diff options
Diffstat (limited to 'indra/llmath')
-rw-r--r-- | indra/llmath/llvolume.cpp | 124 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 9 |
2 files changed, 103 insertions, 30 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 8b73f0ae8e..648f9a8d93 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -2367,9 +2367,10 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) //input stream is now pointing at a zlib compressed block of LLSD //decompress block LLSD mdl; - if (!unzip_llsd(mdl, is, size)) + U32 uzip_result = LLUZipHelper::unzip_llsd(mdl, is, size); + if (uzip_result != LLUZipHelper::ZR_OK) { - LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD, will probably fetch from sim again." << LL_ENDL; + LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD with code " << uzip_result << " , will probably fetch from sim again." << LL_ENDL; return false; } @@ -2676,11 +2677,17 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) } } } + + if (!cacheOptimize()) + { + // Out of memory? + LL_WARNS() << "Failed to optimize!" << LL_ENDL; + mVolumeFaces.clear(); + return false; + } mSculptLevel = 0; // success! - cacheOptimize(); - return true; } @@ -2712,12 +2719,16 @@ void LLVolume::copyVolumeFaces(const LLVolume* volume) mSculptLevel = 0; } -void LLVolume::cacheOptimize() +bool LLVolume::cacheOptimize() { for (S32 i = 0; i < mVolumeFaces.size(); ++i) { - mVolumeFaces[i].cacheOptimize(); + if (!mVolumeFaces[i].cacheOptimize()) + { + return false; + } } + return true; } @@ -2910,15 +2921,41 @@ F32 LLVolume::sculptGetSurfaceArea() return area; } -// create placeholder shape -void LLVolume::sculptGeneratePlaceholder() +// create empty placeholder shape +void LLVolume::sculptGenerateEmptyPlaceholder() { S32 sizeS = mPathp->mPath.size(); S32 sizeT = mProfilep->mProfile.size(); - + + S32 line = 0; + + for (S32 s = 0; s < sizeS; s++) + { + for (S32 t = 0; t < sizeT; t++) + { + S32 i = t + line; + LLVector4a& pt = mMesh[i]; + + F32* p = pt.getF32ptr(); + + p[0] = 0; + p[1] = 0; + p[2] = 0; + + llassert(pt.isFinite3()); + } + line += sizeT; + } +} + +// create sphere placeholder shape +void LLVolume::sculptGenerateSpherePlaceholder() +{ + S32 sizeS = mPathp->mPath.size(); + S32 sizeT = mProfilep->mProfile.size(); + S32 line = 0; - // for now, this is a sphere. for (S32 s = 0; s < sizeS; s++) { for (S32 t = 0; t < sizeT; t++) @@ -2926,12 +2963,12 @@ void LLVolume::sculptGeneratePlaceholder() S32 i = t + line; LLVector4a& pt = mMesh[i]; - - F32 u = (F32)s/(sizeS-1); - F32 v = (F32)t/(sizeT-1); + + F32 u = (F32)s / (sizeS - 1); + F32 v = (F32)t / (sizeT - 1); const F32 RADIUS = (F32) 0.3; - + F32* p = pt.getF32ptr(); p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS); @@ -2939,7 +2976,6 @@ void LLVolume::sculptGeneratePlaceholder() p[2] = (F32)(cos(F_PI * v) * RADIUS); llassert(pt.isFinite3()); - } line += sizeT; } @@ -3102,9 +3138,9 @@ void sculpt_calc_mesh_resolution(U16 width, U16 height, U8 type, F32 detail, S32 } // sculpt replaces generate() for sculpted surfaces -void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level) +void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level, bool visible_placeholder) { - U8 sculpt_type = mParams.getSculptType(); + U8 sculpt_type = mParams.getSculptType(); BOOL data_is_empty = FALSE; @@ -3152,13 +3188,22 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA) { data_is_empty = TRUE; + visible_placeholder = true; } } } if (data_is_empty) { - sculptGeneratePlaceholder(); + if (visible_placeholder) + { + // Object should be visible since there will be nothing else to display + sculptGenerateSpherePlaceholder(); + } + else + { + sculptGenerateEmptyPlaceholder(); + } } @@ -5173,7 +5218,7 @@ public: }; -void LLVolumeFace::cacheOptimize() +bool LLVolumeFace::cacheOptimize() { //optimize for vertex cache according to Forsyth method: // http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html @@ -5184,7 +5229,7 @@ void LLVolumeFace::cacheOptimize() if (mNumVertices < 3) { //nothing to do - return; + return true; } //mapping of vertices to triangles and indices @@ -5193,8 +5238,16 @@ void LLVolumeFace::cacheOptimize() //mapping of triangles do vertices std::vector<LLVCacheTriangleData> triangle_data; - triangle_data.resize(mNumIndices/3); - vertex_data.resize(mNumVertices); + try + { + triangle_data.resize(mNumIndices / 3); + vertex_data.resize(mNumVertices); + } + catch (std::bad_alloc) + { + LL_WARNS("LLVOLUME") << "Resize failed" << LL_ENDL; + return false; + } for (U32 i = 0; i < mNumIndices; i++) { //populate vertex data and triangle data arrays @@ -5306,7 +5359,8 @@ void LLVolumeFace::cacheOptimize() LLVector4a* pos = (LLVector4a*) ll_aligned_malloc<64>(sizeof(LLVector4a)*2*num_verts+size); if (pos == NULL) { - LL_ERRS("LLVOLUME") << "Allocation of positions vector[" << sizeof(LLVector4a) * 2 * num_verts + size << "] failed. " << LL_ENDL; + LL_WARNS("LLVOLUME") << "Allocation of positions vector[" << sizeof(LLVector4a) * 2 * num_verts + size << "] failed. " << LL_ENDL; + return false; } LLVector4a* norm = pos + num_verts; LLVector2* tc = (LLVector2*) (norm + num_verts); @@ -5317,7 +5371,9 @@ void LLVolumeFace::cacheOptimize() wght = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); if (wght == NULL) { - LL_ERRS("LLVOLUME") << "Allocation of weights[" << sizeof(LLVector4a) * num_verts << "] failed" << LL_ENDL; + ll_aligned_free<64>(pos); + LL_WARNS("LLVOLUME") << "Allocation of weights[" << sizeof(LLVector4a) * num_verts << "] failed" << LL_ENDL; + return false; } } @@ -5327,13 +5383,28 @@ void LLVolumeFace::cacheOptimize() binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); if (binorm == NULL) { - LL_ERRS("LLVOLUME") << "Allocation of binormals[" << sizeof(LLVector4a)*num_verts << "] failed" << LL_ENDL; + ll_aligned_free<64>(pos); + ll_aligned_free_16(wght); + LL_WARNS("LLVOLUME") << "Allocation of binormals[" << sizeof(LLVector4a)*num_verts << "] failed" << LL_ENDL; + return false; } } //allocate mapping of old indices to new indices std::vector<S32> new_idx; - new_idx.resize(mNumVertices, -1); + + try + { + new_idx.resize(mNumVertices, -1); + } + catch (std::bad_alloc) + { + ll_aligned_free<64>(pos); + ll_aligned_free_16(wght); + ll_aligned_free_16(binorm); + LL_WARNS("LLVOLUME") << "Resize failed: " << mNumVertices << LL_ENDL; + return false; + } S32 cur_idx = 0; for (U32 i = 0; i < mNumIndices; ++i) @@ -5379,6 +5450,7 @@ void LLVolumeFace::cacheOptimize() //std::string result = llformat("ACMR pre/post: %.3f/%.3f -- %d triangles %d breaks", pre_acmr, post_acmr, mNumIndices/3, breaks); //LL_INFOS() << result << LL_ENDL; + return true; } void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size) diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index bba691d243..4357b69b90 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -903,7 +903,7 @@ public: }; void optimize(F32 angle_cutoff = 2.f); - void cacheOptimize(); + bool cacheOptimize(); void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f)); @@ -1059,16 +1059,17 @@ public: U32 mFaceMask; // bit array of which faces exist in this volume LLVector3 mLODScaleBias; // vector for biasing LOD based on scale - void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level); + void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level, bool visible_placeholder); void copyVolumeFaces(const LLVolume* volume); void copyFacesTo(std::vector<LLVolumeFace> &faces) const; void copyFacesFrom(const std::vector<LLVolumeFace> &faces); - void cacheOptimize(); + bool cacheOptimize(); private: void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type); F32 sculptGetSurfaceArea(); - void sculptGeneratePlaceholder(); + void sculptGenerateEmptyPlaceholder(); + void sculptGenerateSpherePlaceholder(); void sculptCalcMeshResolution(U16 width, U16 height, U8 type, S32& s, S32& t); |