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME;
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName "
- << full_name
- << LL_ENDL;
-}
-
// fills in av_name if it has it in the cache, even if expired (can check expiry time)
// returns bool specifying if av_name was filled, false otherwise
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
@@ -602,38 +583,24 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use display names cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- *av_name = it->second;
+ *av_name = it->second;
- // re-request name if entry is expired
- if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ // re-request name if entry is expired
+ if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
+ {
+ if (!isRequestPending(agent_id))
{
- if (!isRequestPending(agent_id))
- {
- LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
- << "refresh agent " << agent_id
- << LL_ENDL;
- sAskQueue.insert(agent_id);
- }
+ LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
+ << "refresh agent " << agent_id
+ << LL_ENDL;
+ sAskQueue.insert(agent_id);
}
-
- return true;
- }
- }
- else
- {
- // ...use legacy names cache
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
- {
- buildLegacyName(full_name, av_name);
- return true;
}
+
+ return true;
}
}
@@ -664,30 +631,14 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag
if (sRunning)
{
// ...only do immediate lookups when cache is running
- if (useDisplayNames())
+ std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
+ if (it != sCache.end())
{
- // ...use new cache
- std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
- if (it != sCache.end())
- {
- const LLAvatarName& av_name = it->second;
-
- if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
- {
- // ...name already exists in cache, fire callback now
- fireSignal(agent_id, slot, av_name);
- return connection;
- }
- }
- }
- else
- {
- // ...use old name system
- std::string full_name;
- if (gCacheName->getFullName(agent_id, full_name))
+ const LLAvatarName& av_name = it->second;
+
+ if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
{
- LLAvatarName av_name;
- buildLegacyName(full_name, &av_name);
+ // ...name already exists in cache, fire callback now
fireSignal(agent_id, slot, av_name);
return connection;
}
@@ -722,33 +673,18 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag
void LLAvatarNameCache::setUseDisplayNames(bool use)
{
- if (use != sUseDisplayNames)
+ if (use != LLAvatarName::useDisplayNames())
{
- sUseDisplayNames = use;
- // flush our cache
- sCache.clear();
-
+ LLAvatarName::setUseDisplayNames(use);
mUseDisplayNamesSignal();
}
}
-bool LLAvatarNameCache::useDisplayNames()
-{
- // Must be both manually set on and able to look up names.
- return sUseDisplayNames && !sNameLookupURL.empty();
-}
-
void LLAvatarNameCache::erase(const LLUUID& agent_id)
{
sCache.erase(agent_id);
}
-void LLAvatarNameCache::fetch(const LLUUID& agent_id)
-{
- // re-request, even if request is already pending
- sAskQueue.insert(agent_id);
-}
-
void LLAvatarNameCache::insert(const LLUUID& agent_id, const LLAvatarName& av_name)
{
// *TODO: update timestamp if zero?