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Diffstat (limited to 'indra/llmessage/llavatarname.h')
-rw-r--r--indra/llmessage/llavatarname.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llmessage/llavatarname.h b/indra/llmessage/llavatarname.h
index 192f43f07c..80b54cded9 100644
--- a/indra/llmessage/llavatarname.h
+++ b/indra/llmessage/llavatarname.h
@@ -65,7 +65,7 @@ public:
// For normal names, returns "James Linden (james.linden)"
// When display names are disabled returns just "James Linden"
- std::string getCompleteName(bool use_parentheses = true) const;
+ std::string getCompleteName(bool use_parentheses = true, bool force_use_display_name = false) const;
// Returns "James Linden" or "bobsmith123 Resident" for backwards
// compatibility with systems like voice and muting
@@ -75,7 +75,7 @@ public:
// "José Sanchez" or "James Linden", UTF-8 encoded Unicode
// Takes the display name preference into account. This is truly the name that should
// be used for all UI where an avatar name has to be used unless we truly want something else (rare)
- std::string getDisplayName() const;
+ std::string getDisplayName(bool force_use_display_name = false) const;
// Returns "James Linden" or "bobsmith123 Resident"
// Used where we explicitely prefer or need a non UTF-8 legacy (ASCII) name