summaryrefslogtreecommitdiff
path: root/indra/llmath
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llmath')
-rwxr-xr-xindra/llmath/llmath.h1
-rwxr-xr-xindra/llmath/llsphere.cpp6
-rwxr-xr-xindra/llmath/llvolume.cpp2
3 files changed, 6 insertions, 3 deletions
diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h
index b4ac1dec73..7f39e58f71 100755
--- a/indra/llmath/llmath.h
+++ b/indra/llmath/llmath.h
@@ -559,6 +559,7 @@ inline void ll_remove_outliers(std::vector<VEC_TYPE>& data, F32 k)
inline void ll_nn2d_interpolation(const U8 *const src, U32 srcW, U32 srcH, U8 srcCh, U8 *const dst, U32 dstW, U32 dstH, U8 dstCh)
{
+ llassert(NULL != src && NULL != dst);
llassert(srcCh>=dstCh);
S32 tmp_x = 0, tmp_y = 0, tmp_x1 = 0, tmp_x2 = 0;
diff --git a/indra/llmath/llsphere.cpp b/indra/llmath/llsphere.cpp
index 740047b93a..a8d6200488 100755
--- a/indra/llmath/llsphere.cpp
+++ b/indra/llmath/llsphere.cpp
@@ -248,8 +248,8 @@ LLSphere LLSphere::getBoundingSphere(const std::vector<LLSphere>& sphere_list)
// compute the starting step-size
F32 minimum_radius = 0.5f * llmin(diagonal.mV[VX], llmin(diagonal.mV[VY], diagonal.mV[VZ]));
F32 step_length = bounding_radius - minimum_radius;
- S32 step_count = 0;
- S32 max_step_count = 12;
+ //S32 step_count = 0;
+ //S32 max_step_count = 12;
F32 half_milimeter = 0.0005f;
// wander the center around in search of tighter solutions
@@ -258,7 +258,7 @@ LLSphere LLSphere::getBoundingSphere(const std::vector<LLSphere>& sphere_list)
S32 last_dz = 2;
while (step_length > half_milimeter
- && step_count < max_step_count)
+ /*&& step_count < max_step_count*/)
{
// the algorithm for testing the maximum radius could be expensive enough
// that it makes sense to NOT duplicate testing when possible, so we keep
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index d9a68cb577..98ff36c363 100755
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -6284,6 +6284,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
num_vertices = mNumS*mNumT;
num_indices = (mNumS-1)*(mNumT-1)*6;
+ partial_build = (num_vertices > mNumVertices || num_indices > mNumIndices) ? FALSE : partial_build;
+
if (!partial_build)
{
resizeVertices(num_vertices);