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-rw-r--r--indra/llmessage/llavatarname.h206
1 files changed, 103 insertions, 103 deletions
diff --git a/indra/llmessage/llavatarname.h b/indra/llmessage/llavatarname.h
index 20f7140797..eec966d51b 100644
--- a/indra/llmessage/llavatarname.h
+++ b/indra/llmessage/llavatarname.h
@@ -1,4 +1,4 @@
-/**
+/**
* @file llavatarname.h
* @brief Represents name-related data for an avatar, such as the
* username/SLID ("bobsmith123" or "james.linden") and the display
@@ -7,21 +7,21 @@
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -35,105 +35,105 @@ class LLSD;
class LL_COMMON_API LLAvatarName
{
public:
- LLAvatarName();
-
- bool operator<(const LLAvatarName& rhs) const;
-
- // Conversion to and from LLSD (cache file or server response)
- LLSD asLLSD() const;
- void fromLLSD(const LLSD& sd);
-
- // Used only in legacy mode when the display name capability is not provided server side
- // or to otherwise create a temporary valid item.
- void fromString(const std::string& full_name);
-
- // Set the name object to become invalid in "expires" seconds from now
- void setExpires(F64 expires);
-
- // Set and get the display name flag set by the user in preferences.
- static void setUseDisplayNames(bool use);
- static bool useDisplayNames();
-
- static void setUseUsernames(bool use);
- static bool useUsernames();
-
- // A name object is valid if not temporary and not yet expired (default is expiration not checked)
- bool isValidName(F64 max_unrefreshed = 0.0f) const { return !mIsTemporaryName && (mExpires >= max_unrefreshed); }
-
- // Return true if the name is made up from legacy or temporary data
- bool isDisplayNameDefault() const { return mIsDisplayNameDefault; }
-
- // For normal names, returns "James Linden (james.linden)"
- // When display names are disabled returns just "James Linden"
- std::string getCompleteName(bool use_parentheses = true, bool force_use_complete_name = false) const;
-
- // Returns "James Linden" or "bobsmith123 Resident" for backwards
- // compatibility with systems like voice and muting
- // *TODO: Eliminate this in favor of username only
- std::string getLegacyName() const;
-
- // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
- // Takes the display name preference into account. This is truly the name that should
- // be used for all UI where an avatar name has to be used unless we truly want something else (rare)
- std::string getDisplayName(bool force_use_display_name = false) const;
-
- // Returns "James Linden" or "bobsmith123 Resident"
- // Used where we explicitely prefer or need a non UTF-8 legacy (ASCII) name
- // Also used for backwards compatibility with systems like voice and muting
- std::string getUserName(bool lowercase = false) const;
-
- // Returns "james.linden" or the legacy name for very old names
- std::string getAccountName() const { return mUsername; }
-
- // Debug print of the object
- void dump() const;
-
- // Names can change, so need to keep track of when name was
- // last checked.
- // Unix time-from-epoch seconds for efficiency
- F64 mExpires;
-
- // You can only change your name every N hours, so record
- // when the next update is allowed
- // Unix time-from-epoch seconds
- F64 mNextUpdate;
-
+ LLAvatarName();
+
+ bool operator<(const LLAvatarName& rhs) const;
+
+ // Conversion to and from LLSD (cache file or server response)
+ LLSD asLLSD() const;
+ void fromLLSD(const LLSD& sd);
+
+ // Used only in legacy mode when the display name capability is not provided server side
+ // or to otherwise create a temporary valid item.
+ void fromString(const std::string& full_name);
+
+ // Set the name object to become invalid in "expires" seconds from now
+ void setExpires(F64 expires);
+
+ // Set and get the display name flag set by the user in preferences.
+ static void setUseDisplayNames(bool use);
+ static bool useDisplayNames();
+
+ static void setUseUsernames(bool use);
+ static bool useUsernames();
+
+ // A name object is valid if not temporary and not yet expired (default is expiration not checked)
+ bool isValidName(F64 max_unrefreshed = 0.0f) const { return !mIsTemporaryName && (mExpires >= max_unrefreshed); }
+
+ // Return true if the name is made up from legacy or temporary data
+ bool isDisplayNameDefault() const { return mIsDisplayNameDefault; }
+
+ // For normal names, returns "James Linden (james.linden)"
+ // When display names are disabled returns just "James Linden"
+ std::string getCompleteName(bool use_parentheses = true, bool force_use_complete_name = false) const;
+
+ // Returns "James Linden" or "bobsmith123 Resident" for backwards
+ // compatibility with systems like voice and muting
+ // *TODO: Eliminate this in favor of username only
+ std::string getLegacyName() const;
+
+ // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
+ // Takes the display name preference into account. This is truly the name that should
+ // be used for all UI where an avatar name has to be used unless we truly want something else (rare)
+ std::string getDisplayName(bool force_use_display_name = false) const;
+
+ // Returns "James Linden" or "bobsmith123 Resident"
+ // Used where we explicitely prefer or need a non UTF-8 legacy (ASCII) name
+ // Also used for backwards compatibility with systems like voice and muting
+ std::string getUserName(bool lowercase = false) const;
+
+ // Returns "james.linden" or the legacy name for very old names
+ std::string getAccountName() const { return mUsername; }
+
+ // Debug print of the object
+ void dump() const;
+
+ // Names can change, so need to keep track of when name was
+ // last checked.
+ // Unix time-from-epoch seconds for efficiency
+ F64 mExpires;
+
+ // You can only change your name every N hours, so record
+ // when the next update is allowed
+ // Unix time-from-epoch seconds
+ F64 mNextUpdate;
+
private:
- // "bobsmith123" or "james.linden", US-ASCII only
- std::string mUsername;
-
- // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
- // Contains data whether or not user has explicitly set
- // a display name; may duplicate their username.
- std::string mDisplayName;
-
- // For "James Linden", "James"
- // For "bobsmith123", "bobsmith123"
- // Used to communicate with legacy systems like voice and muting which
- // rely on old-style names.
- // *TODO: Eliminate this in favor of username only
- std::string mLegacyFirstName;
-
- // For "James Linden", "Linden"
- // For "bobsmith123", "Resident"
- // see above for rationale
- std::string mLegacyLastName;
-
- // If true, both display name and SLID were generated from
- // a legacy first and last name, like "James Linden (james.linden)"
- bool mIsDisplayNameDefault;
-
- // Under error conditions, we may insert "dummy" records with
- // names like "???" into caches as placeholders. These can be
- // shown in UI, but are not serialized.
- bool mIsTemporaryName;
-
- // Global flag indicating if display name should be used or not
- // This will affect the output of the high level "get" methods
- static bool sUseDisplayNames;
-
- // Flag indicating if username should be shown after display name or not
- static bool sUseUsernames;
+ // "bobsmith123" or "james.linden", US-ASCII only
+ std::string mUsername;
+
+ // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
+ // Contains data whether or not user has explicitly set
+ // a display name; may duplicate their username.
+ std::string mDisplayName;
+
+ // For "James Linden", "James"
+ // For "bobsmith123", "bobsmith123"
+ // Used to communicate with legacy systems like voice and muting which
+ // rely on old-style names.
+ // *TODO: Eliminate this in favor of username only
+ std::string mLegacyFirstName;
+
+ // For "James Linden", "Linden"
+ // For "bobsmith123", "Resident"
+ // see above for rationale
+ std::string mLegacyLastName;
+
+ // If true, both display name and SLID were generated from
+ // a legacy first and last name, like "James Linden (james.linden)"
+ bool mIsDisplayNameDefault;
+
+ // Under error conditions, we may insert "dummy" records with
+ // names like "???" into caches as placeholders. These can be
+ // shown in UI, but are not serialized.
+ bool mIsTemporaryName;
+
+ // Global flag indicating if display name should be used or not
+ // This will affect the output of the high level "get" methods
+ static bool sUseDisplayNames;
+
+ // Flag indicating if username should be shown after display name or not
+ static bool sUseUsernames;
};
#endif